diff --git a/config/CIE.cfg b/config/CIE.cfg deleted file mode 100644 index 50b64ee56..000000000 --- a/config/CIE.cfg +++ /dev/null @@ -1,62 +0,0 @@ -# Configuration file - -general { - # Should item entities be picked up automatically? - # Default = false - # Vanilla = true - B:"[Gameplay] Automatic Pickup"=true - - # Tools which enable picking up items automatically when held in the off-hand - S:"[Gameplay] Collection Tool" < - minecraft:bucket - > - - # Tools which enable picking up items automatically when held - # Valid values: - # MAIN_HAND - # OFF_HAND - S:"[Gameplay] Collection Tool Hand"=OFF_HAND - - # Should item entities be combined in the world? - # Default = false - # Vanilla = true - B:"[Gameplay] Combining"=true - B:"[Gameplay] Drop Offset"=false - - # Time in ticks until item entities get despawned - # Default = 6000 - # Vanilla = 6000 - I:"[Gameplay] Entity Lifespan"=6000 - - # Should item entities have physical aspects such as collision boxes? - # Default = true - # Vanilla = false - B:"[Gameplay] Item Physics"=true - - # Pickup delay after dropping items - # Default = 20 - # Vanilla = 40 - I:"[Gameplay] Pickup Delay"=20 - - # Should item entities only be picked up when sneaking? - # Default = false - # Vanilla = false - B:"[Gameplay] Sneaking Pickup"=false - - # Should item entities have a bob effect? - # Default = false - # Vanilla = true - B:"[Rendering] Bob"=false - - # Should item entities rotate? - # Default = false - # Vanilla = true - B:"[Rendering] Rotate"=false - - # Strength of the angular variation - # Default = 10 - # Vanilla = 0 - I:"[Rendering] Variation"=10 -} - - diff --git a/config/InvTweaksRules.txt b/config/InvTweaksRules.txt deleted file mode 100644 index b8b0fa632..000000000 --- a/config/InvTweaksRules.txt +++ /dev/null @@ -1,31 +0,0 @@ -|=================================================================| -| INVENTORY TWEAKS Mod - https://inventory-tweaks.readthedocs.org | -| Sorting rules and general configuration | -|=================================================================| - -====== [ SETTINGS ] ====== - -D LOCKED - -======== [ GETTING STARTED ] ======== - -# SORTING RULES -# Each line you type is a new constraint you add for sorting your inventory. -# After any change, just press the sorting key to reload the settings. Some examples: -# * "D1 sword" puts any sword in row D, column 1 (see grid below) -# * "A edibleFood" fills the A row with food -# * "1 ironPickaxe" fills the 1 column with an iron pickaxe -# * "A1-C4 blocks" fills the rectangle with any blocks -# * "D LOCKED" avoids items from the hotbar to move out of it when sorting - -# INVENTORY GRID -# 1 2 3 4 5 6 7 8 9 -# A [A1][A2][A3][A4][A5][A6][A7][A8][A9] -# B [B1][B2][B3][B4][B5][B6][B7][B8][B9] -# C [C1][C2][C3][C4][C5][C6][C7][C8][C9] -# -# D [D1][D2][D3][D4][D5][D6][D7][D8][D9] - -# AVAILABLE KEYWORDS -# Open the 'InvTweaksTree.txt' file for a list of available keywords. If an item -# is missing from the item tree (for example mod items), you can add it there. \ No newline at end of file diff --git a/config/InvTweaksTree.txt b/config/InvTweaksTree.txt deleted file mode 100644 index a4881cc54..000000000 --- a/config/InvTweaksTree.txt +++ /dev/null @@ -1,1196 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - diff --git a/config/ToughExpansion.cfg b/config/ToughExpansion.cfg deleted file mode 100644 index 7d1953476..000000000 --- a/config/ToughExpansion.cfg +++ /dev/null @@ -1,35 +0,0 @@ -# Configuration file - -general { - # RF Capacity for Portable Temperature Regular [range: 1 ~ 1600000, default: 400000] - I:PortableTempRegulatorCap=400000 - - # How much RF per tick is consumed while the portable temp regulator is actively regulating temperature [range: 1 ~ 10000, default: 10] - I:PortableTempRegulatorRFPerTick=10 - - # Set to false to disable energy (Forge Energy) requirement [default: true] - B:RequireEnergy=true - - # RF Capacity of Temperator Regulator Block [range: 1 ~ 16000000, default: 1600000] - I:TempRegulatorBlockRFCap=1600000 - - # Effective radius of Temperature Regulator Block [range: 1 ~ 40, default: 20] - I:TempRegulatorBlockRadius=20 - - # How much RF per tick is consumed while the Temp Regulator (block) is actively regulating temperature [range: 1 ~ 10000, default: 100] - I:TempRegulatorRFPerTick=100 - - # Makes health regen respect same logic as hunger. (If player has less than 10 thirst drops, health will not regen.) [default: true] - B:ThirstHealthFix=true - - # RF Capacity for Thirst Quencher [range: 1 ~ 1600000, default: 400000] - I:ThirstQuencherRFCap=400000 - - # How much RF per tick is consumed while the Thirst Quencher is actively quenching thirst [range: 1 ~ 10000, default: 10] - I:ThirstQuencherRFPerTick=10 - - # How much water (in buckets) the Thirst Quencher can hold [range: 8 ~ 64, default: 16] - I:ThirstQuencherWaterCapacity=16 -} - - diff --git a/config/agricraft.cfg b/config/agricraft.cfg deleted file mode 100644 index a452a5ae7..000000000 --- a/config/agricraft.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -debug { - # Set to true if you wish to enable debug mode - B:debug=false -} - - diff --git a/config/agricraft/config.cfg b/config/agricraft/config.cfg deleted file mode 100644 index 2b8c7eb56..000000000 --- a/config/agricraft/config.cfg +++ /dev/null @@ -1,184 +0,0 @@ -# Configuration file - -client { - # Set to true to disable particles for the sprinklers. [default: false] - B:"Disable particles"=false - - # This defines how to display the stats of plants. [default: §a- {0}: [{1}/{2}]] - S:"Stat Display"=§a- {0}: [{1}/{2}] -} - - -core { - # The maximum attainable value of the stats on a crop. [range: 1 ~ 10, default: 10] - I:"Crop Stat Cap"=10 - - # The number of crops you get per crafting operation. [range: 1 ~ 4, default: 4] - I:"Crops per Craft"=4 - - # Set to false to disable automatic JSON writeback. [default: true] - B:"Enable JSON Writeback"=false - - # Uses a boring one-line alpha warning message instead of the more interesting default ones. [default: false] - B:"Use boring alpha warning messages"=false -} - - -debug { - # Set to true to add NBT info to itemstack tooltips. [default: false] - B:"Display NBT Tooltips"=false - - # Set to true to add OreDict info to itemstack tooltips. [default: false] - B:"Display OreDict Tooltips"=false - - # Set to true to add Registry information to itemstack tooltips. [default: false] - B:"Display Registry ToolTips"=false - B:"Enable AgriCraft Bauble"=false - - # The radius of the grass breaking tool. [range: 1 ~ 50, default: 10] - I:"Grass Breaker Radius"=10 - - # Set to true to prevent any annoying AgriCraft model loading errors from spamming the log. [default: true] - B:"Suppress Model Errors"=true - - # Set to true to enable debug mode. [default: false] - B:debug=false -} - - -decoration { - # Set to false to disable the decorative custom wood grates. [default: true] - B:"Enable Grates"=true -} - - -farming { - # For when a mod uses the IGrowable interface, instead of registering its own fertilizer with AgriCraft. - # Note: This does not restrict generic update ticks. [default: true] - B:"Allow other mods to apply bonemeal"=true - - # On a mutation the stats on the crop will be divided by this number. [range: 1 ~ 3, default: 2] - I:"Crop Stat Divisor"=2 - - # The base chance for a crossover to occur during any given tick. Setting this 95% is of questionable morality. [range: 0.05 ~ 0.95, default: 0.15] - S:"Crossover Chance"=0.15 - - # Set to true to disable vanilla farming, meaning you can only grow plants on crops. [default: false] - B:"Disable Vanilla Farming"=false - - # Set to false if you wish to disable using fertilizers on a cross crop to force a mutation. [default: false] - B:"Fertilizer Mutations"=false - - # This is a global growth rate multiplier. [range: 0.0 ~ 2.0, default: 1.0] - S:"Growth rate multiplier"=1.0 - - # Set to true to enable hardcore mode for stat increasing: 1 parent: 3/4 decrement, 1/4 nothing. - # 2 parents: 2/4 decrement, 1/4 nothing, 1/4 increment. - # 3 parents: 1/4 decrement, 1/2 nothing, 1/4 increment. - # 4 parents: 1/4 decrement, 1/4 nothing, 1/2 increment. [default: false] - B:"Hardcore stats"=false - - # Define mutation chance (0.0 means no mutations, only spreading and 1.0 means only mutations no spreading. [range: 0.0 ~ 1.0, default: 0.2] - S:"Mutation Chance"=0.2 - - # True means any crop that is not considered a valid parent will affect stat gain negatively. [default: true] - B:"Non parent crops affect stats negatively"=true - - # Set this to true to make only mature crops drop seeds (to encourage trowel usage). [default: false] - B:"Only mature crops drop seeds"=false - - # Set to false if you wish to disable drops from raking weeds. [default: true] - B:"Raking weeds drops items"=true - - # Set to false if you wish to disable seed drops from raking weeds. [default: false] - B:"Raking weeds drops seeds"=false - - # Set to true to warn that vanilla farming is disabled when trying to plant vanilla plant. [default: true] - B:"Show Disabled Vanilla Farming Warning"=true - - # Set to true to allow crops that spread from one single crop to increase stats. [default: false] - B:"Single spread stat increase"=false - - # What are considered valid parents for stat increasing: 1 = Any. 2 = Mutation parents and identical crops. 3 = Only identical crops. [range: 1 ~ 3, default: 2] - I:"Valid parents"=2 - - # Set this to true to have weeds destroy the crop sticks when they are broken with weeds (to encourage rake usage). [default: false] - B:"Weeds destroy crop sticks"=false - - # Determines if AgriCraft should completeley override grass drops with those confiured in the JSON files. [default: false] - B:"Wipe Grass Drops"=false -} - - -irrigation { - # The amount of water in mB that an irrigation channel can hold. [range: 100 ~ 2000, default: 500] - I:"Channel Capacity"=500 - - # Set to true if you want to enable irrigation systems. [default: true] - B:"Enable Irrigation"=true - - # Set to true to let tanks fill up when water flows above them. [default: false] - B:"Fill tank from flowing water"=false - - # Set to true to let tanks fill up when water falls from the sky. [default: true] - B:"Fill tank from rainfall"=true - - # Every loop, each unobscured plant in sprinkler range has this chance to get a growth tick from the sprinkler. [range: 0 ~ 100, default: 20] - I:"Sprinkler growth chance"=20 - - # The minimum number of ticks between successive starts of irrigation. No effect if it's less than the number required to actually finish. [range: 1 ~ 1200, default: 100] - I:"Sprinkler growth interval"=100 - - # Defined in terms of mB per second. The irrigation loop progress will pause when there is insufficient water. [range: 0 ~ 10000, default: 10] - I:"Sprinkler water usage"=10 -} - - -logging { - # Set to true to enable logging on the agricore channel. [default: true] - B:agricore_logging=true - - # Set to true to enable logging on the agricraft-plugins channel. [default: true] - B:agricraft-plugins_logging=true - - # Set to true to enable logging on the agricraft channel. [default: true] - B:agricraft_logging=true -} - - -storage { - # Set to true to disable the seed storage systems. [default: false] - B:"Disable seed storage system"=false - - # Set to true to disable the seed storage warehouse blocks. [default: false] - B:"Disable seed storage warehouses"=false -} - - -tools { - # Set to false to disable the Clipper. [default: true] - B:"Enable Clipper"=true -} - - -world { - # Set to true to disable world gen, no greenhouses will spawn in villages. [default: false] - B:"Disable World Gen"=true - - # The maximum number of greenhouses per village. [range: 0 ~ 2, default: 1] - I:"Greenhouse limit"=1 - - # The maximum tier of plants allowed to spawn in greenhouses. [range: 1 ~ 10, default: 3] - I:"Greenhouse plant tier limit"=3 - - # The weight for a greenhouse to be generated in a village. [range: 0 ~ 100, default: 10] - I:"Greenhouse weight"=10 - - # The maximum number of irrigated greenhouses per village. [range: 0 ~ 2, default: 1] - I:"Irrigated greenhouse limit"=1 - - # The weight for an irrigated greenhouse to be generated in a village. [range: 0 ~ 100, default: 2] - I:"Irrigated greenhouse weight"=2 -} - - diff --git a/config/agricraft/json/defaults/mod_actuallyadditions/canola_plant.json b/config/agricraft/json/defaults/mod_actuallyadditions/canola_plant.json deleted file mode 100644 index ff74d45e8..000000000 --- a/config/agricraft/json/defaults/mod_actuallyadditions/canola_plant.json +++ /dev/null @@ -1,95 +0,0 @@ -{ - "path": "mod_actuallyadditions/canola_plant.json", - "enabled": true, - "id": "actuallyadditions:canola_plant", - "plant_name": "Canola", - "seed_name": "Canola Seeds", - "seed_items": [ - { - "item": "actuallyadditions:item_canola_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Hola, canola! According to something called the internet, the term \u0027canola\u0027 is a contraction of \u0027Canada\u0027 and \u0027ola\u0027, meaning oil" - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 2, - "chance": 0.5, - "required": true, - "item": "actuallyadditions:item_canola_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - }, - { - "min": 1, - "max": 2, - "chance": 0.5, - "required": false, - "item": "actuallyadditions:item_misc", - "meta": 13, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "actuallyadditions:items/item_canola_seed", - "plant_textures": [ - "actuallyadditions:blocks/block_canola_stage_1", - "actuallyadditions:blocks/block_canola_stage_2", - "actuallyadditions:blocks/block_canola_stage_2", - "actuallyadditions:blocks/block_canola_stage_2", - "actuallyadditions:blocks/block_canola_stage_3", - "actuallyadditions:blocks/block_canola_stage_3", - "actuallyadditions:blocks/block_canola_stage_3", - "actuallyadditions:blocks/block_canola_stage_4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_actuallyadditions/coffee_plant.json b/config/agricraft/json/defaults/mod_actuallyadditions/coffee_plant.json deleted file mode 100644 index 92a2c56f1..000000000 --- a/config/agricraft/json/defaults/mod_actuallyadditions/coffee_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_actuallyadditions/coffee_plant.json", - "enabled": true, - "id": "actuallyadditions:coffee_plant", - "plant_name": "Coffee", - "seed_name": "Coffee Seeds", - "seed_items": [ - { - "item": "actuallyadditions:item_coffee_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Do I really need to describe this one to you?" - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "actuallyadditions:item_coffee_beans", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "actuallyadditions:items/item_coffee_seed", - "plant_textures": [ - "actuallyadditions:blocks/block_coffee_stage_1", - "actuallyadditions:blocks/block_coffee_stage_2", - "actuallyadditions:blocks/block_coffee_stage_2", - "actuallyadditions:blocks/block_coffee_stage_3", - "actuallyadditions:blocks/block_coffee_stage_4", - "actuallyadditions:blocks/block_coffee_stage_4", - "actuallyadditions:blocks/block_coffee_stage_5", - "actuallyadditions:blocks/block_coffee_stage_6" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_actuallyadditions/flax_plant.json b/config/agricraft/json/defaults/mod_actuallyadditions/flax_plant.json deleted file mode 100644 index c2f883f40..000000000 --- a/config/agricraft/json/defaults/mod_actuallyadditions/flax_plant.json +++ /dev/null @@ -1,83 +0,0 @@ -{ - "path": "mod_actuallyadditions/flax_plant.json", - "enabled": true, - "id": "actuallyadditions:flax_plant", - "plant_name": "Flax", - "seed_name": "Flax Seeds", - "seed_items": [ - { - "item": "actuallyadditions:item_flax_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "The source of Linseed oil, as that makes total sense." - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "minecraft:string", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "actuallyadditions:items/item_flax_seed", - "plant_textures": [ - "actuallyadditions:blocks/block_flax_stage_1", - "actuallyadditions:blocks/block_flax_stage_2", - "actuallyadditions:blocks/block_flax_stage_2", - "actuallyadditions:blocks/block_flax_stage_3", - "actuallyadditions:blocks/block_flax_stage_4", - "actuallyadditions:blocks/block_flax_stage_4", - "actuallyadditions:blocks/block_flax_stage_5", - "actuallyadditions:blocks/block_flax_stage_6" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_actuallyadditions/rice_plant.json b/config/agricraft/json/defaults/mod_actuallyadditions/rice_plant.json deleted file mode 100644 index 912933b47..000000000 --- a/config/agricraft/json/defaults/mod_actuallyadditions/rice_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_actuallyadditions/rice_plant.json", - "enabled": true, - "id": "actuallyadditions:rice_plant", - "plant_name": "Rice", - "seed_name": "Rice Seeds", - "seed_items": [ - { - "item": "actuallyadditions:item_rice_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Rice, a grain that is a staple for many. While commonly associated with flooded rice paddies, rice does not have to grow in flooded plains, but often is." - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "actuallyadditions:item_food", - "meta": 16, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "actuallyadditions:items/item_rice_seed", - "plant_textures": [ - "actuallyadditions:blocks/block_rice_stage_1", - "actuallyadditions:blocks/block_rice_stage_2", - "actuallyadditions:blocks/block_rice_stage_2", - "actuallyadditions:blocks/block_rice_stage_3", - "actuallyadditions:blocks/block_rice_stage_4", - "actuallyadditions:blocks/block_rice_stage_4", - "actuallyadditions:blocks/block_rice_stage_5", - "actuallyadditions:blocks/block_rice_stage_6" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/alubrass_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/alubrass_sprout_plant.json deleted file mode 100644 index 06d247474..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/alubrass_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/alubrass_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:alubrass_sprout_plant", - "plant_name": "Alubrass Crop", - "seed_name": "Alubrass Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:alubrass_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Alubrass Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:alubrass_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/alubrass_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/alubrass_crop6", - "agriculturalexpansion:blocks/alubrass_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/aluminum_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/aluminum_sprout_plant.json deleted file mode 100644 index faff2b38c..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/aluminum_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/aluminum_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:aluminum_sprout_plant", - "plant_name": "Aluminum Crop", - "seed_name": "Aluminum Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:aluminum_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Aluminum Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:aluminum_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/aluminum_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/aluminum_crop6", - "agriculturalexpansion:blocks/aluminum_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/amber_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/amber_sprout_plant.json deleted file mode 100644 index 439c6e92f..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/amber_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/amber_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:amber_sprout_plant", - "plant_name": "Amber Crop", - "seed_name": "Amber Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:amber_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Amber Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:amber_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/amber_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/amber_crop6", - "agriculturalexpansion:blocks/amber_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/apatite_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/apatite_sprout_plant.json deleted file mode 100644 index 51097e04f..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/apatite_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/apatite_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:apatite_sprout_plant", - "plant_name": "Apatite Crop", - "seed_name": "Apatite Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:apatite_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Apatite Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:apatite_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/apatite_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/apatite_crop6", - "agriculturalexpansion:blocks/apatite_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/ardite_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/ardite_sprout_plant.json deleted file mode 100644 index 852ad88a7..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/ardite_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/ardite_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:ardite_sprout_plant", - "plant_name": "Ardite Crop", - "seed_name": "Ardite Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:ardite_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Ardite Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:ardite_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/ardite_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/ardite_crop6", - "agriculturalexpansion:blocks/ardite_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/blaze_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/blaze_sprout_plant.json deleted file mode 100644 index 62759b9ee..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/blaze_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/blaze_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:blaze_sprout_plant", - "plant_name": "Blaze Crop", - "seed_name": "Blaze Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:blaze_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Blaze Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:blaze_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/blaze_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/blaze_crop6", - "agriculturalexpansion:blocks/blaze_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/brass_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/brass_sprout_plant.json deleted file mode 100644 index 998c7624d..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/brass_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/brass_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:brass_sprout_plant", - "plant_name": "Brass Crop", - "seed_name": "Brass Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:brass_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Brass Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:brass_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/brass_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/brass_crop6", - "agriculturalexpansion:blocks/brass_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/bronze_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/bronze_sprout_plant.json deleted file mode 100644 index b5066d2e6..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/bronze_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/bronze_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:bronze_sprout_plant", - "plant_name": "Bronze Crop", - "seed_name": "Bronze Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:bronze_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Bronze Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:bronze_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/bronze_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/bronze_crop6", - "agriculturalexpansion:blocks/bronze_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/chicken_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/chicken_sprout_plant.json deleted file mode 100644 index d7a30c5ae..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/chicken_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/chicken_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:chicken_sprout_plant", - "plant_name": "Chicken Crop", - "seed_name": "Chicken Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:chicken_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Chicken Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:chicken_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/chicken_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/chicken_crop6", - "agriculturalexpansion:blocks/chicken_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/coal_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/coal_sprout_plant.json deleted file mode 100644 index 03f111fb9..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/coal_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/coal_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:coal_sprout_plant", - "plant_name": "Coal Crop", - "seed_name": "Coal Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:coal_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Coal Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:coal_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/coal_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/coal_crop6", - "agriculturalexpansion:blocks/coal_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/cobalt_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/cobalt_sprout_plant.json deleted file mode 100644 index 16958cb90..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/cobalt_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/cobalt_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:cobalt_sprout_plant", - "plant_name": "Cobalt Crop", - "seed_name": "Cobalt Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:cobalt_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cobalt Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:cobalt_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/cobalt_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/cobalt_crop6", - "agriculturalexpansion:blocks/cobalt_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/copper_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/copper_sprout_plant.json deleted file mode 100644 index ec915ed38..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/copper_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/copper_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:copper_sprout_plant", - "plant_name": "Copper Crop", - "seed_name": "Copper Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:copper_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Copper Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:copper_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/copper_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/copper_crop6", - "agriculturalexpansion:blocks/copper_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/cow_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/cow_sprout_plant.json deleted file mode 100644 index 1e4845402..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/cow_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/cow_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:cow_sprout_plant", - "plant_name": "Cow Crop", - "seed_name": "Cow Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:cow_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cow Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:cow_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/cow_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/cow_crop6", - "agriculturalexpansion:blocks/cow_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/creeper_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/creeper_sprout_plant.json deleted file mode 100644 index 31aff8d27..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/creeper_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/creeper_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:creeper_sprout_plant", - "plant_name": "Creeper Crop", - "seed_name": "Creeper Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:creeper_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Creeper Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:creeper_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/creeper_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/creeper_crop6", - "agriculturalexpansion:blocks/creeper_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/diamond_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/diamond_sprout_plant.json deleted file mode 100644 index 35db6fb31..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/diamond_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/diamond_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:diamond_sprout_plant", - "plant_name": "Diamond Crop", - "seed_name": "Diamond Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:diamond_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Diamond Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:diamond_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/diamond_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/diamond_crop6", - "agriculturalexpansion:blocks/diamond_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/dye_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/dye_sprout_plant.json deleted file mode 100644 index 84ab687ac..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/dye_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/dye_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:dye_sprout_plant", - "plant_name": "Dye Crop", - "seed_name": "Dye Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:dye_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Dye Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:dye_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/dye_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/dye_crop6", - "agriculturalexpansion:blocks/dye_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/earth_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/earth_sprout_plant.json deleted file mode 100644 index a26ae9760..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/earth_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/earth_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:earth_sprout_plant", - "plant_name": "Earth Crop", - "seed_name": "Earth Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:earth_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Earth Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:earth_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/earth_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/earth_crop6", - "agriculturalexpansion:blocks/earth_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/electrum_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/electrum_sprout_plant.json deleted file mode 100644 index 5d0b5aa6d..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/electrum_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/electrum_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:electrum_sprout_plant", - "plant_name": "Electrum Crop", - "seed_name": "Electrum Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:electrum_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Electrum Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:electrum_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/electrum_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/electrum_crop6", - "agriculturalexpansion:blocks/electrum_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/emerald_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/emerald_sprout_plant.json deleted file mode 100644 index 0b78343d0..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/emerald_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/emerald_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:emerald_sprout_plant", - "plant_name": "Emerald Crop", - "seed_name": "Emerald Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:emerald_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Emerald Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:emerald_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/emerald_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/emerald_crop6", - "agriculturalexpansion:blocks/emerald_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/enderman_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/enderman_sprout_plant.json deleted file mode 100644 index c30cda7c0..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/enderman_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/enderman_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:enderman_sprout_plant", - "plant_name": "Enderman Crop", - "seed_name": "Enderman Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:enderman_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Enderman Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:enderman_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/enderman_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/enderman_crop6", - "agriculturalexpansion:blocks/enderman_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/experience_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/experience_sprout_plant.json deleted file mode 100644 index 719c77edf..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/experience_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/experience_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:experience_sprout_plant", - "plant_name": "Experience Crop", - "seed_name": "Experience Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:experience_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Experience Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:experience_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/experience_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/experience_crop6", - "agriculturalexpansion:blocks/experience_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/fire_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/fire_sprout_plant.json deleted file mode 100644 index e8b432002..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/fire_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/fire_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:fire_sprout_plant", - "plant_name": "Fire Crop", - "seed_name": "Fire Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:fire_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Fire Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:fire_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/fire_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/fire_crop6", - "agriculturalexpansion:blocks/fire_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/ghast_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/ghast_sprout_plant.json deleted file mode 100644 index e75893f18..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/ghast_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/ghast_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:ghast_sprout_plant", - "plant_name": "Ghast Crop", - "seed_name": "Ghast Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:ghast_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Ghast Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:ghast_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/ghast_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/ghast_crop6", - "agriculturalexpansion:blocks/ghast_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/glowstone_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/glowstone_sprout_plant.json deleted file mode 100644 index 7d55941e4..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/glowstone_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/glowstone_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:glowstone_sprout_plant", - "plant_name": "Glowstone Crop", - "seed_name": "Glowstone Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:glowstone_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Glowstone Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:glowstone_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/glowstone_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/glowstone_crop6", - "agriculturalexpansion:blocks/glowstone_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/gold_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/gold_sprout_plant.json deleted file mode 100644 index 8a5107cfd..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/gold_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/gold_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:gold_sprout_plant", - "plant_name": "Gold Crop", - "seed_name": "Gold Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:gold_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Gold Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:gold_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/gold_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/gold_crop6", - "agriculturalexpansion:blocks/gold_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/guardian_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/guardian_sprout_plant.json deleted file mode 100644 index 4f85f74ca..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/guardian_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/guardian_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:guardian_sprout_plant", - "plant_name": "Guardian Crop", - "seed_name": "Guardian Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:guardian_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Guardian Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:guardian_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/guardian_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/guardian_crop6", - "agriculturalexpansion:blocks/guardian_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/invar_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/invar_sprout_plant.json deleted file mode 100644 index 79956d4a1..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/invar_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/invar_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:invar_sprout_plant", - "plant_name": "Invar Crop", - "seed_name": "Invar Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:invar_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Invar Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:invar_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/invar_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/invar_crop6", - "agriculturalexpansion:blocks/invar_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/iridium_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/iridium_sprout_plant.json deleted file mode 100644 index 3fa73c45c..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/iridium_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/iridium_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:iridium_sprout_plant", - "plant_name": "Iridium Crop", - "seed_name": "Iridium Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:iridium_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Iridium Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:iridium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/iridium_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/iridium_crop6", - "agriculturalexpansion:blocks/iridium_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/iron_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/iron_sprout_plant.json deleted file mode 100644 index 79a00c05f..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/iron_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/iron_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:iron_sprout_plant", - "plant_name": "Iron Crop", - "seed_name": "Iron Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:iron_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Iron Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:iron_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/iron_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/iron_crop6", - "agriculturalexpansion:blocks/iron_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/lapis_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/lapis_sprout_plant.json deleted file mode 100644 index dad0dd135..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/lapis_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/lapis_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:lapis_sprout_plant", - "plant_name": "Lapis Crop", - "seed_name": "Lapis Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:lapis_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Lapis Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:lapis_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/lapis_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/lapis_crop6", - "agriculturalexpansion:blocks/lapis_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/lead_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/lead_sprout_plant.json deleted file mode 100644 index 4e7622159..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/lead_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/lead_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:lead_sprout_plant", - "plant_name": "Lead Crop", - "seed_name": "Lead Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:lead_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Lead Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:lead_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/lead_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/lead_crop6", - "agriculturalexpansion:blocks/lead_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/malachite_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/malachite_sprout_plant.json deleted file mode 100644 index 974256836..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/malachite_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/malachite_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:malachite_sprout_plant", - "plant_name": "Malachite Crop", - "seed_name": "Malachite Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:malachite_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Malachite Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:malachite_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/malachite_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/malachite_crop6", - "agriculturalexpansion:blocks/malachite_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/manyullyn_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/manyullyn_sprout_plant.json deleted file mode 100644 index c8efe354f..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/manyullyn_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/manyullyn_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:manyullyn_sprout_plant", - "plant_name": "Manyullyn Crop", - "seed_name": "Manyullyn Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:manyullyn_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Manyullyn Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:manyullyn_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/manyullyn_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/manyullyn_crop6", - "agriculturalexpansion:blocks/manyullyn_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/nature_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/nature_sprout_plant.json deleted file mode 100644 index 4adaf4bcc..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/nature_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/nature_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:nature_sprout_plant", - "plant_name": "Nature Crop", - "seed_name": "Nature Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:nature_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Nature Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:nature_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/nature_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/nature_crop6", - "agriculturalexpansion:blocks/nature_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/nether_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/nether_sprout_plant.json deleted file mode 100644 index 2ae0e2126..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/nether_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/nether_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:nether_sprout_plant", - "plant_name": "Nether Crop", - "seed_name": "Nether Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:nether_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Nether Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:nether_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/nether_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/nether_crop6", - "agriculturalexpansion:blocks/nether_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/nickel_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/nickel_sprout_plant.json deleted file mode 100644 index 44e1d5e39..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/nickel_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/nickel_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:nickel_sprout_plant", - "plant_name": "Nickel Crop", - "seed_name": "Nickel Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:nickel_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Nickel Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:nickel_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/nickel_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/nickel_crop6", - "agriculturalexpansion:blocks/nickel_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/peridot_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/peridot_sprout_plant.json deleted file mode 100644 index 05242d994..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/peridot_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/peridot_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:peridot_sprout_plant", - "plant_name": "Peridot Crop", - "seed_name": "Peridot Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:peridot_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Peridot Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:peridot_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/peridot_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/peridot_crop6", - "agriculturalexpansion:blocks/peridot_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/pig_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/pig_sprout_plant.json deleted file mode 100644 index 393776b6c..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/pig_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/pig_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:pig_sprout_plant", - "plant_name": "Pig Crop", - "seed_name": "Pig Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:pig_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Pig Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:pig_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/pig_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/pig_crop6", - "agriculturalexpansion:blocks/pig_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/platinum_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/platinum_sprout_plant.json deleted file mode 100644 index 36bb3d097..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/platinum_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/platinum_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:platinum_sprout_plant", - "plant_name": "Platinum Crop", - "seed_name": "Platinum Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:platinum_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Platinum Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:platinum_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/platinum_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/platinum_crop6", - "agriculturalexpansion:blocks/platinum_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/quartz_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/quartz_sprout_plant.json deleted file mode 100644 index 40890cdee..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/quartz_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/quartz_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:quartz_sprout_plant", - "plant_name": "Quartz Crop", - "seed_name": "Quartz Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:quartz_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Quartz Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:quartz_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/quartz_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/quartz_crop6", - "agriculturalexpansion:blocks/quartz_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/rabbit_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/rabbit_sprout_plant.json deleted file mode 100644 index 6a24e90ca..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/rabbit_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/rabbit_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:rabbit_sprout_plant", - "plant_name": "Rabbit Crop", - "seed_name": "Rabbit Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:rabbit_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Rabbit Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:rabbit_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/rabbit_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/rabbit_crop6", - "agriculturalexpansion:blocks/rabbit_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/redstone_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/redstone_sprout_plant.json deleted file mode 100644 index 8f86696af..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/redstone_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/redstone_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:redstone_sprout_plant", - "plant_name": "Redstone Crop", - "seed_name": "Redstone Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:redstone_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Redstone Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:redstone_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/redstone_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/redstone_crop6", - "agriculturalexpansion:blocks/redstone_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/resource_seed_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/resource_seed_plant.json deleted file mode 100644 index 2b5c6371c..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/resource_seed_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/resource_seed_plant.json", - "enabled": true, - "id": "agriculturalexpansion:resource_seed_plant", - "plant_name": "Resource Crop", - "seed_name": "Resource Seed", - "seed_items": [ - { - "item": "agriculturalexpansion:resource_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Resource Seed." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:resource_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/resource_seed", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/resource_crop6", - "agriculturalexpansion:blocks/resource_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/rubber_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/rubber_sprout_plant.json deleted file mode 100644 index e7cad181c..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/rubber_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/rubber_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:rubber_sprout_plant", - "plant_name": "Rubber Crop", - "seed_name": "Rubber Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:rubber_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Rubber Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:rubber_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/rubber_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/rubber_crop6", - "agriculturalexpansion:blocks/rubber_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/ruby_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/ruby_sprout_plant.json deleted file mode 100644 index 08c5fa4a1..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/ruby_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/ruby_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:ruby_sprout_plant", - "plant_name": "Ruby Crop", - "seed_name": "Ruby Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:ruby_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Ruby Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:ruby_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/ruby_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/ruby_crop6", - "agriculturalexpansion:blocks/ruby_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/sapphire_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/sapphire_sprout_plant.json deleted file mode 100644 index 5e6d24381..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/sapphire_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/sapphire_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:sapphire_sprout_plant", - "plant_name": "Sapphire Crop", - "seed_name": "Sapphire Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:sapphire_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Sapphire Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:sapphire_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/sapphire_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/sapphire_crop6", - "agriculturalexpansion:blocks/sapphire_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/sheep_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/sheep_sprout_plant.json deleted file mode 100644 index f041f10ea..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/sheep_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/sheep_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:sheep_sprout_plant", - "plant_name": "Sheep Crop", - "seed_name": "Sheep Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:sheep_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Sheep Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:sheep_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/sheep_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/sheep_crop6", - "agriculturalexpansion:blocks/sheep_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/silver_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/silver_sprout_plant.json deleted file mode 100644 index 6aaa4e42d..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/silver_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/silver_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:silver_sprout_plant", - "plant_name": "Silver Crop", - "seed_name": "Silver Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:silver_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Silver Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:silver_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/silver_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/silver_crop6", - "agriculturalexpansion:blocks/silver_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/skeleton_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/skeleton_sprout_plant.json deleted file mode 100644 index f6bf3f559..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/skeleton_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/skeleton_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:skeleton_sprout_plant", - "plant_name": "Skeleton Crop", - "seed_name": "Skeleton Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:skeleton_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Skeleton Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:skeleton_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/skeleton_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/skeleton_crop6", - "agriculturalexpansion:blocks/skeleton_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/slime_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/slime_sprout_plant.json deleted file mode 100644 index a49e1938f..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/slime_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/slime_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:slime_sprout_plant", - "plant_name": "Slime Crop", - "seed_name": "Slime Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:slime_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Slime Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:slime_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/slime_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/slime_crop6", - "agriculturalexpansion:blocks/slime_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/spider_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/spider_sprout_plant.json deleted file mode 100644 index 7c89855dc..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/spider_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/spider_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:spider_sprout_plant", - "plant_name": "Spider Crop", - "seed_name": "Spider Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:spider_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Spider Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:spider_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/spider_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/spider_crop6", - "agriculturalexpansion:blocks/spider_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/squid_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/squid_sprout_plant.json deleted file mode 100644 index 92dd8be9a..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/squid_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/squid_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:squid_sprout_plant", - "plant_name": "Squid Crop", - "seed_name": "Squid Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:squid_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Squid Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:squid_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/squid_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/squid_crop6", - "agriculturalexpansion:blocks/squid_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/steel_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/steel_sprout_plant.json deleted file mode 100644 index 68f47b5d6..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/steel_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/steel_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:steel_sprout_plant", - "plant_name": "Steel Crop", - "seed_name": "Steel Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:steel_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Steel Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:steel_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/steel_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/steel_crop6", - "agriculturalexpansion:blocks/steel_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/tanzanite_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/tanzanite_sprout_plant.json deleted file mode 100644 index 861db03ac..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/tanzanite_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/tanzanite_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:tanzanite_sprout_plant", - "plant_name": "Tanzanite Crop", - "seed_name": "Tanzanite Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:tanzanite_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tanzanite Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:tanzanite_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/tanzanite_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/tanzanite_crop6", - "agriculturalexpansion:blocks/tanzanite_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/tin_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/tin_sprout_plant.json deleted file mode 100644 index cb7fc27c4..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/tin_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/tin_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:tin_sprout_plant", - "plant_name": "Tin Crop", - "seed_name": "Tin Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:tin_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tin Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:tin_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/tin_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/tin_crop6", - "agriculturalexpansion:blocks/tin_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/titanium_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/titanium_sprout_plant.json deleted file mode 100644 index 468401ef0..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/titanium_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/titanium_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:titanium_sprout_plant", - "plant_name": "Titanium Crop", - "seed_name": "Titanium Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:titanium_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Titanium Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:titanium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/titanium_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/titanium_crop6", - "agriculturalexpansion:blocks/titanium_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/topaz_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/topaz_sprout_plant.json deleted file mode 100644 index 87af15389..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/topaz_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/topaz_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:topaz_sprout_plant", - "plant_name": "Topaz Crop", - "seed_name": "Topaz Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:topaz_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Topaz Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:topaz_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/topaz_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/topaz_crop6", - "agriculturalexpansion:blocks/topaz_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/tungsten_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/tungsten_sprout_plant.json deleted file mode 100644 index 5d0753e04..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/tungsten_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/tungsten_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:tungsten_sprout_plant", - "plant_name": "Tungsten Crop", - "seed_name": "Tungsten Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:tungsten_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tungsten Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:tungsten_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/tungsten_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/tungsten_crop6", - "agriculturalexpansion:blocks/tungsten_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/water_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/water_sprout_plant.json deleted file mode 100644 index b12f1a0f4..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/water_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/water_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:water_sprout_plant", - "plant_name": "Water Crop", - "seed_name": "Water Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:water_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Water Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:water_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/water_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/water_crop6", - "agriculturalexpansion:blocks/water_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/wither_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/wither_sprout_plant.json deleted file mode 100644 index c6ce51d27..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/wither_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/wither_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:wither_sprout_plant", - "plant_name": "Wither Crop", - "seed_name": "Wither Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:wither_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Wither Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:wither_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/wither_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/wither_crop6", - "agriculturalexpansion:blocks/wither_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/zinc_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/zinc_sprout_plant.json deleted file mode 100644 index 1a0ec7c7e..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/zinc_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/zinc_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:zinc_sprout_plant", - "plant_name": "Zinc Crop", - "seed_name": "Zinc Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:zinc_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Zinc Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:zinc_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/zinc_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/zinc_crop6", - "agriculturalexpansion:blocks/zinc_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/zombie_sprout_plant.json b/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/zombie_sprout_plant.json deleted file mode 100644 index 8be199ee6..000000000 --- a/config/agricraft/json/defaults/mod_agriculturalexpansion/plants/zombie_sprout_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_agriculturalexpansion/plants/zombie_sprout_plant.json", - "enabled": true, - "id": "agriculturalexpansion:zombie_sprout_plant", - "plant_name": "Zombie Crop", - "seed_name": "Zombie Sprout", - "seed_items": [ - { - "item": "agriculturalexpansion:zombie_sprout", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Zombie Sprout." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "agriculturalexpansion:zombie_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agriculturalexpansion:items/zombie_sprout", - "plant_textures": [ - "agriculturalexpansion:blocks/crop0", - "agriculturalexpansion:blocks/crop1", - "agriculturalexpansion:blocks/crop2", - "agriculturalexpansion:blocks/crop3", - "agriculturalexpansion:blocks/crop4", - "agriculturalexpansion:blocks/crop5", - "agriculturalexpansion:blocks/zombie_crop6", - "agriculturalexpansion:blocks/zombie_crop7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_aum_plant.json b/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_aum_plant.json deleted file mode 100644 index 1b6db02de..000000000 --- a/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_aum_plant.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "path": "mod_arsmagica2/plants/arsmagica2_aum_plant.json", - "enabled": true, - "id": "arsmagica2:aum_plant", - "plant_name": "Aum", - "seed_name": "Aum Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A flower with healing properties, Aums are a component in many spells. It can only grow next to Witchwood trees." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": true, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.01, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 0.5, - "required": true, - "item": "arsmagica2:aum", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": -2, - "min_y": -2, - "min_z": -2, - "max_x": 2, - "max_y": 2, - "max_z": 2, - "item": "arsmagica2:witchwood_log", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seedAum", - "plant_textures": [ - "agricraft:blocks/cropAum1", - "agricraft:blocks/cropAum1", - "agricraft:blocks/cropAum1", - "agricraft:blocks/cropAum2", - "agricraft:blocks/cropAum2", - "agricraft:blocks/cropAum3", - "agricraft:blocks/cropAum3", - "agricraft:blocks/cropAum4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_cerublossom_plant.json b/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_cerublossom_plant.json deleted file mode 100644 index 365e8d30c..000000000 --- a/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_cerublossom_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_arsmagica2/plants/arsmagica2_cerublossom_plant.json", - "enabled": true, - "id": "arsmagica2:cerublossom_plant", - "plant_name": "Cerublossom", - "seed_name": "Cerublossom Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "Cerubloosom flowers thrive in lush, green enviroments. They were one of the first magical plants discovered, being used in potions and salves." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": true, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.01, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 0.5, - "required": true, - "item": "arsmagica2:cerublossom", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seedCerublossom", - "plant_textures": [ - "agricraft:blocks/cropCerublossom1", - "agricraft:blocks/cropCerublossom1", - "agricraft:blocks/cropCerublossom1", - "agricraft:blocks/cropCerublossom2", - "agricraft:blocks/cropCerublossom2", - "agricraft:blocks/cropCerublossom3", - "agricraft:blocks/cropCerublossom3", - "agricraft:blocks/cropCerublossom4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_desert_nova_plant.json b/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_desert_nova_plant.json deleted file mode 100644 index 7cac393a9..000000000 --- a/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_desert_nova_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_arsmagica2/plants/arsmagica2_desert_nova_plant.json", - "enabled": true, - "id": "arsmagica2:desert_nova_plant", - "plant_name": "Desert Nova", - "seed_name": "Desert Nova Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "Desert Novas grow in dry conditions. They get their name from the small bursts of magic that they periodically emit." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": true, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.01, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 0.5, - "required": true, - "item": "arsmagica2:desert_nova", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "sand_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seedDesertNova", - "plant_textures": [ - "agricraft:blocks/cropDesertNova1", - "agricraft:blocks/cropDesertNova1", - "agricraft:blocks/cropDesertNova1", - "agricraft:blocks/cropDesertNova2", - "agricraft:blocks/cropDesertNova2", - "agricraft:blocks/cropDesertNova3", - "agricraft:blocks/cropDesertNova3", - "agricraft:blocks/cropDesertNova4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_tarma_root_plant.json b/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_tarma_root_plant.json deleted file mode 100644 index b711bfa47..000000000 --- a/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_tarma_root_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_arsmagica2/plants/arsmagica2_tarma_rooot_plant.json", - "enabled": true, - "id": "arsmagica2:tarma_rooot_plant", - "plant_name": "Tarma Roots", - "seed_name": "Tarma Root Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "Lighter than it look and rooted in the air, Tarma Roots grow in caves and other dark places. It is an ingridient for spells and air essence." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": true, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.01, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 0.5, - "required": true, - "item": "arsmagica2:tarma_root", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "stone_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seedTarmaRoot", - "plant_textures": [ - "agricraft:blocks/cropTarmaRoot1", - "agricraft:blocks/cropTarmaRoot1", - "agricraft:blocks/cropTarmaRoot1", - "agricraft:blocks/cropTarmaRoot2", - "agricraft:blocks/cropTarmaRoot2", - "agricraft:blocks/cropTarmaRoot3", - "agricraft:blocks/cropTarmaRoot3", - "agricraft:blocks/cropTarmaRoot4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_wakebloom_plant.json b/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_wakebloom_plant.json deleted file mode 100644 index 07a55ed0c..000000000 --- a/config/agricraft/json/defaults/mod_arsmagica2/plants/arsmagica2_wakebloom_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_arsmagica2/plants/arsmagica2_wakebloom_plant.json", - "enabled": true, - "id": "arsmagica2:wakebloom_plant", - "plant_name": "Wakebloom", - "seed_name": "Wakebloom Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "Growing on the surface of water in warm climates, wakeblooms are used frequently in water-based spells." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": true, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.01, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 0.5, - "required": true, - "item": "arsmagica2:wakebloom", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seedWakebloom", - "plant_textures": [ - "agricraft:blocks/cropWakebloom1", - "agricraft:blocks/cropWakebloom1", - "agricraft:blocks/cropWakebloom1", - "agricraft:blocks/cropWakebloom2", - "agricraft:blocks/cropWakebloom2", - "agricraft:blocks/cropWakebloom3", - "agricraft:blocks/cropWakebloom3", - "agricraft:blocks/cropWakebloom4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_biomesoplenty/soils/loamy_farmland_soil.json b/config/agricraft/json/defaults/mod_biomesoplenty/soils/loamy_farmland_soil.json deleted file mode 100644 index aeec589ee..000000000 --- a/config/agricraft/json/defaults/mod_biomesoplenty/soils/loamy_farmland_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_biomesoplenty/soils/loamy_farmland_soil.json", - "enabled": true, - "id": "loamy_farmland_soil", - "name": "Loamy Farmland", - "varients": [ - { - "item": "biomesoplenty:farmland_0", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_biomesoplenty/soils/sandy_farmland_soil.json b/config/agricraft/json/defaults/mod_biomesoplenty/soils/sandy_farmland_soil.json deleted file mode 100644 index 42b51f6c6..000000000 --- a/config/agricraft/json/defaults/mod_biomesoplenty/soils/sandy_farmland_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_biomesoplenty/soils/sandy_farmland_soil.json", - "enabled": true, - "id": "sandy_farmland_soil", - "name": "Sandy Farmland", - "varients": [ - { - "item": "biomesoplenty:farmland_0", - "meta": 15, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_biomesoplenty/soils/silty_farmland_soil.json b/config/agricraft/json/defaults/mod_biomesoplenty/soils/silty_farmland_soil.json deleted file mode 100644 index 8f3bdd964..000000000 --- a/config/agricraft/json/defaults/mod_biomesoplenty/soils/silty_farmland_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_biomesoplenty/soils/silty_farmland_soil.json", - "enabled": true, - "id": "silty_farmland_soil", - "name": "Silty Farmland", - "varients": [ - { - "item": "biomesoplenty:farmland_1", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_black_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_black_mutation.json deleted file mode 100644 index e9796d2b6..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_black_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_black_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:black_flower_plant", - "parent1": "botania:magenta_flower_plant", - "parent2": "botania:blue_flower_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_blue_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_blue_mutation.json deleted file mode 100644 index a8ca9a20a..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_blue_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_blue_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:blue_flower_plant", - "parent1": "botania:cyan_flower_plant", - "parent2": "botania:white_flower_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_brown_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_brown_mutation.json deleted file mode 100644 index f1d318298..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_brown_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_brown_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:brown_flower_plant", - "parent1": "botania:yellow_flower_plant", - "parent2": "botania:white_flower_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_cyan_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_cyan_mutation.json deleted file mode 100644 index 82f84d632..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_cyan_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_cyan_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:cyan_flower_plant", - "parent1": "botania:gray_flower_plant", - "parent2": "vanilla:melon_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_gray_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_gray_mutation.json deleted file mode 100644 index 40583bf1c..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_gray_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_gray_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:gray_flower_plant", - "parent1": "botania:brown_flower_plant", - "parent2": "vanilla:sugarcane_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_green_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_green_mutation.json deleted file mode 100644 index 1cdf92552..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_green_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_green_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:green_flower_plant", - "parent1": "botania:blue_flower_plant", - "parent2": "botania:yellow_flower_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_light_blue_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_light_blue_mutation.json deleted file mode 100644 index ff2f7b34a..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_light_blue_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_light_blue_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:light_blue_flower_plant", - "parent1": "botania:blue_flower_plant", - "parent2": "botania:white_flower_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_light_gray_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_light_gray_mutation.json deleted file mode 100644 index 1c9506bb6..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_light_gray_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_light_gray_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:light_gray_flower_plant", - "parent1": "botania:gray_flower_plant", - "parent2": "botania:white_flower_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_lime_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_lime_mutation.json deleted file mode 100644 index 177b33bac..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_lime_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_lime_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:lime_flower_plant", - "parent1": "botania:blue_flower_plant", - "parent2": "botania:yellow_flower_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_magenta_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_magenta_mutation.json deleted file mode 100644 index 6f2aa6bf7..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_magenta_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_magenta_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:magenta_flower_plant", - "parent1": "botania:orange_flower_plant", - "parent2": "botania:purple_flower_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_orange_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_orange_mutation.json deleted file mode 100644 index f49b2e018..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_orange_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_orange_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:orange_flower_plant", - "parent1": "botania:red_flower_plant", - "parent2": "botania:yellow_flower_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_pink_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_pink_mutation.json deleted file mode 100644 index 609d53373..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_pink_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_pink_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:pink_flower_plant", - "parent1": "botania:purple_flower_plant", - "parent2": "botania:cyan_flower_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_purple_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_purple_mutation.json deleted file mode 100644 index 5f6755091..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_purple_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_purple_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:purple_flower_plant", - "parent1": "botania:red_flower_plant", - "parent2": "botania:blue_flower_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_red_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_red_mutation.json deleted file mode 100644 index bee8fb86c..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_red_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_red_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:red_flower_plant", - "parent1": "botania:blue_flower_plant", - "parent2": "botania:brown_flower_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_white_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_white_mutation.json deleted file mode 100644 index 4bdd13d85..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_white_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_white_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:white_flower_plant", - "parent1": "vanilla:wheat_plant", - "parent2": "vanilla:melon_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/mutations/botania_yellow_mutation.json b/config/agricraft/json/defaults/mod_botania/mutations/botania_yellow_mutation.json deleted file mode 100644 index cc49d6cbf..000000000 --- a/config/agricraft/json/defaults/mod_botania/mutations/botania_yellow_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_botania/mutations/botania_yellow_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "botania:yellow_flower_plant", - "parent1": "botania:white_flower_plant", - "parent2": "vanilla:wheat_plant" -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_black_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_black_plant.json deleted file mode 100644 index 8e4a0c052..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_black_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_black_plant.json", - "enabled": true, - "id": "botania:black_flower_plant", - "plant_name": "Mystical Black Flower", - "seed_name": "Mystical Black Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A beautiful flower that is as dark as the night." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 15, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_black", - "plant_textures": [ - "agricraft:blocks/crop_botania_black1", - "agricraft:blocks/crop_botania_black1", - "agricraft:blocks/crop_botania_black1", - "agricraft:blocks/crop_botania_black2", - "agricraft:blocks/crop_botania_black2", - "agricraft:blocks/crop_botania_black3", - "agricraft:blocks/crop_botania_black3", - "agricraft:blocks/crop_botania_black4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_blue_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_blue_plant.json deleted file mode 100644 index bd57a8145..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_blue_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_blue_plant.json", - "enabled": true, - "id": "botania:blue_flower_plant", - "plant_name": "Mystical Blue Flower", - "seed_name": "Mystical Blue Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A beautiful flower that is as blue as the sea." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 11, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_blue", - "plant_textures": [ - "agricraft:blocks/crop_botania_blue1", - "agricraft:blocks/crop_botania_blue1", - "agricraft:blocks/crop_botania_blue1", - "agricraft:blocks/crop_botania_blue2", - "agricraft:blocks/crop_botania_blue2", - "agricraft:blocks/crop_botania_blue3", - "agricraft:blocks/crop_botania_blue3", - "agricraft:blocks/crop_botania_blue4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_brown_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_brown_plant.json deleted file mode 100644 index 22b8e67a7..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_brown_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_brown_plant.json", - "enabled": true, - "id": "botania:brown_flower_plant", - "plant_name": "Mystical Brown Flower", - "seed_name": "Mystical Brown Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A beautiful flower that is as brown as the dirt." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 12, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_brown", - "plant_textures": [ - "agricraft:blocks/crop_botania_brown1", - "agricraft:blocks/crop_botania_brown1", - "agricraft:blocks/crop_botania_brown1", - "agricraft:blocks/crop_botania_brown2", - "agricraft:blocks/crop_botania_brown2", - "agricraft:blocks/crop_botania_brown3", - "agricraft:blocks/crop_botania_brown3", - "agricraft:blocks/crop_botania_brown4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_cyan_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_cyan_plant.json deleted file mode 100644 index 7e68316b5..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_cyan_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_cyan_plant.json", - "enabled": true, - "id": "botania:cyan_flower_plant", - "plant_name": "Mystical Cyan Flower", - "seed_name": "Mystical Cyan Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A beautiful flower of indeterminate color, being both green and blue." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 9, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_cyan", - "plant_textures": [ - "agricraft:blocks/crop_botania_cyan1", - "agricraft:blocks/crop_botania_cyan1", - "agricraft:blocks/crop_botania_cyan1", - "agricraft:blocks/crop_botania_cyan2", - "agricraft:blocks/crop_botania_cyan2", - "agricraft:blocks/crop_botania_cyan3", - "agricraft:blocks/crop_botania_cyan3", - "agricraft:blocks/crop_botania_cyan4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_gray_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_gray_plant.json deleted file mode 100644 index bad4c634b..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_gray_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_gray_plant.json", - "enabled": true, - "id": "botania:gray_flower_plant", - "plant_name": "Mystical Gray Flower", - "seed_name": "Mystical Gray Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A beautiful flower, albiet rather non-descript." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 7, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_gray", - "plant_textures": [ - "agricraft:blocks/crop_botania_gray1", - "agricraft:blocks/crop_botania_gray1", - "agricraft:blocks/crop_botania_gray1", - "agricraft:blocks/crop_botania_gray2", - "agricraft:blocks/crop_botania_gray2", - "agricraft:blocks/crop_botania_gray3", - "agricraft:blocks/crop_botania_gray3", - "agricraft:blocks/crop_botania_gray4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_green_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_green_plant.json deleted file mode 100644 index 385236302..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_green_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_green_plant.json", - "enabled": true, - "id": "botania:green_flower_plant", - "plant_name": "Mystical Green Flower", - "seed_name": "Mystical Green Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "This flower seems to be envious of its other cousins with better descriptions." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 13, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_green", - "plant_textures": [ - "agricraft:blocks/crop_botania_green1", - "agricraft:blocks/crop_botania_green1", - "agricraft:blocks/crop_botania_green1", - "agricraft:blocks/crop_botania_green2", - "agricraft:blocks/crop_botania_green2", - "agricraft:blocks/crop_botania_green3", - "agricraft:blocks/crop_botania_green3", - "agricraft:blocks/crop_botania_green4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_light_blue_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_light_blue_plant.json deleted file mode 100644 index c04ebc4a0..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_light_blue_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_light_blue_plant.json", - "enabled": true, - "id": "botania:light_blue_flower_plant", - "plant_name": "Mystical Light Blue Flower", - "seed_name": "Mystical Light Blue Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A beautiful flower that is blue as the sky on a sunny day." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 3, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_light_blue", - "plant_textures": [ - "agricraft:blocks/crop_botania_light_blue1", - "agricraft:blocks/crop_botania_light_blue1", - "agricraft:blocks/crop_botania_light_blue1", - "agricraft:blocks/crop_botania_light_blue2", - "agricraft:blocks/crop_botania_light_blue2", - "agricraft:blocks/crop_botania_light_blue3", - "agricraft:blocks/crop_botania_light_blue3", - "agricraft:blocks/crop_botania_light_blue4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_light_gray_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_light_gray_plant.json deleted file mode 100644 index de6b39b90..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_light_gray_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_light_gray_plant.json", - "enabled": true, - "id": "botania:light_gray_flower_plant", - "plant_name": "Mystical Light Gray Flower", - "seed_name": "Mystical Light Gray Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A beautiful flower, albiet even more non-descript than its cousin, the Mystical Gray Flower." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 8, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_light_gray", - "plant_textures": [ - "agricraft:blocks/crop_botania_light_gray1", - "agricraft:blocks/crop_botania_light_gray1", - "agricraft:blocks/crop_botania_light_gray1", - "agricraft:blocks/crop_botania_light_gray2", - "agricraft:blocks/crop_botania_light_gray2", - "agricraft:blocks/crop_botania_light_gray3", - "agricraft:blocks/crop_botania_light_gray3", - "agricraft:blocks/crop_botania_light_gray4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_lime_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_lime_plant.json deleted file mode 100644 index d42cdeff4..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_lime_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_lime_plant.json", - "enabled": true, - "id": "botania:lime_flower_plant", - "plant_name": "Mystical Lime Flower", - "seed_name": "Mystical Lime Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "I wonder if this flower would taste sour?" - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 5, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_lime", - "plant_textures": [ - "agricraft:blocks/crop_botania_lime1", - "agricraft:blocks/crop_botania_lime1", - "agricraft:blocks/crop_botania_lime1", - "agricraft:blocks/crop_botania_lime2", - "agricraft:blocks/crop_botania_lime2", - "agricraft:blocks/crop_botania_lime3", - "agricraft:blocks/crop_botania_lime3", - "agricraft:blocks/crop_botania_lime4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_magenta_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_magenta_plant.json deleted file mode 100644 index ab5bd1ef4..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_magenta_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_magenta_plant.json", - "enabled": true, - "id": "botania:magenta_flower_plant", - "plant_name": "Mystical Magenta Flower", - "seed_name": "Mystical Magenta Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A beautiful flower, of color which my printer is always out." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 2, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_magenta", - "plant_textures": [ - "agricraft:blocks/crop_botania_magenta1", - "agricraft:blocks/crop_botania_magenta1", - "agricraft:blocks/crop_botania_magenta1", - "agricraft:blocks/crop_botania_magenta2", - "agricraft:blocks/crop_botania_magenta2", - "agricraft:blocks/crop_botania_magenta3", - "agricraft:blocks/crop_botania_magenta3", - "agricraft:blocks/crop_botania_magenta4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_orange_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_orange_plant.json deleted file mode 100644 index eaac59e37..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_orange_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_orange_plant.json", - "enabled": true, - "id": "botania:orange_flower_plant", - "plant_name": "Mystical Orange Flower", - "seed_name": "Mystical Orange Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A beautiful flower with a firey disposition." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 1, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_orange", - "plant_textures": [ - "agricraft:blocks/crop_botania_orange1", - "agricraft:blocks/crop_botania_orange1", - "agricraft:blocks/crop_botania_orange1", - "agricraft:blocks/crop_botania_orange2", - "agricraft:blocks/crop_botania_orange2", - "agricraft:blocks/crop_botania_orange3", - "agricraft:blocks/crop_botania_orange3", - "agricraft:blocks/crop_botania_orange4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_pink_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_pink_plant.json deleted file mode 100644 index 462b1f0f7..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_pink_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_pink_plant.json", - "enabled": true, - "id": "botania:pink_flower_plant", - "plant_name": "Mystical Pink Flower", - "seed_name": "Mystical Pink Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A truely beautiful flower, emanating the throes of a powerful primal force." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 6, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_pink", - "plant_textures": [ - "agricraft:blocks/crop_botania_pink1", - "agricraft:blocks/crop_botania_pink1", - "agricraft:blocks/crop_botania_pink1", - "agricraft:blocks/crop_botania_pink2", - "agricraft:blocks/crop_botania_pink2", - "agricraft:blocks/crop_botania_pink3", - "agricraft:blocks/crop_botania_pink3", - "agricraft:blocks/crop_botania_pink4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_purple_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_purple_plant.json deleted file mode 100644 index b48c33ce8..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_purple_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_purple_plant.json", - "enabled": true, - "id": "botania:purple_flower_plant", - "plant_name": "Mystical Purple Flower", - "seed_name": "Mystical Purple Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A beautiful flower with a regal color, it certainly is of the royal lineage." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 10, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_purple", - "plant_textures": [ - "agricraft:blocks/crop_botania_purple1", - "agricraft:blocks/crop_botania_purple1", - "agricraft:blocks/crop_botania_purple1", - "agricraft:blocks/crop_botania_purple2", - "agricraft:blocks/crop_botania_purple2", - "agricraft:blocks/crop_botania_purple3", - "agricraft:blocks/crop_botania_purple3", - "agricraft:blocks/crop_botania_purple4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_red_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_red_plant.json deleted file mode 100644 index 12f83fddd..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_red_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_red_plant.json", - "enabled": true, - "id": "botania:red_flower_plant", - "plant_name": "Mystical Red Flower", - "seed_name": "Mystical Red Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A beautiful flower with a sanguine color." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 14, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_red", - "plant_textures": [ - "agricraft:blocks/crop_botania_red1", - "agricraft:blocks/crop_botania_red1", - "agricraft:blocks/crop_botania_red1", - "agricraft:blocks/crop_botania_red2", - "agricraft:blocks/crop_botania_red2", - "agricraft:blocks/crop_botania_red3", - "agricraft:blocks/crop_botania_red3", - "agricraft:blocks/crop_botania_red4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_white_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_white_plant.json deleted file mode 100644 index 0471fc23c..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_white_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_white_plant.json", - "enabled": true, - "id": "botania:white_flower_plant", - "plant_name": "Mystical White Flower", - "seed_name": "Mystical White Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A purely divine flower." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_white", - "plant_textures": [ - "agricraft:blocks/crop_botania_white1", - "agricraft:blocks/crop_botania_white1", - "agricraft:blocks/crop_botania_white1", - "agricraft:blocks/crop_botania_white2", - "agricraft:blocks/crop_botania_white2", - "agricraft:blocks/crop_botania_white3", - "agricraft:blocks/crop_botania_white3", - "agricraft:blocks/crop_botania_white4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/plants/botania_yellow_plant.json b/config/agricraft/json/defaults/mod_botania/plants/botania_yellow_plant.json deleted file mode 100644 index aba9c7780..000000000 --- a/config/agricraft/json/defaults/mod_botania/plants/botania_yellow_plant.json +++ /dev/null @@ -1,61 +0,0 @@ -{ - "path": "mod_botania/plants/botania_yellow_plant.json", - "enabled": true, - "id": "botania:yellow_flower_plant", - "plant_name": "Mystical Yellow Flower", - "seed_name": "Mystical Yellow Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "Almost as bad as ragweed." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "botania:petal", - "meta": 4, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "podzol_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "agricraft:items/seed_botania_yellow", - "plant_textures": [ - "agricraft:blocks/crop_botania_yellow1", - "agricraft:blocks/crop_botania_yellow1", - "agricraft:blocks/crop_botania_yellow1", - "agricraft:blocks/crop_botania_yellow2", - "agricraft:blocks/crop_botania_yellow2", - "agricraft:blocks/crop_botania_yellow3", - "agricraft:blocks/crop_botania_yellow3", - "agricraft:blocks/crop_botania_yellow4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_botania/soils/podzol_soil.json b/config/agricraft/json/defaults/mod_botania/soils/podzol_soil.json deleted file mode 100644 index 9943b97db..000000000 --- a/config/agricraft/json/defaults/mod_botania/soils/podzol_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_botania/soils/podzol_soil.json", - "enabled": true, - "id": "podzol_soil", - "name": "podzol", - "varients": [ - { - "item": "minecraft:dirt", - "meta": 2, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ] -} diff --git a/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_healthy_soil.json b/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_healthy_soil.json deleted file mode 100644 index 6dfea1d22..000000000 --- a/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_healthy_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_farmingforblockheads/soils/fertilized_farmland_healthy_soil.json", - "enabled": true, - "id": "fertilized_farmland_healthy_soil", - "name": "Fertilized Farmland (Healthy)", - "varients": [ - { - "item": "farmingforblockheads:fertilized_farmland_healthy", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_healthy_stable_soil.json b/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_healthy_stable_soil.json deleted file mode 100644 index d79e2592b..000000000 --- a/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_healthy_stable_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_farmingforblockheads/soils/fertilized_farmland_healthy_stable_soil.json", - "enabled": true, - "id": "fertilized_farmland_healthy_stable_soil", - "name": "Fertilized Farmland (Healthy, Stable)", - "varients": [ - { - "item": "farmingforblockheads:fertilized_farmland_healthy_stable", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_rich_soil.json b/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_rich_soil.json deleted file mode 100644 index 1680f003b..000000000 --- a/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_rich_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_farmingforblockheads/soils/fertilized_farmland_rich_soil.json", - "enabled": true, - "id": "fertilized_farmland_rich_soil", - "name": "Fertilized Farmland (Rich)", - "varients": [ - { - "item": "farmingforblockheads:fertilized_farmland_rich", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_rich_stable_soil.json b/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_rich_stable_soil.json deleted file mode 100644 index 667001523..000000000 --- a/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_rich_stable_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_farmingforblockheads/soils/fertilized_farmland_rich_stable_soil.json", - "enabled": true, - "id": "fertilized_farmland_rich_stable_soil", - "name": "Fertilized Farmland (Rich, Stable)", - "varients": [ - { - "item": "farmingforblockheads:fertilized_farmland_rich_stable", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_stable_soil.json b/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_stable_soil.json deleted file mode 100644 index 4c5e5cee6..000000000 --- a/config/agricraft/json/defaults/mod_farmingforblockheads/soils/fertilized_farmland_stable_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_farmingforblockheads/soils/fertilized_farmland_stable_soil.json", - "enabled": true, - "id": "fertilized_farmland_stable_soil", - "name": "Fertilized Farmland (Stable)", - "varients": [ - { - "item": "farmingforblockheads:fertilized_farmland_stable", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/artichoke_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/artichoke_mutation.json deleted file mode 100644 index b1951ca85..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/artichoke_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/artichoke_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:artichoke_plant", - "parent1": "harvestcraft:asparagus_plant", - "parent2": "harvestcraft:lettuce_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/asparagus_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/asparagus_mutation.json deleted file mode 100644 index cd73515a6..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/asparagus_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/asparagus_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:asparagus_plant", - "parent1": "harvestcraft:scallion_plant", - "parent2": "harvestcraft:corn_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/bambooshoot_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/bambooshoot_mutation.json deleted file mode 100644 index 7b1ce448a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/bambooshoot_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/bambooshoot_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:bambooshoot_plant", - "parent1": "harvestcraft:corn_plant", - "parent2": "harvestcraft:rice_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/barley_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/barley_mutation.json deleted file mode 100644 index f6c5a0d9c..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/barley_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/barley_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:barley_plant", - "parent1": "vanilla:wheat_plant", - "parent2": "vanilla:sugarcane_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/bean_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/bean_mutation.json deleted file mode 100644 index 9b11d322c..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/bean_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/bean_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:bean_plant", - "parent1": "vanilla:pumpkin_plant", - "parent2": "vanilla:potato_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/beet_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/beet_mutation.json deleted file mode 100644 index 248c0604a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/beet_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/beet_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:beet_plant", - "parent1": "harvestcraft:radish_plant", - "parent2": "vanilla:carrot_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/bellpepper_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/bellpepper_mutation.json deleted file mode 100644 index 6976289fe..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/bellpepper_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/bellpepper_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:bellpepper_plant", - "parent1": "harvestcraft:chilipepper_plant", - "parent2": "harvestcraft:spiceleaf_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/blackberry_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/blackberry_mutation.json deleted file mode 100644 index 700f14ba1..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/blackberry_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/blackberry_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:blackberry_plant", - "parent1": "harvestcraft:strawberry_plant", - "parent2": "harvestcraft:soybean_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/blueberry_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/blueberry_mutation.json deleted file mode 100644 index 0d6fa43e2..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/blueberry_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/blueberry_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:blueberry_plant", - "parent1": "harvestcraft:strawberry_plant", - "parent2": "harvestcraft:soybean_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/broccoli_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/broccoli_mutation.json deleted file mode 100644 index ca968699c..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/broccoli_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/broccoli_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:broccoli_plant", - "parent1": "harvestcraft:lettuce_plant", - "parent2": "harvestcraft:soybean_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/brusselsprout_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/brusselsprout_mutation.json deleted file mode 100644 index 63a567be9..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/brusselsprout_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/brusselsprout_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:brusselsprout_plant", - "parent1": "harvestcraft:cabbage_plant", - "parent2": "harvestcraft:peas_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cabbage_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/cabbage_mutation.json deleted file mode 100644 index afd75ffc4..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cabbage_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/cabbage_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:cabbage_plant", - "parent1": "harvestcraft:broccoli_plant", - "parent2": "harvestcraft:lettuce_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cactusfruit_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/cactusfruit_mutation.json deleted file mode 100644 index fd921871b..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cactusfruit_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/cactusfruit_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:cactusfruit_plant", - "parent1": "harvestcraft:kiwi_plant", - "parent2": "harvestcraft:bambooshoot_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/candleberry_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/candleberry_mutation.json deleted file mode 100644 index d3714800a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/candleberry_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/candleberry_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:candleberry_plant", - "parent1": "harvestcraft:cactusfruit_plant", - "parent2": "harvestcraft:grape_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cantaloupe_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/cantaloupe_mutation.json deleted file mode 100644 index 67cec2ce5..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cantaloupe_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/cantaloupe_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:cantaloupe_plant", - "parent1": "vanilla:melon_plant", - "parent2": "harvestcraft:strawberry_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cauliflower_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/cauliflower_mutation.json deleted file mode 100644 index 3785766c6..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cauliflower_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/cauliflower_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:cauliflower_plant", - "parent1": "harvestcraft:cabbage_plant", - "parent2": "harvestcraft:lettuce_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/celery_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/celery_mutation.json deleted file mode 100644 index 0c6be8c75..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/celery_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/celery_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:celery_plant", - "parent1": "vanilla:wheat_plant", - "parent2": "harvestcraft:soybean_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/chilipepper_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/chilipepper_mutation.json deleted file mode 100644 index fbb1bc1cd..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/chilipepper_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/chilipepper_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:chilipepper_plant", - "parent1": "harvestcraft:tomato_plant", - "parent2": "harvestcraft:onion_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/coffee_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/coffee_mutation.json deleted file mode 100644 index a0b4b2463..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/coffee_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/coffee_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:coffee_plant", - "parent1": "harvestcraft:bean_plant", - "parent2": "vanilla:sugarcane_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/corn_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/corn_mutation.json deleted file mode 100644 index 36a2d506b..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/corn_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/corn_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:corn_plant", - "parent1": "harvestcraft:barley_plant", - "parent2": "harvestcraft:rye_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cotton_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/cotton_mutation.json deleted file mode 100644 index d6e39216f..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cotton_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/cotton_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:cotton_plant", - "parent1": "harvestcraft:barley_plant", - "parent2": "harvestcraft:soybean_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cranberry_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/cranberry_mutation.json deleted file mode 100644 index 60bc30741..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cranberry_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/cranberry_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:cranberry_plant", - "parent1": "harvestcraft:blueberry_plant", - "parent2": "harvestcraft:grape_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cucumber_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/cucumber_mutation.json deleted file mode 100644 index 1ee7d4324..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/cucumber_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/cucumber_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:cucumber_plant", - "parent1": "harvestcraft:peas_plant", - "parent2": "harvestcraft:okra_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/curryleaf_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/curryleaf_mutation.json deleted file mode 100644 index 2aeefe9ff..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/curryleaf_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/curryleaf_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:curryleaf_plant", - "parent1": "harvestcraft:spiceleaf_plant", - "parent2": "harvestcraft:mustard_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/eggplant_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/eggplant_mutation.json deleted file mode 100644 index 95a634b1a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/eggplant_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/eggplant_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:eggplant_plant", - "parent1": "harvestcraft:zucchini_plant", - "parent2": "harvestcraft:tomato_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/garlic_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/garlic_mutation.json deleted file mode 100644 index 3b9f21a67..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/garlic_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/garlic_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:garlic_plant", - "parent1": "harvestcraft:onion_plant", - "parent2": "harvestcraft:ginger_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/ginger_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/ginger_mutation.json deleted file mode 100644 index 54af28287..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/ginger_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/ginger_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:ginger_plant", - "parent1": "harvestcraft:mustard_plant", - "parent2": "harvestcraft:peanut_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/grape_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/grape_mutation.json deleted file mode 100644 index 336d0833b..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/grape_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/grape_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:grape_plant", - "parent1": "harvestcraft:blueberry_plant", - "parent2": "harvestcraft:cantaloupe_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/kiwi_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/kiwi_mutation.json deleted file mode 100644 index 4f3f64584..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/kiwi_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/kiwi_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:kiwi_plant", - "parent1": "harvestcraft:cantaloupe_plant", - "parent2": "harvestcraft:strawberry_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/leek_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/leek_mutation.json deleted file mode 100644 index dcfd9fe4f..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/leek_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/leek_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:leek_plant", - "parent1": "harvestcraft:scallion_plant", - "parent2": "harvestcraft:celery_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/lettuce_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/lettuce_mutation.json deleted file mode 100644 index 1ff57b2bb..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/lettuce_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/lettuce_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:lettuce_plant", - "parent1": "harvestcraft:soybean_plant", - "parent2": "harvestcraft:celery_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/mustard_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/mustard_mutation.json deleted file mode 100644 index 5f398ac8f..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/mustard_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/mustard_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:mustard_plant", - "parent1": "harvestcraft:chilipepper_plant", - "parent2": "harvestcraft:bean_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/oats_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/oats_mutation.json deleted file mode 100644 index 4b16696c3..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/oats_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/oats_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:oats_plant", - "parent1": "harvestcraft:corn_plant", - "parent2": "harvestcraft:rice_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/okra_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/okra_mutation.json deleted file mode 100644 index fe151a86a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/okra_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/okra_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:okra_plant", - "parent1": "harvestcraft:bean_plant", - "parent2": "harvestcraft:leek_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/onion_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/onion_mutation.json deleted file mode 100644 index 54bf65a48..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/onion_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/onion_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:onion_plant", - "parent1": "harvestcraft:celery_plant", - "parent2": "harvestcraft:brusselsprout_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/parsnip_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/parsnip_mutation.json deleted file mode 100644 index 76a8bea29..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/parsnip_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/parsnip_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:parsnip_plant", - "parent1": "vanilla:carrot_plant", - "parent2": "harvestcraft:beet_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/peanut_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/peanut_mutation.json deleted file mode 100644 index a37051933..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/peanut_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/peanut_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:peanut_plant", - "parent1": "harvestcraft:peas_plant", - "parent2": "harvestcraft:bambooshoot_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/peas_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/peas_mutation.json deleted file mode 100644 index 4b6d86b9e..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/peas_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/peas_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:peas_plant", - "parent1": "harvestcraft:soybean_plant", - "parent2": "harvestcraft:okra_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/pineapple_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/pineapple_mutation.json deleted file mode 100644 index df03b9207..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/pineapple_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/pineapple_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:pineapple_plant", - "parent1": "harvestcraft:bambooshoot_plant", - "parent2": "harvestcraft:cantaloupe_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/radish_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/radish_mutation.json deleted file mode 100644 index c7e856cc9..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/radish_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/radish_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:radish_plant", - "parent1": "harvestcraft:tomato_plant", - "parent2": "harvestcraft:brusselsprout_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/raspberry_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/raspberry_mutation.json deleted file mode 100644 index 4721b6c5a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/raspberry_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/raspberry_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:raspberry_plant", - "parent1": "harvestcraft:strawberry_plant", - "parent2": "harvestcraft:soybean_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/rhubarb_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/rhubarb_mutation.json deleted file mode 100644 index 9ef807dc0..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/rhubarb_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/rhubarb_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:rhubarb_plant", - "parent1": "vanilla:sugarcane_plant", - "parent2": "harvestcraft:lettuce_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/rice_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/rice_mutation.json deleted file mode 100644 index d50b2c5e1..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/rice_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/rice_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:rice_plant", - "parent1": "harvestcraft:rye_plant", - "parent2": "vanilla:sugarcane_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/rutabaga_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/rutabaga_mutation.json deleted file mode 100644 index afcc3b002..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/rutabaga_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/rutabaga_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:rutabaga_plant", - "parent1": "harvestcraft:beet_plant", - "parent2": "harvestcraft:turnip_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/rye_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/rye_mutation.json deleted file mode 100644 index 86e495a96..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/rye_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/rye_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:rye_plant", - "parent1": "harvestcraft:barley_plant", - "parent2": "vanilla:wheat_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/scallion_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/scallion_mutation.json deleted file mode 100644 index a4562cdfa..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/scallion_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/scallion_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:scallion_plant", - "parent1": "vanilla:carrot_plant", - "parent2": "vanilla:sugarcane_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/seaweed_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/seaweed_mutation.json deleted file mode 100644 index d25cb1d61..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/seaweed_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/seaweed_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:seaweed_plant", - "parent1": "harvestcraft:lettuce_plant", - "parent2": "harvestcraft:celery_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/sesameseeds_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/sesameseeds_mutation.json deleted file mode 100644 index ff5ce9283..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/sesameseeds_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/sesameseeds_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:sesameseed_plant", - "parent1": "harvestcraft:rice_plant", - "parent2": "harvestcraft:coffee_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/soybean_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/soybean_mutation.json deleted file mode 100644 index 006ea624f..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/soybean_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/soybean_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:soybean_plant", - "parent1": "harvestcraft:bean_plant", - "parent2": "harvestcraft:rice_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/spiceleaf_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/spiceleaf_mutation.json deleted file mode 100644 index 4f0601b18..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/spiceleaf_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/spiceleaf_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:spiceleaf_plant", - "parent1": "harvestcraft:tea_plant", - "parent2": "harvestcraft:chilipepper_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/spinach_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/spinach_mutation.json deleted file mode 100644 index 206c54339..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/spinach_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/spinach_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:spinach_plant", - "parent1": "harvestcraft:lettuce_plant", - "parent2": "vanilla:cactus_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/strawberry_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/strawberry_mutation.json deleted file mode 100644 index edf215d28..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/strawberry_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/strawberry_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:strawberry_plant", - "parent1": "harvestcraft:radish_plant", - "parent2": "harvestcraft:soybean_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/sweetpotato_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/sweetpotato_mutation.json deleted file mode 100644 index b58ce024a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/sweetpotato_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/sweetpotato_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:sweetpotato_plant", - "parent1": "vanilla:potato_plant", - "parent2": "vanilla:sugarcane_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/tea_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/tea_mutation.json deleted file mode 100644 index 20c70f599..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/tea_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/tea_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:tea_plant", - "parent1": "harvestcraft:seaweed_plant", - "parent2": "harvestcraft:soybean_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/tomato_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/tomato_mutation.json deleted file mode 100644 index 37fbbc76f..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/tomato_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/tomato_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:tomato_plant", - "parent1": "harvestcraft:sweetpotato_plant", - "parent2": "vanilla:carrot_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/turnip_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/turnip_mutation.json deleted file mode 100644 index 77e6f81bd..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/turnip_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/turnip_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:turnip_plant", - "parent1": "harvestcraft:parsnip_plant", - "parent2": "harvestcraft:radish_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/waterchestnut_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/waterchestnut_mutation.json deleted file mode 100644 index 4181e4732..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/waterchestnut_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/waterchestnut_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:waterchestnut_plant", - "parent1": "harvestcraft:sesameseed_plant", - "parent2": "harvestcraft:seaweed_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/whitemushroom_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/whitemushroom_mutation.json deleted file mode 100644 index 90df57e61..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/whitemushroom_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/whitemushroom_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:whitemushroom_plant", - "parent1": "vanilla:red_mushroom_plant", - "parent2": "vanilla:brown_mushroom_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/wintersquash_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/wintersquash_mutation.json deleted file mode 100644 index 6236120bc..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/wintersquash_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/wintersquash_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:wintersquash_plant", - "parent1": "vanilla:pumpkin_plant", - "parent2": "harvestcraft:zucchini_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/mutations/zucchini_mutation.json b/config/agricraft/json/defaults/mod_harvestcraft/mutations/zucchini_mutation.json deleted file mode 100644 index 4138f31a4..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/mutations/zucchini_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "mod_harvestcraft/mutations/zucchini_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "harvestcraft:zucchini_plant", - "parent1": "vanilla:pumpkin_plant", - "parent2": "harvestcraft:cucumber_plant" -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/agave_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/agave_plant.json deleted file mode 100644 index 0ef4da587..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/agave_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/agave_plant.json", - "enabled": true, - "id": "harvestcraft:agave_plant", - "plant_name": "Agave", - "seed_name": "Agave Seeds", - "seed_items": [ - { - "item": "harvestcraft:agaveseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Agave Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:agaveitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/agaveseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/agave_stage_0", - "harvestcraft:blocks/crops/agave_stage_0", - "harvestcraft:blocks/crops/agave_stage_0", - "harvestcraft:blocks/crops/agave_stage_1", - "harvestcraft:blocks/crops/agave_stage_1", - "harvestcraft:blocks/crops/agave_stage_2", - "harvestcraft:blocks/crops/agave_stage_2", - "harvestcraft:blocks/crops/agave_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/amaranth_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/amaranth_plant.json deleted file mode 100644 index 532c528a0..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/amaranth_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/amaranth_plant.json", - "enabled": true, - "id": "harvestcraft:amaranth_plant", - "plant_name": "Amaranth", - "seed_name": "Amaranth Seeds", - "seed_items": [ - { - "item": "harvestcraft:amaranthseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Amaranth Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:amaranthitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/amaranthseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/amaranth_stage_0", - "harvestcraft:blocks/crops/amaranth_stage_0", - "harvestcraft:blocks/crops/amaranth_stage_0", - "harvestcraft:blocks/crops/amaranth_stage_1", - "harvestcraft:blocks/crops/amaranth_stage_1", - "harvestcraft:blocks/crops/amaranth_stage_2", - "harvestcraft:blocks/crops/amaranth_stage_2", - "harvestcraft:blocks/crops/amaranth_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/arrowroot_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/arrowroot_plant.json deleted file mode 100644 index 63f076797..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/arrowroot_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/arrowroot_plant.json", - "enabled": true, - "id": "harvestcraft:arrowroot_plant", - "plant_name": "Arrowroot", - "seed_name": "Arrowroot Seeds", - "seed_items": [ - { - "item": "harvestcraft:arrowrootseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Arrowroot Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:arrowrootitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/arrowrootseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/arrowroot_stage_0", - "harvestcraft:blocks/crops/arrowroot_stage_0", - "harvestcraft:blocks/crops/arrowroot_stage_0", - "harvestcraft:blocks/crops/arrowroot_stage_1", - "harvestcraft:blocks/crops/arrowroot_stage_1", - "harvestcraft:blocks/crops/arrowroot_stage_2", - "harvestcraft:blocks/crops/arrowroot_stage_2", - "harvestcraft:blocks/crops/arrowroot_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/artichoke_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/artichoke_plant.json deleted file mode 100644 index 3d1b575c7..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/artichoke_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/artichoke_plant.json", - "enabled": true, - "id": "harvestcraft:artichoke_plant", - "plant_name": "Artichoke", - "seed_name": "Artichoke Seeds", - "seed_items": [ - { - "item": "harvestcraft:artichokeseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Artichoke Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:artichokeitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/artichokeseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/artichoke_stage_0", - "harvestcraft:blocks/crops/artichoke_stage_0", - "harvestcraft:blocks/crops/artichoke_stage_0", - "harvestcraft:blocks/crops/artichoke_stage_1", - "harvestcraft:blocks/crops/artichoke_stage_1", - "harvestcraft:blocks/crops/artichoke_stage_2", - "harvestcraft:blocks/crops/artichoke_stage_2", - "harvestcraft:blocks/crops/artichoke_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/asparagus_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/asparagus_plant.json deleted file mode 100644 index 3b60dc302..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/asparagus_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/asparagus_plant.json", - "enabled": true, - "id": "harvestcraft:asparagus_plant", - "plant_name": "Asparagus", - "seed_name": "Asparagus Seeds", - "seed_items": [ - { - "item": "harvestcraft:asparagusseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Asparagus Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:asparagusitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/asparagusseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/asparagus_stage_0", - "harvestcraft:blocks/crops/asparagus_stage_0", - "harvestcraft:blocks/crops/asparagus_stage_0", - "harvestcraft:blocks/crops/asparagus_stage_1", - "harvestcraft:blocks/crops/asparagus_stage_1", - "harvestcraft:blocks/crops/asparagus_stage_2", - "harvestcraft:blocks/crops/asparagus_stage_2", - "harvestcraft:blocks/crops/asparagus_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/bambooshoot_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/bambooshoot_plant.json deleted file mode 100644 index 7a9cad0e6..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/bambooshoot_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/bambooshoot_plant.json", - "enabled": true, - "id": "harvestcraft:bambooshoot_plant", - "plant_name": "Bamboo Shoot", - "seed_name": "Bamboo Shoot Seeds", - "seed_items": [ - { - "item": "harvestcraft:bambooshootseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Bamboo Shoot Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:bambooshootitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/bambooshootitem", - "plant_textures": [ - "harvestcraft:blocks/crops/bambooshoot_stage_0", - "harvestcraft:blocks/crops/bambooshoot_stage_0", - "harvestcraft:blocks/crops/bambooshoot_stage_0", - "harvestcraft:blocks/crops/bambooshoot_stage_1", - "harvestcraft:blocks/crops/bambooshoot_stage_1", - "harvestcraft:blocks/crops/bambooshoot_stage_2", - "harvestcraft:blocks/crops/bambooshoot_stage_2", - "harvestcraft:blocks/crops/bambooshoot_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/barley_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/barley_plant.json deleted file mode 100644 index 3fd4a5f12..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/barley_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/barley_plant.json", - "enabled": true, - "id": "harvestcraft:barley_plant", - "plant_name": "Barley", - "seed_name": "Barley Seeds", - "seed_items": [ - { - "item": "harvestcraft:barleyseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Barley Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:barleyitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/barleyitem", - "plant_textures": [ - "harvestcraft:blocks/crops/barley_stage_0", - "harvestcraft:blocks/crops/barley_stage_0", - "harvestcraft:blocks/crops/barley_stage_0", - "harvestcraft:blocks/crops/barley_stage_1", - "harvestcraft:blocks/crops/barley_stage_1", - "harvestcraft:blocks/crops/barley_stage_2", - "harvestcraft:blocks/crops/barley_stage_2", - "harvestcraft:blocks/crops/barley_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/bean_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/bean_plant.json deleted file mode 100644 index a6a737646..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/bean_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/bean_plant.json", - "enabled": true, - "id": "harvestcraft:bean_plant", - "plant_name": "Bean", - "seed_name": "Bean Seeds", - "seed_items": [ - { - "item": "harvestcraft:beanseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Bean Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:beanitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/beanitem", - "plant_textures": [ - "harvestcraft:blocks/crops/bean_stage_0", - "harvestcraft:blocks/crops/bean_stage_0", - "harvestcraft:blocks/crops/bean_stage_0", - "harvestcraft:blocks/crops/bean_stage_1", - "harvestcraft:blocks/crops/bean_stage_1", - "harvestcraft:blocks/crops/bean_stage_2", - "harvestcraft:blocks/crops/bean_stage_2", - "harvestcraft:blocks/crops/bean_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/beet_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/beet_plant.json deleted file mode 100644 index dcb031181..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/beet_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/beet_plant.json", - "enabled": true, - "id": "harvestcraft:beet_plant", - "plant_name": "Beet", - "seed_name": "Beet Seeds", - "seed_items": [ - { - "item": "harvestcraft:beetseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Beet Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:beetitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/beetitem", - "plant_textures": [ - "harvestcraft:blocks/crops/beet_stage_0", - "harvestcraft:blocks/crops/beet_stage_0", - "harvestcraft:blocks/crops/beet_stage_0", - "harvestcraft:blocks/crops/beet_stage_1", - "harvestcraft:blocks/crops/beet_stage_1", - "harvestcraft:blocks/crops/beet_stage_2", - "harvestcraft:blocks/crops/beet_stage_2", - "harvestcraft:blocks/crops/beet_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/bellpepper_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/bellpepper_plant.json deleted file mode 100644 index 5a8030aa8..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/bellpepper_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/bellpepper_plant.json", - "enabled": true, - "id": "harvestcraft:bellpepper_plant", - "plant_name": "Bellpepper", - "seed_name": "Bellpepper Seeds", - "seed_items": [ - { - "item": "harvestcraft:bellpepperseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Bellpepper Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:bellpepperitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/bellpepperitem", - "plant_textures": [ - "harvestcraft:blocks/crops/bellpepper_stage_0", - "harvestcraft:blocks/crops/bellpepper_stage_0", - "harvestcraft:blocks/crops/bellpepper_stage_0", - "harvestcraft:blocks/crops/bellpepper_stage_1", - "harvestcraft:blocks/crops/bellpepper_stage_1", - "harvestcraft:blocks/crops/bellpepper_stage_2", - "harvestcraft:blocks/crops/bellpepper_stage_2", - "harvestcraft:blocks/crops/bellpepper_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/blackberry_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/blackberry_plant.json deleted file mode 100644 index d56f63d9c..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/blackberry_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/blackberry_plant.json", - "enabled": true, - "id": "harvestcraft:blackberry_plant", - "plant_name": "Blackberry", - "seed_name": "Blackberry Seeds", - "seed_items": [ - { - "item": "harvestcraft:blackberryseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Blackberry Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:blackberryitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/blackberryitem", - "plant_textures": [ - "harvestcraft:blocks/crops/blackberry_stage_0", - "harvestcraft:blocks/crops/blackberry_stage_0", - "harvestcraft:blocks/crops/blackberry_stage_0", - "harvestcraft:blocks/crops/blackberry_stage_1", - "harvestcraft:blocks/crops/blackberry_stage_1", - "harvestcraft:blocks/crops/blackberry_stage_2", - "harvestcraft:blocks/crops/blackberry_stage_2", - "harvestcraft:blocks/crops/blackberry_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/blueberry_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/blueberry_plant.json deleted file mode 100644 index 35b1d5139..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/blueberry_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/blueberry_plant.json", - "enabled": true, - "id": "harvestcraft:blueberry_plant", - "plant_name": "Blueberry", - "seed_name": "Blueberry Seeds", - "seed_items": [ - { - "item": "harvestcraft:blueberryseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Blueberry Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:blueberryitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/blueberryitem", - "plant_textures": [ - "harvestcraft:blocks/crops/blueberry_stage_0", - "harvestcraft:blocks/crops/blueberry_stage_0", - "harvestcraft:blocks/crops/blueberry_stage_0", - "harvestcraft:blocks/crops/blueberry_stage_1", - "harvestcraft:blocks/crops/blueberry_stage_1", - "harvestcraft:blocks/crops/blueberry_stage_2", - "harvestcraft:blocks/crops/blueberry_stage_2", - "harvestcraft:blocks/crops/blueberry_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/broccoli_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/broccoli_plant.json deleted file mode 100644 index 599b3206e..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/broccoli_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/broccoli_plant.json", - "enabled": true, - "id": "harvestcraft:broccoli_plant", - "plant_name": "Broccoli", - "seed_name": "Broccoli Seeds", - "seed_items": [ - { - "item": "harvestcraft:broccoliseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Broccoli Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:broccoliitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/broccoliitem", - "plant_textures": [ - "harvestcraft:blocks/crops/broccoli_stage_0", - "harvestcraft:blocks/crops/broccoli_stage_0", - "harvestcraft:blocks/crops/broccoli_stage_0", - "harvestcraft:blocks/crops/broccoli_stage_1", - "harvestcraft:blocks/crops/broccoli_stage_1", - "harvestcraft:blocks/crops/broccoli_stage_2", - "harvestcraft:blocks/crops/broccoli_stage_2", - "harvestcraft:blocks/crops/broccoli_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/brusselsprout_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/brusselsprout_plant.json deleted file mode 100644 index d1e731237..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/brusselsprout_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/brusselsprout_plant.json", - "enabled": true, - "id": "harvestcraft:brusselsprout_plant", - "plant_name": "Brussel Sprout", - "seed_name": "Brussel Sprout Seeds", - "seed_items": [ - { - "item": "harvestcraft:brusselsproutseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Brussel Sprout Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:brusselsproutitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/brusselsproutitem", - "plant_textures": [ - "harvestcraft:blocks/crops/brusselsprout_stage_0", - "harvestcraft:blocks/crops/brusselsprout_stage_0", - "harvestcraft:blocks/crops/brusselsprout_stage_0", - "harvestcraft:blocks/crops/brusselsprout_stage_1", - "harvestcraft:blocks/crops/brusselsprout_stage_1", - "harvestcraft:blocks/crops/brusselsprout_stage_2", - "harvestcraft:blocks/crops/brusselsprout_stage_2", - "harvestcraft:blocks/crops/brusselsprout_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/cabbage_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/cabbage_plant.json deleted file mode 100644 index 6a88053ef..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/cabbage_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/cabbage_plant.json", - "enabled": true, - "id": "harvestcraft:cabbage_plant", - "plant_name": "Cabbage", - "seed_name": "Cabbage Seeds", - "seed_items": [ - { - "item": "harvestcraft:cabbageseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cabbage Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:cabbageitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/cabbageitem", - "plant_textures": [ - "harvestcraft:blocks/crops/cabbage_stage_0", - "harvestcraft:blocks/crops/cabbage_stage_0", - "harvestcraft:blocks/crops/cabbage_stage_0", - "harvestcraft:blocks/crops/cabbage_stage_1", - "harvestcraft:blocks/crops/cabbage_stage_1", - "harvestcraft:blocks/crops/cabbage_stage_2", - "harvestcraft:blocks/crops/cabbage_stage_2", - "harvestcraft:blocks/crops/cabbage_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/cactusfruit_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/cactusfruit_plant.json deleted file mode 100644 index 9b29fc677..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/cactusfruit_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/cactusfruit_plant.json", - "enabled": true, - "id": "harvestcraft:cactusfruit_plant", - "plant_name": "Cactus Fruit", - "seed_name": "Cactus Fruit Seeds", - "seed_items": [ - { - "item": "harvestcraft:cactusfruitseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cactus Fruit Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:cactusfruititem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/cactusfruititem", - "plant_textures": [ - "harvestcraft:blocks/crops/cactusfruit_stage_0", - "harvestcraft:blocks/crops/cactusfruit_stage_0", - "harvestcraft:blocks/crops/cactusfruit_stage_0", - "harvestcraft:blocks/crops/cactusfruit_stage_1", - "harvestcraft:blocks/crops/cactusfruit_stage_1", - "harvestcraft:blocks/crops/cactusfruit_stage_2", - "harvestcraft:blocks/crops/cactusfruit_stage_2", - "harvestcraft:blocks/crops/cactusfruit_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/candleberry_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/candleberry_plant.json deleted file mode 100644 index 4bbaff4ad..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/candleberry_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/candleberry_plant.json", - "enabled": true, - "id": "harvestcraft:candleberry_plant", - "plant_name": "Candleberry", - "seed_name": "Candleberry Seeds", - "seed_items": [ - { - "item": "harvestcraft:candleberryseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Candleberry Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:candleberryitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/candleberryitem", - "plant_textures": [ - "harvestcraft:blocks/crops/candleberry_stage_0", - "harvestcraft:blocks/crops/candleberry_stage_0", - "harvestcraft:blocks/crops/candleberry_stage_0", - "harvestcraft:blocks/crops/candleberry_stage_1", - "harvestcraft:blocks/crops/candleberry_stage_1", - "harvestcraft:blocks/crops/candleberry_stage_2", - "harvestcraft:blocks/crops/candleberry_stage_2", - "harvestcraft:blocks/crops/candleberry_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/cantaloupe_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/cantaloupe_plant.json deleted file mode 100644 index 75a37e9b2..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/cantaloupe_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/cantaloupe_plant.json", - "enabled": true, - "id": "harvestcraft:cantaloupe_plant", - "plant_name": "Cantaloupe", - "seed_name": "Cantaloupe Seeds", - "seed_items": [ - { - "item": "harvestcraft:cantaloupeseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cantaloupe Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:cantaloupeitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/cantaloupeitem", - "plant_textures": [ - "harvestcraft:blocks/crops/cantaloupe_stage_0", - "harvestcraft:blocks/crops/cantaloupe_stage_0", - "harvestcraft:blocks/crops/cantaloupe_stage_0", - "harvestcraft:blocks/crops/cantaloupe_stage_1", - "harvestcraft:blocks/crops/cantaloupe_stage_1", - "harvestcraft:blocks/crops/cantaloupe_stage_2", - "harvestcraft:blocks/crops/cantaloupe_stage_2", - "harvestcraft:blocks/crops/cantaloupe_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/cassava_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/cassava_plant.json deleted file mode 100644 index bd8f61fa8..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/cassava_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/cassava_plant.json", - "enabled": true, - "id": "harvestcraft:cassava_plant", - "plant_name": "Cassava", - "seed_name": "Cassava Seeds", - "seed_items": [ - { - "item": "harvestcraft:cassavaseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cassava Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:cassavaitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/cassavaseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/cassava_stage_0", - "harvestcraft:blocks/crops/cassava_stage_0", - "harvestcraft:blocks/crops/cassava_stage_0", - "harvestcraft:blocks/crops/cassava_stage_1", - "harvestcraft:blocks/crops/cassava_stage_1", - "harvestcraft:blocks/crops/cassava_stage_2", - "harvestcraft:blocks/crops/cassava_stage_2", - "harvestcraft:blocks/crops/cassava_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/cauliflower_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/cauliflower_plant.json deleted file mode 100644 index 00180a929..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/cauliflower_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/cauliflower_plant.json", - "enabled": true, - "id": "harvestcraft:cauliflower_plant", - "plant_name": "Cauliflower", - "seed_name": "Cauliflower Seeds", - "seed_items": [ - { - "item": "harvestcraft:cauliflowerseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cauliflower Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:caulifloweritem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/caulifloweritem", - "plant_textures": [ - "harvestcraft:blocks/crops/cauliflower_stage_0", - "harvestcraft:blocks/crops/cauliflower_stage_0", - "harvestcraft:blocks/crops/cauliflower_stage_0", - "harvestcraft:blocks/crops/cauliflower_stage_1", - "harvestcraft:blocks/crops/cauliflower_stage_1", - "harvestcraft:blocks/crops/cauliflower_stage_2", - "harvestcraft:blocks/crops/cauliflower_stage_2", - "harvestcraft:blocks/crops/cauliflower_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/celery_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/celery_plant.json deleted file mode 100644 index 139d381da..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/celery_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/celery_plant.json", - "enabled": true, - "id": "harvestcraft:celery_plant", - "plant_name": "Celery", - "seed_name": "Celery Seeds", - "seed_items": [ - { - "item": "harvestcraft:celeryseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Celery Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:celeryitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/celeryitem", - "plant_textures": [ - "harvestcraft:blocks/crops/celery_stage_0", - "harvestcraft:blocks/crops/celery_stage_0", - "harvestcraft:blocks/crops/celery_stage_0", - "harvestcraft:blocks/crops/celery_stage_1", - "harvestcraft:blocks/crops/celery_stage_1", - "harvestcraft:blocks/crops/celery_stage_2", - "harvestcraft:blocks/crops/celery_stage_2", - "harvestcraft:blocks/crops/celery_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/chickpea_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/chickpea_plant.json deleted file mode 100644 index 29db153ee..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/chickpea_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/chickpea_plant.json", - "enabled": true, - "id": "harvestcraft:chickpea_plant", - "plant_name": "Chickpea", - "seed_name": "Chickpea Seeds", - "seed_items": [ - { - "item": "harvestcraft:chickpeaseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Chickpea Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:chickpeaitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/chickpeaseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/chickpea_stage_0", - "harvestcraft:blocks/crops/chickpea_stage_0", - "harvestcraft:blocks/crops/chickpea_stage_0", - "harvestcraft:blocks/crops/chickpea_stage_1", - "harvestcraft:blocks/crops/chickpea_stage_1", - "harvestcraft:blocks/crops/chickpea_stage_2", - "harvestcraft:blocks/crops/chickpea_stage_2", - "harvestcraft:blocks/crops/chickpea_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/chilipepper_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/chilipepper_plant.json deleted file mode 100644 index 9ded07e12..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/chilipepper_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/chilipepper_plant.json", - "enabled": true, - "id": "harvestcraft:chilipepper_plant", - "plant_name": "Chili Pepper", - "seed_name": "Chili Pepper Seeds", - "seed_items": [ - { - "item": "harvestcraft:chilipepperseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Chili Pepper Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:chilipepperitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/chilipepperitem", - "plant_textures": [ - "harvestcraft:blocks/crops/chilipepper_stage_0", - "harvestcraft:blocks/crops/chilipepper_stage_0", - "harvestcraft:blocks/crops/chilipepper_stage_0", - "harvestcraft:blocks/crops/chilipepper_stage_1", - "harvestcraft:blocks/crops/chilipepper_stage_1", - "harvestcraft:blocks/crops/chilipepper_stage_2", - "harvestcraft:blocks/crops/chilipepper_stage_2", - "harvestcraft:blocks/crops/chilipepper_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/coffee_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/coffee_plant.json deleted file mode 100644 index 1ba3efccf..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/coffee_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/coffee_plant.json", - "enabled": true, - "id": "harvestcraft:coffee_plant", - "plant_name": "Coffee", - "seed_name": "Coffee Seeds", - "seed_items": [ - { - "item": "harvestcraft:coffeeseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Coffee Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:coffeebeanitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/coffeebeanitem", - "plant_textures": [ - "harvestcraft:blocks/crops/coffeebean_stage_0", - "harvestcraft:blocks/crops/coffeebean_stage_0", - "harvestcraft:blocks/crops/coffeebean_stage_0", - "harvestcraft:blocks/crops/coffeebean_stage_1", - "harvestcraft:blocks/crops/coffeebean_stage_1", - "harvestcraft:blocks/crops/coffeebean_stage_2", - "harvestcraft:blocks/crops/coffeebean_stage_2", - "harvestcraft:blocks/crops/coffeebean_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/corn_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/corn_plant.json deleted file mode 100644 index 3f2ff4b20..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/corn_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/corn_plant.json", - "enabled": true, - "id": "harvestcraft:corn_plant", - "plant_name": "Corn", - "seed_name": "Corn Seeds", - "seed_items": [ - { - "item": "harvestcraft:cornseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Corn Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:cornitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/cornseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/corn_stage_0", - "harvestcraft:blocks/crops/corn_stage_0", - "harvestcraft:blocks/crops/corn_stage_0", - "harvestcraft:blocks/crops/corn_stage_1", - "harvestcraft:blocks/crops/corn_stage_1", - "harvestcraft:blocks/crops/corn_stage_2", - "harvestcraft:blocks/crops/corn_stage_2", - "harvestcraft:blocks/crops/corn_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/cotton_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/cotton_plant.json deleted file mode 100644 index 15c9bc415..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/cotton_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/cotton_plant.json", - "enabled": true, - "id": "harvestcraft:cotton_plant", - "plant_name": "Cotton", - "seed_name": "Cotton Seeds", - "seed_items": [ - { - "item": "harvestcraft:cottonseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cotton Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:cottonitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/cottonitem", - "plant_textures": [ - "harvestcraft:blocks/crops/cotton_stage_0", - "harvestcraft:blocks/crops/cotton_stage_0", - "harvestcraft:blocks/crops/cotton_stage_0", - "harvestcraft:blocks/crops/cotton_stage_1", - "harvestcraft:blocks/crops/cotton_stage_1", - "harvestcraft:blocks/crops/cotton_stage_2", - "harvestcraft:blocks/crops/cotton_stage_2", - "harvestcraft:blocks/crops/cotton_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/cranberry_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/cranberry_plant.json deleted file mode 100644 index b47af9663..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/cranberry_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/cranberry_plant.json", - "enabled": true, - "id": "harvestcraft:cranberry_plant", - "plant_name": "Cranberry", - "seed_name": "Cranberry Seeds", - "seed_items": [ - { - "item": "harvestcraft:cranberryseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cranberry Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:cranberryitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/cranberryitem", - "plant_textures": [ - "harvestcraft:blocks/crops/cranberry_stage_0", - "harvestcraft:blocks/crops/cranberry_stage_0", - "harvestcraft:blocks/crops/cranberry_stage_0", - "harvestcraft:blocks/crops/cranberry_stage_1", - "harvestcraft:blocks/crops/cranberry_stage_1", - "harvestcraft:blocks/crops/cranberry_stage_2", - "harvestcraft:blocks/crops/cranberry_stage_2", - "harvestcraft:blocks/crops/cranberry_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/cucumber_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/cucumber_plant.json deleted file mode 100644 index 65366424a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/cucumber_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/cucumber_plant.json", - "enabled": true, - "id": "harvestcraft:cucumber_plant", - "plant_name": "Cucumber", - "seed_name": "Cucumber Seeds", - "seed_items": [ - { - "item": "harvestcraft:cucumberseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cucumber Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:cucumberitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/cucumberitem", - "plant_textures": [ - "harvestcraft:blocks/crops/cucumber_stage_0", - "harvestcraft:blocks/crops/cucumber_stage_0", - "harvestcraft:blocks/crops/cucumber_stage_0", - "harvestcraft:blocks/crops/cucumber_stage_1", - "harvestcraft:blocks/crops/cucumber_stage_1", - "harvestcraft:blocks/crops/cucumber_stage_2", - "harvestcraft:blocks/crops/cucumber_stage_2", - "harvestcraft:blocks/crops/cucumber_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/curryleaf_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/curryleaf_plant.json deleted file mode 100644 index e941375e2..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/curryleaf_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/curryleaf_plant.json", - "enabled": true, - "id": "harvestcraft:curryleaf_plant", - "plant_name": "Curryleaf", - "seed_name": "Curryleaf Seeds", - "seed_items": [ - { - "item": "harvestcraft:curryleafseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Curryleaf Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:curryleafitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/curryleafitem", - "plant_textures": [ - "harvestcraft:blocks/crops/curryleaf_stage_0", - "harvestcraft:blocks/crops/curryleaf_stage_0", - "harvestcraft:blocks/crops/curryleaf_stage_0", - "harvestcraft:blocks/crops/curryleaf_stage_1", - "harvestcraft:blocks/crops/curryleaf_stage_1", - "harvestcraft:blocks/crops/curryleaf_stage_2", - "harvestcraft:blocks/crops/curryleaf_stage_2", - "harvestcraft:blocks/crops/curryleaf_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/eggplant_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/eggplant_plant.json deleted file mode 100644 index 88c2f285e..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/eggplant_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/eggplant_plant.json", - "enabled": true, - "id": "harvestcraft:eggplant_plant", - "plant_name": "Eggplant", - "seed_name": "Eggplant Seeds", - "seed_items": [ - { - "item": "harvestcraft:eggplantseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Eggplant Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:eggplantitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/eggplantitem", - "plant_textures": [ - "harvestcraft:blocks/crops/eggplant_stage_0", - "harvestcraft:blocks/crops/eggplant_stage_0", - "harvestcraft:blocks/crops/eggplant_stage_0", - "harvestcraft:blocks/crops/eggplant_stage_1", - "harvestcraft:blocks/crops/eggplant_stage_1", - "harvestcraft:blocks/crops/eggplant_stage_2", - "harvestcraft:blocks/crops/eggplant_stage_2", - "harvestcraft:blocks/crops/eggplant_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/elderberry_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/elderberry_plant.json deleted file mode 100644 index 96fc978eb..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/elderberry_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/elderberry_plant.json", - "enabled": true, - "id": "harvestcraft:elderberry_plant", - "plant_name": "Elderberry", - "seed_name": "Elderberry Seeds", - "seed_items": [ - { - "item": "harvestcraft:elderberryseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Elderberry Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:elderberryitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/elderberryseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/elderberry_stage_0", - "harvestcraft:blocks/crops/elderberry_stage_0", - "harvestcraft:blocks/crops/elderberry_stage_0", - "harvestcraft:blocks/crops/elderberry_stage_1", - "harvestcraft:blocks/crops/elderberry_stage_1", - "harvestcraft:blocks/crops/elderberry_stage_2", - "harvestcraft:blocks/crops/elderberry_stage_2", - "harvestcraft:blocks/crops/elderberry_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/flax_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/flax_plant.json deleted file mode 100644 index 9905ef304..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/flax_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/flax_plant.json", - "enabled": true, - "id": "harvestcraft:flax_plant", - "plant_name": "Flax", - "seed_name": "Flax Seeds", - "seed_items": [ - { - "item": "harvestcraft:flaxseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Flax Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:flaxitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/flaxseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/flax_stage_0", - "harvestcraft:blocks/crops/flax_stage_0", - "harvestcraft:blocks/crops/flax_stage_0", - "harvestcraft:blocks/crops/flax_stage_1", - "harvestcraft:blocks/crops/flax_stage_1", - "harvestcraft:blocks/crops/flax_stage_2", - "harvestcraft:blocks/crops/flax_stage_2", - "harvestcraft:blocks/crops/flax_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/garlic_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/garlic_plant.json deleted file mode 100644 index 0924f0f96..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/garlic_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/garlic_plant.json", - "enabled": true, - "id": "harvestcraft:garlic_plant", - "plant_name": "Garlic", - "seed_name": "Garlic Seeds", - "seed_items": [ - { - "item": "harvestcraft:garlicseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Garlic Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:garlicitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/garlicitem", - "plant_textures": [ - "harvestcraft:blocks/crops/garlic_stage_0", - "harvestcraft:blocks/crops/garlic_stage_0", - "harvestcraft:blocks/crops/garlic_stage_0", - "harvestcraft:blocks/crops/garlic_stage_1", - "harvestcraft:blocks/crops/garlic_stage_1", - "harvestcraft:blocks/crops/garlic_stage_2", - "harvestcraft:blocks/crops/garlic_stage_2", - "harvestcraft:blocks/crops/garlic_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/gigapickle_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/gigapickle_plant.json deleted file mode 100644 index d3f5d351e..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/gigapickle_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/gigapickle_plant.json", - "enabled": true, - "id": "harvestcraft:gigapickle_plant", - "plant_name": "Gigapickle", - "seed_name": "Gigapickle Seeds", - "seed_items": [ - { - "item": "harvestcraft:gigapickleseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Gigapickle Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:gigapickleitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/gigapickleseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/gigapickle_stage_0", - "harvestcraft:blocks/crops/gigapickle_stage_0", - "harvestcraft:blocks/crops/gigapickle_stage_0", - "harvestcraft:blocks/crops/gigapickle_stage_1", - "harvestcraft:blocks/crops/gigapickle_stage_1", - "harvestcraft:blocks/crops/gigapickle_stage_2", - "harvestcraft:blocks/crops/gigapickle_stage_2", - "harvestcraft:blocks/crops/gigapickle_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/ginger_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/ginger_plant.json deleted file mode 100644 index a1d6fd33f..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/ginger_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/ginger_plant.json", - "enabled": true, - "id": "harvestcraft:ginger_plant", - "plant_name": "Ginger", - "seed_name": "Ginger Seeds", - "seed_items": [ - { - "item": "harvestcraft:gingerseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Ginger Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:gingeritem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/gingeritem", - "plant_textures": [ - "harvestcraft:blocks/crops/ginger_stage_0", - "harvestcraft:blocks/crops/ginger_stage_0", - "harvestcraft:blocks/crops/ginger_stage_0", - "harvestcraft:blocks/crops/ginger_stage_1", - "harvestcraft:blocks/crops/ginger_stage_1", - "harvestcraft:blocks/crops/ginger_stage_2", - "harvestcraft:blocks/crops/ginger_stage_2", - "harvestcraft:blocks/crops/ginger_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/grape_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/grape_plant.json deleted file mode 100644 index 2546788cb..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/grape_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/grape_plant.json", - "enabled": true, - "id": "harvestcraft:grape_plant", - "plant_name": "Grape", - "seed_name": "Grape Seeds", - "seed_items": [ - { - "item": "harvestcraft:grapeseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Grape Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:grapeitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/grapeitem", - "plant_textures": [ - "harvestcraft:blocks/crops/grape_stage_0", - "harvestcraft:blocks/crops/grape_stage_0", - "harvestcraft:blocks/crops/grape_stage_0", - "harvestcraft:blocks/crops/grape_stage_1", - "harvestcraft:blocks/crops/grape_stage_1", - "harvestcraft:blocks/crops/grape_stage_2", - "harvestcraft:blocks/crops/grape_stage_2", - "harvestcraft:blocks/crops/grape_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/greengrape_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/greengrape_plant.json deleted file mode 100644 index f133719d2..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/greengrape_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/greengrape_plant.json", - "enabled": true, - "id": "harvestcraft:greengrape_plant", - "plant_name": "Greengrape", - "seed_name": "Greengrape Seeds", - "seed_items": [ - { - "item": "harvestcraft:greengrapeseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Greengrape Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:greengrapeitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/greengrapeseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/greengrape_stage_0", - "harvestcraft:blocks/crops/greengrape_stage_0", - "harvestcraft:blocks/crops/greengrape_stage_0", - "harvestcraft:blocks/crops/greengrape_stage_1", - "harvestcraft:blocks/crops/greengrape_stage_1", - "harvestcraft:blocks/crops/greengrape_stage_2", - "harvestcraft:blocks/crops/greengrape_stage_2", - "harvestcraft:blocks/crops/greengrape_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/hucklegrape_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/hucklegrape_plant.json deleted file mode 100644 index 7401439ef..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/hucklegrape_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/hucklegrape_plant.json", - "enabled": true, - "id": "harvestcraft:huckleberry_plant", - "plant_name": "Huckleberry", - "seed_name": "Huckleberry Seeds", - "seed_items": [ - { - "item": "harvestcraft:huckleberryseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Huckleberry Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:huckleberryitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/huckleberryseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/huckleberry_stage_0", - "harvestcraft:blocks/crops/huckleberry_stage_0", - "harvestcraft:blocks/crops/huckleberry_stage_0", - "harvestcraft:blocks/crops/huckleberry_stage_1", - "harvestcraft:blocks/crops/huckleberry_stage_1", - "harvestcraft:blocks/crops/huckleberry_stage_2", - "harvestcraft:blocks/crops/huckleberry_stage_2", - "harvestcraft:blocks/crops/huckleberry_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/jicama_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/jicama_plant.json deleted file mode 100644 index 77fdf5709..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/jicama_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/jicama_plant.json", - "enabled": true, - "id": "harvestcraft:jicama_plant", - "plant_name": "Jicama", - "seed_name": "Jicama Seeds", - "seed_items": [ - { - "item": "harvestcraft:jicamaseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Jicama Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:jicamaitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/jicamaseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/jicama_stage_0", - "harvestcraft:blocks/crops/jicama_stage_0", - "harvestcraft:blocks/crops/jicama_stage_0", - "harvestcraft:blocks/crops/jicama_stage_1", - "harvestcraft:blocks/crops/jicama_stage_1", - "harvestcraft:blocks/crops/jicama_stage_2", - "harvestcraft:blocks/crops/jicama_stage_2", - "harvestcraft:blocks/crops/jicama_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/juniperberry_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/juniperberry_plant.json deleted file mode 100644 index e0ee1f924..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/juniperberry_plant.json +++ /dev/null @@ -1,78 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/juniperberry_plant.json", - "enabled": true, - "id": "harvestcraft:juniperberry_plant", - "plant_name": "Juniper Berry", - "seed_name": "Juniper Berry Seeds", - "seed_items": [ - { - "item": "harvestcraft:juniperberryseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Juniper Berry Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:juniperberryitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/juniperberryitem", - "plant_textures": [ - "harvestcraft:blocks/crops/juniperberry_stage_0", - "harvestcraft:blocks/crops/juniperberry_stage_1", - "harvestcraft:blocks/crops/juniperberry_stage_2", - "harvestcraft:blocks/crops/juniperberry_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/jute_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/jute_plant.json deleted file mode 100644 index 5befcb6a0..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/jute_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/jute_plant.json", - "enabled": true, - "id": "harvestcraft:jute_plant", - "plant_name": "Jute", - "seed_name": "Jute Seeds", - "seed_items": [ - { - "item": "harvestcraft:juteseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Jute Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:juteitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/juteseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/jute_stage_0", - "harvestcraft:blocks/crops/jute_stage_0", - "harvestcraft:blocks/crops/jute_stage_0", - "harvestcraft:blocks/crops/jute_stage_1", - "harvestcraft:blocks/crops/jute_stage_1", - "harvestcraft:blocks/crops/jute_stage_2", - "harvestcraft:blocks/crops/jute_stage_2", - "harvestcraft:blocks/crops/jute_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/kale_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/kale_plant.json deleted file mode 100644 index 67be7c945..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/kale_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/kale_plant.json", - "enabled": true, - "id": "harvestcraft:kale_plant", - "plant_name": "Kale", - "seed_name": "Kale Seeds", - "seed_items": [ - { - "item": "harvestcraft:kaleseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Kale Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:kaleitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/kaleseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/kale_stage_0", - "harvestcraft:blocks/crops/kale_stage_0", - "harvestcraft:blocks/crops/kale_stage_0", - "harvestcraft:blocks/crops/kale_stage_1", - "harvestcraft:blocks/crops/kale_stage_1", - "harvestcraft:blocks/crops/kale_stage_2", - "harvestcraft:blocks/crops/kale_stage_2", - "harvestcraft:blocks/crops/kale_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/kenaf_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/kenaf_plant.json deleted file mode 100644 index 9f5b111bf..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/kenaf_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/kenaf_plant.json", - "enabled": true, - "id": "harvestcraft:kenaf_plant", - "plant_name": "Kenaf", - "seed_name": "Kenaf Seeds", - "seed_items": [ - { - "item": "harvestcraft:kenafseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Kenaf Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:kenafitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/kenafseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/kenaf_stage_0", - "harvestcraft:blocks/crops/kenaf_stage_0", - "harvestcraft:blocks/crops/kenaf_stage_0", - "harvestcraft:blocks/crops/kenaf_stage_1", - "harvestcraft:blocks/crops/kenaf_stage_1", - "harvestcraft:blocks/crops/kenaf_stage_2", - "harvestcraft:blocks/crops/kenaf_stage_2", - "harvestcraft:blocks/crops/kenaf_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/kiwi_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/kiwi_plant.json deleted file mode 100644 index 011270fe5..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/kiwi_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/kiwi_plant.json", - "enabled": true, - "id": "harvestcraft:kiwi_plant", - "plant_name": "Kiwi", - "seed_name": "Kiwi Seeds", - "seed_items": [ - { - "item": "harvestcraft:kiwiseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Kiwi Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:kiwiitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/kiwiitem", - "plant_textures": [ - "harvestcraft:blocks/crops/kiwi_stage_0", - "harvestcraft:blocks/crops/kiwi_stage_0", - "harvestcraft:blocks/crops/kiwi_stage_0", - "harvestcraft:blocks/crops/kiwi_stage_1", - "harvestcraft:blocks/crops/kiwi_stage_1", - "harvestcraft:blocks/crops/kiwi_stage_2", - "harvestcraft:blocks/crops/kiwi_stage_2", - "harvestcraft:blocks/crops/kiwi_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/kohlrabi_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/kohlrabi_plant.json deleted file mode 100644 index b628c6e4b..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/kohlrabi_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/kohlrabi_plant.json", - "enabled": true, - "id": "harvestcraft:kohlrabi_plant", - "plant_name": "Kohlrabi", - "seed_name": "Kohlrabi Seeds", - "seed_items": [ - { - "item": "harvestcraft:kohlrabiseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Kohlrabi Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:kohlrabiitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/kohlrabiseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/kohlrabi_stage_0", - "harvestcraft:blocks/crops/kohlrabi_stage_0", - "harvestcraft:blocks/crops/kohlrabi_stage_0", - "harvestcraft:blocks/crops/kohlrabi_stage_1", - "harvestcraft:blocks/crops/kohlrabi_stage_1", - "harvestcraft:blocks/crops/kohlrabi_stage_2", - "harvestcraft:blocks/crops/kohlrabi_stage_2", - "harvestcraft:blocks/crops/kohlrabi_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/leek_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/leek_plant.json deleted file mode 100644 index d9bbceedc..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/leek_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/leek_plant.json", - "enabled": true, - "id": "harvestcraft:leek_plant", - "plant_name": "Leek", - "seed_name": "Leek Seeds", - "seed_items": [ - { - "item": "harvestcraft:leekseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Leek Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:leekitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/leekitem", - "plant_textures": [ - "harvestcraft:blocks/crops/leek_stage_0", - "harvestcraft:blocks/crops/leek_stage_0", - "harvestcraft:blocks/crops/leek_stage_0", - "harvestcraft:blocks/crops/leek_stage_1", - "harvestcraft:blocks/crops/leek_stage_1", - "harvestcraft:blocks/crops/leek_stage_2", - "harvestcraft:blocks/crops/leek_stage_2", - "harvestcraft:blocks/crops/leek_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/lentil_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/lentil_plant.json deleted file mode 100644 index 1c657005a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/lentil_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/lentil_plant.json", - "enabled": true, - "id": "harvestcraft:lentil_plant", - "plant_name": "Lentil", - "seed_name": "Lentil Seeds", - "seed_items": [ - { - "item": "harvestcraft:lentilseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Lentil Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:lentilitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/lentilseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/lentil_stage_0", - "harvestcraft:blocks/crops/lentil_stage_0", - "harvestcraft:blocks/crops/lentil_stage_0", - "harvestcraft:blocks/crops/lentil_stage_1", - "harvestcraft:blocks/crops/lentil_stage_1", - "harvestcraft:blocks/crops/lentil_stage_2", - "harvestcraft:blocks/crops/lentil_stage_2", - "harvestcraft:blocks/crops/lentil_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/lettuce_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/lettuce_plant.json deleted file mode 100644 index 732180afd..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/lettuce_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/lettuce_plant.json", - "enabled": true, - "id": "harvestcraft:lettuce_plant", - "plant_name": "Lettuce", - "seed_name": "Lettuce Seeds", - "seed_items": [ - { - "item": "harvestcraft:lettuceseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Lettuce Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:lettuceitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/lettuceseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/lettuce_stage_0", - "harvestcraft:blocks/crops/lettuce_stage_0", - "harvestcraft:blocks/crops/lettuce_stage_0", - "harvestcraft:blocks/crops/lettuce_stage_1", - "harvestcraft:blocks/crops/lettuce_stage_1", - "harvestcraft:blocks/crops/lettuce_stage_2", - "harvestcraft:blocks/crops/lettuce_stage_2", - "harvestcraft:blocks/crops/lettuce_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/millet_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/millet_plant.json deleted file mode 100644 index 276c93246..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/millet_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/millet_plant.json", - "enabled": true, - "id": "harvestcraft:millet_plant", - "plant_name": "Millet", - "seed_name": "Millet Seeds", - "seed_items": [ - { - "item": "harvestcraft:milletseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Millet Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:milletitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/milletseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/millet_stage_0", - "harvestcraft:blocks/crops/millet_stage_0", - "harvestcraft:blocks/crops/millet_stage_0", - "harvestcraft:blocks/crops/millet_stage_1", - "harvestcraft:blocks/crops/millet_stage_1", - "harvestcraft:blocks/crops/millet_stage_2", - "harvestcraft:blocks/crops/millet_stage_2", - "harvestcraft:blocks/crops/millet_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/mulberry_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/mulberry_plant.json deleted file mode 100644 index e177a09c2..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/mulberry_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/mulberry_plant.json", - "enabled": true, - "id": "harvestcraft:mulberry_plant", - "plant_name": "Mulberry", - "seed_name": "Mulberry Seeds", - "seed_items": [ - { - "item": "harvestcraft:mulberryseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Mulberry Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:mulberryitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/mulberryseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/mulberry_stage_0", - "harvestcraft:blocks/crops/mulberry_stage_0", - "harvestcraft:blocks/crops/mulberry_stage_0", - "harvestcraft:blocks/crops/mulberry_stage_1", - "harvestcraft:blocks/crops/mulberry_stage_1", - "harvestcraft:blocks/crops/mulberry_stage_2", - "harvestcraft:blocks/crops/mulberry_stage_2", - "harvestcraft:blocks/crops/mulberry_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/mustard_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/mustard_plant.json deleted file mode 100644 index 061a73d5a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/mustard_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/mustard_plant.json", - "enabled": true, - "id": "harvestcraft:mustard_plant", - "plant_name": "Mustard", - "seed_name": "Mustard Seeds", - "seed_items": [ - { - "item": "harvestcraft:mustardseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Mustard Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:mustardseedsitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/mustardseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/mustardseeds_stage_0", - "harvestcraft:blocks/crops/mustardseeds_stage_0", - "harvestcraft:blocks/crops/mustardseeds_stage_0", - "harvestcraft:blocks/crops/mustardseeds_stage_1", - "harvestcraft:blocks/crops/mustardseeds_stage_1", - "harvestcraft:blocks/crops/mustardseeds_stage_2", - "harvestcraft:blocks/crops/mustardseeds_stage_2", - "harvestcraft:blocks/crops/mustardseeds_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/oats_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/oats_plant.json deleted file mode 100644 index 4f89dcec9..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/oats_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/oats_plant.json", - "enabled": true, - "id": "harvestcraft:oats_plant", - "plant_name": "Oats", - "seed_name": "Oats Seeds", - "seed_items": [ - { - "item": "harvestcraft:oatsseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Oats Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:oatsitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/oatsseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/oats_stage_0", - "harvestcraft:blocks/crops/oats_stage_0", - "harvestcraft:blocks/crops/oats_stage_0", - "harvestcraft:blocks/crops/oats_stage_1", - "harvestcraft:blocks/crops/oats_stage_1", - "harvestcraft:blocks/crops/oats_stage_2", - "harvestcraft:blocks/crops/oats_stage_2", - "harvestcraft:blocks/crops/oats_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/okra_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/okra_plant.json deleted file mode 100644 index 937414ca3..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/okra_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/okra_plant.json", - "enabled": true, - "id": "harvestcraft:okra_plant", - "plant_name": "Okra", - "seed_name": "Okra Seeds", - "seed_items": [ - { - "item": "harvestcraft:okraseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Okra Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:okraitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/okraitem", - "plant_textures": [ - "harvestcraft:blocks/crops/okra_stage_0", - "harvestcraft:blocks/crops/okra_stage_0", - "harvestcraft:blocks/crops/okra_stage_0", - "harvestcraft:blocks/crops/okra_stage_1", - "harvestcraft:blocks/crops/okra_stage_1", - "harvestcraft:blocks/crops/okra_stage_2", - "harvestcraft:blocks/crops/okra_stage_2", - "harvestcraft:blocks/crops/okra_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/onion_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/onion_plant.json deleted file mode 100644 index 7b962fdee..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/onion_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/onion_plant.json", - "enabled": true, - "id": "harvestcraft:onion_plant", - "plant_name": "Onion", - "seed_name": "Onion Seeds", - "seed_items": [ - { - "item": "harvestcraft:onionseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Onion Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:onionitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/onionitem", - "plant_textures": [ - "harvestcraft:blocks/crops/onion_stage_0", - "harvestcraft:blocks/crops/onion_stage_0", - "harvestcraft:blocks/crops/onion_stage_0", - "harvestcraft:blocks/crops/onion_stage_1", - "harvestcraft:blocks/crops/onion_stage_1", - "harvestcraft:blocks/crops/onion_stage_2", - "harvestcraft:blocks/crops/onion_stage_2", - "harvestcraft:blocks/crops/onion_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/parsnip_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/parsnip_plant.json deleted file mode 100644 index 9cc6ba354..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/parsnip_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/parsnip_plant.json", - "enabled": true, - "id": "harvestcraft:parsnip_plant", - "plant_name": "Parsnip", - "seed_name": "Parsnip Seeds", - "seed_items": [ - { - "item": "harvestcraft:parsnipseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Parsnip Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:parsnipitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/parsnipitem", - "plant_textures": [ - "harvestcraft:blocks/crops/parsnip_stage_0", - "harvestcraft:blocks/crops/parsnip_stage_0", - "harvestcraft:blocks/crops/parsnip_stage_0", - "harvestcraft:blocks/crops/parsnip_stage_1", - "harvestcraft:blocks/crops/parsnip_stage_1", - "harvestcraft:blocks/crops/parsnip_stage_2", - "harvestcraft:blocks/crops/parsnip_stage_2", - "harvestcraft:blocks/crops/parsnip_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/peanut_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/peanut_plant.json deleted file mode 100644 index 3b34411f4..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/peanut_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/peanut_plant.json", - "enabled": true, - "id": "harvestcraft:peanut_plant", - "plant_name": "Peanut", - "seed_name": "Peanut Seeds", - "seed_items": [ - { - "item": "harvestcraft:peanutseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Peanut Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:peanutitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/peanutitem", - "plant_textures": [ - "harvestcraft:blocks/crops/peanut_stage_0", - "harvestcraft:blocks/crops/peanut_stage_0", - "harvestcraft:blocks/crops/peanut_stage_0", - "harvestcraft:blocks/crops/peanut_stage_1", - "harvestcraft:blocks/crops/peanut_stage_1", - "harvestcraft:blocks/crops/peanut_stage_2", - "harvestcraft:blocks/crops/peanut_stage_2", - "harvestcraft:blocks/crops/peanut_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/peas_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/peas_plant.json deleted file mode 100644 index 3070807d2..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/peas_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/peas_plant.json", - "enabled": true, - "id": "harvestcraft:peas_plant", - "plant_name": "Peas", - "seed_name": "Peas Seeds", - "seed_items": [ - { - "item": "harvestcraft:peasseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Peas Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:peasitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/peasitem", - "plant_textures": [ - "harvestcraft:blocks/crops/peas_stage_0", - "harvestcraft:blocks/crops/peas_stage_0", - "harvestcraft:blocks/crops/peas_stage_0", - "harvestcraft:blocks/crops/peas_stage_1", - "harvestcraft:blocks/crops/peas_stage_1", - "harvestcraft:blocks/crops/peas_stage_2", - "harvestcraft:blocks/crops/peas_stage_2", - "harvestcraft:blocks/crops/peas_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/pineapple_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/pineapple_plant.json deleted file mode 100644 index 1cba495c6..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/pineapple_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/pineapple_plant.json", - "enabled": true, - "id": "harvestcraft:pineapple_plant", - "plant_name": "Pineapple", - "seed_name": "Pineapple Seeds", - "seed_items": [ - { - "item": "harvestcraft:pineappleseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Pineapple Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:pineappleitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/pineappleitem", - "plant_textures": [ - "harvestcraft:blocks/crops/pineapple_stage_0", - "harvestcraft:blocks/crops/pineapple_stage_0", - "harvestcraft:blocks/crops/pineapple_stage_0", - "harvestcraft:blocks/crops/pineapple_stage_1", - "harvestcraft:blocks/crops/pineapple_stage_1", - "harvestcraft:blocks/crops/pineapple_stage_2", - "harvestcraft:blocks/crops/pineapple_stage_2", - "harvestcraft:blocks/crops/pineapple_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/quinoa_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/quinoa_plant.json deleted file mode 100644 index 8fdc3593a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/quinoa_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/quinoa_plant.json", - "enabled": true, - "id": "harvestcraft:quinoa_plant", - "plant_name": "Quinoa", - "seed_name": "Quinoa Seeds", - "seed_items": [ - { - "item": "harvestcraft:quinoaseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Quinoa Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:quinoaitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/quinoaseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/quinoa_stage_0", - "harvestcraft:blocks/crops/quinoa_stage_0", - "harvestcraft:blocks/crops/quinoa_stage_0", - "harvestcraft:blocks/crops/quinoa_stage_1", - "harvestcraft:blocks/crops/quinoa_stage_1", - "harvestcraft:blocks/crops/quinoa_stage_2", - "harvestcraft:blocks/crops/quinoa_stage_2", - "harvestcraft:blocks/crops/quinoa_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/radish_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/radish_plant.json deleted file mode 100644 index 0029fb2ba..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/radish_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/radish_plant.json", - "enabled": true, - "id": "harvestcraft:radish_plant", - "plant_name": "Radish", - "seed_name": "Radish Seeds", - "seed_items": [ - { - "item": "harvestcraft:radishseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Radish Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:radishitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/radishitem", - "plant_textures": [ - "harvestcraft:blocks/crops/radish_stage_0", - "harvestcraft:blocks/crops/radish_stage_0", - "harvestcraft:blocks/crops/radish_stage_0", - "harvestcraft:blocks/crops/radish_stage_1", - "harvestcraft:blocks/crops/radish_stage_1", - "harvestcraft:blocks/crops/radish_stage_2", - "harvestcraft:blocks/crops/radish_stage_2", - "harvestcraft:blocks/crops/radish_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/raspberry_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/raspberry_plant.json deleted file mode 100644 index ea5292fbc..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/raspberry_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/raspberry_plant.json", - "enabled": true, - "id": "harvestcraft:raspberry_plant", - "plant_name": "Raspberry", - "seed_name": "Raspberry Seeds", - "seed_items": [ - { - "item": "harvestcraft:raspberryseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Raspberry Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:raspberryitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/raspberryitem", - "plant_textures": [ - "harvestcraft:blocks/crops/raspberry_stage_0", - "harvestcraft:blocks/crops/raspberry_stage_0", - "harvestcraft:blocks/crops/raspberry_stage_0", - "harvestcraft:blocks/crops/raspberry_stage_1", - "harvestcraft:blocks/crops/raspberry_stage_1", - "harvestcraft:blocks/crops/raspberry_stage_2", - "harvestcraft:blocks/crops/raspberry_stage_2", - "harvestcraft:blocks/crops/raspberry_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/rhubarb_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/rhubarb_plant.json deleted file mode 100644 index 19a69aa73..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/rhubarb_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/rhubarb_plant.json", - "enabled": true, - "id": "harvestcraft:rhubarb_plant", - "plant_name": "Rhubarb", - "seed_name": "Rhubarb Seeds", - "seed_items": [ - { - "item": "harvestcraft:rhubarbseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Rhubarb Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:rhubarbitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/rhubarbitem", - "plant_textures": [ - "harvestcraft:blocks/crops/rhubarb_stage_0", - "harvestcraft:blocks/crops/rhubarb_stage_0", - "harvestcraft:blocks/crops/rhubarb_stage_0", - "harvestcraft:blocks/crops/rhubarb_stage_1", - "harvestcraft:blocks/crops/rhubarb_stage_1", - "harvestcraft:blocks/crops/rhubarb_stage_2", - "harvestcraft:blocks/crops/rhubarb_stage_2", - "harvestcraft:blocks/crops/rhubarb_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/rice_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/rice_plant.json deleted file mode 100644 index d5fbdf70a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/rice_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/rice_plant.json", - "enabled": true, - "id": "harvestcraft:rice_plant", - "plant_name": "Rice", - "seed_name": "Rice Seeds", - "seed_items": [ - { - "item": "harvestcraft:riceseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Rice Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:riceitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/riceitem", - "plant_textures": [ - "harvestcraft:blocks/crops/rice_stage_0", - "harvestcraft:blocks/crops/rice_stage_0", - "harvestcraft:blocks/crops/rice_stage_0", - "harvestcraft:blocks/crops/rice_stage_1", - "harvestcraft:blocks/crops/rice_stage_1", - "harvestcraft:blocks/crops/rice_stage_2", - "harvestcraft:blocks/crops/rice_stage_2", - "harvestcraft:blocks/crops/rice_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/rutabaga_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/rutabaga_plant.json deleted file mode 100644 index 338c940e5..