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Hry - problémy #387

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motyc opened this issue Dec 30, 2023 · 4 comments
Open
1 of 4 tasks

Hry - problémy #387

motyc opened this issue Dec 30, 2023 · 4 comments
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bug Something isn't working

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@motyc
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motyc commented Dec 30, 2023

  • hádej velikost - pro spuštění jen doplnit táhlo i ke druhému obrázku (aby šlo měnit u obou
  • poloha a zvýraznění íčka v rámci mobilní verze

  • hádej velikost - po spuštění ještě revidujeme, jak vhodně zobrazovat výsledek (řešení)
  • u posuň na správné místo nejde nastavit velikost obrázku, kterým posunuji, je dost velký
@motyc motyc added the bug Something isn't working label Dec 30, 2023
@motyc motyc added this to the Priority - high milestone Dec 30, 2023
@Werxis Werxis added the test Ready to test label Jan 22, 2024
@motyc

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@motyc motyc removed the test Ready to test label Jan 30, 2024
@Werxis
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Werxis commented Jan 30, 2024

@motyc
Práve som prenasadil a aj pushol zmeny do dev, zapracoval som tú ikonu íčka. Bohužiaľ sa mi ale druhý bod ohľadom toho táhla pre druhý obrázok nepodaril. Nie je tam nejako jednoducho predpripravená komponenta a keď som sa to snažil nejako replikovať z prvého obrázku, tak sa to nechovalo podľa predstáv. Budem sa na to musieť pozrieť a trošku to prerobiť, mrzí ma to. Zvyšok je ale inak hotový.

@motyc
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motyc commented Jan 30, 2024

@Werxis Ok, nic se neděje, tak to prosím zkuste zpracovat co nejdříve po nasazení první verze. Úprava íčka je v pořádku, to potvrzuji a issue měním prioritu.

Werxis added a commit that referenced this issue Jul 21, 2024
* Reordered imports in game-sizing screen component

* Renamed game related variables in game-sizing screen component

* Reorganization of game-sizing screen component

* Extracted sizing functionality of comparison img to separate custom hook

* Added support for resizing reference img of game sizing screen

* Minor cleanup of game-sizing screen component

* Reorder imports in game-move screen

* Reorganization of game-move screen component for better readability

* Extracted moving functionality of the game-move screen to separate custom hook

* Added ObjectImagePreview to move game screen administration

* Improving interfaces of use-element-move and use-element-resize hooks

* Added docs for use-element-move and use-element-resize hooks

* Added calculation for initial position of object in game-move screen

* Added calculation for object size in game-move screen

* fix: Restart game-move screen now assigns initial object position

* Added screen preview title text for game move screen administration

* Moved use element move and resize hooks to hooks folder
@Werxis Werxis mentioned this issue Jul 23, 2024
@motyc motyc added the test Ready to test label Aug 27, 2024
Werxis added a commit that referenced this issue Sep 9, 2024
* Removal of unnecessary text prop and its translation from game info panel

* Each game screen has now its own solution text in translations

* Opravit zvukovou stopu na mobilu (iOs) #157 (#435)

* Stop the exposition when the NotAllowedError is caught in view-screen component

* Added information snackbar about audio warning to start screen

* Renamed landspace snackbar recommendation variable

* Refactoring and improvements (#437)

* Renamed file of BasicTooltip component && created separate file for its props

* Replaced manual BasicTooltip component with tooltip props on button and icon component

* Used custom icon component for permissions icon in LoginAppHeader component

* Used prepared tooltip props on icon and button components instead of manual tooltip component

* Disable tooltips on mobile

* Use tutorial hook now accepts option argument

* Game screens are now using closeOnEsc tutorial prop

* fix: Styling of permission icons in LoginAppHeader component

* Refactoring of glass magnifier hook for better readability

* Hry - problémy #387 (#438)

* Reordered imports in game-sizing screen component

* Renamed game related variables in game-sizing screen component

* Reorganization of game-sizing screen component

* Extracted sizing functionality of comparison img to separate custom hook

* Added support for resizing reference img of game sizing screen

* Minor cleanup of game-sizing screen component

* Reorder imports in game-move screen

* Reorganization of game-move screen component for better readability

* Extracted moving functionality of the game-move screen to separate custom hook

* Added ObjectImagePreview to move game screen administration

* Improving interfaces of use-element-move and use-element-resize hooks

* Added docs for use-element-move and use-element-resize hooks

* Added calculation for initial position of object in game-move screen

* Added calculation for object size in game-move screen

* fix: Restart game-move screen now assigns initial object position

* Added screen preview title text for game move screen administration

* Moved use element move and resize hooks to hooks folder

* Infopoints refactoring (#439)

* Modularized the screen to infopoint map parsers

* Introduced InfopointStatusMap type

* Renamed variable 'infopointOpenStatusMap' to 'infopointStatusMap' since infopoint can carry also other type of information than just open status

* Extracted infopoint auto mobile closing functionality to its separate hook

* Extracted infopoint closing to its separate hook

* Moved infopoint components to newly created 'components' folder

* Divided one big component ScreenAnchorComponent to more smaller components

* Moved TooltipInfopoint and its components to separate folder so they are grouped together

* fix: infopoint model typing, marked fields which can be undefined as optional

* Reordered imports in TooltipInfopoint component

* Merged BasicTooltipInfopoint with TooltipInfopoint component

* fix: replaced useElementSize with useResizeObserver in all occurenses

* Game screens result time (#440)

* Reordered imports in game-find screen

* Renamed game related variables in game-find screen

* Changed pin state to Position model and reordered stuff inside game-find component

* Introduced separate variables for game-find preloaded img sources

* Refactor of useCountdown hook - renamed its variables

* Implemented auto navigation after result time elapsed for game-find screen

* Extracted auto navigation on game result time elapsed to custom separate hook

* Added auto navigation after result time elapsed also for other game screens (except quiz one)

* Introduced result time constant

* fix: showTip functionality is now working for game-find screen

* Game find multiple pins (#441)

* Added numberOfPins and pinsTexs fields and props to game-find screen administration

* Implemented multi pin locations for game-find screen

* Introduced useCornerInfoBox hook and its usage in game-find screen

* fix: Checkbox takes checked prop instead of value

* Added text translations for pin text fields

* Icon component refactor (#442)

* Color inherit style is now applied as inline CSS instead of class

* Minor reorganization of imports in icon component

* Differentiated container and icon classname and style props in custom icon component

* Game draw show drawing and initial settings (#443)

* Reorganization of imports of game-draw screen

* Minor reorganization of game-draw screen for better readability

* showDrawing property on game-draw screen now works properly

* Moved game draw constants to screen constants file

* feat: Added option to administration of draw screen to edit initial color and thickness

* Extracted drawing functionality of game-draw screen to separate useGameDraw hook

* fix: Displaying of tooltips of audio dialog sliders

* fix: selection is turned off for game erase screen when the cursor passed over the top or bottom of the screen

* Game draw and game erase are now centered on mobile

* Version bump to 2.3.0
@H-a-n-k-a
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Prosím o opravu textace ze slovenštiny do češtiny:
indihu_hra_najdi_slovenstina
indihu_kviz_slovenstina

KVÍZ chybí označení jednoho správného řešení (byly 2 správné odpovědi, ale ukázala se jen jedna).
chybí_označení_správného_řešení

@motyc motyc removed the test Ready to test label Sep 22, 2024
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