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Releases: CesiumGS/cesium

Cesium 1.23

01 Aug 15:18
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1.23 - 2016-07-01

Highlights include:

  • Added terrain clamping to entities, KML, and GeoJSON
  • Improved performance and accuracy of polygon triangulation by using the earcut library. Loading a GeoJSON with polygons for each country was 2x faster.
  • Fix some large polygon triangulations. #2788
  • Added support for the glTF extension WEB3D_quantized_attributes. #3241

See the change log for a full list of changes

Cesium 1.22.1

01 Aug 15:17
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1.22.1 - 2016-06-13

  • Fixed default Bing Key and added a watermark to notify users that they need to sign up for their own key.

See the change log for a full list of changes

Cesium 1.22

01 Aug 15:17
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1.22 - 2016-06-01

Highlights include:

  • Added heightReference to models so they can be drawn on terrain.
  • Added support for rendering models in 2D and Columbus view.
  • Added option to enable sun position based atmosphere color when Globe.enableLighting is true. 3439
  • Improved KML NetworkLink compatibility by supporting the Url tag. #3895.

See the change log for a full list of changes

Cesium 1.21

01 Aug 15:16
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1.21 - 2016-05-02

Highlights include:

  • Added ability to import and export Sandcastle example using GitHub Gists. #3795
  • Added PolygonGraphics.closeTop, PolygonGraphics.closeBottom, and PolygonGeometry options for creating an extruded polygon without a top or bottom. #3879
  • Added support for polyline arrow material to CzmlDataSource #3860

See the change log for a full list of changes

Cesium 1.20

01 Aug 15:15
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1.20 - 2016-04-01

Highlights include:

  • Added infinite horizontal scrolling in 2D.
  • Added a code example to Sandcastle for the new 1-meter Pennsylvania terrain service.
  • Fixed loading for KML NetworkLink to not append a ? if there isn't a query string.
  • Fixed handling of non-standard KML styleUrl references within a StyleMap.

See the change log for a full list of changes

Cesium 1.19

01 Aug 15:14
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1.19 - 2016-03-01

Highlights include:

  • Viewer.zoomTo and Viewer.flyTo now accept an ImageryLayer instance as a valid parameter and will zoom to the extent of the imagery.
  • Added Camera.flyHome function for resetting the camera to the home view.
  • Camera.flyTo now honors max and min zoom settings in ScreenSpaceCameraController.
  • Added show property to CzmlDataSource, GeoJsonDataSource, KmlDataSource, CustomDataSource, and EntityCollection for easily toggling display of entire data sources.

See the change log for a full list of changes

Cesium 1.18

01 Aug 15:13
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1.18 - 2016-02-01

Highlights include:

  • Reduced the amount of CPU memory used by terrain by ~25% in Chrome.
  • Added a Sandcastle example to "star burst" overlapping billboards and labels.
  • Added VRButton which is a simple, single-button widget that toggles VR mode. It is off by default. To enable the button, set the vrButton option to Viewer to true. Only Cardboard for mobile is supported. More VR devices will be supported when the WebVR API is more stable.

See the change log for a full list of changes

Cesium 1.17

01 Aug 15:12
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1.17 - 2016-01-04

Highlights include:

  • Reduced the amount of GPU and CPU memory used by terrain by using compression. The CPU memory was reduced by up to 40%.
  • Added the ability to manipulate Model node transformations via CZML and the Entity API. See the new Sandcastle example: CZML Model - Node Transformations. #3316
  • Added Globe.tileLoadProgressEvent, which is raised when the length of the tile load queue changes, enabling incremental loading indicators.

See the change log for a full list of changes

Cesium 1.16

01 Aug 15:11
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1.16 - 2015-12-01

Highlights include:

  • Improved terrain performance by up to 35%. Added support for fog near the horizon, which improves performance by rendering less terrain tiles and reduces terrain tile requests. This is enabled by default. See Scene.fog for options. #3154
  • Added terrain exaggeration. Enabled on viewer creation with the exaggeration scalar as the terrainExaggeration option.
  • Added support for incrementally loading textures after a Model is ready. This allows the Model to be visible as soon as possible while its textures are loaded in the background.

See the change log for a full list of changes

Cesium 1.15

01 Aug 15:11
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1.15 - 2015-11-02

Highlights include:

  • Added support for the glTF 1.0 draft specification.
  • Added support for the glTF extensions KHR_binary_glTF and KHR_materials_common.
  • Decreased GPU memory usage in BillboardCollection and LabelCollection by using WebGL instancing.

See the change log for a full list of changes