From 7b22a284d6353e447499d4768d2985b1f30d64fb Mon Sep 17 00:00:00 2001 From: Michael Day Date: Mon, 18 Oct 2021 18:09:09 -0700 Subject: [PATCH] properly unset movement sound areas on characters when riding mounts --- .../System/Scripts/Characters/BaseClasses/UnitController.cs | 3 +++ 1 file changed, 3 insertions(+) diff --git a/Assets/AnyRPG/Core/System/Scripts/Characters/BaseClasses/UnitController.cs b/Assets/AnyRPG/Core/System/Scripts/Characters/BaseClasses/UnitController.cs index e58468d31..443fde6b9 100644 --- a/Assets/AnyRPG/Core/System/Scripts/Characters/BaseClasses/UnitController.cs +++ b/Assets/AnyRPG/Core/System/Scripts/Characters/BaseClasses/UnitController.cs @@ -995,6 +995,9 @@ public void UnsetMovementSoundArea(MovementSoundArea movementSoundArea) { if (movementSoundArea == this.movementSoundArea) { this.movementSoundArea = null; } + if (unitControllerMode == UnitControllerMode.Mount && riderUnitController != null) { + riderUnitController.UnsetMovementSoundArea(movementSoundArea); + } } public void EnableMotor() {