-
-
Notifications
You must be signed in to change notification settings - Fork 52
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[BUG] morphing and actions don't sync up well? #369
Comments
Thanks for opening the issue. I feel like this might be more a problem of morphing as no new object is created during the morph I feel like all actions after morphing might potentially be broken 😞 |
The docstring is simply wrong and fixed in: #370 |
So this is expected behaviour? |
Yes it will move by a vector instead of to a point. The other one is currently not really possible as one does not know where the point is at the beginning and it would have some unsolvable problems when one applies two of those actions at the same time. See also #367 |
AH got it thanks! |
For the code below :
Expected Behaviour:
So what we want is the star to morph into a circle, then that circle should translate to (100, -100)(the Javis CRS)
and the morph back to a star positioned at O(0, 0).
Current Behaviour:
So translate() shifts the origin to 100, -100 and is never shifted back to 0,0. So the circle to star morphing takes place at 100, -100.
Is this related to #367
The text was updated successfully, but these errors were encountered: