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Achievements

About This page

This page gathers all the achievements on the course for your perusal. Read about what each achievement corresponds here. Some are marked TODO, meaning they are being somewhat reworked for 2020. When they are finalised, the TODO marker will disappear.

You will use the AU portal to select goals for demonstration and track your own progress. Each achievement is tagged to reflect its grade level and demonstration form:

TagMeaning
<c><l>
{{{tag(G3)}}}Achievement is mandatory for grade 3
{{{tag(G4)}}}Achievement is mandatory for grade 4
{{{tag(G5)}}}Achievement is mandatory for grade 5
{{{tag(Lab)}}}Achievement is demonstrated during lab sessions
{{{tag(Special)}}}See instructions for demonstration in the achievement text
{{{tag(Report)}}}Achievement is demonstrated as part of the project report

A: Abstraktion

<<A1>>

<<A2>>

<<A3>>

<<A4>>

B: Arv

C: Planering

D: Dokumentation

<<D9>>

E: Genericitet

<<E10>>

F: Imperativ Programmering

G: Inkapsling

<<G15>>

H: Objekt, identitet och struktur

<<H19>>

I: Metodik

<<I24>>

J: Minneshantering

<<J26>>

<<J27>>

<<J28>>

<<J29>>

K: Modularisering

M: Pekare

<<M36>>

<<M37>>

<<M38>>

<<M39>>

N: Pragmatics

O: Profilering och Optimering

<<O42>>

<<O43>>

<<O44>>

P: Kodgranskning

<<Q>>

Q: Testning

R–V: Verktyg

<<R52>>

<<T55>>

<<T56>>

<<U57>>

X: Kommunikation

Y: Mjukvaruutveckling / Programvaruteknik

Z: Inlämningsuppgifter (Inluppar)