diff --git a/src/main/java/ac/grim/grimac/checks/impl/scaffolding/RotationPlace.java b/src/main/java/ac/grim/grimac/checks/impl/scaffolding/RotationPlace.java index e1081c4d9e..5275917f4e 100644 --- a/src/main/java/ac/grim/grimac/checks/impl/scaffolding/RotationPlace.java +++ b/src/main/java/ac/grim/grimac/checks/impl/scaffolding/RotationPlace.java @@ -71,8 +71,8 @@ private boolean didRayTraceHit(BlockPlace place) { SimpleCollisionBox box = new SimpleCollisionBox(place.getPlacedAgainstBlockLocation()); List possibleLookDirs = new ArrayList<>(Arrays.asList( - new Vector3f(player.lastXRot, player.yRot, 0), - new Vector3f(player.xRot, player.yRot, 0) + new Vector3f(player.xRot, player.yRot, 0), + new Vector3f(player.lastXRot, player.yRot, 0) )); // Start checking if player is in the block