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2006-September.txt
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2006-September.txt
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From mad_monk4000 at yahoo.com Sun Sep 3 17:26:37 2006
From: mad_monk4000 at yahoo.com (Julian Marchant)
Date: Sun, 3 Sep 2006 08:26:37 -0700 (PDT)
Subject: [Supertux-devel] Ice Flower
Message-ID: <[email protected]>
This is how I think the Ice Flower should work: First, the player presses and holds the fire key. While the key is held down, the game freezes and a cursur for targeting appears. While still holding down the key, the player uses the arrow keys to move the cursur. Finally, When the player releases the button, a ball of ice shoots in a straight line toward the cursur and keeps moving until it hits an object or enemy. If it hits an enemy, the enemy is defeated, and if it hits something else, it turns into ice. (everything on the Interactive layer counts as "Something Else".) Also, when Tux ducks he becomes covered in ice making him invincible but also causing Tux to get pushed when hit by an enemy or object.
---------------------------------
Talk is cheap. Use Yahoo! Messenger to make PC-to-Phone calls. Great rates starting at 1?/min.
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From djwings at gmail.com Sun Sep 3 17:29:25 2006
From: djwings at gmail.com (djwings at gmail.com)
Date: Sun, 3 Sep 2006 11:29:25 -0400
Subject: [Supertux-devel] Frozen?
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
The mix is now up for public download on the ST fan site at supertux.info.
On 8/29/06, Marek M. <wansti at gmx.de> wrote:
>
> Cool! Keep me updated about your progress. And about what's going to be
> in the next milestone, that'll simply be the one that sounds better. I'm
> also planning on releasing a sound track album with milestone 2, and
> it'd be cool to put some remixes on that.
>
> MWM
>
> djwings at gmail.com wrote:
> > Ah. So Nolok's Party Pit hasn't frozen over yet? I'm planning on
> > making some remixes of ST music themes, but I'm not suggesting they
> > should go into the next milestone, the versions you made are fine
> > (<3ing the new Fortress theme), so much as an extra for the fan site.
> >
> > On 8/29/06, *Marek M.* <wansti at gmx.de <mailto:wansti at gmx.de>> wrote:
> >
> > djwings at gmail.com <mailto:djwings at gmail.com> wrote:
> > > Is the development branch completely frozen? Have we stopped
> working
> > > on Milestone 2?
> > I guess we're just all on vacation these days. At least that's the
> > case
> > with me. :-)
> >
> > Marek
> > _______________________________________________
> > Supertux-devel mailing list
> > Supertux-devel at lists.berlios.de
> > <mailto:Supertux-devel at lists.berlios.de>
> > https://lists.berlios.de/mailman/listinfo/supertux-devel
> >
> >
> > ------------------------------------------------------------------------
> >
> > _______________________________________________
> > Supertux-devel mailing list
> > Supertux-devel at lists.berlios.de
> > https://lists.berlios.de/mailman/listinfo/supertux-devel
> >
>
> _______________________________________________
> Supertux-devel mailing list
> Supertux-devel at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/supertux-devel
>
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From tuxdev103 at gmail.com Mon Sep 4 00:42:21 2006
From: tuxdev103 at gmail.com (tuxdev)
Date: Sun, 3 Sep 2006 15:42:21 -0700
Subject: [Supertux-devel] Ice Flower
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
That is way too complicated. Metroid-style Ice beam is much simpler
to use and has been sorta implemented already.
From goldenpiranha at gmail.com Thu Sep 7 06:11:33 2006
From: goldenpiranha at gmail.com (Danny Bittman)
Date: Wed, 6 Sep 2006 21:11:33 -0700
Subject: [Supertux-devel] Dead?
Message-ID: <[email protected]>
Is this project dead?
I haven't got any mail from this list for a while...
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From anmaster at berlios.de Thu Sep 7 09:14:58 2006
From: anmaster at berlios.de (AnMaster)
Date: Thu, 07 Sep 2006 09:14:58 +0200
Subject: [Supertux-devel] Dead?
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
-----BEGIN PGP SIGNED MESSAGE-----
Hash: RIPEMD160
No it is not dead. Even if the project is on low speed at the moment the
mailing list seems active. Maybe you made a config error in your mail
client or your mail service have problems? (That is why I send a copy to
your email as well as to the list.)
Danny Bittman wrote:
> Is this project dead?
> I haven't got any mail from this list for a while...
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iD8DBQFE/8byWmK6ng/aMNkRA/nDAJ4yGbf6grCjlfFNOV73akducR9bZwCgvmH1
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From djwings at gmail.com Thu Sep 7 12:57:22 2006
From: djwings at gmail.com (djwings at gmail.com)
Date: Thu, 7 Sep 2006 06:57:22 -0400
Subject: [Supertux-devel] Dead?
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
I made a topic called "Frozen?" about the same thing, and Marek reassured me
that yeah, it's still going.
On 9/7/06, AnMaster <anmaster at berlios.de> wrote:
>
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: RIPEMD160
>
> No it is not dead. Even if the project is on low speed at the moment the
> mailing list seems active. Maybe you made a config error in your mail
> client or your mail service have problems? (That is why I send a copy to
> your email as well as to the list.)
>
> Danny Bittman wrote:
> > Is this project dead?
> > I haven't got any mail from this list for a while...
> -----BEGIN PGP SIGNATURE-----
> Version: GnuPG v1.4.2.1 (MingW32)
> Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org
>
> iD8DBQFE/8byWmK6ng/aMNkRA/nDAJ4yGbf6grCjlfFNOV73akducR9bZwCgvmH1
> gTajQKoIJvZllw45tsTEfTI=
> =bAmc
> -----END PGP SIGNATURE-----
> _______________________________________________
> Supertux-devel mailing list
> Supertux-devel at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/supertux-devel
>
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From goldenpiranha at gmail.com Fri Sep 8 03:31:11 2006
From: goldenpiranha at gmail.com (Danny Bittman)
Date: Thu, 7 Sep 2006 18:31:11 -0700
Subject: [Supertux-devel] Dead?
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
OK, thanks!
On 9/7/06, djwings at gmail.com <djwings at gmail.com> wrote:
>
> I made a topic called "Frozen?" about the same thing, and Marek reassured
> me that yeah, it's still going.
>
> On 9/7/06, AnMaster < anmaster at berlios.de> wrote:
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: RIPEMD160
>
> No it is not dead. Even if the project is on low speed at the moment the
> mailing list seems active. Maybe you made a config error in your mail
> client or your mail service have problems? (That is why I send a copy to
> your email as well as to the list.)
>
> Danny Bittman wrote:
> > Is this project dead?
> > I haven't got any mail from this list for a while...
> -----BEGIN PGP SIGNATURE-----
> Version: GnuPG v1.4.2.1 (MingW32)
> Comment: Using GnuPG with Mozilla - http://enigmail.mozdev.org
>
> iD8DBQFE/8byWmK6ng/aMNkRA/nDAJ4yGbf6grCjlfFNOV73akducR9bZwCgvmH1
> gTajQKoIJvZllw45tsTEfTI=
> =bAmc
> -----END PGP SIGNATURE-----
> _______________________________________________
> Supertux-devel mailing list
> Supertux-devel at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/supertux-devel
>
>
> _______________________________________________
> Supertux-devel mailing list
> Supertux-devel at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/supertux-devel
>
>
>
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From p637777 at aol.com Fri Sep 8 21:13:25 2006
From: p637777 at aol.com (Markus Engel)
Date: Fri, 08 Sep 2006 21:13:25 +0200
Subject: [Supertux-devel] Bombs and unstable tiles
Message-ID: <[email protected]>
Hi there!
When I played the level 'Crumbling Path' I wondered whether it would be
a good idea to let the unstable tiles fall down when a bomb explodes on
them... I think there is no reason not to do this?
Markus
From goldenpiranha at gmail.com Sat Sep 9 01:51:21 2006
From: goldenpiranha at gmail.com (Danny Bittman)
Date: Fri, 8 Sep 2006 16:51:21 -0700
Subject: [Supertux-devel] Bombs and unstable tiles
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
Yeah that is cool and stuff. I agree
On 9/8/06, Markus Engel <p637777 at aol.com> wrote:
>
> Hi there!
>
> When I played the level 'Crumbling Path' I wondered whether it would be
> a good idea to let the unstable tiles fall down when a bomb explodes on
> them... I think there is no reason not to do this?
>
> Markus
> _______________________________________________
> Supertux-devel mailing list
> Supertux-devel at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/supertux-devel
>
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From uafr at gmx.de Sat Sep 9 02:37:07 2006
From: uafr at gmx.de (Wolfgang Becker)
Date: Sat, 9 Sep 2006 02:37:07 +0200
Subject: [Supertux-devel] Bombs and unstable tiles
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
On 20060908 Markus Engel <p637777 at aol.com> wrote:
> When I played the level 'Crumbling Path' I wondered whether it would be
> a good idea to let the unstable tiles fall down when a bomb explodes on
> them... I think there is no reason not to do this?
Worst case you shoot Mr. Bomb in the wrong place and can not
solve the level any more. Does not sound like much fun.
Tsch??,
Wolfgang
--
Wolfgang Becker *** eMail uafr at gmx.de *** http://uafr.freeshell.org/
From p637777 at aol.com Sat Sep 9 17:55:10 2006
From: p637777 at aol.com (Markus Engel)
Date: Sat, 09 Sep 2006 17:55:10 +0200
Subject: [Supertux-devel] Bombs and unstable tiles
Message-ID: <[email protected]>
Okay... But then you could go back maybe and find another way...
But I had another idea yesterday: If Mr. Bomb is exploding and there are
coins around him, maybe they could smelt?
From p637777 at aol.com Sat Sep 9 18:07:22 2006
From: p637777 at aol.com (Markus Engel)
Date: Sat, 09 Sep 2006 18:07:22 +0200
Subject: [Supertux-devel] Bug Revision 4214
Message-ID: <[email protected]>
When you are collecting too many coins at once, the game suddenly exits:
[INFO] src/main.cpp:196 [D:\Dokumente und
Einstellungen\Markus\.supertux2] is in the search path
[INFO] src/main.cpp:196 [C:\MinGW\1.0\build\supertux\/data] is in the
search path
[INFO] src/main.cpp:430 Component 'controller' finished after 0.2 seconds
[WARNING] src/control/joystickkeyboardcontroller.cpp:209 Invalid button
'0' in buttonmap
[WARNING] src/control/joystickkeyboardcontroller.cpp:209 Invalid button
'1' in buttonmap
[INFO] src/main.cpp:430 Component 'config' finished after 0.073 seconds
[INFO] src/main.cpp:430 Component 'tinygettext' finished after 0.03 seconds
[INFO] src/main.cpp:430 Component 'commandline' finished after 0 seconds
[INFO] src/main.cpp:430 Component 'audio' finished after 0.301 seconds
[INFO] src/main.cpp:430 Component 'video' finished after 1.806 seconds
[INFO] src/main.cpp:430 Component 'scripting' finished after 0.113 seconds
[DEBUG] src/tile_manager.cpp:47 Tiles loaded in 0.085 seconds
[INFO] src/main.cpp:430 Component 'resources' finished after 0.971 seconds
[INFO] src/main.cpp:298 Using random seed 1157817430, from time().
[WARNING] src/title.cpp:133 Couldn't parse levelset info for
'levels/.svn': Couldn't open file 'levels/.svn/info': Das System kann
die angegebene Datei nicht finden.
[WARNING] src/title.cpp:133 Couldn't parse levelset info for
'levels/misc': Couldn't open file 'levels/misc/info': Das System kann
die angegebene Datei nicht finden.
[DEBUG] src/tile_manager.cpp:47 Tiles loaded in 0.054 seconds
[WARNING] src/sector.cpp:212 sector 'main' does not contain a camera.
[WARNING] src/sector.cpp:212 sector 'main' does not contain a camera.
[WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
sounds/coin.wav: Couldn't create audio source: Invalid Value
[WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
sounds/coin.wav: Couldn't create audio source: Invalid Value
[WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
sounds/coin.wav: Couldn't create audio source: Invalid Value
[WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
sounds/coin.wav: Couldn't create audio source: Invalid Value
[WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
sounds/coin.wav: Couldn't create audio source: Invalid Value
[WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
sounds/coin.wav: Couldn't create audio source: Invalid Value
[WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
sounds/coin.wav: Couldn't create audio source: Invalid Value
[WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
sounds/coin.wav: Couldn't create audio source: Invalid Value
[WARNING] src/sector.cpp:212 sector 'main' does not contain a camera.
[FATAL] src/main.cpp:507 Unexpected exception: Couldn't create audio
source: Invalid Value
From goldenpiranha at gmail.com Sat Sep 9 19:24:18 2006
From: goldenpiranha at gmail.com (Danny Bittman)
Date: Sat, 9 Sep 2006 10:24:18 -0700
Subject: [Supertux-devel] World maps
Message-ID: <[email protected]>
Does anyone have a link to a world map editor?
thanks
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From anmaster at berlios.de Sat Sep 9 20:02:06 2006
From: anmaster at berlios.de (AnMaster)
Date: Sat, 09 Sep 2006 20:02:06 +0200
Subject: [Supertux-devel] World maps
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
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For supertux-0.1.x or supertux-svn?
For supertux-svn SuperTux# can do it:
http://supertux.berlios.de/wiki/index.php/Building_SuperTux#Compiling_the_editor
Or for SuperTux# on Windows:
http://supertux.berlios.de/wiki/index.php/Building_on_Windows#Building_the_editor
For supertux-0.1.x I *think* Flexlay can do it, but as I never got
Flexlay to work I'm not sure.
Danny Bittman skrev:
> Does anyone have a link to a world map editor?
> thanks
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From goldenpiranha at gmail.com Sat Sep 9 20:17:31 2006
From: goldenpiranha at gmail.com (Danny Bittman)
Date: Sat, 9 Sep 2006 11:17:31 -0700
Subject: [Supertux-devel] World maps
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
It doesn't compile.
On 9/9/06, AnMaster <anmaster at berlios.de> wrote:
>
> -----BEGIN PGP SIGNED MESSAGE-----
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>
> For supertux-0.1.x or supertux-svn?
>
> For supertux-svn SuperTux# can do it:
>
> http://supertux.berlios.de/wiki/index.php/Building_SuperTux#Compiling_the_editor
> Or for SuperTux# on Windows:
>
> http://supertux.berlios.de/wiki/index.php/Building_on_Windows#Building_the_editor
>
> For supertux-0.1.x I *think* Flexlay can do it, but as I never got
> Flexlay to work I'm not sure.
>
> Danny Bittman skrev:
> > Does anyone have a link to a world map editor?
> > thanks
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> _______________________________________________
> Supertux-devel mailing list
> Supertux-devel at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/supertux-devel
>
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From uafr at gmx.de Sat Sep 9 23:29:09 2006
From: uafr at gmx.de (Wolfgang Becker)
Date: Sat, 9 Sep 2006 23:29:09 +0200
Subject: [Supertux-devel] Bug Revision 4214
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
On 20060909 Markus Engel <p637777 at aol.com> wrote:
> When you are collecting too many coins at once, the game suddenly exits:
How many? I noticed that if you run through hundreds of coins it
takes the counter a while to catch up. Also the hud shows only up to
9999 coins even if tux has more.
Tsch??,
Wolfgang
--
Wolfgang Becker *** eMail uafr at gmx.de *** http://uafr.freeshell.org/
From anmaster at berlios.de Sat Sep 9 23:48:26 2006
From: anmaster at berlios.de (AnMaster)
Date: Sat, 09 Sep 2006 23:48:26 +0200
Subject: [Supertux-devel] Bug Revision 4214
In-Reply-To: <[email protected]>
References: <[email protected]> <[email protected]>
Message-ID: <[email protected]>
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Hash: RIPEMD160
> [FATAL] src/main.cpp:507 Unexpected exception: Couldn't create audio
> source: Invalid Value
I have seen this error when getting a lot of coins fast (like dropping
from above into a field of 20x20 coins or so) on Windows a few times.
Never seems to happen on Linux. Last time I saw it was several months
ago though.
/Arvid
Wolfgang Becker skrev:
> On 20060909 Markus Engel <p637777 at aol.com> wrote:
>> When you are collecting too many coins at once, the game suddenly exits:
>
> How many? I noticed that if you run through hundreds of coins it
> takes the counter a while to catch up. Also the hud shows only up to
> 9999 coins even if tux has more.
>
> Tsch??,
> Wolfgang
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From uafr at gmx.de Sun Sep 10 00:05:08 2006
From: uafr at gmx.de (Wolfgang Becker)
Date: Sun, 10 Sep 2006 00:05:08 +0200
Subject: [Supertux-devel] World maps
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
On 20060909 Danny Bittman <goldenpiranha at gmail.com> wrote:
> It doesn't compile.
What does not compile? What did you do. What error message do you get?
Which operating system are we talking about?
Tsch??,
Wolfgang
--
Wolfgang Becker *** eMail uafr at gmx.de *** http://uafr.freeshell.org/
From goldenpiranha at gmail.com Sun Sep 10 02:22:55 2006
From: goldenpiranha at gmail.com (Danny Bittman)
Date: Sat, 9 Sep 2006 17:22:55 -0700
Subject: [Supertux-devel] World maps
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
Nevermind. I got it working!
On 9/9/06, Wolfgang Becker <uafr at gmx.de> wrote:
>
> On 20060909 Danny Bittman <goldenpiranha at gmail.com> wrote:
> > It doesn't compile.
>
> What does not compile? What did you do. What error message do you get?
> Which operating system are we talking about?
>
> Tsch??,
> Wolfgang
> --
> Wolfgang Becker *** eMail uafr at gmx.de *** http://uafr.freeshell.org/
> _______________________________________________
> Supertux-devel mailing list
> Supertux-devel at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/supertux-devel
>
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From matze at braunis.de Sun Sep 10 11:51:45 2006
From: matze at braunis.de (Matthias Braun)
Date: Sun, 10 Sep 2006 11:51:45 +0200
Subject: [Supertux-devel] Bug Revision 4214
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
Should be fixed now
Am Samstag, den 09.09.2006, 18:07 +0200 schrieb Markus Engel:
> When you are collecting too many coins at once, the game suddenly exits:
>
> [INFO] src/main.cpp:196 [D:\Dokumente und
> Einstellungen\Markus\.supertux2] is in the search path
> [INFO] src/main.cpp:196 [C:\MinGW\1.0\build\supertux\/data] is in the
> search path
> [INFO] src/main.cpp:430 Component 'controller' finished after 0.2 seconds
> [WARNING] src/control/joystickkeyboardcontroller.cpp:209 Invalid button
> '0' in buttonmap
> [WARNING] src/control/joystickkeyboardcontroller.cpp:209 Invalid button
> '1' in buttonmap
> [INFO] src/main.cpp:430 Component 'config' finished after 0.073 seconds
> [INFO] src/main.cpp:430 Component 'tinygettext' finished after 0.03 seconds
> [INFO] src/main.cpp:430 Component 'commandline' finished after 0 seconds
> [INFO] src/main.cpp:430 Component 'audio' finished after 0.301 seconds
> [INFO] src/main.cpp:430 Component 'video' finished after 1.806 seconds
> [INFO] src/main.cpp:430 Component 'scripting' finished after 0.113 seconds
> [DEBUG] src/tile_manager.cpp:47 Tiles loaded in 0.085 seconds
> [INFO] src/main.cpp:430 Component 'resources' finished after 0.971 seconds
> [INFO] src/main.cpp:298 Using random seed 1157817430, from time().
> [WARNING] src/title.cpp:133 Couldn't parse levelset info for
> 'levels/.svn': Couldn't open file 'levels/.svn/info': Das System kann
> die angegebene Datei nicht finden.
> [WARNING] src/title.cpp:133 Couldn't parse levelset info for
> 'levels/misc': Couldn't open file 'levels/misc/info': Das System kann
> die angegebene Datei nicht finden.
> [DEBUG] src/tile_manager.cpp:47 Tiles loaded in 0.054 seconds
> [WARNING] src/sector.cpp:212 sector 'main' does not contain a camera.
> [WARNING] src/sector.cpp:212 sector 'main' does not contain a camera.
> [WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
> sounds/coin.wav: Couldn't create audio source: Invalid Value
> [WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
> sounds/coin.wav: Couldn't create audio source: Invalid Value
> [WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
> sounds/coin.wav: Couldn't create audio source: Invalid Value
> [WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
> sounds/coin.wav: Couldn't create audio source: Invalid Value
> [WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
> sounds/coin.wav: Couldn't create audio source: Invalid Value
> [WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
> sounds/coin.wav: Couldn't create audio source: Invalid Value
> [WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
> sounds/coin.wav: Couldn't create audio source: Invalid Value
> [WARNING] src/audio/sound_manager.cpp:188 Couldn't play sound
> sounds/coin.wav: Couldn't create audio source: Invalid Value
> [WARNING] src/sector.cpp:212 sector 'main' does not contain a camera.
