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Support static meshes with multiple material elements #4

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Animalgel opened this issue Feb 1, 2024 · 1 comment
Open

Support static meshes with multiple material elements #4

Animalgel opened this issue Feb 1, 2024 · 1 comment
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enhancement New feature or request

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@Animalgel
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Current functionality seems to be limited to material element 0. Many static meshes have multiple material elements. Would be great to be able to automatically generate textures/materials for each slot to maximize texel space.

Workarounds seem to be separating the static meshes in external software (maya, blender, etc...), reimporting the separated meshes to unreal, generating textures/materials, manually assigning automatically generated materials to material element slots in combined mesh...

@AlexanderDzhoganov AlexanderDzhoganov added the enhancement New feature or request label Feb 1, 2024
@AlexanderDzhoganov
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Reasonable request. I'll prioritize this. Thank you.

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