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I have confirmed the mod is installed on the proper side
I have installed the mod properly
Current behavior
When entering the Nightworld, the world is generated with the Vanilla Overworld preset.
However, this is not correct when the Overworld uses a modded/datapack custom generation.
Expected behavior
The Nightworld should always have the same generation as the Overworld.
Steps to reproduce
No response
Minecraft version
Any
Mod loader version
Any
Mod version
2.0.0
Other mods
Terralith, Tectonic, Biomes O' Plenty, etc.
Stacktrace and logs
No response
Additional context
No response
The text was updated successfully, but these errors were encountered:
Those mods don't edit the noise settings and biome source parts directly, but rather add their own. If we wanted to use one, we'd have to reference its noise settings and book biome source.
However, they can't edit presets at all, so the terrain is good, but the biomes aren't happening.
Instead of using the vanilla preset, we would need to copy paste all the biome definitions from Terralith, for example. Now, if we wanted to use multiple mods and packs that add biomes at once, it wouldn't work. They're incompatible by default, since one can only specify one biome source.
Using a mod like Terrablender is required.
I have confirmed no other issue reports this bug
I have confirmed the mod is installed on the proper side
Current behavior
When entering the Nightworld, the world is generated with the Vanilla Overworld preset.
However, this is not correct when the Overworld uses a modded/datapack custom generation.
Expected behavior
The Nightworld should always have the same generation as the Overworld.
Steps to reproduce
No response
Minecraft version
Any
Mod loader version
Any
Mod version
2.0.0
Other mods
Terralith, Tectonic, Biomes O' Plenty, etc.
Stacktrace and logs
No response
Additional context
No response
The text was updated successfully, but these errors were encountered: