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Other than that I've also tried enabling this in proton-tkg/proton-tkg.cfg to no avail:
_shared_gpu_resources="true"
How do I actually find which configuration option is causing this issue inproton-tkg/proton-tkg.cfg / how do I get the same experience as Proton Experimental?
Logs
When I'm starting Halo Infinite using $ steam-native, it crashes instantly without producing any logs which could indicate the issue:
fsync: up and running.
wine: Using setpriority to control niceness in the [-11,11] range
/bin/sh\0-c\0mangohud gamemoderun /home/user/game/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=1240440 -- /home/user/game/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/user/game/.local/share/Steam/compatibilitytools.d/proton_tkg_experimental.wine.8.0.20240205.r0.g7e4f2dd4c74'/proton waitforexitandrun '/home/user/game/.local/share/Steam/steamapps/common/Halo Infinite/HaloInfinite.exe'\0
chdir "/home/user/game/.local/share/Steam/steamapps/common/Halo Infinite"
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 944214 != 944197, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 944224 != 944197, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
gamemodeauto:
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
gamemodeauto:
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
gamemodeauto:
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
fsync: up and running.
wine: Using setpriority to control niceness in the [-11,11] range
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object 'libgamemodeauto.so.0' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Setting breakpad minidump AppID = 1240440
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198056731916 [API loaded no]
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
[2024-02-11 20:57:23.862] [MANGOHUD] [error] [overlay_params.cpp:1003] Failed to read presets file: '/home/user/game/.config/MangoHud/presets.conf'
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
Setting breakpad minidump AppID = 1240440
SteamInternal_SetMinidumpSteamID: Caching Steam ID: 76561198056731916 [API loaded no]
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/user/game/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
[2024-02-11 20:57:24.491] [MANGOHUD] [error] [overlay_params.cpp:1003] Failed to read presets file: '/home/user/game/.config/MangoHud/presets.conf'
[2024-02-11 20:57:24.510] [MANGOHUD] [error] [overlay_params.cpp:1003] Failed to read presets file: '/home/user/game/.config/MangoHud/presets.conf'
[2024-02-11 20:57:24.725] [MANGOHUD] [error] [overlay_params.cpp:1003] Failed to read presets file: '/home/user/game/.config/MangoHud/presets.conf'
[2024-02-11 20:57:24.751] [MANGOHUD] [error] [overlay_params.cpp:1003] Failed to read presets file: '/home/user/game/.config/MangoHud/presets.conf'
[2024-02-11 20:57:24.869] [MANGOHUD] [error] [overlay_params.cpp:1003] Failed to read presets file: '/home/user/game/.config/MangoHud/presets.conf'
gamemodeauto:
pid 944388 != 944378, skipping destruction (fork without exec?)
Game 1240440 created interface STEAMAPPS_INTERFACE_VERSION008 /
Game 1240440 created interface STEAMHTMLSURFACE_INTERFACE_VERSION_005 /
Game 1240440 created interface SteamController007 /
Game 1240440 created interface SteamInput001 /
Game 1240440 created interface SteamUser020 / User
Game 1240440 created interface SteamUtils009 /
Game 1240440 method call count for IClientAppManager::GetCurrentLanguage : 2
Game 1240440 method call count for IClientAppManager::GetLaunchCommandLine : 1
Game 1240440 method call count for IClientAppManager::GetDlcDownloadProgress : 1
Game 1240440 method call count for IClientAppManager::BIsDlcEnabled : 1
Game 1240440 method call count for IClientAppManager::IsAppDlcInstalled : 1
Game 1240440 method call count for IClientUtils::RecordSteamInterfaceCreation : 8
Game 1240440 method call count for IClientUtils::GetAppID : 10
Game 1240440 method call count for IClientUser::BIsSubscribedApp : 3
Game 1240440 method call count for IClientUser::GetSteamID : 1
Uploaded AppInterfaceStats to Steam
The text was updated successfully, but these errors were encountered:
Outside of staging and GE patches, we also build latest dxvk/vkd3d-proton which can at times regress. Considering you nuked many default options by replacing proton-tkg.cfg content with advanced-customization.cfg's, which lacks both _use_GE_patches and _use_staging variables, it's likely to be one or the other, or both.
Wasn't this game affected by the lack of shared gpu resources? I did remember trying it when Tkg and others firstly reported how much the patchset was broken in wine after a certain version. It's sad that the game is atrocious to debug
This doesn't apply here as Valve based builds have a working implementation. If we were talking about an upstream based build, of course that doesn't work.
Overview
Here's what I've tried in Arch Linux:
I updated the contents of
wine-tkg-git/proton-tkg/proton-tkg.cfg
to:After finding a working configuration file I confirmed Fsync + Fastsync aren't causing it by compiling with:
Other than that I've also tried enabling this in
proton-tkg/proton-tkg.cfg
to no avail:How do I actually find which configuration option is causing this issue in
proton-tkg/proton-tkg.cfg
/ how do I get the same experience as Proton Experimental?Logs
When I'm starting Halo Infinite using
$ steam-native
, it crashes instantly without producing any logs which could indicate the issue:The text was updated successfully, but these errors were encountered: