Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Drones can communicate with players using labelers and pens. #952

Open
Limeliz opened this issue Aug 16, 2014 · 5 comments
Open

Drones can communicate with players using labelers and pens. #952

Limeliz opened this issue Aug 16, 2014 · 5 comments

Comments

@Limeliz
Copy link
Contributor

Limeliz commented Aug 16, 2014

Server revision: 2014-08-14 0b6942b
Server: Artyom

Ghost-controlled drones can communicate with players using labelers or pen and paper.

Steps to reproduce:

  1. Build a drone using the exosuit fabricator.
  2. Die.
  3. Ghost.
  4. Click on drone to spawn inside it.

5a. Pick up a labeler.
6a. Set a label text, for example "The clown was killed by the mime. Honk!".
7a. Click on all items around you.

-or-

5b. Pick up a pen.
6b. Use it on a piece of paper.
7b. Enter some text, for example "The mime is a changeling!".

I know you're breaking the 1st drone law, but you've stopped drones from picking up weapons so I'd suggest do the same with labelers and pens. Or maybe allow picking up, but not using them.

Edit: On the same matter, I noticed another thing now. When I read papers as a drone it's all garbled. For example "f* ce="r* o__r*****_ll**f_n". But when using a pen on the same paper it shows the text in clear text ("Hello", in the example mentioned earlier).

Edit 2: Drones can pick up, and use, flash bangs and flashes. Probably other grenades too.

@Limeliz Limeliz changed the title Drones can communicate with players using labelers. Drones can communicate with players using labelers and pens. Aug 16, 2014
@RemieRichards
Copy link
Contributor

Labelers and pens is a non issue. The lawset should cover it, Laws will get cleaned up when I get the chance to remove all these little oversights.

Cheers for pointing them out.

@Bobder
Copy link

Bobder commented Nov 14, 2014

Fixed this, submitted a pull request.

@ghost
Copy link

ghost commented Nov 14, 2014

OMG @RemieRichards Bobder you should know this is dead.

@Bobder
Copy link

Bobder commented Nov 16, 2014

Nienhaus, the /tg/station wiki told me to come here and fix bugs for coding experience. Sorry for listening, jesus christ.

@ghost
Copy link

ghost commented Nov 16, 2014

The OMG part wasn't for you. Bobder I was just letting you know this is dead and that most likely nothing will be merged.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants