Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

[BUG] skeleton_skull is not recognized on player_armor #89

Open
KhrysAK47 opened this issue Sep 5, 2024 · 3 comments
Open

[BUG] skeleton_skull is not recognized on player_armor #89

KhrysAK47 opened this issue Sep 5, 2024 · 3 comments

Comments

@KhrysAK47
Copy link

Hello! I recently encountered an issue where all of the mob heads with the exception of skeleton_skull are recognized in the player_armor events, you can use the following configuration to test it and see that it will not work:

  TEST:
    type: player_armor
    conditions:
    - '%equip_type% == EQUIP or %equip_type% == UNEQUIP'
    actions:
      default:
      - 'to_all: message: &aSuccess'
    enabled: true
@Ajneb97
Copy link
Owner

Ajneb97 commented Sep 5, 2024

Could you send me the names of the materials of those skulls? I thought their name were like ZOMBIE_HEAD, or SKULL_ZOMBIE

@KhrysAK47
Copy link
Author

Could you send me the names of the materials of those skulls? I thought their name were like ZOMBIE_HEAD, or SKULL_ZOMBIE

SKELETON_SKULL (Doesn't work), ZOMBIE_SKULL (works)

@KhrysAK47
Copy link
Author

I believe it's only an issue with the skeleton one for some reason.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants