From 3f4262c8d15a6716584e1e29cfb1e9486dc18ddc Mon Sep 17 00:00:00 2001 From: ThirteenAG Date: Tue, 23 Aug 2016 14:40:07 +0300 Subject: [PATCH] ini restore --- doc/III.VC.SA.LimitAdjuster.ini | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) diff --git a/doc/III.VC.SA.LimitAdjuster.ini b/doc/III.VC.SA.LimitAdjuster.ini index 7c7b43c..05c4ff0 100644 --- a/doc/III.VC.SA.LimitAdjuster.ini +++ b/doc/III.VC.SA.LimitAdjuster.ini @@ -90,7 +90,18 @@ MemoryAvailable = 30% [OPTIONS] DebugTextKey = 0x74 ; F5 -- Use an VKEY (see http://msdn.microsoft.com/pt-br/library/windows/desktop/dd375731(v=vs.85).aspx) -; +; ### StreamingInfo +; Size of the streaming info array. +; Must be big enough to hold all streamed resources (http://www.gtamodding.com/wiki/Resource_Streaming) +; For III the size should be numModels + TxdStore size (numModels is currently fixed at 5500). +; +; ### ExtraObjectsDir +; Size of the extra objects directory. +; Number of streamed DFFs the game can store that have no IDE definition. +; +; ### TxdStore +; Size of the Txd Pool. +; Number of Txds the game can use, StreamingInfo must be increased too. ; ; ### Buildings ; Buildings on the building pool