From a9cddd0310a21f13a627983a951daf46a3d97f84 Mon Sep 17 00:00:00 2001 From: Apricot <50947830+Apricot-ale@users.noreply.github.com> Date: Mon, 24 Jun 2024 17:53:52 +0900 Subject: [PATCH] Fix hostage capture when cuffed --- Missionframework/scripts/server/ai/prisonner_ai.sqf | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/Missionframework/scripts/server/ai/prisonner_ai.sqf b/Missionframework/scripts/server/ai/prisonner_ai.sqf index 72b443a5a..2c040127c 100644 --- a/Missionframework/scripts/server/ai/prisonner_ai.sqf +++ b/Missionframework/scripts/server/ai/prisonner_ai.sqf @@ -42,9 +42,9 @@ if ((side group _unit == KPLIB_side_enemy) && (_unit isKindOf "CAManBase") && (a if (alive _unit) then { private _CapturedPlayer = _unit getVariable ["KPLIB_prisonner_whois", objNull]; - if (_CapturedPlayer == objNull) then { + if (isNull _capturedPlayer) then { private _players = allPlayers; - private _nearestPlayer = objNull; + private _nearestPlayer = player; private _minDistance = 100; { private _distance = _unit distance _x;