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RFTools Changelog 1.9.4 1.10 Dimensions Addon

McJty edited this page Sep 20, 2016 · 13 revisions

4.30beta50:

  • A very important packet was registered on the wrong side. This caused the client to not know about the dimension which could cause various issues with various things

4.30beta49:

  • Reimplemented the sky dimlets. It is not yet possible to create them in the workbench but they can get generated randomly and you can cheat them in
  • Reimplemented the weather dimlets
  • Fixed a problem where random worlds could cause crashes if a certain dimlet type was completely disabled

4.30beta48:

  • Reduced console spam when registering dimensions (put it all on a single line)
  • Fixed a bug where safedel would try to delete the dimension twice
  • Added clay dimlet

4.30beta47:

  • New Cheater dimlet to allow dimensions that don't consume power and are created automatically in the dimension builder
  • Fix against crashing dimlets (if you used a wrong dimlet key for createdimlet command)
  • Fixed a worldgen bug in rftools dimensions which caused lots of ugly chunk borders
  • In creative it will now be possible to cheat in any dimlet using the dimlet workbench. Use shift+double click in the list of dimlets

4.30beta46:

  • Blocks from the flatcoloredblocks mod are no longer generated randomly in rftools dimensions as they overflowed the pool because there are so many of them. It is still possible to manually create dimlets for them however
  • Fixed a bug where the dimlet parcel would stop working after a while
  • Liquid absorbers should now work fine on modded liquids. The JEI tooltips now shows the correct liquid and absorbing them works. Also the dimlet workbench can now create dimlets out of them. Note that existing liquid absorbers you have already created will remain broken. You will have to remake them

4.30beta45:

  • Fixed wrong usage of client-side I18n in getDisplayName for dimlets

4.30beta44:

  • The Dimension Editor is back (from 1.7.10)
  • Special dimlets are implemented again but they are currently not craftable in the workbench
  • Added the time absorber back from 1.7.10
  • Also time dimlets are now again supported

4.30beta43:

  • Dimensions were not consuming power. Oops!

4.30beta42:

  • RFTools Dimensions has been ported to McJtyLib 1.9.0 which brings many cleanups and changes. So don't forget to upgrade to that version!
  • Possibly fixed a crashing problem with dimensions in case some mob spawns were invalid for whatever reason
  • Many localisation fixes

4.23beta41:

  • Fixed a problem with latest forge.

4.23beta40:

4.23beta39:

  • (release removed)

4.23beta38:

  • This version requires McJtyLib 1.8.4
  • Fixed a crash with liquid and material absorbers on servers
  • Fixed client side crash if double clicking the wrong thing in the list of dimlets (dimlet workbench)
  • Fixed the material absorber so it works on modded blocks and also tries to convert lit redstone to redstone ore
  • Dimlet parcels can now be found in chests as loot
  • Shift-clicking items in the dimlet workbench will now move items to the more expected location
  • Fixed crafting of digit dimlets (from other digit dimlets)
  • Fixed all item models (dimlets, dimlet parts, ...) to be normal sized again

4.23beta37:

  • Fixes for latest RFTools screen API changes.

4.23beta36:

  • RFTools dimensions were broken on servers (despite the fix in previous version). Oops

4.23beta35:

  • Logging out a dimension while still inside it now works fine on servers too

4.23beta34:

  • Added various new material dimlets like glowstone, purpur blocks, red sandstone and so on
  • Liquid and material absorbers now update the WAILA tooltip constantly
  • Biome absorbers work again in the dimlet workbench. You will have to recreate whatever biome absorber you already made
  • Upgraded forge and mappings plus fixes

4.23beta33:

  • Added WAILA integration again (needs McJtyLib beta14)

4.23beta32:

  • First port of RFTools Dimensions to 1.9
  • Loot in chests is still missing
  • New structure dimlets for ocean monuments, igloo's, desert temples, jungle temples, and swamp huts
  • Many structure dimlets now ignore biome requirements. i.e. ocean monuments can spawn everywhere. For village structure this is not the case
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