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c10000011.lua
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c10000011.lua
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--ラーの翼神竜
function c10000011.initial_effect(c)
--summon with 3 tribute
local e1=Effect.CreateEffect(c)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LIMIT_SUMMON_PROC)
e1:SetCondition(c10000011.ttcon)
e1:SetOperation(c10000011.ttop)
e1:SetValue(SUMMON_TYPE_ADVANCE)
c:RegisterEffect(e1)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_SINGLE)
e2:SetCode(EFFECT_LIMIT_SET_PROC)
e2:SetCondition(c10000011.setcon)
c:RegisterEffect(e2)
--summon
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_CANNOT_DISABLE_SUMMON)
e3:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
c:RegisterEffect(e3)
--summon success
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_SUMMON_SUCCESS)
e4:SetOperation(c10000011.sumsuc)
c:RegisterEffect(e4)
--cannot special summon
local e5=Effect.CreateEffect(c)
e5:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_SPSUMMON_CONDITION)
c:RegisterEffect(e5)
--One Turn Kill
local e6=Effect.CreateEffect(c)
e6:SetDescription(aux.Stringid(10000011,0))
e6:SetCategory(CATEGORY_ATKCHANGE)
e6:SetType(EFFECT_TYPE_TRIGGER_O+EFFECT_TYPE_SINGLE)
e6:SetCode(EVENT_SUMMON_SUCCESS)
e6:SetCost(c10000011.atkcost)
e6:SetOperation(c10000011.atkop)
c:RegisterEffect(e6)
--destroy
local e7=Effect.CreateEffect(c)
e7:SetDescription(aux.Stringid(10000011,1))
e7:SetCategory(CATEGORY_DESTROY)
e7:SetType(EFFECT_TYPE_IGNITION)
e7:SetProperty(EFFECT_FLAG_CARD_TARGET)
e7:SetRange(LOCATION_MZONE)
e7:SetCost(c10000011.descost)
e7:SetTarget(c10000011.destg)
e7:SetOperation(c10000011.desop)
c:RegisterEffect(e7)
end
function c10000011.ttcon(e,c)
if c==nil then return true end
return Duel.GetLocationCount(c:GetControler(),LOCATION_MZONE)>-3 and Duel.GetTributeCount(c)>=3
end
function c10000011.ttop(e,tp,eg,ep,ev,re,r,rp,c)
local g=Duel.SelectTribute(tp,c,3,3)
c:SetMaterial(g)
Duel.Release(g,REASON_SUMMON+REASON_MATERIAL)
end
function c10000011.setcon(e,c)
if not c then return true end
return false
end
function c10000011.genchainlm(c)
return function (e,rp,tp)
return e:GetHandler()==c
end
end
function c10000011.sumsuc(e,tp,eg,ep,ev,re,r,rp)
Duel.SetChainLimitTillChainEnd(c10000011.genchainlm(e:GetHandler()))
end
function c10000011.atkcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLP(tp)>100 end
local lp=Duel.GetLP(tp)
e:SetLabel(lp-100)
Duel.PayLPCost(tp,lp-100)
end
function c10000011.atkop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
if c:IsFaceup() and c:IsRelateToEffect(e) then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e1:SetRange(LOCATION_MZONE)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetValue(e:GetLabel())
e1:SetReset(RESET_EVENT+0x1ff0000)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EFFECT_UPDATE_DEFENSE)
c:RegisterEffect(e2)
end
end
function c10000011.descost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.CheckLPCost(tp,1000) end
Duel.PayLPCost(tp,1000)
end
function c10000011.destg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsDestructable() end
if chk==0 then return Duel.IsExistingTarget(Card.IsDestructable,tp,LOCATION_MZONE,LOCATION_MZONE,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESTROY)
local g=Duel.SelectTarget(tp,Card.IsDestructable,tp,LOCATION_MZONE,LOCATION_MZONE,1,1,nil)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,g,g:GetCount(),0,0)
end
function c10000011.desop(e,tp,eg,ep,ev,re,r,rp)
local tc=Duel.GetFirstTarget()
if tc:IsRelateToEffect(e) then
Duel.Destroy(tc,REASON_EFFECT)
end
end