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Describe the bug
B1 = buyer; B2 = Seller.
If B1 can only buy 1 jellopy if sets to 1 jellopy as B2 can only sell the maximum amount allowed by B1 otherwise he gets
Not a weight issue in max inventory items count or being OW from B1.
B1 should be able to buy as many items by just setting 1ea of any item until B1 is OW instead of 99 ea to get 99 ea. Once sold out, the store closes for B2, remains on B1 and can walk around.
Also B2 gets the message "gained xxx zeny" once the transaction is completed, should be B1 to receive this message and/or maybe another message for B2.
Screenshots (if applicable)
Packet/Client version
20130618
Browser/device info
Any
The text was updated successfully, but these errors were encountered:
AtomixRO
added
the
Bug
Something that is already regarded as completed not working how it should be.
label
Mar 11, 2024
BUYER needs at least 1 item of what he wants to buy in the store, sets how many items he wants tu buy max and sets the zeny he gives. After this the store will open with the items, the price and the amounts he wants to buy (this is not the same s how many he has). Remember, he might not want to buy infinite amount so there is a limit of how many he wants. So far this works fine as I tested it.
SELLER check the store and see the item he can sell to the buyer. He can only sell so much the buyer has set as limit. This also works fine.
What I see as issue:
If an item reaches the limit, the counter turns into 0, but items with 0ea shouldn't be visible at all, so there is a missing hide here.
When the SELLER sells an item to the store, it remains visually in his inventory, so there should be an update on his inv that removes the sold items.
Gotcha, I really got confused this the following, I guess the feature itself lack some additional information as a first time user using Buying Store, when I see that the amount of Input Number of the item I want to buy is automatically set to the maximum number of the item I do possess in my inventory made me think that was the hard limit.
Describe the bug
B1 = buyer; B2 = Seller.
If B1 can only buy 1 jellopy if sets to 1 jellopy as B2 can only sell the maximum amount allowed by B1 otherwise he gets
Not a weight issue in max inventory items count or being OW from B1.
B1 should be able to buy as many items by just setting 1ea of any item until B1 is OW instead of 99 ea to get 99 ea. Once sold out, the store closes for B2, remains on B1 and can walk around.
Also B2 gets the message "gained xxx zeny" once the transaction is completed, should be B1 to receive this message and/or maybe another message for B2.
Screenshots (if applicable)
Packet/Client version
20130618
Browser/device info
Any
The text was updated successfully, but these errors were encountered: