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types.go
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types.go
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package mtg
import (
"encoding/json"
"net/http"
)
// GetTypes fetches a list of all card types.
func GetTypes() ([]string, error) {
resp, err := http.Get(queryURL + "types")
if err != nil {
return nil, err
}
defer resp.Body.Close()
if err := checkError(resp); err != nil {
return nil, err
}
res := new(struct {
Types []string `json:"types"`
})
decoder := json.NewDecoder(resp.Body)
if err := decoder.Decode(&res); err != nil {
return nil, err
}
return res.Types, nil
}
// GetSuperTypes fetches a list of all card supertypes.
func GetSuperTypes() ([]string, error) {
resp, err := http.Get(queryURL + "supertypes")
if err != nil {
return nil, err
}
defer resp.Body.Close()
if err := checkError(resp); err != nil {
return nil, err
}
res := new(struct {
Types []string `json:"supertypes"`
})
decoder := json.NewDecoder(resp.Body)
if err := decoder.Decode(&res); err != nil {
return nil, err
}
return res.Types, nil
}
// GetSubTypes fetches a list of all card subtypes.
func GetSubTypes() ([]string, error) {
resp, err := http.Get(queryURL + "subtypes")
if err != nil {
return nil, err
}
defer resp.Body.Close()
if err := checkError(resp); err != nil {
return nil, err
}
res := new(struct {
Types []string `json:"subtypes"`
})
decoder := json.NewDecoder(resp.Body)
if err := decoder.Decode(&res); err != nil {
return nil, err
}
return res.Types, nil
}
// GetFormats fetches a list of all known game formats.
func GetFormats() ([]string, error) {
resp, err := http.Get(queryURL + "formats")
if err != nil {
return nil, err
}
defer resp.Body.Close()
if err := checkError(resp); err != nil {
return nil, err
}
res := new(struct {
Formats []string `json:"formats"`
})
decoder := json.NewDecoder(resp.Body)
if err := decoder.Decode(&res); err != nil {
return nil, err
}
return res.Formats, nil
}