Releases: NichtStudioCode/InvUI
Releases · NichtStudioCode/InvUI
InvUI v1.10
- Support for Minecraft 1.20
InvUI v1.9
- Fixed #36 - java.lang.IndexOutOfBoundsException on TabGuiImpl#isTabAvailable
InvUI v1.8
- Fixed an issue where the toast for already achieved advancements would be shown again after closing player-inventory-affecting windows on spigot-mapped servers
InvUI v1.7
- Added a
SimpleItem
constructors that acceptItemStack
- Fixed an issue where the
CartographyWindow
would not display the map
InvUI v1.6
- Fixed an issue where the ScrollGui line and PageGui page could be out of bounds after updating the Gui's contents
InvUI v1.5
- Window- and Gui- Builders now accept modifier
Consumer
s with the generic Gui / Window type instead of justGui
andWindow
- Fixed an issue where the skull builder would generate an incomplete SkullMeta, leading to NullPointerExceptions
InvUI v1.4
- Fixed an issue where double windows would not restore the player inventory during server stop / reload.
- Fixed #31
InvUI v1.3
- Added missing
@NotNull
and@Nullable
annotations toItemUpdateEvent
- Fixed an issue where
Inventory#setItem
would always use slot 0 for emptyItemStacks
- Fixed an issue where air ItemStacks would be passed to the
ItemPostUpdateEvent
when shift-clicking items out of a gui-embedded inventory - Split the
invui
module ininvui
andinvui-core
. This now makes it possible to directly depend oninvui-core
, which does not include all inventory-access revisions.
InvUI 1.2
- Added a copy constructor for VirtualInventory
InvUI v1.1
- Added
ComponentLocalizer#setComponentCreator