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Og gamepack uses -game oa
oa game was added in NR to solve previous -fs_game baseoa workflow issues:
unwanted baseq3 loading
impossibility to use a mod of OA (-fs_game somethingelse)
I found duplicating entire game profile to solely alter basegame pretty excessive, thus added -fs_basegame switch.
Space is actually missing, thank you for report, shall add it 👍🏿
I downloaded
netradiant-custom-20240309-linux-x86_64.7z
from GitHub and tried to make an OpenArena map, but got this error:This is because
gamepacks/oa.game/default_build_menu.xml
contains this:<var name="q3map2">"[RadiantPath]q3map2.[ExecutableType]" -v<cond value="[MonitorAddress]"> -connect [MonitorAddress]</cond> -game quake3 -fs_basepath "[EnginePath]"<cond value="[GameName]"> -fs_game [GameName]</cond>-fs_basegame baseoa</var>
No space before
-fs_basegame
.But the original https://github.com/NeonKnightOA/oagamepack doesn't have this option at all!
I removed
-fs_basegame baseoa
and everything works fine.I don't know where this option came from in the release archive, but it needs to be fixed in the next release
(https://www.dropbox.com/s/b1xpajzfa6yjlzf/netradiant-custom-extra-gamepacks.zip has the same error)
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