-
Notifications
You must be signed in to change notification settings - Fork 0
/
changelog.txt
62 lines (49 loc) · 2.73 KB
/
changelog.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
02 October 2017
released version 1.0.0 of SorcerySDL
Change log:
-Cleaned: Some code, custom telport menu
-Added: Ability for move upgrader to upgrade both moves if player has enough currency, but only one if they only have enough for one
-Fixed: Collision glitch that occurs when holding two keys controlling the same movement axis
-Revamped: Loss animation
-Added: Weaknesses
-Changed: Window name to "Sorcery of Uvutu"; was "Sorcery of SDL"
-Fixed: Issues with Move Upgrader, NPCs, chests, and Teleport Stone
-Updated: code and stuff for release
20 September 2017
released version 1.1.1 Release Candidate of SorcerySDL
Change log:
-Fixed: Issues with saving savefile and config and it not loading properly on next relaunch
-Added: The ability to save + quit from the overworld, back to the main menu
-Updated: Text in Stats & Move Replace Menu from Up/Down/Left/Right to ^/V/</>
19 September 2017
released version 1.1.0 Release Candidate of SorcerySDL
Change log:
-Added: Fade in, in the Intro & outro text walls
-Added: Code to return to the main menu after you save + quit, instead of just exiting. Clicking X will still stop execution entirely
-Fixed: Opening cmd prompt when game is run; has to be compiled with a -mwindows flag, and then no longer opens cmd prompt
-Fixed: Attack displays in Stats menu and when adding a move: Changed from WASD to Up/Left/Right/Down/just like battle menu
-Added: New attack animations: Whenever you do a phys. attack or the enemy attacks, they do a "rush forward" animation followed by their attack. When you do a magic attack, you pull out your tome and cast it.
-Added: Text describing the keybindings instead of numbers
-Added: Transparency to the "You lost" animation; now has a fuzzy border near the top of the animation
19 September 2017
released version 1.0.3 Release Candidate of SorcerySDL
Change log:
-Added: The illusion of sub-tile movement
18 September 2017
released version 1.0.1 Release of SorcerySDL
Change log:
-Fixed: World 8 Boss erroneously dropped a Teleport Stone; fixed that
-Fixed: Teleport Stone menu bounds checking
-Fixed: Issues with collecting chests past W3; added all items into chests
-Added: Game ending wall of text
17 September 2017
released version 1.0.1 Release of SorcerySDL
Change log:
-Fixed: Keymapping issue in level up code
16 September 2017
released version 1.0.0 Release of SorcerySDL
Change log:
-Added: All boss quips
-Cleaned: Battle display setup
-Cleaned: NPC text selection
-Added: Teleport stone functionality