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As the title of issue implies, adding of y and z axis rotation angle to wheel. Purely visual, so it doesn’t affect handling. It would help with making 'stanced' cars and would help with removing unintentional cambers (gotten trough modifying handling lines).
I know that it is possible to do chamber trough handling and moving of certain wheel dummy positions but that way of course affects the way car handles, not to mention it is tricky to fine tune angles.
The text was updated successfully, but these errors were encountered:
As the title of issue implies, adding of y and z axis rotation angle to wheel. Purely visual, so it doesn’t affect handling. It would help with making 'stanced' cars and would help with removing unintentional cambers (gotten trough modifying handling lines).
I know that it is possible to do chamber trough handling and moving of certain wheel dummy positions but that way of course affects the way car handles, not to mention it is tricky to fine tune angles.
The text was updated successfully, but these errors were encountered: