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Geodesic and other repeating mapping modes for radome shader #4

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Dewb opened this issue Apr 2, 2013 · 0 comments
Open

Geodesic and other repeating mapping modes for radome shader #4

Dewb opened this issue Apr 2, 2013 · 0 comments

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@Dewb
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Dewb commented Apr 2, 2013

The radome UI has a "mapping" option to control how 2D video is warped to the dome. Right now only Lat/long and quadrants are mocked up.

A geodesic/honeycomb shader that repeated input all over the dome would be pretty neat, as would some forms of rectangular tiling.

@Dewb Dewb modified the milestone: Backlog Sep 21, 2014
@Dewb Dewb removed this from the Backlog milestone Jul 12, 2015
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