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FacebookFeedTableViewController.swift
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FacebookFeedTableViewController.swift
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//
// FacebookFeedTableViewController.swift
// comblie
//
// Created by Cal on 10/24/15.
// Copyright © 2015 Comblie. All rights reserved.
//
import UIKit
class FacebookFeedTableViewController: UITableViewController {
var dataSource : FacebookFeedDatasource!
var isProfile : Bool!
override func viewDidLoad() {
super.viewDidLoad()
if (self.restorationIdentifier?.rangeOfString("Feed") != nil) {
self.isProfile = false
} else {
self.isProfile = true
}
self.dataSource = FacebookFeedDatasource(parent: self, tableView: self.tableView, isProfile: self.isProfile)
self.tableView.dataSource = dataSource
self.edgesForExtendedLayout = UIRectEdge.None
self.tableView.separatorStyle = UITableViewCellSeparatorStyle.None
self.tableView.rowHeight = UITableViewAutomaticDimension;
self.tableView.estimatedRowHeight = 44.0; // set to whatever your "average"
self.tableView.allowsSelection = false;
}
/*
// Override to support conditional editing of the table view.
override func tableView(tableView: UITableView, canEditRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return false if you do not want the specified item to be editable.
return true
}
*/
/*
// Override to support editing the table view.
override func tableView(tableView: UITableView, commitEditingStyle editingStyle: UITableViewCellEditingStyle, forRowAtIndexPath indexPath: NSIndexPath) {
if editingStyle == .Delete {
// Delete the row from the data source
tableView.deleteRowsAtIndexPaths([indexPath], withRowAnimation: .Fade)
} else if editingStyle == .Insert {
// Create a new instance of the appropriate class, insert it into the array, and add a new row to the table view
}
}
*/
/*
// Override to support rearranging the table view.
override func tableView(tableView: UITableView, moveRowAtIndexPath fromIndexPath: NSIndexPath, toIndexPath: NSIndexPath) {
}
*/
/*
// Override to support conditional rearranging of the table view.
override func tableView(tableView: UITableView, canMoveRowAtIndexPath indexPath: NSIndexPath) -> Bool {
// Return false if you do not want the item to be re-orderable.
return true
}
*/
/*
// MARK: - Navigation
// In a storyboard-based application, you will often want to do a little preparation before navigation
override func prepareForSegue(segue: UIStoryboardSegue, sender: AnyObject?) {
// Get the new view controller using segue.destinationViewController.
// Pass the selected object to the new view controller.
}
*/
}