Releases: EDCD/coriolis
Releases · EDCD/coriolis
2.2.8
- Fix issue where filling all internals with cargo racks would include restricted slots
- Use coriolis-data 2.2.8:
- Set military slot of Viper Mk IV to class 3; was incorrectly set as class 2
- Update base regeneration rate of prismatic shield generators to values in 2.2.03
- Update specials with information in 2.2.03
2.2.7
- Fix resistance diminishing return calculations
- Do not allow -100% to be entered as a modification value
2.2.6
- Add pitch/roll/yaw information
- Use combination of pitch, roll and yaw to provide a more useful agility metric
- Add movement summary to outfitting page
- Add standard internal class sizes to shipyard page
- Fix issue when importing Viper Mk IV
- Ensure ordering of all types of modules (standard, internal, utilities) is consistent
- Add rebuilds per bay information for fighter hangars
- Add ability to show military compartments
- Show module reinforcement package results in defence summary
- Use separate speed/rotation/acceleration multipliers for thrusters if available
- Obey restricted slot rules when adding all for internal slots
- Version URLs to handle changes to ship specifications over time
- Do not include disabled shield boosters in calculations
- Add 'Damage dealt' section
- Add 'Damage received' section
- Add 'Piercing' information to hardpoints
- Add 'Hardness' information to ship summary
- Add module copy functionality - drag module whilst holding 'alt' to copy
- Add base resistances to defence summary tooltip
- Update shield recovery/regeneration calculations
- Pin menu to top of page
- Switch to custom shortlink method to avoid google length limitations
- Ensure that information is not lost on narrow screens
- Do not lose ship selector selection on narrow screens
- Reinstate jump range graph
- Use coriolis-data 2.2.6:
- Update weapons with changed values for 2.2.03
- Add individual pitch/roll/yaw statistics for each ship
- Remove old and meaningless agility stat
- Use sane order for multi-module JSON - coriolis can re-order as it sees fit when displaying modules
- Fix cost of fighter hangars
- Update Powerplay weapons with current statistics
- Add separate min/opt/max multipliers for enhanced thrusters for speed, acceleration and rotation
- Add module reinforcement packages
- Add military compartments
- Fix missing damage value for 2B dumbfires
- Update shield recharge rates
- Reduce hull mass of Viper to 50T
- Fix incorrect optimal mass value for 8A thrusters
- Add power draw for detailed surface scanner
2.2.5
- Calculate rate of fire for multi-burst weapons
- Add note to disable ghostery in error situation
- Use coriolis-data 2.2.5:
- Fix incorrect ID for emissive munitions special
- Fix rate of fire for burst lasers
- Add fragment cannon modifications
- Fix internal name of dazzle shell
2.2.4
- Add shortlink for outfitting page
- Use coriolis-data 2.2.4:
- Fix incorrect ID for class 5 luxury passenger cabin
- Add damage type modifier
- Change modifications from simple strings to objects, to allow more data-driven behaviour
- Add special effects
- Modification tooltip now shows special effect
2.2.3
- Fix hull boost calculation - now shows correct % modifier and total armour
- Fix import of DiamondBack - can now be imported
- Fix import of Beluga - can now be imported
- Use coriolis-data 2.2.3:
- Fix mismatch between class 5 and class 7 fighter hangars - now shows correct module
- Add details for concordant sequence special effect - now shows correct damage
- Fix details for thermal shock special effect - now shows correct damage
- Add engineer blueprints
- Modification tooltip now shows name and grade of modifications for imported builds
- Retain import URL unless user changes the build - allows future updates of Coriolis to take advantage of additional build information
2.2.2
- Update DPS/HPS/EPS in real-time as modifiers change
- Use coriolis-data 2.2.2:
- Add distributor draw modifier to shield generators
- Remove modifiers for sensors
- Add initial loadout passenger cabins for Beluga
- Add initial loadout passenger cabins for Orca
- Update costs and initial loadouts for Keelback and Type-7
- Add resistances for hull reinforcement packages
- Added modifier actions to create modifications from raw data
- Show modification icon for modified modules
- Take modifications in to account when deciding whether to issue a warning on a standard module
- Fix hardpoint comparison DPS number when selecting an alternate module
- Ensure that retrofit tab only shows changed modules
- Fix import and export of ships with modifications, bump schema version to 4
- Enable boost display even if power distributor is disabled
- Calculate breakdown of ship offensive and defensive stats
- Add 'Offence summary' and 'Defence summary' components
- Add ability to import from companion API output through import feature
- Add ability to import from companion API output through URL
coriolis.edcd.io initial release
v2.1.2 Initial release