-
Notifications
You must be signed in to change notification settings - Fork 0
/
Deadly Guns.userprefs
24 lines (24 loc) · 1.49 KB
/
Deadly Guns.userprefs
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
<Properties>
<MonoDevelop.Ide.Workspace ActiveConfiguration="Debug" />
<MonoDevelop.Ide.Workbench ActiveDocument="Assets\Scripts\GameController.cs">
<Files>
<File FileName="Assets\Scripts\PlayerCharacters\CharProfile.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Items\Item.cs" Line="10" Column="34" />
<File FileName="..\OceanSurfaceEffects_Pro\Assets\Scripts\Ocean.cs" Line="1" Column="1" />
<File FileName="..\OceanSurfaceEffects_Pro\Assets\Plugins\FourierGPU.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\GameController.cs" Line="149" Column="3" />
<File FileName="Assets\Scripts\GUI\InputController.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\PlayerCharacters\CharModel.cs" Line="70" Column="6" />
<File FileName="Assets\Scripts\Items\Weapon.cs" Line="40" Column="3" />
<File FileName="Assets\Scripts\GUI\GUIController.cs" Line="93" Column="30" />
<File FileName="Assets\Scripts\Enemy\ITargetable.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Enemy\Enemy.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\Enemy\DummyTarget.cs" Line="1" Column="1" />
<File FileName="Assets\Scripts\PlayerCharacters\CharProfile.cs" Line="1" Column="1" />
</Files>
</MonoDevelop.Ide.Workbench>
<MonoDevelop.Ide.DebuggingService.Breakpoints>
<BreakpointStore />
</MonoDevelop.Ide.DebuggingService.Breakpoints>
<MonoDevelop.Ide.DebuggingService.PinnedWatches />
</Properties>