forked from bbulkow/FastLED-idf
-
Notifications
You must be signed in to change notification settings - Fork 4
/
color.h
84 lines (71 loc) · 2.54 KB
/
color.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
#ifndef __INC_COLOR_H
#define __INC_COLOR_H
#include "FastLED.h"
FASTLED_NAMESPACE_BEGIN
///@file color.h
/// contains definitions for color correction and temperature
///@defgroup ColorEnums Color correction/temperature
/// definitions for color correction and light temperatures
///@{
typedef enum {
// Color correction starting points
/// typical values for SMD5050 LEDs
///@{
TypicalSMD5050=0xFFB0F0 /* 255, 176, 240 */,
TypicalLEDStrip=0xFFB0F0 /* 255, 176, 240 */,
///@}
/// typical values for 8mm "pixels on a string"
/// also for many through-hole 'T' package LEDs
///@{
Typical8mmPixel=0xFFE08C /* 255, 224, 140 */,
TypicalPixelString=0xFFE08C /* 255, 224, 140 */,
///@}
/// uncorrected color
UncorrectedColor=0xFFFFFF
} LEDColorCorrection;
typedef enum {
/// @name Black-body radiation light sources
/// Black-body radiation light sources emit a (relatively) continuous
/// spectrum, and can be described as having a Kelvin 'temperature'
///@{
/// 1900 Kelvin
Candle=0xFF9329 /* 1900 K, 255, 147, 41 */,
/// 2600 Kelvin
Tungsten40W=0xFFC58F /* 2600 K, 255, 197, 143 */,
/// 2850 Kelvin
Tungsten100W=0xFFD6AA /* 2850 K, 255, 214, 170 */,
/// 3200 Kelvin
Halogen=0xFFF1E0 /* 3200 K, 255, 241, 224 */,
/// 5200 Kelvin
CarbonArc=0xFFFAF4 /* 5200 K, 255, 250, 244 */,
/// 5400 Kelvin
HighNoonSun=0xFFFFFB /* 5400 K, 255, 255, 251 */,
/// 6000 Kelvin
DirectSunlight=0xFFFFFF /* 6000 K, 255, 255, 255 */,
/// 7000 Kelvin
OvercastSky=0xC9E2FF /* 7000 K, 201, 226, 255 */,
/// 20000 Kelvin
ClearBlueSky=0x409CFF /* 20000 K, 64, 156, 255 */,
///@}
/// @name Gaseous light sources
/// Gaseous light sources emit discrete spectral bands, and while we can
/// approximate their aggregate hue with RGB values, they don't actually
/// have a proper Kelvin temperature.
///@{
WarmFluorescent=0xFFF4E5 /* 0 K, 255, 244, 229 */,
StandardFluorescent=0xF4FFFA /* 0 K, 244, 255, 250 */,
CoolWhiteFluorescent=0xD4EBFF /* 0 K, 212, 235, 255 */,
FullSpectrumFluorescent=0xFFF4F2 /* 0 K, 255, 244, 242 */,
GrowLightFluorescent=0xFFEFF7 /* 0 K, 255, 239, 247 */,
BlackLightFluorescent=0xA700FF /* 0 K, 167, 0, 255 */,
MercuryVapor=0xD8F7FF /* 0 K, 216, 247, 255 */,
SodiumVapor=0xFFD1B2 /* 0 K, 255, 209, 178 */,
MetalHalide=0xF2FCFF /* 0 K, 242, 252, 255 */,
HighPressureSodium=0xFFB74C /* 0 K, 255, 183, 76 */,
///@}
/// Uncorrected temperature 0xFFFFFF
UncorrectedTemperature=0xFFFFFF
} ColorTemperature;
FASTLED_NAMESPACE_END
///@}
#endif