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Camber and Toe #44

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Kiri678 opened this issue Apr 20, 2022 · 0 comments
Open

Camber and Toe #44

Kiri678 opened this issue Apr 20, 2022 · 0 comments

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@Kiri678
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Kiri678 commented Apr 20, 2022

As the title of issue implies, adding of y and z axis rotation angle to wheel. Purely visual, so it doesn’t affect handling. It would help with making 'stanced' cars and would help with removing unintentional cambers (gotten trough modifying handling lines).

I know that it is possible to do chamber trough handling and moving of certain wheel dummy positions but that way of course affects the way car handles, not to mention it is tricky to fine tune angles.

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