diff --git a/README.md b/README.md index 3a556b3d..869c4cbf 100644 --- a/README.md +++ b/README.md @@ -29,7 +29,8 @@ You MUST edit the `YRSource` property in the `Directory.Build.Game.YR.props` fil ### Repository Structure - `package` - This directory contains the exact file structure that should make up the client package that is delivered to users. -- `resources` - This directory contains any resources to assist in building the package, like other theming elements. For example, this directory contains various `expandspawn09.mix` files for custom crates. These `mix` files can be moved to the `package` directory when we want to change the crate theme. +- `game-assets` - This directory contains game assets used by CnCNet. All child directories with a `.pack` extension will be packed at build time into `*.mix` archives. Parent `*.mix` will be moved to the `package` directory. +- `resources` - This directory contains any resources to assist in building the package, like other theming elements. - `tools` - This directory contains tools that are used to help build the package. It includes tools like: - `download-artifacts/download-client.ps1` - A powershell script to automatically download a specific set of binaries of the `xna-cncnet-client` - `download-artifacts/download-client-launcher.ps1` - A powershell script to automatically download a specific instance of the client launcher.