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SpwfSAInterface.h
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SpwfSAInterface.h
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/* mbed Microcontroller Library
* Copyright (c) 2015 ARM Limited
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
******************************************************************************
* @file SpwfSAInterface.h
* @author STMicroelectronics
* @brief Header file of the NetworkStack for the SPWF Device
******************************************************************************
* @copy
*
* THE PRESENT FIRMWARE WHICH IS FOR GUIDANCE ONLY AIMS AT PROVIDING CUSTOMERS
* WITH CODING INFORMATION REGARDING THEIR PRODUCTS IN ORDER FOR THEM TO SAVE
* TIME. AS A RESULT, STMICROELECTRONICS SHALL NOT BE HELD LIABLE FOR ANY
* DIRECT, INDIRECT OR CONSEQUENTIAL DAMAGES WITH RESPECT TO ANY CLAIMS ARISING
* FROM THE CONTENT OF SUCH FIRMWARE AND/OR THE USE MADE BY CUSTOMERS OF THE
* CODING INFORMATION CONTAINED HEREIN IN CONNECTION WITH THEIR PRODUCTS.
*
* <h2><center>© COPYRIGHT 2016 STMicroelectronics</center></h2>
******************************************************************************
*/
#ifndef SPWFSA_INTERFACE_H
#define SPWFSA_INTERFACE_H
#include <limits.h>
#include "mbed.h"
#define IDW01M1 1
#define IDW04A1 2
#if MBED_CONF_IDW0XX1_EXPANSION_BOARD == IDW01M1
#include "SPWFSA01/SPWFSA01.h"
#elif MBED_CONF_IDW0XX1_EXPANSION_BOARD == IDW04A1
#include "SPWFSA04/SPWFSA04.h"
#else
#error No (valid) Wi-Fi exapnsion board defined (MBED_CONF_IDW0XX1_EXPANSION_BOARD: options are IDW01M1 and IDW04A1)
#endif
// Various timeouts for different SPWF operations
#define SPWF_CONNECT_TIMEOUT 60000
#define SPWF_DISCONNECT_TIMEOUT 30002
#define SPWF_HF_TIMEOUT 30001
#define SPWF_NETLOST_TIMEOUT 30000
#define SPWF_READ_BIN_TIMEOUT 13000
#define SPWF_CLOSE_TIMEOUT 10001
#define SPWF_SEND_TIMEOUT 10000
#define SPWF_INIT_TIMEOUT 8000
#define SPWF_OPEN_TIMEOUT 5002
#define SPWF_CONN_SND_TIMEOUT 5001
#define SPWF_SCAN_TIMEOUT 5000
#define SPWF_MISC_TIMEOUT 301
#define SPWF_RECV_TIMEOUT 300
/** SpwfSAInterface class
* Implementation of the NetworkStack for the SPWF Device
*/
// NOTE - betzw - TODO: MUST become singleton!
class SpwfSAInterface : public NetworkStack, public WiFiInterface
{
public:
/** SpwfSAInterface constructor
* @param tx TX pin
* @param rx RX pin
* @param rts RTS pin
* @param cts CTS pin
* @param debug Enable debugging
* @param wakeup Wakeup pin
* @param reset Reset pin
*/
SpwfSAInterface(PinName tx = MBED_CONF_IDW0XX1_TX, PinName rx = MBED_CONF_IDW0XX1_RX,
PinName rts = SPWFSAXX_RTS_PIN, PinName cts = SPWFSAXX_CTS_PIN, bool debug = false,
PinName wakeup = SPWFSAXX_WAKEUP_PIN, PinName reset = SPWFSAXX_RESET_PIN);
/** Start the interface
*
* Attempts to connect to a WiFi network. Requires ssid and passphrase to be set.
* If passphrase is invalid, NSAPI_ERROR_AUTH_ERROR is returned.
*
* @return 0 on success, negative error code on failure
*/
virtual nsapi_error_t connect();
/** Start the interface
*
* Attempts to connect to a WiFi network.
*
* @param ssid Name of the network to connect to
* @param pass Security passphrase to connect to the network
* @param security Type of encryption for connection (Default: NSAPI_SECURITY_NONE)
* @param channel This parameter is not supported, setting it to anything else than 0 will result in NSAPI_ERROR_UNSUPPORTED
* @return 0 on success, or error code on failure
*/
virtual nsapi_error_t connect(const char *ssid, const char *pass, nsapi_security_t security = NSAPI_SECURITY_NONE,
uint8_t channel = 0);
/** Set the WiFi network credentials
*
* @param ssid Name of the network to connect to
* @param pass Security passphrase to connect to the network
* @param security Type of encryption for connection
* (defaults to NSAPI_SECURITY_NONE)
* @return 0 on success, or error code on failure
*/
virtual nsapi_error_t set_credentials(const char *ssid, const char *pass, nsapi_security_t security = NSAPI_SECURITY_NONE);
/** Set the WiFi network channel - NOT SUPPORTED
*
* This function is not supported and will return NSAPI_ERROR_UNSUPPORTED
*
* @param channel Channel on which the connection is to be made, or 0 for any (Default: 0)
* @return Not supported, returns NSAPI_ERROR_UNSUPPORTED
*/
virtual nsapi_error_t set_channel(uint8_t channel);
/** Stop the interface
* @return `NSAPI_ERROR_OK` on success, negative on failure
*/
virtual nsapi_error_t disconnect();
/** Get the internally stored IP address
* @return IP address of the interface or null if not yet connected
*/
virtual const char *get_ip_address();
/** Get the internally stored MAC address
* @return MAC address of the interface
*/
virtual const char *get_mac_address();
/** Get the local gateway
*
* @return Null-terminated representation of the local gateway
* or null if no network mask has been received
*/
virtual const char *get_gateway();
/** Get the local network mask
*
* @return Null-terminated representation of the local network mask
* or null if no network mask has been received
*/
virtual const char *get_netmask();
/** Gets the current radio signal strength for active connection
*
* @return Connection strength in dBm (negative value)
*/
virtual int8_t get_rssi();
/** Scan for available networks
*
* This function will block. If the @a count is 0, function will only return count of available networks, so that
* user can allocated necessary memory. If the @count is grater than 0 and the @a ap is not NULL it'll be populated
* with discovered networks up to value of @a count.
*
* @param res Pointer to allocated array to store discovered AP
* @param count Size of allocated @a res array, or 0 to only count available AP
* @return Number of entries in @a, or if @a count was 0 number of available networks,
* negative on error see @a nsapi_error
*/
virtual nsapi_size_or_error_t scan(WiFiAccessPoint *res, unsigned count);
/** Translates a hostname to an IP address with specific version
*
* The hostname may be either a domain name or an IP address. If the
* hostname is an IP address, no network transactions will be performed.
*
* If no stack-specific DNS resolution is provided, the hostname
* will be resolve using a UDP socket on the stack.
*
* @param address Destination for the host SocketAddress
* @param host Hostname to resolve
* @param version IP version of address to resolve, NSAPI_UNSPEC indicates
* version is chosen by the stack (defaults to NSAPI_UNSPEC)
* @return 0 on success, negative error code on failure
*/
using NetworkInterface::gethostbyname;
/** Add a domain name server to list of servers to query
*
* @param addr Destination for the host address
* @return 0 on success, negative error code on failure
*/
using NetworkInterface::add_dns_server;
private:
/** Open a socket
* @param handle Handle in which to store new socket
* @param proto Type of socket to open, NSAPI_TCP or NSAPI_UDP
* @return `NSAPI_ERROR_OK` on success, negative on failure
*/
virtual nsapi_error_t socket_open(void **handle, nsapi_protocol_t proto);
/** Close the socket
* @param handle Socket handle
* @return `NSAPI_ERROR_OK` on success, negative on failure
* @note On failure, any memory associated with the socket must still
* be cleaned up
*/
virtual nsapi_error_t socket_close(void *handle);
/** Bind a server socket to a specific port - NOT SUPPORTED
*
* This function is not supported and will return NSAPI_ERROR_UNSUPPORTED
*
* @param handle Socket handle
* @param address Local address to listen for incoming connections on
* @return Not supported, returns NSAPI_ERROR_UNSUPPORTED
*/
virtual nsapi_error_t socket_bind(void *handle, const SocketAddress &address);
/** Start listening for incoming connections - NOT SUPPORTED
*
* This function is not supported and will return NSAPI_ERROR_UNSUPPORTED
*
* @param handle Socket handle
* @param backlog Number of pending connections that can be queued up at any
* one time [Default: 1]
* @return Not supported, returns NSAPI_ERROR_UNSUPPORTED
*/
virtual nsapi_error_t socket_listen(void *handle, int backlog);
/** Connects this TCP socket to the server
* @param handle Socket handle
* @param address SocketAddress to connect to
* @return `NSAPI_ERROR_OK` on success, negative on failure
*/
virtual nsapi_error_t socket_connect(void *handle, const SocketAddress &address);
/** Accept a new connection - NOT SUPPORTED
*
* This function is not supported and will return NSAPI_ERROR_UNSUPPORTED
*
* @param handle Handle in which to store new socket
* @param server Socket handle to server to accept from
* @return Not supported, returns NSAPI_ERROR_UNSUPPORTED
*/
virtual nsapi_error_t socket_accept(void *handle, void **socket, SocketAddress *address);
/** Send data to the remote host
* @param handle Socket handle
* @param data The buffer to send to the host
* @param size The length of the buffer to send
* @return Number of written bytes on success, negative on failure
* @note This call is not-blocking, if this call would block, must
* immediately return NSAPI_ERROR_WOULD_BLOCK
*/
virtual nsapi_size_or_error_t socket_send(void *handle, const void *data, unsigned size);
/** Receive data from the remote host
* @param handle Socket handle
* @param data The buffer in which to store the data received from the host
* @param size The maximum length of the buffer
* @return Number of received bytes on success, negative on failure
* @note This call is not-blocking, if this call would block, must
* immediately return NSAPI_ERROR_WOULD_BLOCK
*/
virtual nsapi_size_or_error_t socket_recv(void *handle, void *data, unsigned size);
/** Send a packet to a remote endpoint
* @param handle Socket handle
* @param address The remote SocketAddress
* @param data The packet to be sent
* @param size The length of the packet to be sent
* @return The number of written bytes on success, negative on failure
* @note This call is not-blocking, if this call would block, must
* immediately return NSAPI_ERROR_WOULD_BLOCK
*/
virtual nsapi_size_or_error_t socket_sendto(void *handle, const SocketAddress &address, const void *data, unsigned size);
/** Receive a packet from a remote endpoint
* @param handle Socket handle
* @param address Destination for the remote SocketAddress or null
* @param buffer The buffer for storing the incoming packet data
* If a packet is too long to fit in the supplied buffer,
* excess bytes are discarded
* @param size The length of the buffer
* @return The number of received bytes on success, negative on failure
* @note This call is not-blocking, if this call would block, must
* immediately return NSAPI_ERROR_WOULD_BLOCK
*/
virtual nsapi_size_or_error_t socket_recvfrom(void *handle, SocketAddress *address, void *buffer, unsigned size);
/** Register a callback on state change of the socket
* @param handle Socket handle
* @param callback Function to call on state change
* @param data Argument to pass to callback
* @note Callback may be called in an interrupt context.
*/
virtual void socket_attach(void *handle, void (*callback)(void *), void *data);
/** Provide access to the NetworkStack object
*
* @return The underlying NetworkStack object
*/
virtual NetworkStack *get_stack()
{
return this;
}
private:
/** spwf_socket class
* Implementation of SPWF socket structure
*/
typedef struct spwf_socket {
int8_t internal_id;
int spwf_id;
bool server_gone;
bool no_more_data;
nsapi_protocol_t proto;
SocketAddress addr;
} spwf_socket_t;
bool _socket_is_open(spwf_socket_t *sock) {
if(((unsigned int)sock->internal_id) < ((unsigned int)SPWFSA_SOCKET_COUNT)) {
return (_ids[sock->internal_id].internal_id == sock->internal_id);
}
return false;
}
bool _socket_has_connected(spwf_socket_t *sock) {
return (_socket_is_open(sock) && (((unsigned int)sock->spwf_id) < ((unsigned int)SPWFSA_SOCKET_COUNT)));
}
bool _socket_is_still_connected(spwf_socket_t *sock) {
return (_socket_has_connected(sock) && !sock->server_gone);
}
bool _socket_is_open(int internal_id) {
if(((unsigned int)internal_id) < ((unsigned int)SPWFSA_SOCKET_COUNT)) {
return (_ids[internal_id].internal_id == internal_id);
}
return false;
}
bool _socket_has_connected(int internal_id) {
if(!_socket_is_open(internal_id)) return false;
spwf_socket_t &sock = _ids[internal_id];
return (sock.spwf_id != SPWFSA_SOCKET_COUNT);
}
bool _socket_is_still_connected(int internal_id) {
if(!_socket_has_connected(internal_id)) return false;
spwf_socket_t &sock = _ids[internal_id];
return (!sock.server_gone);
}
void reset_credentials() {
memset(ap_ssid, 0, sizeof(ap_ssid));
memset(ap_pass, 0, sizeof(ap_pass));
ap_sec = NSAPI_SECURITY_NONE;
}
#if MBED_CONF_IDW0XX1_EXPANSION_BOARD == IDW01M1
SPWFSA01 _spwf;
#elif MBED_CONF_IDW0XX1_EXPANSION_BOARD == IDW04A1
SPWFSA04 _spwf;
#endif
bool _isInitialized;
bool _dbg_on;
bool _connected_to_network;
spwf_socket_t _ids[SPWFSA_SOCKET_COUNT];
struct {
void (*callback)(void *);
void *data;
} _cbs[SPWFSA_SOCKET_COUNT];
int _internal_ids[SPWFSA_SOCKET_COUNT];
#if MBED_CONF_RTOS_PRESENT
Mutex _spwf_mutex;
#endif
char ap_ssid[33]; /* 32 is what 802.11 defines as longest possible name; +1 for the \0 */
nsapi_security_t ap_sec;
char ap_pass[64]; /* The longest allowed passphrase */
private:
void event(void);
nsapi_error_t init(void);
nsapi_size_or_error_t _socket_recv(void *handle, void *data, unsigned size, bool datagram);
int get_internal_id(int spwf_id) { // checks also if `spwf_id` is (still) "valid"
if(((unsigned int)spwf_id) < ((unsigned int)SPWFSA_SOCKET_COUNT)) { // valid `spwf_id`
int internal_id = _internal_ids[spwf_id];
if((_socket_is_open(internal_id)) && (_ids[internal_id].spwf_id == spwf_id)) {
return internal_id;
} else {
return SPWFSA_SOCKET_COUNT;
}
} else { // invalid `spwf_id`
return SPWFSA_SOCKET_COUNT;
}
}
/* Called at initialization or after module hard fault */
void inner_constructor() {
memset(_ids, 0, sizeof(_ids));
memset(_cbs, 0, sizeof(_cbs));
for (int sock_cnt = 0; sock_cnt < SPWFSA_SOCKET_COUNT; sock_cnt++) {
_ids[sock_cnt].internal_id = SPWFSA_SOCKET_COUNT;
_ids[sock_cnt].spwf_id = SPWFSA_SOCKET_COUNT;
_internal_ids[sock_cnt] = SPWFSA_SOCKET_COUNT;
}
_spwf.attach(this, &SpwfSAInterface::event);
_connected_to_network = false;
_isInitialized = false;
}
private:
friend class SPWFSAxx;
friend class SPWFSA01;
friend class SPWFSA04;
};
#define CHECK_NOT_CONNECTED_ERR() { \
if(!_connected_to_network) return NSAPI_ERROR_NO_CONNECTION; \
} \
#endif