diff --git a/NEWS.md b/NEWS.md index 0c721a3fd9a..636ea2b7f77 100644 --- a/NEWS.md +++ b/NEWS.md @@ -1,6 +1,28 @@ SuperTux Release and Development Notes ====================================== +SuperTux 0.6.0-alpha.1 (2018-11-16) +--------------------------- + +The SuperTux team is excited to announce the availability of the first alpha for the upcoming stable release 0.6.0 after almost two years of development. + +Changes: + +* Complete revamp of our rendering engine, the game should be much faster than it was previously +* We now support OpenGL 3.3 Core as well as OpenGL ES 2.0, thus allowing SuperTux to be run on the Raspberry Pi, and potentially WebGL. +* A few graphics have been updated, and effects have been added + * The save bell was reworked (Thanks to Raghavendra "raghukamath" Kamath!) + * Improved big Tux graphics (Thanks to Alzter) + * Various effects and shaders (Thanks to Grumbel) +* Support for right-to-left languages through vector fonts. This will also fix a few non-ASCII characters, which often caused problems before in translations +* Forest worldmap redesigned with new levels and other redesigned levels (Thank you, RustyBox and Serano) +* A lot of other under-the-hood changes and bugfixes +* Official Linux binaries + +**Note:** If you've previously used torches in your levels and their positioning is off, please re-position them. We had to re-align their bounding boxes in order to fix bugs with their flame. + +This section will be updated with more alphas, betas, RCs or a stable version being released. + SuperTux 0.5.1 (2016-11-05) ---------------------------