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App runs on simulator but crashes on device: SVGKFastImageView is not defined #18
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I found the solution a few minutes ago: Downgrading SVGKit to 2.1.1 fixes the problem. In my project, i added the following line to the Podfile under App_Resources/iOS
Since this causes a dependency conflict with the Podfile thats included in this plugin, i also removed the Podfile that comes with this plugin from within our building pipeline. This is very hacky and should not be the final solution. @SergeyMell do you have any plans looking into this? I will assist as best as i can if you need any help reproducing the steps that i took to fix this problem. |
Hello @timoschlueter and thank you for the issue. rm -rf platforms node_modules hooks and reinstall the dependencies npm i Please, let me know if it helps. If not, I'll recheck the plugin work for NS8 during this weekend and see what happens |
@timoschlueter did you have a chance to check my advice? Did it work? |
@SergeyMell not yet. I will try it and get back to you as soon as I can. Thanks for the advice! |
Hello everyone,
first of all: Thank you for this amazing plugin. I am using it in production for about a year now and havent had any issue with it.
Today, i started porting one of my apps from NativeScript 7 to NativeScript 8 using ns migrate and updating most of my dependencies. The app itself starts and works fine on the iOS 14.6 simulator.
Unfortunately, the app crashes on a real device as soon as i enter a view using the -tag. The app is based on Angular 11 and used to run just fine with NativeScript 7 on the simulator as well as on device.
Is this a known issue? Did i miss something when migrating to NativeScript 8? Again, the app launches without any problems but crashes on the device as soon as i enter the view that displays a SVG.
Here are the details from the console:
The dependencies i am using are:
The text was updated successfully, but these errors were encountered: