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CHANGELOG.md

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Changelog:

[2022-04-16][2022-04-16__0.3.6] — 0.3.6 and 0.2.9

  • Craftable dyes, made from randomly selected plants
  • Wielded_light replaces Illumination mod
  • Iron chests and basic protection for valuable items
  • Trees regrow after a rainy season, not only during rain
  • Transfer water directly between pots and bottles
  • Further cooking pot improvements

[2022-02-25][2022-02-25__0.3.5b] — 0.3.5b and 0.2.8b

  • flowing water no longer supports player weight in MT 5.5.0
  • /suicide command for players who are stuck
  • added frost overlay to the HUD when you're dangerously cold
  • cooking pot now available, still somewhat WIP
  • many minor bugfixes and improvements

2022-01-21 — 0.3.5 and 0.2.8

  • Blankets to keep warm.
  • Foods can now burn if left cooking too long.
  • Mobs should no longer stun-lock when hit repeatedly.
  • Nerf: Increased fall damage.
  • You can use a Stick to bar a door, to prevent entry.
  • New animations, thanks to MisterE.
  • Track how many incarnations you’ve had in the Character tab.
  • Glow Worms in caves.
  • Nerf: Sticks don’t connect with right-angle corners anymore.
  • Nerf: Mudbrick turns to clay when broken, in the same manner as bricks lose mortar.
  • Mapgen: carpathian is now supported, for a harder game world.
  • No more beach spiders.
  • New food system infrastructure.
  • Experimental biomes, enable under settings to test.
  • Miscellaneous bug-fixes and quality of life improvements.

2021-11-01 — 0.3.4 and 0.2.7

  • New player API: Head tracking, multiplayer skins, male and female characters.
  • Added an introduction screen for new players, and a chat display of the day/season/year with in-universe style.
  • Place snow/ice/water on top of a clay Water Pot, and melting will fill it.
  • Buff: Food value of meat.
  • Improved Torch stacking by rounding-off burn times.
  • New chat commands: /set_tempscale, /date.
  • Better indoors check on Minetest 5.4.x.

2021-09-25 — 0.3.3 and 0.2.6

  • Plants now grow even when players are away from the area.
  • Fireproof: Iron Doors and Iron Trapdoors.
  • Ability to mix Wet Loam and agricultural soil.
  • Renamed Stone Chopper to Stone Knife for clarity.
  • More bug fixes and improvements.

2021-09-12 — 0.3.2 and 0.2.5

  • Glassworking! Make windows, and make glass bottles that can hold water, and which stack.
  • Agricultural soils erode down to a soil slab instead of vanishing.
  • Fixed a baking crash.

2021-07-18 — 0.3.1 and 0.2.4

  • Oil Lamps can be switched off with right-click, and lit with Fire Sticks.
  • Oil Lamps can hold more oil and now burn oil slower.
  • Various bug-fixes.

2021-06-12 — 0.3.0 and 0.2.3

  • Initial release for Minetest 5.4.0, use Exile 0.2 series for 5.3.0 version.
  • New dependency: naturalslopeslib provides better hillsides.
  • Ability to throw Torches for light.
  • Settings for breaktaker.
  • Ability to display temperature in Celsius, Fahrenheit, or Kelvin. (Using global settings.)
  • Food burns instead of vanishing, thanks to ts.
  • Farming improvements.
  • Fixes for fire and rain.
  • Many fixes for crashes and bugs.

2021-02-15 — Now maintained by Mantar

2020-12-29 — 0.2.2

  • New HUD.
  • Character tab.
  • Health effects.
  • Drugs: Tiku, Tang, Metastim.
  • Added megamorph surface air-shafts.
  • Fixed clothing infinite tolerance bug.
  • Added Iron Fittings for carpentry crafting.
  • Young vs. old Tangkal trees.
  • Added Tiken woody cane.
  • Cave sediments and mushrooms.
  • Defined puts_out_fire group (e.g. mud now puts out fire), and masonry group.
  • Created a walkthrough document for players who want one.
  • Added Loose Wattle.
  • Added Mashed Anperla.
  • Miscellaneous minor fixes and balancing.

2020-09-25 — 0.2.1

  • Fixed exile-letter crash.
  • Fixed saltwater surface sediment crash.
  • Fixed multiplayer health-tab crash.
  • Animals balanced and bug-fixed.
  • Adjusted ice freezing and thawing.

2020-08-02 — 0.2.0

  • Clothing (plus multi-skin model, new player API), Weaving Frame, and temperature tolerance via clothing.
  • Lore: exile letter.
  • Added Sleeping Spot.
  • New mobs: Darkasthaan, Impethu, Pegasun, Sneachan.
  • Cookable animal carcasses.
  • Graffiti: glow paint.
  • New building materials: Rammed Earth, bricks and mortar, roof tiles, wooden doors/floors/stair, mortared masonry.
  • Fixed dungeon loot.
  • Added more artifacts. (Airboat, art, transporter, Wayfinder, ….)
  • Added three artifact species of mushrooms for sustaining fibre, food/water, and sticks, absent sunlight.
  • Split Geomoria mod's biomes into realms (highways, and city structures).
  • Added more geomorphs.
  • Gneiss and Jade for deep-underground biome.
  • Better-looking Bones.
  • Newly-formatted colouring for skies.
  • Chat commands for controlling climate variables.
  • Design Guide.
  • Updated menu-screen backgrounds.
  • Updated version of crafting mod.
  • Various minor fixes.
  • Various minor balance changes.
  • Various minor additions.
  • Minetest 5.3.0 compatibility.

2020-03-11 — 0.1.0

  • Initial release.

2020-03-10 — Founded by Dokimi