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You must be logged in to vote 💡 Custom Locales and Effective Locales
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. good first issueSimple bug fix or feature which would be a good first PR for someone new to the project -
You must be logged in to vote 💡 Add option to disable "x/y players sleeping" message.
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Lectern should be able to set has_book directly
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. good first issueSimple bug fix or feature which would be a good first PR for someone new to the project -
You must be logged in to vote 💡 Jukebox should be able to set has_record directly
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. good first issueSimple bug fix or feature which would be a good first PR for someone new to the project -
You must be logged in to vote 💡 Alternative region file format
status: unlikelyUnlikely to ever be worked on due to complexity or risk -
You must be logged in to vote 💡 Allow changing the raySize of LivingEntity#rayTraceEntities
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
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You must be logged in to vote 💡 Throw damage event for every damage type on Interaction entity
upstream: vanillaIssue exists in vanilla Minecraft. -
You must be logged in to vote 💡 Add
status: input wantedBlockModifyEvent
Looking for community feedback on this issue. -
You must be logged in to vote 💡 PlayerTeleportEvent
not called if player has passengersDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Per-World Datapacks 2
for: futureIssue scheduled for resolution at some point in the future. status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. status: unlikelyUnlikely to ever be worked on due to complexity or risk -
You must be logged in to vote 💡 Add
status: acceptedBlockApplyEffectsEvent
Disputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Call EntityChangeBlockEvent for candle extinguish (normal/cake) or lighting
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
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You must be logged in to vote 💡 Containerization
priority: lowThis issue only describes a minor inconvenience. -
You must be logged in to vote 💡 Event Cancellation Culprit Logging
resolution: awaiting responseAdditional information is required from the issue reporter -
You must be logged in to vote 💡 Add PlayerBrushBlockEvent
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 /help is not helpful [QOL]
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
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You must be logged in to vote 💡 Change biomes per-player in chunk/biome packets
status: acceptedDisputed bug is accepted as valid or Feature accepted as desired to be added. -
You must be logged in to vote 💡 Add
status: acceptedPlayerSpawnInUnknownWorldEvent
Disputed bug is accepted as valid or Feature accepted as desired to be added. good first issueSimple bug fix or feature which would be a good first PR for someone new to the project