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The radome UI has a "mapping" option to control how 2D video is warped to the dome. Right now only Lat/long and quadrants are mocked up.
A geodesic/honeycomb shader that repeated input all over the dome would be pretty neat, as would some forms of rectangular tiling.
The text was updated successfully, but these errors were encountered:
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The radome UI has a "mapping" option to control how 2D video is warped to the dome. Right now only Lat/long and quadrants are mocked up.
A geodesic/honeycomb shader that repeated input all over the dome would be pretty neat, as would some forms of rectangular tiling.
The text was updated successfully, but these errors were encountered: