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Releases: EDCD/coriolis

2.2.8

13 Jan 11:49
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  • Fix issue where filling all internals with cargo racks would include restricted slots
  • Use coriolis-data 2.2.8:
    • Set military slot of Viper Mk IV to class 3; was incorrectly set as class 2
    • Update base regeneration rate of prismatic shield generators to values in 2.2.03
    • Update specials with information in 2.2.03

2.2.7

11 Jan 21:59
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  • Fix resistance diminishing return calculations
  • Do not allow -100% to be entered as a modification value

2.2.6

10 Jan 19:35
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  • Add pitch/roll/yaw information
  • Use combination of pitch, roll and yaw to provide a more useful agility metric
  • Add movement summary to outfitting page
  • Add standard internal class sizes to shipyard page
  • Fix issue when importing Viper Mk IV
  • Ensure ordering of all types of modules (standard, internal, utilities) is consistent
  • Add rebuilds per bay information for fighter hangars
  • Add ability to show military compartments
  • Show module reinforcement package results in defence summary
  • Use separate speed/rotation/acceleration multipliers for thrusters if available
  • Obey restricted slot rules when adding all for internal slots
  • Version URLs to handle changes to ship specifications over time
  • Do not include disabled shield boosters in calculations
  • Add 'Damage dealt' section
  • Add 'Damage received' section
  • Add 'Piercing' information to hardpoints
  • Add 'Hardness' information to ship summary
  • Add module copy functionality - drag module whilst holding 'alt' to copy
  • Add base resistances to defence summary tooltip
  • Update shield recovery/regeneration calculations
  • Pin menu to top of page
  • Switch to custom shortlink method to avoid google length limitations
  • Ensure that information is not lost on narrow screens
  • Do not lose ship selector selection on narrow screens
  • Reinstate jump range graph
  • Use coriolis-data 2.2.6:
    • Update weapons with changed values for 2.2.03
    • Add individual pitch/roll/yaw statistics for each ship
    • Remove old and meaningless agility stat
    • Use sane order for multi-module JSON - coriolis can re-order as it sees fit when displaying modules
    • Fix cost of fighter hangars
    • Update Powerplay weapons with current statistics
    • Add separate min/opt/max multipliers for enhanced thrusters for speed, acceleration and rotation
    • Add module reinforcement packages
    • Add military compartments
    • Fix missing damage value for 2B dumbfires
    • Update shield recharge rates
    • Reduce hull mass of Viper to 50T
    • Fix incorrect optimal mass value for 8A thrusters
    • Add power draw for detailed surface scanner

2.2.5

03 Dec 15:50
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  • Calculate rate of fire for multi-burst weapons
  • Add note to disable ghostery in error situation
  • Use coriolis-data 2.2.5:
    • Fix incorrect ID for emissive munitions special
    • Fix rate of fire for burst lasers
    • Add fragment cannon modifications
    • Fix internal name of dazzle shell

2.2.4

28 Nov 17:47
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  • Add shortlink for outfitting page
  • Use coriolis-data 2.2.4:
    • Fix incorrect ID for class 5 luxury passenger cabin
    • Add damage type modifier
    • Change modifications from simple strings to objects, to allow more data-driven behaviour
    • Add special effects
  • Modification tooltip now shows special effect

2.2.3

24 Nov 14:40
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  • Fix hull boost calculation - now shows correct % modifier and total armour
  • Fix import of DiamondBack - can now be imported
  • Fix import of Beluga - can now be imported
  • Use coriolis-data 2.2.3:
    • Fix mismatch between class 5 and class 7 fighter hangars - now shows correct module
    • Add details for concordant sequence special effect - now shows correct damage
    • Fix details for thermal shock special effect - now shows correct damage
    • Add engineer blueprints
  • Modification tooltip now shows name and grade of modifications for imported builds
  • Retain import URL unless user changes the build - allows future updates of Coriolis to take advantage of additional build information

2.2.2

22 Nov 14:54
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  • Update DPS/HPS/EPS in real-time as modifiers change
  • Use coriolis-data 2.2.2:
    • Add distributor draw modifier to shield generators
    • Remove modifiers for sensors
    • Add initial loadout passenger cabins for Beluga
    • Add initial loadout passenger cabins for Orca
    • Update costs and initial loadouts for Keelback and Type-7
    • Add resistances for hull reinforcement packages
    • Added modifier actions to create modifications from raw data
  • Show modification icon for modified modules
  • Take modifications in to account when deciding whether to issue a warning on a standard module
  • Fix hardpoint comparison DPS number when selecting an alternate module
  • Ensure that retrofit tab only shows changed modules
  • Fix import and export of ships with modifications, bump schema version to 4
  • Enable boost display even if power distributor is disabled
  • Calculate breakdown of ship offensive and defensive stats
  • Add 'Offence summary' and 'Defence summary' components
  • Add ability to import from companion API output through import feature
  • Add ability to import from companion API output through URL

coriolis.edcd.io initial release

09 Oct 21:55
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v2.1.2

Initial release