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AlignedVec.h
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AlignedVec.h
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#pragma once
#include <cassert>
#include <cstdlib>
#include <stdexcept>
#include <vector>
/**
* Allocator for aligned data.
*
* Modified from the Mallocator from Stephan T. Lavavej.
* <http://blogs.msdn.com/b/vcblog/archive/2008/08/28/the-mallocator.aspx>
*/
template <typename T, std::size_t Alignment> class aligned_allocator {
public:
// The following will be the same for virtually all allocators.
typedef T *pointer;
typedef const T *const_pointer;
typedef T &reference;
typedef const T &const_reference;
typedef T value_type;
typedef std::size_t size_type;
typedef std::ptrdiff_t difference_type;
T *address(T &r) const { return &r; }
const T *address(const T &s) const { return &s; }
std::size_t max_size() const {
// The following has been carefully written to be independent of
// the definition of size_t and to avoid signed/unsigned warnings.
return (static_cast<std::size_t>(0) - static_cast<std::size_t>(1)) /
sizeof(T);
}
// The following must be the same for all allocators.
template <typename U> struct rebind {
typedef aligned_allocator<U, Alignment> other;
};
bool operator!=(const aligned_allocator &other) const {
return !(*this == other);
}
void construct(T *const p, const T &t) const {
void *const pv = static_cast<void *>(p);
new (pv) T(t);
}
void destroy(T *const p) const { p->~T(); }
// Returns true if and only if storage allocated from *this
// can be deallocated from other, and vice versa.
// Always returns true for stateless allocators.
bool operator==(const aligned_allocator &other) const { return true; }
// Default constructor, copy constructor, rebinding constructor, and
// destructor. Empty for stateless allocators.
aligned_allocator() {}
aligned_allocator(const aligned_allocator &) {}
template <typename U>
aligned_allocator(const aligned_allocator<U, Alignment> &) {}
~aligned_allocator() {}
// The following will be different for each allocator.
T *allocate(const std::size_t n) const {
// The return value of allocate(0) is unspecified.
// Mallocator returns NULL in order to avoid depending
// on malloc(0)'s implementation-defined behavior
// (the implementation can define malloc(0) to return NULL,
// in which case the bad_alloc check below would fire).
// All allocators can return NULL in this case.
if (n == 0) {
return nullptr;
}
// All allocators should contain an integer overflow check.
// The Standardization Committee recommends that std::length_error
// be thrown in the case of integer overflow.
if (n > max_size()) {
throw std::length_error(
"aligned_allocator<T>::allocate() - Integer overflow.");
}
// Mallocator wraps malloc().
void *pv = nullptr;
// posix_memalign(&pv, Alignment, n * sizeof(T));
pv = aligned_alloc(Alignment, n * sizeof(T));
// Allocators should throw std::bad_alloc in the case of memory allocation
// failure.
if (pv == nullptr) {
throw std::bad_alloc();
}
return static_cast<T *>(pv);
}
void deallocate(T *const p, const std::size_t n) const { free(p); }
// The following will be the same for all allocators that ignore hints.
template <typename U>
T *allocate(const std::size_t n, const U * /* const hint */) const {
return allocate(n);
}
// Allocators are not required to be assignable, so
// all allocators should have a private unimplemented
// assignment operator. Note that this will trigger the
// off-by-default (enabled under /Wall) warning C4626
// "assignment operator could not be generated because a
// base class assignment operator is inaccessible" within
// the STL headers, but that warning is useless.
private:
aligned_allocator &operator=(const aligned_allocator &) { assert(0); }
};
template <typename T>
using aligned_vector = std::vector<T, aligned_allocator<T, 64> >;