You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
{{ message }}
This repository has been archived by the owner on Dec 23, 2019. It is now read-only.
Zoombahh: the follower example becomes a LOT better (wobbling all over the place isnt pretty) wen turning entity:applyForce(((owner:pos() + Vector(0, 0, 100)) - entity:pos()) * 1.5)
into entity:applyForce(((owner:pos() + Vector(0, 0, 100)) - entity:pos()) * 1.5-entity:vel()*0.2)
The text was updated successfully, but these errors were encountered:
Zoombahh: the follower example becomes a LOT better (wobbling all over the place isnt pretty) wen turning
entity:applyForce(((owner:pos() + Vector(0, 0, 100)) - entity:pos()) * 1.5)
into
entity:applyForce(((owner:pos() + Vector(0, 0, 100)) - entity:pos()) * 1.5-entity:vel()*0.2)
The text was updated successfully, but these errors were encountered: