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Beta 1.16
Windows 11
Official Levels Cutting Off Sky Objects
nada
Sky Objects Should Not Be Cut Off
No response
Render Distance On Official Levels Should Be 1500, Black Diamond is the only exception with the level being massive.
The text was updated successfully, but these errors were encountered:
I can confirm this is an issue on Linux as well with the 1.17 version
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This will be fixed, it's not something with operating systems, it's the level files that need updating.
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Is there an existing issue for this?
Version
Beta 1.16
OS
Windows 11
Description
Official Levels Cutting Off Sky Objects
Log File
nada
Steps to reproduce
nada
Expected Behavior
Sky Objects Should Not Be Cut Off
Actual Behavior
Reproduction frequency
No response
Additional Information
Render Distance On Official Levels Should Be 1500, Black Diamond is the only exception with the level being massive.
The text was updated successfully, but these errors were encountered: