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I think a potential concern with this... is that those limits aren't then synced to the client, so any client-side prediction that might use them would be incorrect leading to some desync. |
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Is your feature request related to a problem?
In spigot.yml you can configure some Attribute limit like this
I want to know can more Attribute limit could be added suchh as Armor, Jump Strength etc.
Describe the solution you'd like.
Add more Attribute limit configuration
Describe alternatives you've considered.
For Armor, when Player or some entities received a great damage, create a plugin to deal with this (compute real damage like vanilla Armor)
I do not think this is a good idea though
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