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icmp_module.cc
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icmp_module.cc
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#include <sys/time.h>
#include <sys/types.h>
#include <unistd.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <arpa/inet.h>
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h>
#include <errno.h>
#include <string.h>
#include <iostream>
#include "Minet.h"
#define DEBUG_SEND 0
#define DEBUG_RECV 0
struct ICMPState {
ostream & Print(ostream &os) const { os <<"ICMPState()"; return os;}
};
int main(int argc, char *argv[])
{
MinetHandle ipmux;
MinetHandle sock;
ConnectionList<ICMPState> clist;
MinetInit(MINET_ICMP_MODULE);
ipmux=MinetIsModuleInConfig(MINET_IP_MUX) ? MinetConnect(MINET_IP_MUX) : MINET_NOHANDLE;
sock=MinetIsModuleInConfig(MINET_SOCK_MODULE) ? MinetAccept(MINET_SOCK_MODULE) : MINET_NOHANDLE;
if (ipmux==MINET_NOHANDLE && MinetIsModuleInConfig(MINET_IP_MUX)) {
MinetSendToMonitor(MinetMonitoringEvent("Can't connect to ipmux"));
return -1;
}
if (sock==MINET_NOHANDLE && MinetIsModuleInConfig(MINET_SOCK_MODULE)) {
MinetSendToMonitor(MinetMonitoringEvent("Can't connect to sock_module"));
return -1;
}
cerr << "icmp_module handling icmp traffic\n";
MinetSendToMonitor(MinetMonitoringEvent("icmp_module handling icmp traffic"));
MinetEvent event;
while (MinetGetNextEvent(event)==0) {
if (event.eventtype!=MinetEvent::Dataflow
|| event.direction!=MinetEvent::IN) {
MinetSendToMonitor(MinetMonitoringEvent("Unknown event ignored."));
} else {
if (event.handle==ipmux) {
Packet p;
MinetReceive(ipmux, p);
p.ExtractHeaderFromPayload<ICMPHeader>(ICMP_HEADER_LENGTH);
// received packet information
#if DEBUG_RECV
cerr << "Received ICMP/Packet: " << endl;
DebugDump(p);
#endif
// respond to packet
ICMPPacket response;
response.respond(p);
if (response.requires_reply())
{
#if DEBUG_RECV
cerr << "Sent Packet: " << endl;
DebugDump(response); cerr << endl;
#endif
MinetSend(ipmux, response);
}
else
{
IPHeader iph = response.FindHeader(Headers::IPHeader);
ICMPHeader icmph = response.FindHeader(Headers::ICMPHeader);
// make new connection
Connection c;
iph.GetDestIP(c.dest);
iph.GetSourceIP(c.src);
iph.GetProtocol(c.protocol);
c.srcport = PORT_NONE;
c.destport = PORT_NONE;
// ConnectionList<ICMPState>::iterator cs = clist.FindMatching(c);
// if (cs!=clist.end()) {}
Buffer data; icmph.GetIphandIcmphEightBytes(response, data);
data.AddBack(response.GetPayload());
SockRequestResponse write(WRITE,
c, //(*cs).connection,
data,
data.GetSize(),
EOK);
#if DEBUG_RECV
cerr << "Forwarding ICMP Packet to Sock" << endl;
#endif
// not sure why this is happening -PAD
MinetSend(sock,write);
}
}
if (event.handle==sock) {
SockRequestResponse req;
MinetReceive(sock,req);
switch (req.type) {
case CONNECT:
break;
case ACCEPT:
{
// ignored, send OK response
SockRequestResponse repl;
// repl.type=SockRequestResponse::STATUS;
repl.type=STATUS;
repl.connection=req.connection;
// buffer is zero bytes
repl.bytes=0;
repl.error=EOK;
MinetSend(sock,repl);
}
break;
case STATUS:
// ignored, no response needed
break;
case WRITE:
{
// Not really clear what this is/was trying to do... -PAD
//
// FIXTHIS
/*
unsigned bytes = MIN(UDP_MAX_DATA, req.data.GetSize());
// create the payload of the packet
Packet p(req.data.ExtractFront(bytes));
// Make the IP header first since we need it to do the udp checksum
IPHeader ih;
ih.SetProtocol(IP_PROTO_UDP);
ih.SetSourceIP(req.connection.src);
ih.SetDestIP(req.connection.dest);
ih.SetTotalLength(bytes+UDP_HEADER_LENGTH+IP_HEADER_BASE_LENGTH);
// push it onto the packet
p.PushFrontHeader(ih);
// Now build the UDP header
// notice that we pass along the packet so that the udpheader can find
// the ip header because it will include some of its fields in the checksum
UDPHeader uh;
uh.SetSourcePort(req.connection.srcport,p);
uh.SetDestPort(req.connection.destport,p);
uh.SetLength(UDP_HEADER_LENGTH+bytes,p);
// Now we want to have the udp header BEHIND the IP header
p.PushBackHeader(uh);
MinetSend(mux,p);
SockRequestResponse repl;
// repl.type=SockRequestResponse::STATUS;
repl.type=STATUS;
repl.connection=req.connection;
repl.bytes=bytes;
repl.error=EOK;
MinetSend(sock,repl);
*/
}
break;
case FORWARD:
{
cout << "forward" << endl;
ConnectionToStateMapping<ICMPState> m;
m.connection=req.connection;
// remove any old forward that might be there.
ConnectionList<ICMPState>::iterator cs = clist.FindMatching(req.connection);
if (cs!=clist.end()) {
clist.erase(cs);
}
clist.push_back(m);
SockRequestResponse repl;
repl.type=STATUS;
repl.connection=req.connection;
repl.error=EOK;
repl.bytes=0;
MinetSend(sock,repl);
}
break;
case CLOSE:
{
cout << "close" << endl;
ConnectionList<ICMPState>::iterator cs = clist.FindMatching(req.connection);
SockRequestResponse repl;
repl.connection=req.connection;
repl.type=STATUS;
if (cs==clist.end()) {
repl.error=ENOMATCH;
} else {
repl.error=EOK;
clist.erase(cs);
}
MinetSend(sock,repl);
}
break;
default:
{
cout << "default" << endl;
SockRequestResponse repl;
repl.type=STATUS;
repl.error=EWHAT;
MinetSend(sock,repl);
}
}
}
}
}
MinetDeinit();
return 0;
}