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The function boxed_cam_to_velo in file "utils.py" projects the position of ground truth 3D bounding box to velo coordinate just with calibration matrix Tr_velo_to_cam. Does that mean the position is in camera 0 coordinate rather than rectified camera 0 coordinate? I have read some codes, such pointnet and frustum pointnets, which consider the position in rectified camera 0 coordinate.
The text was updated successfully, but these errors were encountered:
The function
boxed_cam_to_velo
in file "utils.py" projects the position of ground truth 3D bounding box to velo coordinate just with calibration matrixTr_velo_to_cam
. Does that mean the position is in camera 0 coordinate rather than rectified camera 0 coordinate? I have read some codes, such pointnet and frustum pointnets, which consider the position in rectified camera 0 coordinate.The text was updated successfully, but these errors were encountered: