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Changes in .tres files without any modification in Godot 3.6 beta4 #5

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dannygaray60 opened this issue Feb 6, 2024 · 0 comments

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@dannygaray60
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This happens as of Godot 3.6 beta4, it turns out that when the godot "save" command is activated, it always generates changes in the .tres files of the sources, even if it has not been modified.

Screenshot 2024-02-06 113824

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