> [FATAL] src/main.cpp:507 Unexpected exception: Couldn't create audio
> source: Invalid Value
> _______________________________________________
> Supertux-devel mailing list
> Supertux-devel at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/supertux-devel
From sheets.d at gmail.com Tue Sep 12 05:13:32 2006
From: sheets.d at gmail.com (Daniel Sheets)
Date: Mon, 11 Sep 2006 23:13:32 -0400
Subject: [Supertux-devel] trying to install in xandros
Message-ID: <[email protected]>
No luck though... I tried the autopackage thing, but couldnt get it to work
either.
My wife really likes this game and I would like to get it installed.
Thanks!
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From supertux at 2006.expires.deltadevelopment.de Tue Sep 12 05:39:48 2006
From: supertux at 2006.expires.deltadevelopment.de (Christoph Sommer)
Date: Tue, 12 Sep 2006 05:39:48 +0200
Subject: [Supertux-devel] trying to install in xandros
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
Hey Daniel,
Daniel Sheets wrote:
> My wife really likes this game and I would like to get it installed.
>
> Thanks!
You're welcome. Or was that supposed to be a question? :-)
If so, please provide the version numbers of related programs you were
using (or trying to use), as well as some details:
- What did you try?
- How did you go about it?
- What worked?
- What didn't work?
- What error messages did you get?
- How can the error be reproduced?
Without such details it's next to impossible for most of us to track
down the error - it's like me asking you "Why couldn't I eat pancakes
this morning?" - it could be pretty much anything...
Regards,
Christoph
From sheets.d at gmail.com Tue Sep 12 13:08:01 2006
From: sheets.d at gmail.com (Daniel Sheets)
Date: Tue, 12 Sep 2006 07:08:01 -0400
Subject: [Supertux-devel] trying to install in xandros
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
>
> Ok, first off, I am new to linux. I could be just doing something worng.
Versions:
Xandros Desktop OS 3.0.2
Super Tux 0.1.3
I tried the generic autopackage 1.0.10
I couldnt fine and downloads for xandros. I believe
xandros is based on debian, but the apt-get did nothing.
- What did you try?
I installed autopackage which seemed to go ok. I downloaded the
super tux for autopackage, but cant get anything to work. It
just
opens in a text editor.
- How did you go about it?
I tried entering commands in the console (autopackage,
apt-get),
but nothing happened. I dont think xandros was shipped with
Super
tux.
- What worked?
Autopackage seems to have installed ok.
- What didn't work?
I couldnt get super tux to install. When I click on it from the
desktop,
it opens in a text editor (meaning the system doesnt know what
to
do with a .package file). Autopackage wont work from the
command
line. Neither will apt-get.
- What error messages did you get?
No errors, nothing happens at all.
- How can the error be reproduced?
> N/A
>
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From sheets.d at gmail.com Tue Sep 12 13:10:33 2006
From: sheets.d at gmail.com (Daniel Sheets)
Date: Tue, 12 Sep 2006 07:10:33 -0400
Subject: [Supertux-devel] trying to install in xandros
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
---==== CORRRECTION ====---
Ignore the whole email I just sent... I figured out something else.
I'll try to get it and then I will send an update.
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From sheets.d at gmail.com Tue Sep 12 13:27:38 2006
From: sheets.d at gmail.com (Daniel Sheets)
Date: Tue, 12 Sep 2006 07:27:38 -0400
Subject: [Supertux-devel] trying to install in xandros
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
I had to install SDL libraries.
Everything installed ok, but now the game wont run. When I click on it, it
does nothing.
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From supertux at 2006.expires.deltadevelopment.de Tue Sep 12 15:49:41 2006
From: supertux at 2006.expires.deltadevelopment.de (Christoph Sommer)
Date: Tue, 12 Sep 2006 15:49:41 +0200
Subject: [Supertux-devel] trying to install in xandros
In-Reply-To: <[email protected]>
References: <[email protected]> <[email protected]>
Message-ID: <[email protected]>
Daniel Sheets wrote:
> I tried the generic autopackage 1.0.10
Perfect. This should work on almost any system.
> I couldnt fine and downloads for xandros. I believe
> xandros is based on debian, but the apt-get did nothing.
If it really did nothing at all, i.e. report neither success nor error
you might have done something wrong.
Did you try looking for a SuperTux package in your graphical package
manager ("Xandros Networks" if I read the Wikipedia article right)?
If it doesn't, I can think of two possible ways, both of which require
typing commands in a console: Open a console window by clicking "Launch
> Run Command...", then typing "konsole" and pressing the Enter key.
== 1: Get and install the debian package manually =====
Download the package from
http://ftp.us.debian.org/debian/pool/main/s/supertux/supertux_0.1.3-1.1_i386.deb
Try double-clicking the file. If this doesn't open your package manager,
move the file somewhere convenient, e.g. to "/tmp", open a console
window then type the following commands:
su
dpkg --install /tmp/supertux_0.1.3-1.1_i386.deb
== 2: Run the autopackage file manually =====
If your desktop does not know how to start shell scripts (which seems to
be the case with Xandros') you can launch the autopackage installer
manually. Just do the following:
1.) Move the "supertux-0.1.3.x86.package" file to somewhere convenient,
e.g. the "/tmp" directory.
2.) In a console window, enter the following lines:
cd /tmp && bash supertux-0.1.3.x86.package
Just follow the installer's prompts and you should be done.
Please let us know if either (1) or (2) worked for you.
Regards,
Christoph
From sheets.d at gmail.com Tue Sep 12 15:59:58 2006
From: sheets.d at gmail.com (Daniel Sheets)
Date: Tue, 12 Sep 2006 08:59:58 -0500
Subject: [Supertux-devel] trying to install in xandros
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
I'm at school now but I will try this when I get home.
I got everything installed now and now its says that I need the GLIBC
package.
I cant find this for xandros either.
I will try ubuntu after I get a feel for xandros, I may have better luck
with that.
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From anmaster at berlios.de Tue Sep 12 20:45:20 2006
From: anmaster at berlios.de (AnMaster)
Date: Tue, 12 Sep 2006 20:45:20 +0200
Subject: [Supertux-devel] trying to install in xandros
In-Reply-To: <[email protected]>
Message-ID: <[email protected]>
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Hash: RIPEMD160
Glibc is present in every Linux distribution. Don't install another
glibc version over the one you currently have, that could only lead to
very bad results (I saw someone install a glibc RPM from RedHat on a
SuSE once, the only thing that worked after that was the command "cd" in
bash, quite bad)
/Arvid
Daniel Sheets skrev:
> I'm at school now but I will try this when I get home.
>
> I got everything installed now and now its says that I need the GLIBC
> package.
>
> I cant find this for xandros either.
>
> I will try ubuntu after I get a feel for xandros, I may have better luck
> with that.
>
>
> ------------------------------------------------------------------------
>
> _______________________________________________
> Supertux-devel mailing list
> Supertux-devel at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/supertux-devel
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From sheets.d at gmail.com Tue Sep 12 22:49:18 2006
From: sheets.d at gmail.com (Daniel Sheets)
Date: Tue, 12 Sep 2006 15:49:18 -0500
Subject: [Supertux-devel] trying to install in xandros
In-Reply-To: <[email protected]>
References: <[email protected]>
Message-ID: <[email protected]>
the game says it cant find glibc.
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From anmaster at berlios.de Tue Sep 12 22:51:16 2006
From: anmaster at berlios.de (AnMaster)
Date: Tue, 12 Sep 2006 22:51:16 +0200
Subject: [Supertux-devel] trying to install in xandros
In-Reply-To: <[email protected]>
References: <[email protected]> <[email protected]> <[email protected]> <[email protected]> <[email protected]> <[email protected]>
Message-ID: <[email protected]>
-----BEGIN PGP SIGNED MESSAGE-----
Hash: RIPEMD160
What is the exact error message?
Daniel Sheets skrev:
> the game says it cant find glibc.
>
>
> ------------------------------------------------------------------------
>
> _______________________________________________
> Supertux-devel mailing list
> Supertux-devel at lists.berlios.de
> https://lists.berlios.de/mailman/listinfo/supertux-devel
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From supertux at 2006.expires.deltadevelopment.de Tue Sep 12 23:12:25 2006
From: supertux at 2006.expires.deltadevelopment.de (Christoph Sommer)
Date: Tue, 12 Sep 2006 23:12:25 +0200
Subject: [Supertux-devel] trying to install in xandros
In-Reply-To: <[email protected]>
Message-ID: <[email protected]>
Hey Daniel,
Daniel Sheets wrote:
> I got everything installed now and now its says that I need the GLIBC
> package.
Did you try the autopackage? Maybe the debian package works better.
If I understand the Xandros manual correctly, there seems to be support
for automatically installing Debian packages in at least some versions