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aurorastation.dme
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// DM Environment file for aurorastation.dme.
// All manual changes should be made outside the BEGIN_ and END_ blocks.
// New source code should be placed in .dm files: choose File/New --> Code File.
// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// BEGIN_INCLUDE
#include "code\__linters.dm"
#include "code\_compile_options.dm"
#include "code\global.dm"
#include "code\hub.dm"
#include "code\names.dm"
#include "code\stylesheet.dm"
#include "code\__datastructures\stack.dm"
#include "code\__defines\_click.dm"
#include "code\__defines\_common.dm"
#include "code\__defines\_compile_helpers.dm"
#include "code\__defines\_layers.dm"
#include "code\__defines\_macros.dm"
#include "code\__defines\_unit_tests.dm"
#include "code\__defines\_world.dm"
#include "code\__defines\accessories.dm"
#include "code\__defines\admin.dm"
#include "code\__defines\antagonist.dm"
#include "code\__defines\armor.dm"
#include "code\__defines\assemblies.dm"
#include "code\__defines\atmos.dm"
#include "code\__defines\auxtools.dm"
#include "code\__defines\background.dm"
#include "code\__defines\battle_monsters.dm"
#include "code\__defines\byond_compat.dm"
#include "code\__defines\callback.dm"
#include "code\__defines\chemistry.dm"
#include "code\__defines\color.dm"
#include "code\__defines\components.dm"
#include "code\__defines\construction.dm"
#include "code\__defines\cooldowns.dm"
#include "code\__defines\damage_organs.dm"
#include "code\__defines\dna.dm"
#include "code\__defines\documents.dm"
#include "code\__defines\drinks.dm"
#include "code\__defines\dview.dm"
#include "code\__defines\economy.dm"
#include "code\__defines\emitter.dm"
#include "code\__defines\evacuation.dm"
#include "code\__defines\feedback.dm"
#include "code\__defines\flags.dm"
#include "code\__defines\forensic_swabs.dm"
#include "code\__defines\gamemode.dm"
#include "code\__defines\ghostspawner.dm"
#include "code\__defines\grab.dm"
#include "code\__defines\guns.dm"
#include "code\__defines\hallucinations.dm"
#include "code\__defines\hud.dm"
#include "code\__defines\hydroponics.dm"
#include "code\__defines\icon_layering.dm"
#include "code\__defines\important_recursive_contents.dm"
#include "code\__defines\items_clothing.dm"
#include "code\__defines\jobs.dm"
#include "code\__defines\lighting.dm"
#include "code\__defines\lists.dm"
#include "code\__defines\logging.dm"
#include "code\__defines\machinery.dm"
#include "code\__defines\manual_unit_testing.dm"
#include "code\__defines\master_controller.dm"
#include "code\__defines\materials.dm"
#include "code\__defines\math_physics.dm"
#include "code\__defines\minimap.dm"
#include "code\__defines\mining.dm"
#include "code\__defines\misc.dm"
#include "code\__defines\mobs.dm"
#include "code\__defines\modular_guns.dm"
#include "code\__defines\obj.dm"
#include "code\__defines\organs.dm"
#include "code\__defines\origin_traits.dm"
#include "code\__defines\outfit.dm"
#include "code\__defines\overmap.dm"
#include "code\__defines\pipes.dm"
#include "code\__defines\procpath.dm"
#include "code\__defines\profiler_tracy.dm"
#include "code\__defines\projectiles.dm"
#include "code\__defines\psi.dm"
#include "code\__defines\qdel.dm"
#include "code\__defines\radiation.dm"
#include "code\__defines\radio.dm"
#include "code\__defines\random_map.dm"
#include "code\__defines\regex.dm"
#include "code\__defines\research.dm"
#include "code\__defines\ruin_tags.dm"
#include "code\__defines\rust_g.dm"
#include "code\__defines\rust_g_debug.dm"
#include "code\__defines\ship_weapons.dm"
#include "code\__defines\shuttle.dm"
#include "code\__defines\singletons.dm"
#include "code\__defines\smart_token_bucket.dm"
#include "code\__defines\solar.dm"
#include "code\__defines\space_sectors.dm"
#include "code\__defines\spatial_gridmap.dm"
#include "code\__defines\species.dm"
#include "code\__defines\species_languages.dm"
#include "code\__defines\speech_channels.dm"
#include "code\__defines\stack_trace.dm"
#include "code\__defines\subsystem-defines.dm"
#include "code\__defines\subsystem-priority.dm"
#include "code\__defines\targeting.dm"
#include "code\__defines\technomancer.dm"
#include "code\__defines\text.dm"
#include "code\__defines\tgs.dm"
#include "code\__defines\tgui.dm"
#include "code\__defines\time.dm"
#include "code\__defines\tips.dm"
#include "code\__defines\traits.dm"
#include "code\__defines\turfs.dm"
#include "code\__defines\typeids.dm"
#include "code\__defines\verbs.dm"
#include "code\__defines\webhook.dm"
#include "code\__defines\xenoarch.dm"
#include "code\__defines\ZAS.dm"
#include "code\__defines\zcopy.dm"
#include "code\__defines\dcs\flags.dm"
#include "code\__defines\dcs\helpers.dm"
#include "code\__defines\dcs\signals.dm"
#include "code\_global_vars\edible.dm"
#include "code\_helpers\_global_objects.dm"
#include "code\_helpers\_string_lists.dm"
#include "code\_helpers\area_movement.dm"
#include "code\_helpers\areas.dm"
#include "code\_helpers\atmospherics.dm"
#include "code\_helpers\data_structures.dm"
#include "code\_helpers\dll_call.dm"
#include "code\_helpers\files.dm"
#include "code\_helpers\functional.dm"
#include "code\_helpers\game.dm"
#include "code\_helpers\global_lists.dm"
#include "code\_helpers\icon_smoothing.dm"
#include "code\_helpers\icons.dm"
#include "code\_helpers\images.dm"
#include "code\_helpers\lists.dm"
#include "code\_helpers\maths.dm"
#include "code\_helpers\matrices.dm"
#include "code\_helpers\mobs.dm"
#include "code\_helpers\mouse.dm"
#include "code\_helpers\names.dm"
#include "code\_helpers\overlay.dm"
#include "code\_helpers\overmap.dm"
#include "code\_helpers\sanitize_values.dm"
#include "code\_helpers\smart_token_bucket.dm"
#include "code\_helpers\spatial_info.dm"
#include "code\_helpers\spawn_sync.dm"
#include "code\_helpers\stack_trace.dm"
#include "code\_helpers\text.dm"
#include "code\_helpers\time.dm"
#include "code\_helpers\turfs.dm"
#include "code\_helpers\type2type.dm"
#include "code\_helpers\unsorted.dm"
#include "code\_helpers\view.dm"
#include "code\_helpers\visual_filters.dm"
#include "code\_helpers\logging\_logging.dm"
#include "code\_helpers\logging\admin.dm"
#include "code\_helpers\logging\antagonists.dm"
#include "code\_helpers\logging\attack.dm"
#include "code\_helpers\logging\debug.dm"
#include "code\_helpers\logging\game.dm"
#include "code\_helpers\logging\manifest.dm"
#include "code\_helpers\logging\paper.dm"
#include "code\_helpers\logging\pda.dm"
#include "code\_helpers\logging\talk.dm"
#include "code\_helpers\logging\tool.dm"
#include "code\_helpers\logging\misc\mapping.dm"
#include "code\_helpers\logging\modules\customitems.dm"
#include "code\_helpers\logging\modules\exoplanets.dm"
#include "code\_helpers\logging\modules\ghostroles.dm"
#include "code\_helpers\logging\modules\ruins.dm"
#include "code\_helpers\logging\modules\sectors.dm"
#include "code\_helpers\logging\subsystems\_subsystems.dm"
#include "code\_helpers\logging\subsystems\atlas.dm"
#include "code\_helpers\logging\subsystems\cargo.dm"
#include "code\_helpers\logging\subsystems\chemistry.dm"
#include "code\_helpers\logging\subsystems\documents.dm"
#include "code\_helpers\logging\subsystems\fail2topic.dm"
#include "code\_helpers\logging\subsystems\garbage.dm"
#include "code\_helpers\logging\subsystems\ghostroles.dm"
#include "code\_helpers\logging\subsystems\law.dm"
#include "code\_helpers\logging\subsystems\mapfinalization.dm"
#include "code\_helpers\logging\subsystems\ZAS.dm"
#include "code\_helpers\sorting\__main.dm"
#include "code\_helpers\sorting\cmp.dm"
#include "code\_helpers\sorting\TimSort.dm"
#include "code\_onclick\adjacent.dm"
#include "code\_onclick\ai.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\cyborg.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\observer.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\rig.dm"
#include "code\_onclick\hud\_defines.dm"
#include "code\_onclick\hud\ability_screen_objects.dm"
#include "code\_onclick\hud\action.dm"
#include "code\_onclick\hud\ai.dm"
#include "code\_onclick\hud\borer_hud.dm"
#include "code\_onclick\hud\captive_brain_hud.dm"
#include "code\_onclick\hud\fullscreen.dm"
#include "code\_onclick\hud\gun_mode.dm"
#include "code\_onclick\hud\hud.dm"
#include "code\_onclick\hud\human.dm"
#include "code\_onclick\hud\morph.dm"
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\nymph_hud.dm"
#include "code\_onclick\hud\other_mobs.dm"
#include "code\_onclick\hud\radial.dm"
#include "code\_onclick\hud\radial_persistent.dm"
#include "code\_onclick\hud\robot.dm"
#include "code\_onclick\hud\screen_objects.dm"
#include "code\_onclick\hud\skybox.dm"
#include "code\_onclick\hud\spell_screen_objects.dm"
#include "code\_onclick\hud\screen_object_types\ai_screen_objs.dm"
#include "code\_onclick\hud\screen_object_types\borer.dm"
#include "code\_onclick\hud\screen_object_types\internals.dm"
#include "code\_onclick\hud\screen_object_types\vampire.dm"
#include "code\controllers\configuration.dm"
#include "code\controllers\controller.dm"
#include "code\controllers\hooks-defs.dm"
#include "code\controllers\hooks.dm"
#include "code\controllers\verbs.dm"
#include "code\controllers\master\admin.dm"
#include "code\controllers\master\failsafe.dm"
#include "code\controllers\master\master.dm"
#include "code\controllers\master\subsystem.dm"
#include "code\controllers\subsystems\ai_obfuscation.dm"
#include "code\controllers\subsystems\air.dm"
#include "code\controllers\subsystems\alarm.dm"
#include "code\controllers\subsystems\ao.dm"
#include "code\controllers\subsystems\arrivals.dm"
#include "code\controllers\subsystems\asset_loading.dm"
#include "code\controllers\subsystems\assets.dm"
#include "code\controllers\subsystems\battle_monsters.dm"
#include "code\controllers\subsystems\cargo.dm"
#include "code\controllers\subsystems\chat.dm"
#include "code\controllers\subsystems\chemistry.dm"
#include "code\controllers\subsystems\cult.dm"
#include "code\controllers\subsystems\documents.dm"
#include "code\controllers\subsystems\economy.dm"
#include "code\controllers\subsystems\effects.dm"
#include "code\controllers\subsystems\evac.dm"
#include "code\controllers\subsystems\event.dm"
#include "code\controllers\subsystems\explosives.dm"
#include "code\controllers\subsystems\fail2topic.dm"
#include "code\controllers\subsystems\falling.dm"
#include "code\controllers\subsystems\garbage.dm"
#include "code\controllers\subsystems\ghostroles.dm"
#include "code\controllers\subsystems\global_listener.dm"
#include "code\controllers\subsystems\hallucinations.dm"
#include "code\controllers\subsystems\icon_cache.dm"
#include "code\controllers\subsystems\icon_smooth.dm"
#include "code\controllers\subsystems\icon_updates.dm"
#include "code\controllers\subsystems\ipintel.dm"
#include "code\controllers\subsystems\job.dm"
#include "code\controllers\subsystems\law.dm"
#include "code\controllers\subsystems\lighting.dm"
#include "code\controllers\subsystems\machinery.dm"
#include "code\controllers\subsystems\mapping.dm"
#include "code\controllers\subsystems\materials.dm"
#include "code\controllers\subsystems\mob.dm"
#include "code\controllers\subsystems\mob_ai.dm"
#include "code\controllers\subsystems\mob_fast_ai.dm"
#include "code\controllers\subsystems\news.dm"
#include "code\controllers\subsystems\night_lighting.dm"
#include "code\controllers\subsystems\orbit.dm"
#include "code\controllers\subsystems\overlays.dm"
#include "code\controllers\subsystems\pai.dm"
#include "code\controllers\subsystems\ping.dm"
#include "code\controllers\subsystems\plants.dm"
#include "code\controllers\subsystems\profiler.dm"
#include "code\controllers\subsystems\radiation.dm"
#include "code\controllers\subsystems\radio.dm"
#include "code\controllers\subsystems\records.dm"
#include "code\controllers\subsystems\responseteam.dm"
#include "code\controllers\subsystems\skybox.dm"
#include "code\controllers\subsystems\spatial_gridmap.dm"
#include "code\controllers\subsystems\statistics.dm"
#include "code\controllers\subsystems\statpanel.dm"
#include "code\controllers\subsystems\stickyban.dm"
#include "code\controllers\subsystems\sun.dm"
#include "code\controllers\subsystems\sunlight.dm"
#include "code\controllers\subsystems\ticker.dm"
#include "code\controllers\subsystems\timer.dm"
#include "code\controllers\subsystems\trade.dm"
#include "code\controllers\subsystems\virtual_reality.dm"
#include "code\controllers\subsystems\vote.dm"
#include "code\controllers\subsystems\zcopy.dm"
#include "code\controllers\subsystems\evacuation\evacuation.dm"
#include "code\controllers\subsystems\evacuation\evacuation_eta.dm"
#include "code\controllers\subsystems\evacuation\evacuation_helpers.dm"
#include "code\controllers\subsystems\evacuation\evacuation_option.dm"
#include "code\controllers\subsystems\evacuation\evacuation_pods.dm"
#include "code\controllers\subsystems\evacuation\evacuation_predicate.dm"
#include "code\controllers\subsystems\evacuation\evacuation_shuttle.dm"
#include "code\controllers\subsystems\evacuation\~evac.dm"
#include "code\controllers\subsystems\initialization\atlas.dm"
#include "code\controllers\subsystems\initialization\atoms.dm"
#include "code\controllers\subsystems\initialization\holomap.dm"
#include "code\controllers\subsystems\initialization\map_finalization.dm"
#include "code\controllers\subsystems\initialization\misc_early.dm"
#include "code\controllers\subsystems\initialization\misc_late.dm"
#include "code\controllers\subsystems\initialization\persistent_configuration.dm"
#include "code\controllers\subsystems\initialization\xenoarch.dm"
#include "code\controllers\subsystems\processing\airflow.dm"
#include "code\controllers\subsystems\processing\calamity.dm"
#include "code\controllers\subsystems\processing\dcs.dm"
#include "code\controllers\subsystems\processing\disease.dm"
#include "code\controllers\subsystems\processing\disposals.dm"
#include "code\controllers\subsystems\processing\electronics.dm"
#include "code\controllers\subsystems\processing\fast_process.dm"
#include "code\controllers\subsystems\processing\modifiers.dm"
#include "code\controllers\subsystems\processing\nanoui.dm"
#include "code\controllers\subsystems\processing\ntsl2.dm"
#include "code\controllers\subsystems\processing\obj_tab_items.dm"
#include "code\controllers\subsystems\processing\overmap.dm"
#include "code\controllers\subsystems\processing\processing.dm"
#include "code\controllers\subsystems\processing\projectiles.dm"
#include "code\controllers\subsystems\processing\psi.dm"
#include "code\controllers\subsystems\processing\shuttle.dm"
#include "code\controllers\subsystems\processing\tgui.dm"
#include "code\core\datum\IsAbstract.dm"
#include "code\datums\ai_law_sets.dm"
#include "code\datums\ai_laws.dm"
#include "code\datums\beam.dm"
#include "code\datums\browser.dm"
#include "code\datums\callback.dm"
#include "code\datums\cargo.dm"
#include "code\datums\category.dm"
#include "code\datums\computerfiles.dm"
#include "code\datums\datum.dm"
#include "code\datums\feedback.dm"
#include "code\datums\late_choices.dm"
#include "code\datums\local_network.dm"
#include "code\datums\mind.dm"
#include "code\datums\mixed.dm"
#include "code\datums\modules.dm"
#include "code\datums\position_point_vector.dm"
#include "code\datums\progressbar.dm"
#include "code\datums\records.dm"
#include "code\datums\ruins.dm"
#include "code\datums\sound_player.dm"
#include "code\datums\statistic.dm"
#include "code\datums\tgs_event_handler.dm"
#include "code\datums\tgui_module.dm"
#include "code\datums\weakref.dm"
#include "code\datums\components\_component.dm"
#include "code\datums\components\connect_mob_behalf.dm"
#include "code\datums\components\local_network.dm"
#include "code\datums\components\armor\armor.dm"
#include "code\datums\components\base_name\base_name.dm"
#include "code\datums\components\multitool\_multitool.dm"
#include "code\datums\components\multitool\multitool.dm"
#include "code\datums\components\multitool\circuitboards\circuitboards.dm"
#include "code\datums\components\turf_click\turf_hand.dm"
#include "code\datums\discord\bot.dm"
#include "code\datums\discord\webhook.dm"
#include "code\datums\elements\_element.dm"
#include "code\datums\ert\nanotrasen.dm"
#include "code\datums\ert\outsider.dm"
#include "code\datums\ert\responseteam.dm"
#include "code\datums\ert\tcfl.dm"
#include "code\datums\helper_datums\away_mission.dm"
#include "code\datums\helper_datums\construction_datum.dm"
#include "code\datums\helper_datums\getrev.dm"
#include "code\datums\helper_datums\synthsprites.dm"
#include "code\datums\helper_datums\teleport.dm"
#include "code\datums\looping_sounds\_looping_sound.dm"
#include "code\datums\looping_sounds\machinery_sounds.dm"
#include "code\datums\looping_sounds\revenant_rift.dm"
#include "code\datums\looping_sounds\thermal_drill.dm"
#include "code\datums\observation\_debug.dm"
#include "code\datums\observation\death.dm"
#include "code\datums\observation\destroyed.dm"
#include "code\datums\observation\dir_set.dm"
#include "code\datums\observation\entered.dm"
#include "code\datums\observation\equipped.dm"
#include "code\datums\observation\exited.dm"
#include "code\datums\observation\helpers.dm"
#include "code\datums\observation\instruments.dm"
#include "code\datums\observation\moved.dm"
#include "code\datums\observation\observation.dm"
#include "code\datums\observation\see_in_dark_set.dm"
#include "code\datums\observation\see_invisible_set.dm"
#include "code\datums\observation\set_invisibility.dm"
#include "code\datums\observation\shuttle_moved.dm"
#include "code\datums\observation\sight_set.dm"
#include "code\datums\observation\stat_set.dm"
#include "code\datums\outfits\outfit.dm"
#include "code\datums\outfits\outfit_admin.dm"
#include "code\datums\outfits\outfit_antag.dm"
#include "code\datums\outfits\ert\ap_eridani.dm"
#include "code\datums\outfits\ert\deathsquad.dm"
#include "code\datums\outfits\ert\elyra.dm"
#include "code\datums\outfits\ert\fsf.dm"
#include "code\datums\outfits\ert\iac.dm"
#include "code\datums\outfits\ert\kataphract.dm"
#include "code\datums\outfits\ert\kosmostrelki.dm"
#include "code\datums\outfits\ert\mercenary.dm"
#include "code\datums\outfits\ert\nt_ert.dm"
#include "code\datums\outfits\ert\scc_ert.dm"
#include "code\datums\outfits\ert\syndicate.dm"
#include "code\datums\outfits\ert\tcfl.dm"
#include "code\datums\outfits\event\outfit_events.dm"
#include "code\datums\outfits\event\outfit_killers.dm"
#include "code\datums\outfits\event\outfit_megacorps.dm"
#include "code\datums\outfits\event\outfit_nanotrasen.dm"
#include "code\datums\outfits\event\outfit_scc.dm"
#include "code\datums\outfits\event\outfit_tfcl.dm"
#include "code\datums\radio\frequency.dm"
#include "code\datums\radio\signal.dm"
#include "code\datums\repositories\cameras.dm"
#include "code\datums\repositories\crew.dm"
#include "code\datums\repositories\repository.dm"
#include "code\datums\repositories\singletons.dm"
#include "code\datums\repositories\sound_channels.dm"
#include "code\datums\repositories\unique.dm"
#include "code\datums\tips\tips.dm"
#include "code\datums\trading\_trading_defines.dm"
#include "code\datums\trading\ai.dm"
#include "code\datums\trading\food.dm"
#include "code\datums\trading\goods.dm"
#include "code\datums\trading\misc.dm"
#include "code\datums\trading\ship.dm"
#include "code\datums\trading\trade.dm"
#include "code\datums\trading\unique.dm"
#include "code\datums\trading\weaponry.dm"
#include "code\datums\underwear\bottom.dm"
#include "code\datums\underwear\socks.dm"
#include "code\datums\underwear\top.dm"
#include "code\datums\underwear\undershirt.dm"
#include "code\datums\underwear\underwear.dm"
#include "code\datums\uplink\ammunition.dm"
#include "code\datums\uplink\announcements.dm"
#include "code\datums\uplink\badassery.dm"
#include "code\datums\uplink\bioweapons.dm"
#include "code\datums\uplink\corporate_equipment.dm"
#include "code\datums\uplink\devices_and_tools.dm"
#include "code\datums\uplink\exosuit.dm"
#include "code\datums\uplink\exosuit_equipment.dm"
#include "code\datums\uplink\gear loadout.dm"
#include "code\datums\uplink\grenades.dm"
#include "code\datums\uplink\hardsuit_modules.dm"
#include "code\datums\uplink\highly visible and dangerous weapons.dm"
#include "code\datums\uplink\implants.dm"
#include "code\datums\uplink\martial_arts.dm"
#include "code\datums\uplink\medical.dm"
#include "code\datums\uplink\ninja_modules.dm"
#include "code\datums\uplink\revolution.dm"
#include "code\datums\uplink\specialty.dm"
#include "code\datums\uplink\stealth and camouflage items.dm"
#include "code\datums\uplink\stealthy and inconspicuous weapons.dm"
#include "code\datums\uplink\telecrystals.dm"
#include "code\datums\uplink\uplink_categories.dm"
#include "code\datums\uplink\uplink_items.dm"
#include "code\datums\wires\airlock.dm"
#include "code\datums\wires\alarm.dm"
#include "code\datums\wires\apc.dm"
#include "code\datums\wires\autolathe.dm"
#include "code\datums\wires\camera.dm"
#include "code\datums\wires\disposals.dm"
#include "code\datums\wires\explosive.dm"
#include "code\datums\wires\iff.dm"
#include "code\datums\wires\ipc_tag_scanner.dm"
#include "code\datums\wires\nuclearbomb.dm"
#include "code\datums\wires\particle_accelerator.dm"
#include "code\datums\wires\radio.dm"
#include "code\datums\wires\robot.dm"
#include "code\datums\wires\smartfridge.dm"
#include "code\datums\wires\smes.dm"
#include "code\datums\wires\suit_storage_unit.dm"
#include "code\datums\wires\vending.dm"
#include "code\datums\wires\wires.dm"
#include "code\defines\gases.dm"
#include "code\defines\mutable_appearance.dm"
#include "code\defines\obj.dm"
#include "code\defines\obj\weapon.dm"
#include "code\defines\procs\announce.dm"
#include "code\defines\procs\AStar.dm"
#include "code\defines\procs\dbcore.dm"
#include "code\defines\procs\hud.dm"
#include "code\defines\procs\radio.dm"
#include "code\defines\procs\sd_Alert.dm"
#include "code\game\ambience.dm"
#include "code\game\atoms.dm"
#include "code\game\atoms_init.dm"
#include "code\game\atoms_movable.dm"
#include "code\game\base_turf.dm"
#include "code\game\periodic_news.dm"
#include "code\game\shuttle_engines.dm"
#include "code\game\sound.dm"
#include "code\game\supplyshuttle.dm"
#include "code\game\world.dm"
#include "code\game\antagonist\_antagonist_setup.dm"
#include "code\game\antagonist\antagonist.dm"
#include "code\game\antagonist\antagonist_add.dm"
#include "code\game\antagonist\antagonist_create.dm"
#include "code\game\antagonist\antagonist_equip.dm"
#include "code\game\antagonist\antagonist_factions.dm"
#include "code\game\antagonist\antagonist_helpers.dm"
#include "code\game\antagonist\antagonist_objectives.dm"
#include "code\game\antagonist\antagonist_panel.dm"
#include "code\game\antagonist\antagonist_place.dm"
#include "code\game\antagonist\antagonist_print.dm"
#include "code\game\antagonist\antagonist_update.dm"
#include "code\game\antagonist\alien\borer.dm"
#include "code\game\antagonist\outsider\burglar.dm"
#include "code\game\antagonist\outsider\commando.dm"
#include "code\game\antagonist\outsider\deathsquad.dm"
#include "code\game\antagonist\outsider\ert.dm"
#include "code\game\antagonist\outsider\jockey.dm"
#include "code\game\antagonist\outsider\loner.dm"
#include "code\game\antagonist\outsider\mercenary.dm"
#include "code\game\antagonist\outsider\ninja.dm"
#include "code\game\antagonist\outsider\raider.dm"
#include "code\game\antagonist\outsider\raider_techno.dm"
#include "code\game\antagonist\outsider\revenant.dm"
#include "code\game\antagonist\outsider\technomancer.dm"
#include "code\game\antagonist\station\cultist.dm"
#include "code\game\antagonist\station\highlander.dm"
#include "code\game\antagonist\station\loyalist.dm"
#include "code\game\antagonist\station\renegade.dm"
#include "code\game\antagonist\station\revolutionary.dm"
#include "code\game\antagonist\station\rogue_ai.dm"
#include "code\game\antagonist\station\thrall.dm"
#include "code\game\antagonist\station\traitor.dm"
#include "code\game\antagonist\station\vampire.dm"
#include "code\game\antagonist\station\changeling\changeling.dm"
#include "code\game\antagonist\station\changeling\morph.dm"
#include "code\game\area\ai_monitored.dm"
#include "code\game\area\area_power.dm"
#include "code\game\area\areas.dm"
#include "code\game\dna\dna2.dm"
#include "code\game\dna\dna2_domutcheck.dm"
#include "code\game\dna\dna2_helpers.dm"
#include "code\game\dna\dna_modifier.dm"
#include "code\game\dna\genes\disabilities.dm"
#include "code\game\dna\genes\gene.dm"
#include "code\game\dna\genes\monkey.dm"
#include "code\game\dna\genes\powers.dm"
#include "code\game\gamemodes\antagspawner.dm"
#include "code\game\gamemodes\events.dm"
#include "code\game\gamemodes\game_mode.dm"
#include "code\game\gamemodes\game_mode_latespawn.dm"
#include "code\game\gamemodes\objective.dm"
#include "code\game\gamemodes\setupgame.dm"
#include "code\game\gamemodes\borer\borer.dm"
#include "code\game\gamemodes\burglars\burglars.dm"
#include "code\game\gamemodes\calamity\calamity.dm"
#include "code\game\gamemodes\changeling\helpers\_framework.dm"
#include "code\game\gamemodes\changeling\helpers\_store.dm"
#include "code\game\gamemodes\changeling\helpers\changeling.dm"
#include "code\game\gamemodes\changeling\helpers\sting_click.dm"
#include "code\game\gamemodes\changeling\implements\hivemind.dm"
#include "code\game\gamemodes\changeling\implements\items.dm"
#include "code\game\gamemodes\changeling\implements\powers\body.dm"
#include "code\game\gamemodes\changeling\implements\powers\fabricate_clothing.dm"
#include "code\game\gamemodes\changeling\implements\powers\hivemind.dm"
#include "code\game\gamemodes\changeling\implements\powers\resources.dm"
#include "code\game\gamemodes\changeling\implements\powers\stings.dm"
#include "code\game\gamemodes\changeling\implements\powers\suck.dm"
#include "code\game\gamemodes\cult\cult.dm"
#include "code\game\gamemodes\cult\cultist_datum.dm"
#include "code\game\gamemodes\cult\hell_universe.dm"
#include "code\game\gamemodes\cult\narsie.dm"
#include "code\game\gamemodes\cult\cultify\mob.dm"
#include "code\game\gamemodes\cult\cultify\obj.dm"
#include "code\game\gamemodes\cult\cultify\turf.dm"
#include "code\game\gamemodes\cult\items\armor.dm"
#include "code\game\gamemodes\cult\items\clothes.dm"
#include "code\game\gamemodes\cult\items\sword.dm"
#include "code\game\gamemodes\cult\items\talisman.dm"
#include "code\game\gamemodes\cult\items\tome.dm"
#include "code\game\gamemodes\cult\runes\_runes.dm"
#include "code\game\gamemodes\cult\runes\armor.dm"
#include "code\game\gamemodes\cult\runes\blind_others.dm"
#include "code\game\gamemodes\cult\runes\blood_boil.dm"
#include "code\game\gamemodes\cult\runes\blood_drain.dm"
#include "code\game\gamemodes\cult\runes\convert.dm"
#include "code\game\gamemodes\cult\runes\create_construct.dm"
#include "code\game\gamemodes\cult\runes\create_talisman.dm"
#include "code\game\gamemodes\cult\runes\deafen_others.dm"
#include "code\game\gamemodes\cult\runes\emp.dm"
#include "code\game\gamemodes\cult\runes\free_cultist.dm"
#include "code\game\gamemodes\cult\runes\ghost_mode.dm"
#include "code\game\gamemodes\cult\runes\hide_runes.dm"
#include "code\game\gamemodes\cult\runes\manifest_ghost.dm"
#include "code\game\gamemodes\cult\runes\raise_dead.dm"
#include "code\game\gamemodes\cult\runes\reveal_runes.dm"
#include "code\game\gamemodes\cult\runes\rune.dm"
#include "code\game\gamemodes\cult\runes\sacrifice.dm"
#include "code\game\gamemodes\cult\runes\see_invisible.dm"
#include "code\game\gamemodes\cult\runes\stun.dm"
#include "code\game\gamemodes\cult\runes\summon_cultist.dm"
#include "code\game\gamemodes\cult\runes\summon_narsie.dm"
#include "code\game\gamemodes\cult\runes\summon_soulstone.dm"
#include "code\game\gamemodes\cult\runes\summon_tome.dm"
#include "code\game\gamemodes\cult\runes\teleport.dm"
#include "code\game\gamemodes\cult\runes\wall.dm"
#include "code\game\gamemodes\cult\structures\altar.dm"
#include "code\game\gamemodes\cult\structures\desk.dm"
#include "code\game\gamemodes\cult\structures\forge.dm"
#include "code\game\gamemodes\cult\structures\gateway.dm"
#include "code\game\gamemodes\cult\structures\pylon.dm"
#include "code\game\gamemodes\cult\structures\structure.dm"
#include "code\game\gamemodes\endgame\endgame.dm"
#include "code\game\gamemodes\endgame\bluespace_jump\bluespace_jump.dm"
#include "code\game\gamemodes\endgame\supermatter_cascade\blob.dm"
#include "code\game\gamemodes\endgame\supermatter_cascade\portal.dm"
#include "code\game\gamemodes\endgame\supermatter_cascade\universe.dm"
#include "code\game\gamemodes\events\black_hole.dm"
#include "code\game\gamemodes\events\clang.dm"
#include "code\game\gamemodes\events\power_failure.dm"
#include "code\game\gamemodes\events\wormholes.dm"
#include "code\game\gamemodes\events\holidays\christmas.dm"
#include "code\game\gamemodes\events\holidays\easter.dm"
#include "code\game\gamemodes\events\holidays\holidays.dm"
#include "code\game\gamemodes\extended\extended.dm"
#include "code\game\gamemodes\heist\heist.dm"
#include "code\game\gamemodes\jockeys\jockeys.dm"
#include "code\game\gamemodes\loner\loner.dm"
#include "code\game\gamemodes\malfunction\malf_hardware.dm"
#include "code\game\gamemodes\malfunction\malf_research.dm"
#include "code\game\gamemodes\malfunction\malf_research_ability.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\HARDWARE.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\HELPERS.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_interdiction.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_manipulation.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_networking.dm"
#include "code\game\gamemodes\malfunction\newmalf_ability_trees\tree_synthetic.dm"
#include "code\game\gamemodes\meteor\meteor.dm"
#include "code\game\gamemodes\meteor\meteors.dm"
#include "code\game\gamemodes\mixed\acolytes.dm"
#include "code\game\gamemodes\mixed\bughunt.dm"
#include "code\game\gamemodes\mixed\conflict.dm"
#include "code\game\gamemodes\mixed\crossfire.dm"
#include "code\game\gamemodes\mixed\feeding.dm"
#include "code\game\gamemodes\mixed\incursion.dm"
#include "code\game\gamemodes\mixed\infestation.dm"
#include "code\game\gamemodes\mixed\insurrection.dm"
#include "code\game\gamemodes\mixed\intrigue.dm"
#include "code\game\gamemodes\mixed\rebellion.dm"
#include "code\game\gamemodes\mixed\siege.dm"
#include "code\game\gamemodes\mixed\towerdefense.dm"
#include "code\game\gamemodes\mixed\traitorling.dm"
#include "code\game\gamemodes\mixed\uprising.dm"
#include "code\game\gamemodes\mixed\veilparty.dm"
#include "code\game\gamemodes\ninja\ninja.dm"
#include "code\game\gamemodes\nuclear\nuclear.dm"
#include "code\game\gamemodes\nuclear\pinpointer.dm"
#include "code\game\gamemodes\revenants\revenants.dm"
#include "code\game\gamemodes\revolution\revolution.dm"
#include "code\game\gamemodes\technomancer\catalog.dm"
#include "code\game\gamemodes\technomancer\clothing.dm"
#include "code\game\gamemodes\technomancer\core_obj.dm"
#include "code\game\gamemodes\technomancer\equipment.dm"
#include "code\game\gamemodes\technomancer\instability.dm"
#include "code\game\gamemodes\technomancer\presets.dm"
#include "code\game\gamemodes\technomancer\spell_objs.dm"
#include "code\game\gamemodes\technomancer\spell_objs_helpers.dm"
#include "code\game\gamemodes\technomancer\technomancer.dm"
#include "code\game\gamemodes\technomancer\assistance\assistance.dm"
#include "code\game\gamemodes\technomancer\devices\boots_of_speed.dm"
#include "code\game\gamemodes\technomancer\devices\disposable_teleporter.dm"
#include "code\game\gamemodes\technomancer\devices\gloves_of_regen.dm"
#include "code\game\gamemodes\technomancer\devices\hypos.dm"
#include "code\game\gamemodes\technomancer\devices\implants.dm"
#include "code\game\gamemodes\technomancer\devices\shield_armor.dm"
#include "code\game\gamemodes\technomancer\devices\tesla_armor.dm"
#include "code\game\gamemodes\technomancer\spells\abjuration.dm"
#include "code\game\gamemodes\technomancer\spells\apportation.dm"
#include "code\game\gamemodes\technomancer\spells\audible_deception.dm"
#include "code\game\gamemodes\technomancer\spells\chroma.dm"
#include "code\game\gamemodes\technomancer\spells\condensation.dm"
#include "code\game\gamemodes\technomancer\spells\dispel.dm"
#include "code\game\gamemodes\technomancer\spells\energy_siphon.dm"
#include "code\game\gamemodes\technomancer\spells\flame_tongue.dm"
#include "code\game\gamemodes\technomancer\spells\illusion.dm"
#include "code\game\gamemodes\technomancer\spells\instability_tap.dm"
#include "code\game\gamemodes\technomancer\spells\mark_recall.dm"
#include "code\game\gamemodes\technomancer\spells\mend_organs.dm"
#include "code\game\gamemodes\technomancer\spells\oxygenate.dm"
#include "code\game\gamemodes\technomancer\spells\passwall.dm"
#include "code\game\gamemodes\technomancer\spells\phase_shift.dm"
#include "code\game\gamemodes\technomancer\spells\radiance.dm"
#include "code\game\gamemodes\technomancer\spells\raise_wall.dm"
#include "code\game\gamemodes\technomancer\spells\reflect.dm"
#include "code\game\gamemodes\technomancer\spells\resurrect.dm"
#include "code\game\gamemodes\technomancer\spells\shared_burden.dm"
#include "code\game\gamemodes\technomancer\spells\shield.dm"
#include "code\game\gamemodes\technomancer\spells\targeting_matrix.dm"
#include "code\game\gamemodes\technomancer\spells\track.dm"
#include "code\game\gamemodes\technomancer\spells\warp_strike.dm"
#include "code\game\gamemodes\technomancer\spells\aura\aura.dm"
#include "code\game\gamemodes\technomancer\spells\aura\biomed_aura.dm"
#include "code\game\gamemodes\technomancer\spells\aura\fire_aura.dm"
#include "code\game\gamemodes\technomancer\spells\aura\frost_aura.dm"
#include "code\game\gamemodes\technomancer\spells\aura\shock_aura.dm"
#include "code\game\gamemodes\technomancer\spells\aura\unstable_aura.dm"
#include "code\game\gamemodes\technomancer\spells\insert\insert.dm"
#include "code\game\gamemodes\technomancer\spells\modifier\corona.dm"
#include "code\game\gamemodes\technomancer\spells\modifier\haste.dm"
#include "code\game\gamemodes\technomancer\spells\modifier\mend_life.dm"
#include "code\game\gamemodes\technomancer\spells\modifier\mend_synthetic.dm"
#include "code\game\gamemodes\technomancer\spells\modifier\modifier.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\beam.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\force_missile.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\ionic_bolt.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\lightning.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\overload.dm"
#include "code\game\gamemodes\technomancer\spells\projectile\projectile.dm"
#include "code\game\gamemodes\technomancer\spells\spawner\darkness.dm"
#include "code\game\gamemodes\technomancer\spells\spawner\destablize.dm"
#include "code\game\gamemodes\technomancer\spells\spawner\fire_blast.dm"
#include "code\game\gamemodes\technomancer\spells\spawner\pulsar.dm"
#include "code\game\gamemodes\technomancer\spells\spawner\spawner.dm"
#include "code\game\gamemodes\technomancer\spells\summon\summon.dm"
#include "code\game\gamemodes\technomancer\spells\summon\summon_creature.dm"
#include "code\game\gamemodes\traitor\traitor.dm"
#include "code\game\gamemodes\vampire\modular_vampire.dm"
#include "code\game\gamemodes\vampire\vampire.dm"
#include "code\game\gamemodes\vampire\vampire_datum.dm"
#include "code\game\gamemodes\vampire\vampire_helpers.dm"
#include "code\game\gamemodes\vampire\vampire_powers.dm"
#include "code\game\jobs\_access_defs.dm"
#include "code\game\jobs\access.dm"
#include "code\game\jobs\access_datum.dm"
#include "code\game\jobs\jobs.dm"
#include "code\game\jobs\whitelist.dm"
#include "code\game\jobs\faction\admin.dm"
#include "code\game\jobs\faction\faction.dm"
#include "code\game\jobs\faction\hephaestus.dm"
#include "code\game\jobs\faction\idris.dm"
#include "code\game\jobs\faction\nanotrasen.dm"
#include "code\game\jobs\faction\orion_express.dm"
#include "code\game\jobs\faction\pmc.dm"
#include "code\game\jobs\faction\scc.dm"
#include "code\game\jobs\faction\unaffiliated.dm"
#include "code\game\jobs\faction\zavodskoi.dm"
#include "code\game\jobs\faction\zeng_hu.dm"
#include "code\game\jobs\job\captain.dm"
#include "code\game\jobs\job\civilian.dm"
#include "code\game\jobs\job\engineering.dm"
#include "code\game\jobs\job\hra.dm"
#include "code\game\jobs\job\job.dm"
#include "code\game\jobs\job\medical.dm"
#include "code\game\jobs\job\science.dm"
#include "code\game\jobs\job\security.dm"
#include "code\game\jobs\job\ship_crew.dm"
#include "code\game\jobs\job\silicon.dm"
#include "code\game\jobs\job\outsider\merchant.dm"
#include "code\game\jobs\job\outsider\representative.dm"
#include "code\game\machinery\ai_slipper.dm"
#include "code\game\machinery\alarm.dm"
#include "code\game\machinery\anti_bluespace.dm"
#include "code\game\machinery\atmo_control.dm"
#include "code\game\machinery\Beacon.dm"
#include "code\game\machinery\biogenerator.dm"
#include "code\game\machinery\bioprinter.dm"
#include "code\game\machinery\bluespacerelay.dm"
#include "code\game\machinery\body_scanner.dm"
#include "code\game\machinery\buttons.dm"
#include "code\game\machinery\CableLayer.dm"
#include "code\game\machinery\case_button.dm"
#include "code\game\machinery\cell_charger.dm"
#include "code\game\machinery\chem_heater.dm"
#include "code\game\machinery\cloning.dm"
#include "code\game\machinery\constructable_frame.dm"
#include "code\game\machinery\crusher_piston.dm"
#include "code\game\machinery\cryo.dm"
#include "code\game\machinery\cryopod.dm"
#include "code\game\machinery\deployable.dm"
#include "code\game\machinery\distress_button.dm"
#include "code\game\machinery\door_control.dm"
#include "code\game\machinery\doppler_array.dm"
#include "code\game\machinery\firealarm.dm"
#include "code\game\machinery\flasher.dm"
#include "code\game\machinery\floodlight.dm"
#include "code\game\machinery\floor_frames.dm"
#include "code\game\machinery\floor_light.dm"
#include "code\game\machinery\floorlayer.dm"
#include "code\game\machinery\from_beyond.dm"
#include "code\game\machinery\gumball.dm"
#include "code\game\machinery\hologram.dm"
#include "code\game\machinery\holosign.dm"
#include "code\game\machinery\igniter.dm"
#include "code\game\machinery\iv_drip.dm"
#include "code\game\machinery\jukebox.dm"
#include "code\game\machinery\lightswitch.dm"
#include "code\game\machinery\machinery.dm"
#include "code\game\machinery\magnet.dm"
#include "code\game\machinery\mass_driver.dm"
#include "code\game\machinery\mech_recharger.dm"
#include "code\game\machinery\mecha_fabricator.dm"
#include "code\game\machinery\navbeacon.dm"
#include "code\game\machinery\newscaster.dm"
#include "code\game\machinery\nuclear_bomb.dm"
#include "code\game\machinery\OpTable.dm"
#include "code\game\machinery\overview.dm"
#include "code\game\machinery\portable_turret.dm"
#include "code\game\machinery\recharger.dm"
#include "code\game\machinery\rechargestation.dm"
#include "code\game\machinery\requests_console.dm"
#include "code\game\machinery\ringer.dm"
#include "code\game\machinery\seed_extractor.dm"
#include "code\game\machinery\Sleeper.dm"
#include "code\game\machinery\spaceheater.dm"
#include "code\game\machinery\stargazer.dm"
#include "code\game\machinery\stasis_bed.dm"
#include "code\game\machinery\status_display.dm"
#include "code\game\machinery\status_display_ai.dm"
#include "code\game\machinery\status_display_snowflakes.dm"
#include "code\game\machinery\suit_cycler.dm"
#include "code\game\machinery\suit_storage_unit.dm"
#include "code\game\machinery\supplybeacon.dm"
#include "code\game\machinery\teleporter.dm"
#include "code\game\machinery\tesla_beacon.dm"
#include "code\game\machinery\transformer.dm"
#include "code\game\machinery\turret_control.dm"
#include "code\game\machinery\vending.dm"
#include "code\game\machinery\vending_items.dm"
#include "code\game\machinery\vending_types.dm"
#include "code\game\machinery\wall_frames.dm"
#include "code\game\machinery\washing_machine.dm"
#include "code\game\machinery\abstract\abstract.dm"
#include "code\game\machinery\abstract\intercom_listener.dm"
#include "code\game\machinery\atmoalter\area_atmos_computer.dm"
#include "code\game\machinery\atmoalter\canister.dm"
#include "code\game\machinery\atmoalter\meter.dm"
#include "code\game\machinery\atmoalter\portable_atmospherics.dm"
#include "code\game\machinery\atmoalter\pump.dm"
#include "code\game\machinery\atmoalter\scrubber.dm"
#include "code\game\machinery\autolathe\autolathe.dm"
#include "code\game\machinery\autolathe\autolathe_datums.dm"
#include "code\game\machinery\bots\bots.dm"
#include "code\game\machinery\camera\camera.dm"
#include "code\game\machinery\camera\camera_assembly.dm"
#include "code\game\machinery\camera\motion.dm"
#include "code\game\machinery\camera\presets.dm"
#include "code\game\machinery\camera\tracking.dm"
#include "code\game\machinery\computer\ai_core.dm"
#include "code\game\machinery\computer\arcade.dm"
#include "code\game\machinery\computer\arcade_orion.dm"
#include "code\game\machinery\computer\atmos_alert.dm"
#include "code\game\machinery\computer\buildandrepair.dm"
#include "code\game\machinery\computer\camera.dm"
#include "code\game\machinery\computer\cloning.dm"
#include "code\game\machinery\computer\computer.dm"
#include "code\game\machinery\computer\guestpass.dm"
#include "code\game\machinery\computer\law.dm"
#include "code\game\machinery\computer\Operating.dm"
#include "code\game\machinery\computer\pod.dm"
#include "code\game\machinery\computer\robot.dm"
#include "code\game\machinery\computer\sentencing.dm"
#include "code\game\machinery\computer\shuttle.dm"
#include "code\game\machinery\computer\slotmachine.dm"
#include "code\game\machinery\doors\airlock.dm"
#include "code\game\machinery\doors\airlock_3tiles.dm"
#include "code\game\machinery\doors\airlock_control.dm"
#include "code\game\machinery\doors\airlock_electronics.dm"
#include "code\game\machinery\doors\blast_door.dm"
#include "code\game\machinery\doors\brigdoors.dm"
#include "code\game\machinery\doors\checkForMultipleDoors.dm"
#include "code\game\machinery\doors\door.dm"
#include "code\game\machinery\doors\firedoor.dm"
#include "code\game\machinery\doors\firedoor_assembly.dm"
#include "code\game\machinery\doors\multi_tile.dm"
#include "code\game\machinery\doors\unpowered.dm"
#include "code\game\machinery\doors\windowdoor.dm"
#include "code\game\machinery\embedded_controller\airlock_controllers.dm"
#include "code\game\machinery\embedded_controller\airlock_docking_controller.dm"
#include "code\game\machinery\embedded_controller\airlock_docking_controller_multi.dm"
#include "code\game\machinery\embedded_controller\airlock_program.dm"
#include "code\game\machinery\embedded_controller\docking_program.dm"
#include "code\game\machinery\embedded_controller\docking_program_multi.dm"
#include "code\game\machinery\embedded_controller\embedded_controller_base.dm"
#include "code\game\machinery\embedded_controller\embedded_program_base.dm"
#include "code\game\machinery\embedded_controller\simple_docking_controller.dm"
#include "code\game\machinery\pipe\construction.dm"
#include "code\game\machinery\pipe\pipe_dispenser.dm"
#include "code\game\machinery\telecomms\broadcasting.dm"
#include "code\game\machinery\telecomms\machine_interactions.dm"
#include "code\game\machinery\telecomms\presets.dm"
#include "code\game\machinery\telecomms\telecommunications.dm"
#include "code\game\machinery\telecomms\computers\logbrowser.dm"
#include "code\game\machinery\telecomms\computers\message.dm"
#include "code\game\machinery\telecomms\computers\telemonitor.dm"
#include "code\game\machinery\telecomms\computers\traffic_control.dm"
#include "code\game\machinery\telecomms\machines\allinone.dm"
#include "code\game\machinery\telecomms\machines\broadcaster.dm"
#include "code\game\machinery\telecomms\machines\bus.dm"
#include "code\game\machinery\telecomms\machines\hub.dm"
#include "code\game\machinery\telecomms\machines\message_server.dm"
#include "code\game\machinery\telecomms\machines\processor.dm"
#include "code\game\machinery\telecomms\machines\receiver.dm"
#include "code\game\machinery\telecomms\machines\server.dm"
#include "code\game\modifiers\modifiers.dm"
#include "code\game\objects\buckling.dm"
#include "code\game\objects\empulse.dm"
#include "code\game\objects\explosion.dm"
#include "code\game\objects\items.dm"
#include "code\game\objects\merge_conflict_marker.dm"
#include "code\game\objects\objs.dm"
#include "code\game\objects\structures.dm"
#include "code\game\objects\auras\auras.dm"
#include "code\game\objects\auras\personal_shield.dm"
#include "code\game\objects\auras\radiant_aura.dm"
#include "code\game\objects\effects\bump_teleporter.dm"
#include "code\game\objects\effects\burnt_wall.dm"
#include "code\game\objects\effects\effect_system.dm"
#include "code\game\objects\effects\explosion_particles.dm"
#include "code\game\objects\effects\gibs.dm"
#include "code\game\objects\effects\glowshroom.dm"
#include "code\game\objects\effects\landmarks.dm"
#include "code\game\objects\effects\manifest.dm"
#include "code\game\objects\effects\misc.dm"
#include "code\game\objects\effects\overlays.dm"
#include "code\game\objects\effects\plastic_explosive.dm"
#include "code\game\objects\effects\portals.dm"
#include "code\game\objects\effects\spiders.dm"
#include "code\game\objects\effects\step_triggers.dm"
#include "code\game\objects\effects\chem\chemsmoke.dm"
#include "code\game\objects\effects\chem\foam.dm"
#include "code\game\objects\effects\chem\water.dm"
#include "code\game\objects\effects\decals\bullet_holes.dm"
#include "code\game\objects\effects\decals\cleanable.dm"
#include "code\game\objects\effects\decals\contraband.dm"
#include "code\game\objects\effects\decals\crayon.dm"
#include "code\game\objects\effects\decals\misc.dm"
#include "code\game\objects\effects\decals\remains.dm"
#include "code\game\objects\effects\decals\snow.dm"
#include "code\game\objects\effects\decals\urban.dm"
#include "code\game\objects\effects\decals\wall.dm"
#include "code\game\objects\effects\decals\warning_stripes.dm"
#include "code\game\objects\effects\decals\Cleanable\aliens.dm"
#include "code\game\objects\effects\decals\Cleanable\floor_damage.dm"
#include "code\game\objects\effects\decals\Cleanable\fuel.dm"
#include "code\game\objects\effects\decals\Cleanable\humans.dm"
#include "code\game\objects\effects\decals\Cleanable\misc.dm"
#include "code\game\objects\effects\decals\Cleanable\robots.dm"
#include "code\game\objects\effects\decals\Cleanable\tracks.dm"
#include "code\game\objects\effects\decals\posters\bs12.dm"
#include "code\game\objects\effects\decals\posters\tgposters.dm"
#include "code\game\objects\effects\projectile\projectile_effects.dm"
#include "code\game\objects\effects\projectile\projectile_impact.dm"
#include "code\game\objects\effects\projectile\projectile_muzzle.dm"
#include "code\game\objects\effects\projectile\projectile_tracer.dm"
#include "code\game\objects\effects\spawners\bombspawner.dm"
#include "code\game\objects\effects\spawners\gibspawner.dm"
#include "code\game\objects\effects\temporary_visuals\blaster_effect.dm"
#include "code\game\objects\effects\temporary_visuals\blood_splatter.dm"
#include "code\game\objects\effects\temporary_visuals\incorporeal_mech.dm"
#include "code\game\objects\effects\temporary_visuals\nuke.dm"
#include "code\game\objects\effects\temporary_visuals\teleport_visuals.dm"
#include "code\game\objects\effects\temporary_visuals\temporary_visual.dm"
#include "code\game\objects\items\airbubble.dm"
#include "code\game\objects\items\apc_frame.dm"
#include "code\game\objects\items\blueprints.dm"
#include "code\game\objects\items\bodybag.dm"
#include "code\game\objects\items\canvas.dm"
#include "code\game\objects\items\contraband.dm"
#include "code\game\objects\items\crayons.dm"
#include "code\game\objects\items\defib.dm"
#include "code\game\objects\items\draftingchalk.dm"
#include "code\game\objects\items\easel.dm"
#include "code\game\objects\items\eightball.dm"
#include "code\game\objects\items\glassjar.dm"
#include "code\game\objects\items\holomenu.dm"
#include "code\game\objects\items\ipc_overloaders.dm"
#include "code\game\objects\items\items_icon.dm"
#include "code\game\objects\items\knitting.dm"
#include "code\game\objects\items\paintkit.dm"
#include "code\game\objects\items\shooting_range.dm"
#include "code\game\objects\items\skrell.dm"
#include "code\game\objects\items\spirit_board.dm"
#include "code\game\objects\items\sticker.dm"
#include "code\game\objects\items\tajara.dm"
#include "code\game\objects\items\toys.dm"
#include "code\game\objects\items\trash.dm"
#include "code\game\objects\items\vaurca.dm"
#include "code\game\objects\items\vitals_monitor.dm"
#include "code\game\objects\items\devices\aicard.dm"
#include "code\game\objects\items\devices\augment_implanter.dm"
#include "code\game\objects\items\devices\auto_cpr.dm"
#include "code\game\objects\items\devices\binoculars.dm"
#include "code\game\objects\items\devices\chameleonproj.dm"
#include "code\game\objects\items\devices\debugger.dm"
#include "code\game\objects\items\devices\dociler.dm"
#include "code\game\objects\items\devices\flash.dm"
#include "code\game\objects\items\devices\geiger.dm"
#include "code\game\objects\items\devices\hacktool.dm"