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If amount of already owned base ingredient is less than required but non zero, missing ingredient doesn't show the difference #105

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tzmanish opened this issue Aug 17, 2023 · 1 comment
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@tzmanish
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In below image, all is good

no already owned base ingredients
image

However, as soon as I add any number of slime balls to already owned, the count get's messed up

1 slime ball already owned
In the diagram it looks like 1 slimeball is being crafted into 10 slimeballs

@AsherGlick
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AsherGlick commented Aug 18, 2023

I think I see what is happening
When there is a Slimeball [from Inventory] item is is taking up that first column, the second column then has this magic new quantity of Slimeball which should have originally been in the first column.

This seems to only effect raw resources in the first column, testing this out with 4 Oak Planks in the inventory created an expected result.
Screenshot
Screenshot

That first column is also what is used to determine what resources you will need, which explains why it is missing from the list of base ingredients.

@AsherGlick AsherGlick added the bug Something isn't working label Aug 18, 2023
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