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possible feature: export NLA/frame animation info as text #3

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TehBucket opened this issue Dec 8, 2014 · 4 comments
Open

possible feature: export NLA/frame animation info as text #3

TehBucket opened this issue Dec 8, 2014 · 4 comments

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@TehBucket
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It would be very useful to streamline the art-to-game process even further by exporting animation data along with sprites, so that developers could import information like start and end frames of the sprites, where animations start and stop, and sprite dimensions.

Example:
thuggun
0, 49, walk
49, 86, shootGun
86, 91, pain1
91, 96, pain2
96, 120, idle
120, 129, DIE

When I was exporting lots of sprites with spritify, I wrote a seperate script to print this information, I hope it helps if you end up adding this feature.
http://pastebin.com/yuF8SkZz

@DreadKnight
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The addon was made for my project https://github.com/FreezingMoon/AncientBeast on which I was planning on having each action as a separate sprite sheet, but the more I get into coding, the more that seems like bad practice, so your script will definitely come in handy to stream line the process, cheers :)
Glad you found this addon useful; wish github wouldn't treat all conversation as issues xD

@DreadKnight
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@Fweeb feel free to integrate this feature, seems very useful.

@Fweeb
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Fweeb commented Jan 22, 2015

Looks like a useful addition (apologies for the late response). Would it be most useful to have this metadata as a same-named text file or embedded in the image as metadata. The latter is a touch more complicated as each image format tends to handle embedded metadata differently, but maybe something could be done using XMP.

@Fweeb Fweeb self-assigned this Jan 22, 2015
@DreadKnight
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The first approach is the way to go as metadata is pretty obscure stuff
when it comes to game dev and it's not used evenly between different
operating systems and desktop environments.

2015-01-22 23:01 GMT+02:00 Jason van Gumster [email protected]:

Looks like a useful addition (apologies for the late response). Would it
be most useful to have this metadata as a same-named text file or embedded
in the image as metadata. The latter is a touch more complicated as each
image format tends to handle embedded metadata differently, but maybe
something could be done using XMP
http://en.wikipedia.org/wiki/Extensible_Metadata_Platform.


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Dread Knight
about.me/DreadKnight
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http://about.me/DreadKnight

http://about.me/DreadKnight

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