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tictactoe.c
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tictactoe.c
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#include<stdio.h>
#include<stdlib.h>
#include<conio.h>
#include<ctype.h>
char board[3][3];
const char PLAYER_1 = 'X';
const char PLAYER_2 = 'O';
void resetBoard();
void printBoard();
void player1Move();
void player2Move();
int checkFreeSpaces();
char checkWinner();
void printWinner(char);
void main()
{
char winner = ' ';
resetBoard();
while(winner == ' ' && checkFreeSpaces() != 0){
printBoard();
player1Move();
winner = checkWinner();
if(winner != ' ' || checkFreeSpaces() == 0){
break;
}
printBoard();
player2Move();
winner = checkWinner();
if(winner != ' ' || checkFreeSpaces() == 0){
break;
}
}
printBoard();
printWinner(winner);
}
void printBoard()
{
printf(" %c | %c | %c ", board[0][0], board[0][1], board[0][2]);
printf("\n---|---|---\n");
printf(" %c | %c | %c ", board[1][0], board[1][1], board[1][2]);
printf("\n---|---|---\n");
printf(" %c | %c | %c ", board[2][0], board[2][1], board[2][2]);
printf("\n");
}
void resetBoard(){
for(int i = 0; i < 3; i++){
for(int j = 0; j < 3; j++){
board[i][j] = ' ';
}
}
}
void player1Move(){
int x, y;
printf("PLAYER 1 MOVE (X)");
do
{
printf("\nEnter row : ");
scanf("%d", &x);
x--;
printf("Enter column : ");
scanf("%d", &y);
y--;
if(board[x][y] != ' '){
printf("INVALID MOVE!\n");
}
else{
board[x][y] = PLAYER_1;
break;
}
}
while (board[x][y] != ' ');
}
void player2Move(){
int x, y;
printf("PLAYER 2 MOVE (O)");
do{
printf("\nEnter row : ");
scanf("%d", &x);
x--;
printf("Enter column : ");
scanf("%d", &y);
y--;
if(board[x][y] != ' '){
printf("INVALID MOVE!\n");
}
else{
board[x][y] = PLAYER_2;
break;
}
}
while (board[x][y] != ' ');
}
int checkFreeSpaces(){
int freeSpaces = 9;
for(int i = 0; i < 3; ++i){
for(int j = 0; j < 3; ++j){
if (board[i][j] != ' '){
freeSpaces--;
}
}
}
return freeSpaces;
}
char checkWinner()
{
for(int i = 0; i < 3; i++){
if(board[i][0] == board[i][1] && board[i][0] == board[i][2])
{
return board[i][0];
}
}
for(int i = 0; i < 3; i++){
if(board[0][i] == board[1][i] && board[0][i] == board[2][i]){
return board[0][i];
}
}
if(board[0][0] == board[1][1] && board[0][0] == board[2][2]){
return board[0][0];
}
if(board[0][2] == board[1][1] && board[0][2] == board[2][0]){
return board[0][2];
}
return ' ';
}
void printWinner(char winner)
{
if(winner == PLAYER_1){
printf("PLAYER 1 WINS");
}
else if(winner == PLAYER_2)
{
printf("PLAYER 2 WINS");
}
else{
printf("ITS A TIE!");
}
}