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/rutabaga_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/rutabaga_plant.json", - "enabled": true, - "id": "harvestcraft:rutabaga_plant", - "plant_name": "Rutabaga", - "seed_name": "Rutabaga Seeds", - "seed_items": [ - { - "item": "harvestcraft:rutabagaseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Rutabaga Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:rutabagaitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/rutabagaitem", - "plant_textures": [ - "harvestcraft:blocks/crops/rutabaga_stage_0", - "harvestcraft:blocks/crops/rutabaga_stage_0", - "harvestcraft:blocks/crops/rutabaga_stage_0", - "harvestcraft:blocks/crops/rutabaga_stage_1", - "harvestcraft:blocks/crops/rutabaga_stage_1", - "harvestcraft:blocks/crops/rutabaga_stage_2", - "harvestcraft:blocks/crops/rutabaga_stage_2", - "harvestcraft:blocks/crops/rutabaga_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/rye_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/rye_plant.json deleted file mode 100644 index 7e135f442..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/rye_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/rye_plant.json", - "enabled": true, - "id": "harvestcraft:rye_plant", - "plant_name": "Rye", - "seed_name": "Rye Seeds", - "seed_items": [ - { - "item": "harvestcraft:ryeseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Rye Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:ryeitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/ryeitem", - "plant_textures": [ - "harvestcraft:blocks/crops/rye_stage_0", - "harvestcraft:blocks/crops/rye_stage_0", - "harvestcraft:blocks/crops/rye_stage_0", - "harvestcraft:blocks/crops/rye_stage_1", - "harvestcraft:blocks/crops/rye_stage_1", - "harvestcraft:blocks/crops/rye_stage_2", - "harvestcraft:blocks/crops/rye_stage_2", - "harvestcraft:blocks/crops/rye_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/scallion_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/scallion_plant.json deleted file mode 100644 index 377ebce99..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/scallion_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/scallion_plant.json", - "enabled": true, - "id": "harvestcraft:scallion_plant", - "plant_name": "Scallion", - "seed_name": "Scallion Seeds", - "seed_items": [ - { - "item": "harvestcraft:scallionseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Scallion Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:scallionitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/scallionseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/scallion_stage_0", - "harvestcraft:blocks/crops/scallion_stage_0", - "harvestcraft:blocks/crops/scallion_stage_0", - "harvestcraft:blocks/crops/scallion_stage_1", - "harvestcraft:blocks/crops/scallion_stage_1", - "harvestcraft:blocks/crops/scallion_stage_2", - "harvestcraft:blocks/crops/scallion_stage_2", - "harvestcraft:blocks/crops/scallion_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/seaweed_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/seaweed_plant.json deleted file mode 100644 index bd4b1157f..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/seaweed_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/seaweed_plant.json", - "enabled": true, - "id": "harvestcraft:seaweed_plant", - "plant_name": "Seaweed", - "seed_name": "Seaweed Seeds", - "seed_items": [ - { - "item": "harvestcraft:seaweedseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Seaweed Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:seaweeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/seaweeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/seaweed_stage_0", - "harvestcraft:blocks/crops/seaweed_stage_0", - "harvestcraft:blocks/crops/seaweed_stage_0", - "harvestcraft:blocks/crops/seaweed_stage_1", - "harvestcraft:blocks/crops/seaweed_stage_1", - "harvestcraft:blocks/crops/seaweed_stage_2", - "harvestcraft:blocks/crops/seaweed_stage_2", - "harvestcraft:blocks/crops/seaweed_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/sesameseed_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/sesameseed_plant.json deleted file mode 100644 index df902d7e7..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/sesameseed_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/sesameseed_plant.json", - "enabled": true, - "id": "harvestcraft:sesameseed_plant", - "plant_name": "Sesame Seeds", - "seed_name": "Sesame Seeds Seeds", - "seed_items": [ - { - "item": "harvestcraft:sesameseedsseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Sesame Seeds Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:sesameseedsitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/sesameseedsitem", - "plant_textures": [ - "harvestcraft:blocks/crops/sesameseeds_stage_0", - "harvestcraft:blocks/crops/sesameseeds_stage_0", - "harvestcraft:blocks/crops/sesameseeds_stage_0", - "harvestcraft:blocks/crops/sesameseeds_stage_1", - "harvestcraft:blocks/crops/sesameseeds_stage_1", - "harvestcraft:blocks/crops/sesameseeds_stage_2", - "harvestcraft:blocks/crops/sesameseeds_stage_2", - "harvestcraft:blocks/crops/sesameseeds_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/sisal_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/sisal_plant.json deleted file mode 100644 index 3ca75a1dc..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/sisal_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/sisal_plant.json", - "enabled": true, - "id": "harvestcraft:sisal_plant", - "plant_name": "Sisal", - "seed_name": "Sisal Seeds", - "seed_items": [ - { - "item": "harvestcraft:sisalseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Sisal Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:sisalitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/sisalseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/sisal_stage_0", - "harvestcraft:blocks/crops/sisal_stage_0", - "harvestcraft:blocks/crops/sisal_stage_0", - "harvestcraft:blocks/crops/sisal_stage_1", - "harvestcraft:blocks/crops/sisal_stage_1", - "harvestcraft:blocks/crops/sisal_stage_2", - "harvestcraft:blocks/crops/sisal_stage_2", - "harvestcraft:blocks/crops/sisal_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/soybean_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/soybean_plant.json deleted file mode 100644 index 4daec49d2..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/soybean_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/soybean_plant.json", - "enabled": true, - "id": "harvestcraft:soybean_plant", - "plant_name": "Soybean", - "seed_name": "Soybean Seeds", - "seed_items": [ - { - "item": "harvestcraft:soybeanseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Soybean Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:soybeanitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/soybeanitem", - "plant_textures": [ - "harvestcraft:blocks/crops/soybean_stage_0", - "harvestcraft:blocks/crops/soybean_stage_0", - "harvestcraft:blocks/crops/soybean_stage_0", - "harvestcraft:blocks/crops/soybean_stage_1", - "harvestcraft:blocks/crops/soybean_stage_1", - "harvestcraft:blocks/crops/soybean_stage_2", - "harvestcraft:blocks/crops/soybean_stage_2", - "harvestcraft:blocks/crops/soybean_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/spiceleaf_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/spiceleaf_plant.json deleted file mode 100644 index 82d38306a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/spiceleaf_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/spiceleaf_plant.json", - "enabled": true, - "id": "harvestcraft:spiceleaf_plant", - "plant_name": "Spiceleaf", - "seed_name": "Spiceleaf Seeds", - "seed_items": [ - { - "item": "harvestcraft:spiceleafseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Spiceleaf Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:spiceleafitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/spiceleafitem", - "plant_textures": [ - "harvestcraft:blocks/crops/spiceleaf_stage_0", - "harvestcraft:blocks/crops/spiceleaf_stage_0", - "harvestcraft:blocks/crops/spiceleaf_stage_0", - "harvestcraft:blocks/crops/spiceleaf_stage_1", - "harvestcraft:blocks/crops/spiceleaf_stage_1", - "harvestcraft:blocks/crops/spiceleaf_stage_2", - "harvestcraft:blocks/crops/spiceleaf_stage_2", - "harvestcraft:blocks/crops/spiceleaf_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/spinach_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/spinach_plant.json deleted file mode 100644 index fdf1032cd..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/spinach_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/spinach_plant.json", - "enabled": true, - "id": "harvestcraft:spinach_plant", - "plant_name": "Spinach", - "seed_name": "Spinach Seeds", - "seed_items": [ - { - "item": "harvestcraft:spinachseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Spinach Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:spinachitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/spinachitem", - "plant_textures": [ - "harvestcraft:blocks/crops/spinach_stage_0", - "harvestcraft:blocks/crops/spinach_stage_0", - "harvestcraft:blocks/crops/spinach_stage_0", - "harvestcraft:blocks/crops/spinach_stage_1", - "harvestcraft:blocks/crops/spinach_stage_1", - "harvestcraft:blocks/crops/spinach_stage_2", - "harvestcraft:blocks/crops/spinach_stage_2", - "harvestcraft:blocks/crops/spinach_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/strawberry_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/strawberry_plant.json deleted file mode 100644 index 2446fd57f..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/strawberry_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/strawberry_plant.json", - "enabled": true, - "id": "harvestcraft:strawberry_plant", - "plant_name": "Strawberry", - "seed_name": "Strawberry Seeds", - "seed_items": [ - { - "item": "harvestcraft:strawberryseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Strawberry Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:strawberryitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/strawberryitem", - "plant_textures": [ - "harvestcraft:blocks/crops/strawberry_stage_0", - "harvestcraft:blocks/crops/strawberry_stage_0", - "harvestcraft:blocks/crops/strawberry_stage_0", - "harvestcraft:blocks/crops/strawberry_stage_1", - "harvestcraft:blocks/crops/strawberry_stage_1", - "harvestcraft:blocks/crops/strawberry_stage_2", - "harvestcraft:blocks/crops/strawberry_stage_2", - "harvestcraft:blocks/crops/strawberry_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/sweetpotato_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/sweetpotato_plant.json deleted file mode 100644 index 4b2f4a109..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/sweetpotato_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/sweetpotato_plant.json", - "enabled": true, - "id": "harvestcraft:sweetpotato_plant", - "plant_name": "Sweet Potato", - "seed_name": "Sweet Potato Seeds", - "seed_items": [ - { - "item": "harvestcraft:sweetpotatoseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Sweet Potato Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:sweetpotatoitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/sweetpotatoitem", - "plant_textures": [ - "harvestcraft:blocks/crops/sweetpotato_stage_0", - "harvestcraft:blocks/crops/sweetpotato_stage_0", - "harvestcraft:blocks/crops/sweetpotato_stage_0", - "harvestcraft:blocks/crops/sweetpotato_stage_1", - "harvestcraft:blocks/crops/sweetpotato_stage_1", - "harvestcraft:blocks/crops/sweetpotato_stage_2", - "harvestcraft:blocks/crops/sweetpotato_stage_2", - "harvestcraft:blocks/crops/sweetpotato_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/taro_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/taro_plant.json deleted file mode 100644 index d2a02e8df..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/taro_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/taro_plant.json", - "enabled": true, - "id": "harvestcraft:taro_plant", - "plant_name": "Taro", - "seed_name": "Taro Seeds", - "seed_items": [ - { - "item": "harvestcraft:taroseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Taro Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:taroitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/taroseeditem", - "plant_textures": [ - "harvestcraft:blocks/crops/taro_stage_0", - "harvestcraft:blocks/crops/taro_stage_0", - "harvestcraft:blocks/crops/taro_stage_0", - "harvestcraft:blocks/crops/taro_stage_1", - "harvestcraft:blocks/crops/taro_stage_1", - "harvestcraft:blocks/crops/taro_stage_2", - "harvestcraft:blocks/crops/taro_stage_2", - "harvestcraft:blocks/crops/taro_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/tea_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/tea_plant.json deleted file mode 100644 index 88af2b0ae..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/tea_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/tea_plant.json", - "enabled": true, - "id": "harvestcraft:tea_plant", - "plant_name": "Tea", - "seed_name": "Tea Seeds", - "seed_items": [ - { - "item": "harvestcraft:teaseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tea Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:tealeafitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/teaitem", - "plant_textures": [ - "harvestcraft:blocks/crops/tealeaf_stage_0", - "harvestcraft:blocks/crops/tealeaf_stage_0", - "harvestcraft:blocks/crops/tealeaf_stage_0", - "harvestcraft:blocks/crops/tealeaf_stage_1", - "harvestcraft:blocks/crops/tealeaf_stage_1", - "harvestcraft:blocks/crops/tealeaf_stage_2", - "harvestcraft:blocks/crops/tealeaf_stage_2", - "harvestcraft:blocks/crops/tealeaf_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/tomatillo_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/tomatillo_plant.json deleted file mode 100644 index 0a142c771..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/tomatillo_plant.json +++ /dev/null @@ -1,78 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/tomatillo_plant.json", - "enabled": true, - "id": "harvestcraft:tomatillo_plant", - "plant_name": "Tomatillo", - "seed_name": "Tomatillo Seeds", - "seed_items": [ - { - "item": "harvestcraft:tomatilloseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tomatillo Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:tomatilloitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/tomatilloitem", - "plant_textures": [ - "harvestcraft:blocks/crops/tomatillo_stage_0", - "harvestcraft:blocks/crops/tomatillo_stage_1", - "harvestcraft:blocks/crops/tomatillo_stage_2", - "harvestcraft:blocks/crops/tomatillo_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/tomato_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/tomato_plant.json deleted file mode 100644 index 4911dbedc..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/tomato_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/tomato_plant.json", - "enabled": true, - "id": "harvestcraft:tomato_plant", - "plant_name": "Tomato", - "seed_name": "Tomato Seeds", - "seed_items": [ - { - "item": "harvestcraft:tomatoseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tomato Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:tomatoitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/tomatoitem", - "plant_textures": [ - "harvestcraft:blocks/crops/tomato_stage_0", - "harvestcraft:blocks/crops/tomato_stage_0", - "harvestcraft:blocks/crops/tomato_stage_0", - "harvestcraft:blocks/crops/tomato_stage_1", - "harvestcraft:blocks/crops/tomato_stage_1", - "harvestcraft:blocks/crops/tomato_stage_2", - "harvestcraft:blocks/crops/tomato_stage_2", - "harvestcraft:blocks/crops/tomato_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/turnip_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/turnip_plant.json deleted file mode 100644 index f0030ceb9..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/turnip_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/turnip_plant.json", - "enabled": true, - "id": "harvestcraft:turnip_plant", - "plant_name": "Turnip", - "seed_name": "Turnip Seeds", - "seed_items": [ - { - "item": "harvestcraft:turnipseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Turnip Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:turnipitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/turnipitem", - "plant_textures": [ - "harvestcraft:blocks/crops/turnip_stage_0", - "harvestcraft:blocks/crops/turnip_stage_0", - "harvestcraft:blocks/crops/turnip_stage_0", - "harvestcraft:blocks/crops/turnip_stage_1", - "harvestcraft:blocks/crops/turnip_stage_1", - "harvestcraft:blocks/crops/turnip_stage_2", - "harvestcraft:blocks/crops/turnip_stage_2", - "harvestcraft:blocks/crops/turnip_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/waterchestnut_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/waterchestnut_plant.json deleted file mode 100644 index 98989b12e..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/waterchestnut_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/waterchestnut_plant.json", - "enabled": true, - "id": "harvestcraft:waterchestnut_plant", - "plant_name": "Water Chestnut", - "seed_name": "Water Chestnut Seeds", - "seed_items": [ - { - "item": "harvestcraft:waterchestnutseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Water Chestnut Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:waterchestnutitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/waterchestnutitem", - "plant_textures": [ - "harvestcraft:blocks/crops/waterchestnut_stage_0", - "harvestcraft:blocks/crops/waterchestnut_stage_0", - "harvestcraft:blocks/crops/waterchestnut_stage_0", - "harvestcraft:blocks/crops/waterchestnut_stage_1", - "harvestcraft:blocks/crops/waterchestnut_stage_1", - "harvestcraft:blocks/crops/waterchestnut_stage_2", - "harvestcraft:blocks/crops/waterchestnut_stage_2", - "harvestcraft:blocks/crops/waterchestnut_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/whitemushroom_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/whitemushroom_plant.json deleted file mode 100644 index 2e57de5d9..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/whitemushroom_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/whitemushroom_plant.json", - "enabled": true, - "id": "harvestcraft:whitemushroom_plant", - "plant_name": "White Mushroom", - "seed_name": "White Mushroom Seeds", - "seed_items": [ - { - "item": "harvestcraft:whitemushroomseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "White Mushroom Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:whitemushroomitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/whitemushroomitem", - "plant_textures": [ - "harvestcraft:blocks/crops/whitemushroom_stage_0", - "harvestcraft:blocks/crops/whitemushroom_stage_0", - "harvestcraft:blocks/crops/whitemushroom_stage_0", - "harvestcraft:blocks/crops/whitemushroom_stage_1", - "harvestcraft:blocks/crops/whitemushroom_stage_1", - "harvestcraft:blocks/crops/whitemushroom_stage_2", - "harvestcraft:blocks/crops/whitemushroom_stage_2", - "harvestcraft:blocks/crops/whitemushroom_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/wintersquash_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/wintersquash_plant.json deleted file mode 100644 index e0d9edbd6..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/wintersquash_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/wintersquash_plant.json", - "enabled": true, - "id": "harvestcraft:wintersquash_plant", - "plant_name": "Winter Squash", - "seed_name": "Winter Squash Seeds", - "seed_items": [ - { - "item": "harvestcraft:wintersquashseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Winter Squash Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:wintersquashitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/wintersquashitem", - "plant_textures": [ - "harvestcraft:blocks/crops/wintersquash_stage_0", - "harvestcraft:blocks/crops/wintersquash_stage_0", - "harvestcraft:blocks/crops/wintersquash_stage_0", - "harvestcraft:blocks/crops/wintersquash_stage_1", - "harvestcraft:blocks/crops/wintersquash_stage_1", - "harvestcraft:blocks/crops/wintersquash_stage_2", - "harvestcraft:blocks/crops/wintersquash_stage_2", - "harvestcraft:blocks/crops/wintersquash_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_harvestcraft/plants/zucchini_plant.json b/config/agricraft/json/defaults/mod_harvestcraft/plants/zucchini_plant.json deleted file mode 100644 index a5081b52a..000000000 --- a/config/agricraft/json/defaults/mod_harvestcraft/plants/zucchini_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_harvestcraft/plants/zucchini_plant.json", - "enabled": true, - "id": "harvestcraft:zucchini_plant", - "plant_name": "Zucchini", - "seed_name": "Zucchini Seeds", - "seed_items": [ - { - "item": "harvestcraft:zucchiniseeditem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Zucchini Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "harvestcraft:zucchiniitem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "harvestcraft:items/zucchiniitem", - "plant_textures": [ - "harvestcraft:blocks/crops/zucchini_stage_0", - "harvestcraft:blocks/crops/zucchini_stage_0", - "harvestcraft:blocks/crops/zucchini_stage_0", - "harvestcraft:blocks/crops/zucchini_stage_1", - "harvestcraft:blocks/crops/zucchini_stage_1", - "harvestcraft:blocks/crops/zucchini_stage_2", - "harvestcraft:blocks/crops/zucchini_stage_2", - "harvestcraft:blocks/crops/zucchini_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_immersiveengineering/hemp_plant.json b/config/agricraft/json/defaults/mod_immersiveengineering/hemp_plant.json deleted file mode 100644 index b22686688..000000000 --- a/config/agricraft/json/defaults/mod_immersiveengineering/hemp_plant.json +++ /dev/null @@ -1,89 +0,0 @@ -{ - "path": "mod_immersiveengineering/hemp_plant.json", - "enabled": true, - "id": "immersiveengineering:hemp_plant", - "plant_name": "Hemp", - "seed_name": "Hemp Seeds", - "seed_items": [ - { - "item": "immersiveengineering:seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "A plant with strong fiber." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 2, - "chance": 0.5, - "required": true, - "item": "immersiveengineering:seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - }, - { - "min": 1, - "max": 2, - "chance": 0.5, - "required": true, - "item": "immersiveengineering:material", - "meta": 4, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "immersiveengineering:items/seed_hemp", - "plant_textures": [ - "immersiveengineering:blocks/hemp_B0", - "immersiveengineering:blocks/hemp_B0", - "immersiveengineering:blocks/hemp_B1", - "immersiveengineering:blocks/hemp_B1", - "immersiveengineering:blocks/hemp_B2", - "immersiveengineering:blocks/hemp_B2", - "immersiveengineering:blocks/hemp_B3", - "immersiveengineering:blocks/hemp_B4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagradditions/awakened_draconium_plant.json b/config/agricraft/json/defaults/mod_mysticalagradditions/awakened_draconium_plant.json deleted file mode 100644 index af7a10de0..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagradditions/awakened_draconium_plant.json +++ /dev/null @@ -1,88 +0,0 @@ -{ - "path": "mod_mysticalagradditions/awakened_draconium_plant.json", - "enabled": true, - "id": "mysticalagradditions:awakened_draconium_plant", - "plant_name": "Awakened Draconium Crop", - "seed_name": "Awakened Draconium Seeds", - "seed_items": [ - { - "item": "mysticalagradditions:awakened_draconium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Awakened Draconium Seeds." - }, - "growth_chance": 0.85, - "growth_bonus": 0.02, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagradditions:awakened_draconium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "mysticalagradditions:special", - "meta": 4, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagradditions:items/awakened_draconium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagradditions:blocks/awakened_draconium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagradditions/nether_star_plant.json b/config/agricraft/json/defaults/mod_mysticalagradditions/nether_star_plant.json deleted file mode 100644 index 75aca1dfc..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagradditions/nether_star_plant.json +++ /dev/null @@ -1,88 +0,0 @@ -{ - "path": "mod_mysticalagradditions/nether_star_plant.json", - "enabled": true, - "id": "mysticalagradditions:nether_star_plant", - "plant_name": "Nether Star Crop", - "seed_name": "Nether Star Seeds", - "seed_items": [ - { - "item": "mysticalagradditions:nether_star_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Nether Star Seeds." - }, - "growth_chance": 0.85, - "growth_bonus": 0.02, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagradditions:nether_star_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "mysticalagradditions:special", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagradditions:items/nether_star_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagradditions:blocks/nether_star_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagradditions/tier6_inferium_plant.json b/config/agricraft/json/defaults/mod_mysticalagradditions/tier6_inferium_plant.json deleted file mode 100644 index 074cff886..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagradditions/tier6_inferium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagradditions/tier6_inferium_plant.json", - "enabled": true, - "id": "mysticalagradditions:tier_six_inferium_plant", - "plant_name": "Tier Six Inferium Crop", - "seed_name": "Tier Six Inferium Seeds", - "seed_items": [ - { - "item": "mysticalagradditions:tier6_inferium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tier Six Inferium Seeds. Much upgrade. Very wow." - }, - "growth_chance": 0.9, - "growth_bonus": 0.02, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:inferium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/inferium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/inferium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/adamantine_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/adamantine_plant.json deleted file mode 100644 index 968ca9b19..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/adamantine_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/adamantine_plant.json", - "enabled": true, - "id": "mysticalagriculture:adamantine_plant", - "plant_name": "Adamantine Crop", - "seed_name": "Adamantine Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:adamantine_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Adamantine Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:adamantine_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/adamantine_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/adamantine_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/aluminum_brass_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/aluminum_brass_plant.json deleted file mode 100644 index 0065ff3ef..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/aluminum_brass_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/aluminum_brass_plant.json", - "enabled": true, - "id": "mysticalagriculture:aluminum_brass_plant", - "plant_name": "Aluminum Brass Crop", - "seed_name": "Aluminum Brass Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:aluminum_brass_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Aluminum Brass Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:aluminum_brass_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/aluminum_brass_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/aluminum_brass_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/aluminum_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/aluminum_plant.json deleted file mode 100644 index 083ec4dbf..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/aluminum_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/aluminum_plant.json", - "enabled": true, - "id": "mysticalagriculture:aluminum_plant", - "plant_name": "Aluminum Crop", - "seed_name": "Aluminum Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:aluminum_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Aluminum Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:aluminum_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/aluminum_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/aluminum_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/amber_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/amber_plant.json deleted file mode 100644 index ecd6d3251..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/amber_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/amber_plant.json", - "enabled": true, - "id": "mysticalagriculture:amber_plant", - "plant_name": "Amber", - "seed_name": "Amber Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:amber_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Amber Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:amber_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/amber_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/amber_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/apatite_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/apatite_plant.json deleted file mode 100644 index 4b9cedd2a..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/apatite_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/apatite_plant.json", - "enabled": true, - "id": "mysticalagriculture:apatite_plant", - "plant_name": "Apatite Crop", - "seed_name": "Apatite Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:apatite_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Apatite Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:apatite_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/apatite_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/apatite_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/aquamarine_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/aquamarine_plant.json deleted file mode 100644 index a08ba959a..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/aquamarine_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/aquamarine_plant.json", - "enabled": true, - "id": "mysticalagriculture:aquamarine_plant", - "plant_name": "Aquamarine Crop", - "seed_name": "Aquamarine Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:aquamarine_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Aquamarine Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:aquamarine_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/aquamarine_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/aquamarine_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/aquarium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/aquarium_plant.json deleted file mode 100644 index 4e35699fa..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/aquarium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/aquarium_plant.json", - "enabled": true, - "id": "mysticalagriculture:aquarium_plant", - "plant_name": "Aquarium Crop", - "seed_name": "Aquarium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:aquarium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Aquarium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:aquarium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/aquarium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/aquarium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ardite_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ardite_plant.json deleted file mode 100644 index b136a4c10..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ardite_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/ardite_plant.json", - "enabled": true, - "id": "mysticalagriculture:ardite_plant", - "plant_name": "Ardite Crop", - "seed_name": "Ardite Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:ardite_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Ardite Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:ardite_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/ardite_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/ardite_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/basalt_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/basalt_plant.json deleted file mode 100644 index 78157b789..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/basalt_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/basalt_plant.json", - "enabled": true, - "id": "mysticalagriculture:basalt_plant", - "plant_name": "Basalt", - "seed_name": "Basalt Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:basalt_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Basalt Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:basalt_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/basalt_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/basalt_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/basalz_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/basalz_plant.json deleted file mode 100644 index 857218279..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/basalz_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/basalz_plant.json", - "enabled": true, - "id": "mysticalagriculture:basalz_plant", - "plant_name": "Basalz Crop", - "seed_name": "Basalz Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:basalz_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Basalz Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:basalz_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/basalz_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/basalz_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/black_quartz_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/black_quartz_plant.json deleted file mode 100644 index e5933932e..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/black_quartz_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/black_quartz_plant.json", - "enabled": true, - "id": "mysticalagriculture:black_quartz_plant", - "plant_name": "Black Quartz Crop", - "seed_name": "Black Quartz Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:black_quartz_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Black Quartz Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:black_quartz_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/black_quartz_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/black_quartz_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/blaze_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/blaze_plant.json deleted file mode 100644 index 512e5ae91..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/blaze_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/blaze_plant.json", - "enabled": true, - "id": "mysticalagriculture:blaze_plant", - "plant_name": "Blaze Crop", - "seed_name": "Blaze Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:blaze_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Blaze Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:blaze_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/blaze_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/blaze_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/blitz_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/blitz_plant.json deleted file mode 100644 index 5c50a3114..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/blitz_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/blitz_plant.json", - "enabled": true, - "id": "mysticalagriculture:blitz_plant", - "plant_name": "Blitz Crop", - "seed_name": "Blitz Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:blitz_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Blitz Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:blitz_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/blitz_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/blitz_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/blizz_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/blizz_plant.json deleted file mode 100644 index f4b0b27b1..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/blizz_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/blizz_plant.json", - "enabled": true, - "id": "mysticalagriculture:blizz_plant", - "plant_name": "Blizz Crop", - "seed_name": "Blizz Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:blizz_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Blizz Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:blizz_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/blizz_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/blizz_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/blue_topaz_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/blue_topaz_plant.json deleted file mode 100644 index 5090009fc..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/blue_topaz_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/blue_topaz_plant.json", - "enabled": true, - "id": "mysticalagriculture:blue_topaz_plant", - "plant_name": "Blue Topaz Crop", - "seed_name": "Blue Topaz Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:blue_topaz_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Blue Topaz Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:blue_topaz_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/blue_topaz_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/blue_topaz_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/brass_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/brass_plant.json deleted file mode 100644 index c3aa21c53..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/brass_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/brass_plant.json", - "enabled": true, - "id": "mysticalagriculture:brass_plant", - "plant_name": "Brass Crop", - "seed_name": "Brass Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:brass_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Brass Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:brass_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/brass_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/brass_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/bronze_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/bronze_plant.json deleted file mode 100644 index 731ca329a..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/bronze_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/bronze_plant.json", - "enabled": true, - "id": "mysticalagriculture:bronze_plant", - "plant_name": "Bronze Crop", - "seed_name": "Bronze Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:bronze_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Bronze Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:bronze_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/bronze_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/bronze_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/certus_quartz_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/certus_quartz_plant.json deleted file mode 100644 index 0182a3898..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/certus_quartz_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/certus_quartz_plant.json", - "enabled": true, - "id": "mysticalagriculture:certus_quartz_plant", - "plant_name": "Certus Quartz", - "seed_name": "Certus Quartz Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:certus_quartz_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Certus Quartz Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:certus_quartz_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/certus_quartz_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/certus_quartz_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/chicken_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/chicken_plant.json deleted file mode 100644 index 2d992fd38..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/chicken_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/chicken_plant.json", - "enabled": true, - "id": "mysticalagriculture:chicken_plant", - "plant_name": "Chicken Crop", - "seed_name": "Chicken Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:chicken_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Chicken Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:chicken_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/chicken_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/chicken_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/chimerite_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/chimerite_plant.json deleted file mode 100644 index c15188458..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/chimerite_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/chimerite_plant.json", - "enabled": true, - "id": "mysticalagriculture:chimerite_plant", - "plant_name": "Chimerite Crop", - "seed_name": "Chimerite Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:chimerite_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "chimerite Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:chimerite_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/chimerite_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/chimerite_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/chrome_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/chrome_plant.json deleted file mode 100644 index d55d2cc98..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/chrome_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/chrome_plant.json", - "enabled": true, - "id": "mysticalagriculture:chrome_plant", - "plant_name": "Chrome Crop", - "seed_name": "Chrome Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:chrome_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Chrome Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:chrome_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/chrome_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/chrome_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/coal_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/coal_plant.json deleted file mode 100644 index dcac5f3f5..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/coal_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/coal_plant.json", - "enabled": true, - "id": "mysticalagriculture:coal_plant", - "plant_name": "Coal Crop", - "seed_name": "Coal Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:coal_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Coal Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:coal_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/coal_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/coal_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/cobalt_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/cobalt_plant.json deleted file mode 100644 index 0d734fdd5..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/cobalt_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/cobalt_plant.json", - "enabled": true, - "id": "mysticalagriculture:cobalt_plant", - "plant_name": "Cobalt", - "seed_name": "Cobalt Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:cobalt_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cobalt Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:cobalt_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/cobalt_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/cobalt_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/cold_iron_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/cold_iron_plant.json deleted file mode 100644 index 4107211cd..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/cold_iron_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/cold_iron_plant.json", - "enabled": true, - "id": "mysticalagriculture:cold_iron_plant", - "plant_name": "Cold-Iron Crop", - "seed_name": "Cold-Iron Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:cold_iron_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cold-Iron Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:cold_iron_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/cold_iron_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/cold_iron_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/conductive_iron_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/conductive_iron_plant.json deleted file mode 100644 index ebdc74edd..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/conductive_iron_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/conductive_iron_plant.json", - "enabled": true, - "id": "mysticalagriculture:conductive_iron_plant", - "plant_name": "Conductive Iron Crop", - "seed_name": "Conductive Iron Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:conductive_iron_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Conductive Iron Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:conductive_iron_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/conductive_iron_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/conductive_iron_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/constantan_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/constantan_plant.json deleted file mode 100644 index bd0324e4c..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/constantan_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/constantan_plant.json", - "enabled": true, - "id": "mysticalagriculture:constantan_plant", - "plant_name": "Constantan Crop", - "seed_name": "Constantan Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:constantan_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Constantan Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:constantan_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/constantan_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/constantan_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/copper_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/copper_plant.json deleted file mode 100644 index 4f83a5337..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/copper_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/copper_plant.json", - "enabled": true, - "id": "mysticalagriculture:copper_plant", - "plant_name": "Copper Crop", - "seed_name": "Copper Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:copper_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Copper Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:copper_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/copper_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/copper_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/cow_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/cow_plant.json deleted file mode 100644 index bea16b689..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/cow_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/cow_plant.json", - "enabled": true, - "id": "mysticalagriculture:cow_plant", - "plant_name": "Cow Crop", - "seed_name": "Cow Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:cow_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cow Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:cow_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/cow_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/cow_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/creeper_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/creeper_plant.json deleted file mode 100644 index 8ef53c303..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/creeper_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/creeper_plant.json", - "enabled": true, - "id": "mysticalagriculture:creeper_plant", - "plant_name": "Creeper Crop", - "seed_name": "Creeper Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:creeper_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Creeper Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:creeper_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/creeper_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/creeper_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/dark_steel_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/dark_steel_plant.json deleted file mode 100644 index 3f647ecd9..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/dark_steel_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/dark_steel_plant.json", - "enabled": true, - "id": "mysticalagriculture:dark_steel_plant", - "plant_name": "Dark Steel Crop", - "seed_name": "Dark Steel Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:dark_steel_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Dark Steel Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:dark_steel_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/dark_steel_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/dark_steel_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/desh_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/desh_plant.json deleted file mode 100644 index 772f1dba5..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/desh_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/desh_plant.json", - "enabled": true, - "id": "mysticalagriculture:desh_plant", - "plant_name": "Desh Crop", - "seed_name": "Desh Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:desh_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Desh Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:desh_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/desh_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/desh_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/diamond_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/diamond_plant.json deleted file mode 100644 index 9acc46fd9..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/diamond_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/diamond_plant.json", - "enabled": true, - "id": "mysticalagriculture:diamond_plant", - "plant_name": "Diamond Crop", - "seed_name": "Diamond Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:diamond_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Diamond Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:diamond_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/diamond_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/diamond_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/dirt_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/dirt_plant.json deleted file mode 100644 index 4a42eb6d3..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/dirt_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/dirt_plant.json", - "enabled": true, - "id": "mysticalagriculture:dirt_plant", - "plant_name": "Dirt Crop", - "seed_name": "Dirt Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:dirt_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Dirt Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:dirt_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/dirt_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/dirt_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/draconium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/draconium_plant.json deleted file mode 100644 index d3bbb4545..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/draconium_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/draconium_plant.json", - "enabled": true, - "id": "mysticalagriculture:draconium_plant", - "plant_name": "Draconium", - "seed_name": "Draconium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:draconium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Draconium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:draconium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/draconium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/draconium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/dye_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/dye_plant.json deleted file mode 100644 index 487559e70..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/dye_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/dye_plant.json", - "enabled": true, - "id": "mysticalagriculture:dye_plant", - "plant_name": "Dye Crop", - "seed_name": "Dye Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:dye_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Dye Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:dye_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/dye_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/dye_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/electrical_steel_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/electrical_steel_plant.json deleted file mode 100644 index 0d84b1386..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/electrical_steel_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/electrical_steel_plant.json", - "enabled": true, - "id": "mysticalagriculture:electrical_steel_plant", - "plant_name": "Electrical Steel Crop", - "seed_name": "Electrical Steel Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:electrical_steel_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Electrical Steel Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:electrical_steel_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/electrical_steel_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/electrical_steel_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/electrum_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/electrum_plant.json deleted file mode 100644 index 49c7e411e..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/electrum_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/electrum_plant.json", - "enabled": true, - "id": "mysticalagriculture:electrum_plant", - "plant_name": "Electrum Crop", - "seed_name": "Electrum Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:electrum_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Electrum Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:electrum_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/electrum_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/electrum_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/emerald_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/emerald_plant.json deleted file mode 100644 index 16566ebca..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/emerald_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/emerald_plant.json", - "enabled": true, - "id": "mysticalagriculture:emerald_plant", - "plant_name": "Emerald Crop", - "seed_name": "Emerald Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:emerald_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Emerald Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:emerald_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/emerald_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/emerald_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/end_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/end_plant.json deleted file mode 100644 index 74dcaaca3..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/end_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/end_plant.json", - "enabled": true, - "id": "mysticalagriculture:end_plant", - "plant_name": "End Crop", - "seed_name": "End Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:end_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "End Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:end_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/end_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/end_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ender_amethyst_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ender_amethyst_plant.json deleted file mode 100644 index f54af48bb..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ender_amethyst_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/ender_amethyst_plant.json", - "enabled": true, - "id": "mysticalagriculture:ender_amethyst_plant", - "plant_name": "Ender Amethyst", - "seed_name": "Ender Amethyst Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:ender_amethyst_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Ender Amethyst Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:ender_amethyst_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/ender_amethyst_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/ender_amethyst_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ender_biotite_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ender_biotite_plant.json deleted file mode 100644 index f34998860..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ender_biotite_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/ender_biotite_plant.json", - "enabled": true, - "id": "mysticalagriculture:ender_biotite_plant", - "plant_name": "Ender Biotite Crop", - "seed_name": "Ender Biotite Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:ender_biotite_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Ender Biotite Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:ender_biotite_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/ender_biotite_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/ender_biotite_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/enderium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/enderium_plant.json deleted file mode 100644 index def67fd4a..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/enderium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/enderium_plant.json", - "enabled": true, - "id": "mysticalagriculture:enderium_plant", - "plant_name": "Enderium Crop", - "seed_name": "Enderium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:enderium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Enderium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:enderium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/enderium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/enderium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/enderman_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/enderman_plant.json deleted file mode 100644 index cd8ca35d2..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/enderman_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/enderman_plant.json", - "enabled": true, - "id": "mysticalagriculture:enderman_plant", - "plant_name": "Enderman Crop", - "seed_name": "Enderman Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:enderman_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Enderman Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:enderman_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/enderman_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/enderman_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/energetic_alloy_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/energetic_alloy_plant.json deleted file mode 100644 index 3ccbd2541..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/energetic_alloy_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/energetic_alloy_plant.json", - "enabled": true, - "id": "mysticalagriculture:energetic_alloy_plant", - "plant_name": "Energetic Alloy Crop", - "seed_name": "Energetic Alloy Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:energetic_alloy_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Energetic Alloy Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:energetic_alloy_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/energetic_alloy_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/energetic_alloy_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/experience_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/experience_plant.json deleted file mode 100644 index 998b6dcaf..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/experience_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/experience_plant.json", - "enabled": true, - "id": "mysticalagriculture:experience_plant", - "plant_name": "Experience Crop", - "seed_name": "Experience Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:experience_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Experience Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:experience_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/experience_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/experience_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/fire_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/fire_plant.json deleted file mode 100644 index bb4f60291..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/fire_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/fire_plant.json", - "enabled": true, - "id": "mysticalagriculture:fire_plant", - "plant_name": "Fire Crop", - "seed_name": "Fire Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:fire_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Fire Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:fire_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/fire_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/fire_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/fluix_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/fluix_plant.json deleted file mode 100644 index 5d7b7d00a..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/fluix_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/fluix_plant.json", - "enabled": true, - "id": "mysticalagriculture:fluix_plant", - "plant_name": "Fluix", - "seed_name": "Fluix Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:fluix_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Fluix Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:fluix_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/fluix_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/fluix_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ghast_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ghast_plant.json deleted file mode 100644 index c5d265705..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ghast_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/ghast_plant.json", - "enabled": true, - "id": "mysticalagriculture:ghast_plant", - "plant_name": "Ghast Crop", - "seed_name": "Ghast Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:ghast_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Ghast Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:ghast_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/ghast_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/ghast_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/glowstone_ingot_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/glowstone_ingot_plant.json deleted file mode 100644 index a97272502..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/glowstone_ingot_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/glowstone_ingot_plant.json", - "enabled": true, - "id": "mysticalagriculture:glowstone_ingot_plant", - "plant_name": "Glowstone Ingot", - "seed_name": "Glowstone Ingot Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:glowstone_ingot_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Glowstone Ingot Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:glowstone_ingot_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/glowstone_ingot_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/glowstone_ingot_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/glowstone_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/glowstone_plant.json deleted file mode 100644 index 4194dccd1..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/glowstone_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/glowstone_plant.json", - "enabled": true, - "id": "mysticalagriculture:glowstone_plant", - "plant_name": "Glowstone Crop", - "seed_name": "Glowstone Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:glowstone_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Glowstone Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:glowstone_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/glowstone_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/glowstone_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/gold_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/gold_plant.json deleted file mode 100644 index f25d8e39b..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/gold_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/gold_plant.json", - "enabled": true, - "id": "mysticalagriculture:gold_plant", - "plant_name": "Gold Crop", - "seed_name": "Gold Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:gold_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Gold Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:gold_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/gold_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/gold_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/grains_of_infinity_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/grains_of_infinity_plant.json deleted file mode 100644 index 1a9b0c9de..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/grains_of_infinity_plant.json +++ /dev/null @@ -1,73 +0,0 @@ - -{ - "path": "mod_mysticalagriculture/plants/grains_of_infinity_plant.json", - "enabled": true, - "id": "mysticalagriculture:grains_of_infinity_plant", - "plant_name": "Grains of Infinity", - "seed_name": "Grains of Infinity Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:grains_of_infinity_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Grains of Infinity Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:grains_of_infinity_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/grains_of_infinity_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/grains_of_infinity_crop" - ] - } -} \ No newline at end of file diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/guardian_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/guardian_plant.json deleted file mode 100644 index 0432213c2..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/guardian_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/guardian_plant.json", - "enabled": true, - "id": "mysticalagriculture:guardian_plant", - "plant_name": "Guardian Crop", - "seed_name": "Guardian Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:guardian_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Guardian Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:guardian_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/guardian_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/guardian_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ice_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ice_plant.json deleted file mode 100644 index c06af3b2a..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ice_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/ice_plant.json", - "enabled": true, - "id": "mysticalagriculture:ice_plant", - "plant_name": "Ice Crop", - "seed_name": "Ice Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:ice_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Ice. Ice. Baby." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:ice_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/ice_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/ice_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/invar_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/invar_plant.json deleted file mode 100644 index 020073e95..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/invar_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/invar_plant.json", - "enabled": true, - "id": "mysticalagriculture:invar_plant", - "plant_name": "Invar Crop", - "seed_name": "Invar Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:invar_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Invar Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:invar_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/invar_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/invar_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/iridium_ore_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/iridium_ore_plant.json deleted file mode 100644 index 94c162961..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/iridium_ore_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/iridium_ore_plant.json", - "enabled": true, - "id": "mysticalagriculture:iridium_ore_plant", - "plant_name": "Iridium Ore Crop", - "seed_name": "Iridium Ore Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:iridium_ore_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Iridium Ore Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:iridium_ore_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/iridium_ore_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/iridium_ore_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/iridium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/iridium_plant.json deleted file mode 100644 index ec64e7832..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/iridium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/iridium_plant.json", - "enabled": true, - "id": "mysticalagriculture:iridium_plant", - "plant_name": "Iridium Crop", - "seed_name": "Iridium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:iridium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Iridium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:iridium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/iridium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/iridium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/iron_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/iron_plant.json deleted file mode 100644 index fbad20a20..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/iron_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/iron_plant.json", - "enabled": true, - "id": "mysticalagriculture:iron_plant", - "plant_name": "Iron Crop", - "seed_name": "Iron Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:iron_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Iron Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:iron_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/iron_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/iron_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/knightslime_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/knightslime_plant.json deleted file mode 100644 index c52209874..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/knightslime_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/knightslime_plant.json", - "enabled": true, - "id": "mysticalagriculture:knightslime_plant", - "plant_name": "Knightslime Crop", - "seed_name": "Knightslime Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:knightslime_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Knightslime Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:knightslime_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/knightslime_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/knightslime_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/lapis_lazuli_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/lapis_lazuli_plant.json deleted file mode 100644 index 6a78bad18..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/lapis_lazuli_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/lapis_lazuli_plant.json", - "enabled": true, - "id": "mysticalagriculture:lapis_lazuli_plant", - "plant_name": "Lapis Lazuli Crop", - "seed_name": "Lapis Lazuli Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:lapis_lazuli_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Lapis Lazuli Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:lapis_lazuli_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/lapis_lazuli_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/lapis_lazuli_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/lead_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/lead_plant.json deleted file mode 100644 index 468d0f917..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/lead_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/lead_plant.json", - "enabled": true, - "id": "mysticalagriculture:lead_plant", - "plant_name": "Lead Crop", - "seed_name": "Lead Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:lead_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Lead Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:lead_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/lead_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/lead_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/limestone_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/limestone_plant.json deleted file mode 100644 index f12fad4d7..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/limestone_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/limestone_plant.json", - "enabled": true, - "id": "mysticalagriculture:limestone_plant", - "plant_name": "Limestone", - "seed_name": "Limestone Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:limestone_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Limestone Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:limestone_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/limestone_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/limestone_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/lumium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/lumium_plant.json deleted file mode 100644 index 9442a8f41..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/lumium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/lumium_plant.json", - "enabled": true, - "id": "mysticalagriculture:lumium_plant", - "plant_name": "Lumium Crop", - "seed_name": "Lumium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:lumium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Lumium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:lumium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/lumium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/lumium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/malachite_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/malachite_plant.json deleted file mode 100644 index 1e7b3dfe4..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/malachite_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/malachite_plant.json", - "enabled": true, - "id": "mysticalagriculture:malachite_plant", - "plant_name": "Malachite", - "seed_name": "Malachite Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:malachite_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Malachite Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:malachite_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/malachite_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/malachite_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/manasteel_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/manasteel_plant.json deleted file mode 100644 index 4d58a0534..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/manasteel_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/manasteel_plant.json", - "enabled": true, - "id": "mysticalagriculture:manasteel_plant", - "plant_name": "Manasteel", - "seed_name": "Manasteel Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:manasteel_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Manasteel Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:manasteel_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/manasteel_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/manasteel_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/manyullyn_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/manyullyn_plant.json deleted file mode 100644 index 56e52c8e9..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/manyullyn_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/manyullyn_plant.json", - "enabled": true, - "id": "mysticalagriculture:manyullyn_plant", - "plant_name": "Manyullyn Crop", - "seed_name": "Manyullyn Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:manyullyn_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Manyullyn Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:manyullyn_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/manyullyn_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/manyullyn_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/marble_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/marble_plant.json deleted file mode 100644 index eb04b1897..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/marble_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/marble_plant.json", - "enabled": true, - "id": "mysticalagriculture:marble_plant", - "plant_name": "Marble", - "seed_name": "Marble Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:marble_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Marble Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:marble_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/marble_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/marble_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/meteoric_iron_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/meteoric_iron_plant.json deleted file mode 100644 index 2e6bf79f1..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/meteoric_iron_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/meteoric_iron_plant.json", - "enabled": true, - "id": "mysticalagriculture:meteoric_iron_plant", - "plant_name": "Meteoric Iron Crop", - "seed_name": "Meteoric Iron Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:meteoric_iron_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Meteoric Iron Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:meteoric_iron_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/meteoric_iron_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/meteoric_iron_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/mithril_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/mithril_plant.json deleted file mode 100644 index 58458ad65..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/mithril_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/mithril_plant.json", - "enabled": true, - "id": "mysticalagriculture:mithril_plant", - "plant_name": "Mithril Crop", - "seed_name": "Mithril Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:mithril_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Mithril Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:mithril_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/mithril_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/mithril_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/moonstone_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/moonstone_plant.json deleted file mode 100644 index b8f8f344b..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/moonstone_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/moonstone_plant.json", - "enabled": true, - "id": "mysticalagriculture:moonstone_plant", - "plant_name": "Moonstone Crop", - "seed_name": "Moonstone Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:moonstone_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Moonstone Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:moonstone_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/moonstone_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/moonstone_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/mystical_flower_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/mystical_flower_plant.json deleted file mode 100644 index ff5d079d5..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/mystical_flower_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/mystical_flower_plant.json", - "enabled": true, - "id": "mysticalagriculture:mystical_flower_plant", - "plant_name": "Mystical Flower Crop", - "seed_name": "Mystical Flower Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:mystical_flower_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Mystical Flower Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:mystical_flower_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/mystical_flower_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/mystical_flower_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/nature_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/nature_plant.json deleted file mode 100644 index d795df34e..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/nature_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/nature_plant.json", - "enabled": true, - "id": "mysticalagriculture:nature_plant", - "plant_name": "Nature Crop", - "seed_name": "Nature Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:nature_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Nature Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:nature_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/nature_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/nature_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/nether_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/nether_plant.json deleted file mode 100644 index 9da502868..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/nether_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/nether_plant.json", - "enabled": true, - "id": "mysticalagriculture:nether_plant", - "plant_name": "Nether Crop", - "seed_name": "Nether Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:nether_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Nether Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:nether_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/nether_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/nether_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/nether_quartz_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/nether_quartz_plant.json deleted file mode 100644 index 9f7b254f6..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/nether_quartz_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/nether_quartz_plant.json", - "enabled": true, - "id": "mysticalagriculture:nether_quartz_plant", - "plant_name": "Nether Quartz Crop", - "seed_name": "Nether Quartz Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:nether_quartz_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Nether Quartz Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:nether_quartz_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/nether_quartz_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/nether_quartz_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/nickel_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/nickel_plant.json deleted file mode 100644 index d6b7a538a..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/nickel_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/nickel_plant.json", - "enabled": true, - "id": "mysticalagriculture:nickel_plant", - "plant_name": "Nickel Crop", - "seed_name": "Nickel Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:nickel_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Nickel Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:nickel_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/nickel_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/nickel_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/obsidian_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/obsidian_plant.json deleted file mode 100644 index f351a2fea..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/obsidian_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/obsidian_plant.json", - "enabled": true, - "id": "mysticalagriculture:obsidian_plant", - "plant_name": "Obsidian Crop", - "seed_name": "Obsidian Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:obsidian_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Obsidian Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:obsidian_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/obsidian_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/obsidian_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/osmium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/osmium_plant.json deleted file mode 100644 index b07cc1563..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/osmium_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/osmium_plant.json", - "enabled": true, - "id": "mysticalagriculture:osmium_plant", - "plant_name": "Osmium", - "seed_name": "Osmium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:osmium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Osmium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:osmium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/osmium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/osmium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/peridot_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/peridot_plant.json deleted file mode 100644 index 7ea494dc3..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/peridot_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/peridot_plant.json", - "enabled": true, - "id": "mysticalagriculture:peridot_plant", - "plant_name": "Peridot", - "seed_name": "Peridot Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:peridot_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Peridot Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:peridot_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/peridot_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/peridot_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/pig_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/pig_plant.json deleted file mode 100644 index 93208edfa..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/pig_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/pig_plant.json", - "enabled": true, - "id": "mysticalagriculture:pig_plant", - "plant_name": "Pig Crop", - "seed_name": "Pig Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:pig_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Pig Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:pig_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/pig_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/pig_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/platinum_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/platinum_plant.json deleted file mode 100644 index c607029ef..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/platinum_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/platinum_plant.json", - "enabled": true, - "id": "mysticalagriculture:platinum_plant", - "plant_name": "Platinum Crop", - "seed_name": "Platinum Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:platinum_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Platinum Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:platinum_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/platinum_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/platinum_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/pulsating_iron_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/pulsating_iron_plant.json deleted file mode 100644 index 6256cc0ea..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/pulsating_iron_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/pulsating_iron_plant.json", - "enabled": true, - "id": "mysticalagriculture:pulsating_iron_plant", - "plant_name": "Pulsating Iron Crop", - "seed_name": "Pulsating Iron Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:pulsating_iron_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Pulsating Iron Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:pulsating_iron_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/pulsating_iron_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/pulsating_iron_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/quartz_enriched_iron_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/quartz_enriched_iron_plant.json deleted file mode 100644 index a7415f467..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/quartz_enriched_iron_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/quartz_enriched_iron_plant.json", - "enabled": true, - "id": "mysticalagriculture:quartz_enriched_iron_plant", - "plant_name": "Quartz Enriched Iron Crop", - "seed_name": "Quartz Enriched Iron Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:quartz_enriched_iron_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Quartz Enriched Iron Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:quartz_enriched_iron_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/quartz_enriched_iron_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/quartz_enriched_iron_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/rabbit_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/rabbit_plant.json deleted file mode 100644 index fd7ed5dc7..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/rabbit_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/rabbit_plant.json", - "enabled": true, - "id": "mysticalagriculture:rabbit_plant", - "plant_name": "Rabbit Crop", - "seed_name": "Rabbit Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:rabbit_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Rabbit Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:rabbit_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/rabbit_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/rabbit_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/redstone_alloy_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/redstone_alloy_plant.json deleted file mode 100644 index 3918b933c..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/redstone_alloy_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/redstone_alloy_plant.json", - "enabled": true, - "id": "mysticalagriculture:redstone_alloy_plant", - "plant_name": "Redstone Alloy Crop", - "seed_name": "Redstone Alloy Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:redstone_alloy_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Redstone Alloy Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:redstone_alloy_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/redstone_alloy_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/redstone_alloy_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/redstone_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/redstone_plant.json deleted file mode 100644 index 8cf15aa2f..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/redstone_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/redstone_plant.json", - "enabled": true, - "id": "mysticalagriculture:redstone_plant", - "plant_name": "Redstone Crop", - "seed_name": "Redstone Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:redstone_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Redstone Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:redstone_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/redstone_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/redstone_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/refined_obsidian_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/refined_obsidian_plant.json deleted file mode 100644 index 5382321bb..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/refined_obsidian_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/refined_obsidian_plant.json", - "enabled": true, - "id": "mysticalagriculture:refined_obsidian_plant", - "plant_name": "Refined Obsidian", - "seed_name": "Refined Obsidian Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:refined_obsidian_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Refined Obsidian Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:refined_obsidian_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/refined_obsidian_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/refined_obsidian_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/rock_crystal_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/rock_crystal_plant.json deleted file mode 100644 index c88dcbfea..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/rock_crystal_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/rock_crystal_plant.json", - "enabled": true, - "id": "mysticalagriculture:rock_crystal_plant", - "plant_name": "Rock Crystal Crop", - "seed_name": "Rock Crystal Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:rock_crystal_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Rock Crystal Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:rock_crystal_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/rock_crystal_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/rock_crystal_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/rubber_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/rubber_plant.json deleted file mode 100644 index e5a2cc5e9..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/rubber_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/rubber_plant.json", - "enabled": true, - "id": "mysticalagriculture:rubber_plant", - "plant_name": "Rubber", - "seed_name": "Rubber Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:rubber_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Rubber Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:rubber_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/rubber_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/rubber_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ruby_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ruby_plant.json deleted file mode 100644 index 3c4b1530e..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/ruby_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/ruby_plant.json", - "enabled": true, - "id": "mysticalagriculture:rubyr_plant", - "plant_name": "Ruby", - "seed_name": "Ruby Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:ruby_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Ruby Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:ruby_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/ruby_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/ruby_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/saltpeter_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/saltpeter_plant.json deleted file mode 100644 index b9ad02ceb..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/saltpeter_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/saltpeter_plant.json", - "enabled": true, - "id": "mysticalagriculture:saltpeter_plant", - "plant_name": "Saltpeter Crop", - "seed_name": "Saltpeter Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:saltpeter_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Saltpeter Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:saltpeter_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/saltpeter_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/saltpeter_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/sapphire_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/sapphire_plant.json deleted file mode 100644 index 0efd120a8..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/sapphire_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/sapphire_plant.json", - "enabled": true, - "id": "mysticalagriculture:sapphire_plant", - "plant_name": "Sapphire", - "seed_name": "Sapphire Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:sapphire_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Sapphire Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:sapphire_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/sapphire_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/sapphire_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/sheep_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/sheep_plant.json deleted file mode 100644 index d417ab768..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/sheep_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/sheep_plant.json", - "enabled": true, - "id": "mysticalagriculture:sheep_plant", - "plant_name": "Sheep Crop", - "seed_name": "Sheep Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:sheep_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Sheep Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:sheep_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/sheep_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/sheep_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/signalum_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/signalum_plant.json deleted file mode 100644 index 2119915b9..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/signalum_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/signalum_plant.json", - "enabled": true, - "id": "mysticalagriculture:signalum_plant", - "plant_name": "Signalum Crop", - "seed_name": "Signalum Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:signalum_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Signalum Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:signalum_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/signalum_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/signalum_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/silicon_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/silicon_plant.json deleted file mode 100644 index 1b1d2a9c7..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/silicon_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/silicon_plant.json", - "enabled": true, - "id": "mysticalagriculture:silicon_plant", - "plant_name": "Silicon Crop", - "seed_name": "Silicon Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:silicon_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Silicon Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:silicon_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/silicon_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/silicon_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/silver_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/silver_plant.json deleted file mode 100644 index 78ee47ede..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/silver_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/silver_plant.json", - "enabled": true, - "id": "mysticalagriculture:silver_plant", - "plant_name": "Silver Crop", - "seed_name": "Silver Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:silver_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Silver Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:silver_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/silver_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/silver_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/skeleton_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/skeleton_plant.json deleted file mode 100644 index bee55a53e..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/skeleton_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/skeleton_plant.json", - "enabled": true, - "id": "mysticalagriculture:skeleton_plant", - "plant_name": "Skeleton Crop", - "seed_name": "Skeleton Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:skeleton_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Skeleton Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:skeleton_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/skeleton_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/skeleton_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/slime_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/slime_plant.json deleted file mode 100644 index 7c2e14f9f..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/slime_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/slime_plant.json", - "enabled": true, - "id": "mysticalagriculture:slime_plant", - "plant_name": "Slime Crop", - "seed_name": "Slime Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:slime_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Slime Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:slime_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/slime_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/slime_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/soularium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/soularium_plant.json deleted file mode 100644 index 84a3e0855..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/soularium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/soularium_plant.json", - "enabled": true, - "id": "mysticalagriculture:soularium_plant", - "plant_name": "Soularium Crop", - "seed_name": "Soularium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:soularium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Soularium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:soularium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/soularium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/soularium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/spider_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/spider_plant.json deleted file mode 100644 index 8bfd3e347..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/spider_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/spider_plant.json", - "enabled": true, - "id": "mysticalagriculture:spider_plant", - "plant_name": "Spider Crop", - "seed_name": "Spider Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:spider_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Spider Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:spider_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/spider_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/spider_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/star_steel_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/star_steel_plant.json deleted file mode 100644 index e3fe579fb..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/star_steel_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/star_steel_plant.json", - "enabled": true, - "id": "mysticalagriculture:star_steel_plant", - "plant_name": "Star-Steel Crop", - "seed_name": "Star-Steel Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:star_steel_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Star-Steel Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:star_steel_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/star_steel_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/star_steel_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/starmetal_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/starmetal_plant.json deleted file mode 100644 index 22542dd4a..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/starmetal_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/starmetal_plant.json", - "enabled": true, - "id": "mysticalagriculture:starmetal_plant", - "plant_name": "Starmetal Crop", - "seed_name": "Starmetal Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:starmetal_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Starmetal Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:starmetal_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/starmetal_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/starmetal_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/steel_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/steel_plant.json deleted file mode 100644 index 4b2f39ffc..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/steel_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/steel_plant.json", - "enabled": true, - "id": "mysticalagriculture:steel_plant", - "plant_name": "Steel Crop", - "seed_name": "Steel Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:steel_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Steel Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:steel_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/steel_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/steel_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/stone_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/stone_plant.json deleted file mode 100644 index b655c3cb8..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/stone_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/stone_plant.json", - "enabled": true, - "id": "mysticalagriculture:stone_plant", - "plant_name": "Stone Crop", - "seed_name": "Stone Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:stone_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Stone Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:stone_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/stone_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/stone_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/sulfur_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/sulfur_plant.json deleted file mode 100644 index eb39b2f70..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/sulfur_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/sulfur_plant.json", - "enabled": true, - "id": "mysticalagriculture:sulfur_plant", - "plant_name": "Sulfur Crop", - "seed_name": "Sulfur Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:sulfur_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Sulfur Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:sulfur_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/sulfur_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/sulfur_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/sunstone_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/sunstone_plant.json deleted file mode 100644 index 5c8765f4f..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/sunstone_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/sunstone_plant.json", - "enabled": true, - "id": "mysticalagriculture:sunstone_plant", - "plant_name": "Sunstone Crop", - "seed_name": "Sunstone Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:sunstone_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Sunstone Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:sunstone_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/sunstone_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/sunstone_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tanzanite_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tanzanite_plant.json deleted file mode 100644 index cec51d278..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tanzanite_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/tanzanite_plant.json", - "enabled": true, - "id": "mysticalagriculture:tanzanite_plant", - "plant_name": "Tanzanite", - "seed_name": "Tanzanite Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:tanzanite_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tanzanite Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:tanzanite_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/tanzanite_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/tanzanite_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/terrasteel_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/terrasteel_plant.json deleted file mode 100644 index 7b63bd7c0..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/terrasteel_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/terrasteel_plant.json", - "enabled": true, - "id": "mysticalagriculture:terrasteel_plant", - "plant_name": "Terrasteel", - "seed_name": "Terrasteel Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:terrasteel_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Terrasteel Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:terrasteel_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/terrasteel_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/terrasteel_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier1_inferium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier1_inferium_plant.json deleted file mode 100644 index 9a6eff3c5..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier1_inferium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/tier1_inferium_plant.json", - "enabled": true, - "id": "mysticalagriculture:tier1_inferium_plant", - "plant_name": "Tier1 Inferium Crop", - "seed_name": "Tier1 Inferium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:tier1_inferium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tier1 Inferium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:inferium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/inferium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/inferium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier2_inferium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier2_inferium_plant.json deleted file mode 100644 index 4feaf9bec..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier2_inferium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/tier2_inferium_plant.json", - "enabled": true, - "id": "mysticalagriculture:tier2_inferium_plant", - "plant_name": "Tier2 Inferium Crop", - "seed_name": "Tier2 Inferium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:tier2_inferium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tier2 Inferium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:inferium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/inferium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/inferium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier3_inferium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier3_inferium_plant.json deleted file mode 100644 index c50eefe63..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier3_inferium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/tier3_inferium_plant.json", - "enabled": true, - "id": "mysticalagriculture:tier3_inferium_plant", - "plant_name": "Tier3 Inferium Crop", - "seed_name": "Tier3 Inferium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:tier3_inferium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tier3 Inferium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:inferium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/inferium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/inferium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier4_inferium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier4_inferium_plant.json deleted file mode 100644 index fe9a1bb79..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier4_inferium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/tier4_inferium_plant.json", - "enabled": true, - "id": "mysticalagriculture:tier4_inferium_plant", - "plant_name": "Tier4 Inferium Crop", - "seed_name": "Tier4 Inferium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:tier4_inferium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tier4 Inferium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:inferium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/inferium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/inferium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier5_inferium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier5_inferium_plant.json deleted file mode 100644 index bf7828bee..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tier5_inferium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/tier5_inferium_plant.json", - "enabled": true, - "id": "mysticalagriculture:tier5_inferium_plant", - "plant_name": "Tier5 Inferium Crop", - "seed_name": "Tier5 Inferium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:tier5_inferium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tier5 Inferium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:inferium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/inferium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/inferium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tin_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tin_plant.json deleted file mode 100644 index a0f22b42d..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tin_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/tin_plant.json", - "enabled": true, - "id": "mysticalagriculture:tin_plant", - "plant_name": "Tin Crop", - "seed_name": "Tin Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:tin_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tin Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:tin_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/tin_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/tin_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/titanium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/titanium_plant.json deleted file mode 100644 index 793e51ad8..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/titanium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/titanium_plant.json", - "enabled": true, - "id": "mysticalagriculture:titanium_plant", - "plant_name": "Titanium Crop", - "seed_name": "Titanium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:titanium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Titanium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:titanium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/titanium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/titanium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/topaz_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/topaz_plant.json deleted file mode 100644 index 1c3dacb48..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/topaz_plant.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/topaz_plant.json", - "enabled": true, - "id": "mysticalagriculture:topaz_plant", - "plant_name": "Topaz", - "seed_name": "Topaz Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:topaz_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Topaz Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:topaz_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/topaz_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/topaz_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tungsten_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tungsten_plant.json deleted file mode 100644 index dabbc5dae..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/tungsten_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/tungsten_plant.json", - "enabled": true, - "id": "mysticalagriculture:tungsten_plant", - "plant_name": "Tungsten Crop", - "seed_name": "Tungsten Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:tungsten_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tungsten Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:tungsten_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/tungsten_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/tungsten_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/uranium_238_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/uranium_238_plant.json deleted file mode 100644 index d4a0d7927..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/uranium_238_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/uranium_238_plant.json", - "enabled": true, - "id": "mysticalagriculture:uranium_238_plant", - "plant_name": "Uranium 238 Crop", - "seed_name": "Uranium 238 Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:uranium_238_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Uranium 238 Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:uranium_238_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/uranium_238_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/uranium_238_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/uranium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/uranium_plant.json deleted file mode 100644 index f569732b4..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/uranium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/uranium_plant.json", - "enabled": true, - "id": "mysticalagriculture:uranium_plant", - "plant_name": "Uranium Crop", - "seed_name": "Uranium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:uranium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Uranium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:uranium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/uranium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/uranium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/vibrant_alloy_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/vibrant_alloy_plant.json deleted file mode 100644 index e36eb7794..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/vibrant_alloy_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/vibrant_alloy_plant.json", - "enabled": true, - "id": "mysticalagriculture:vibrant_alloy_plant", - "plant_name": "Vibrant Alloy Crop", - "seed_name": "Vibrant Alloy Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:vibrant_alloy_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Vibrant Alloy Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:vibrant_alloy_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/vibrant_alloy_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/vibrant_alloy_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/vinteum_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/vinteum_plant.json deleted file mode 100644 index 484197ab5..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/vinteum_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/vinteum_plant.json", - "enabled": true, - "id": "mysticalagriculture:vinteum_plant", - "plant_name": "Vinteum Crop", - "seed_name": "Vinteum Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:vinteum_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Vinteum Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:vinteum_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/vinteum_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/vinteum_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/water_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/water_plant.json deleted file mode 100644 index 314b2dadc..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/water_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/water_plant.json", - "enabled": true, - "id": "mysticalagriculture:water_plant", - "plant_name": "Water Crop", - "seed_name": "Water Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:water_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Water Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:water_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/water_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/water_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/wither_skeleton_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/wither_skeleton_plant.json deleted file mode 100644 index f1761ef6e..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/wither_skeleton_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/wither_skeleton_plant.json", - "enabled": true, - "id": "mysticalagriculture:wither_skeleton_plant", - "plant_name": "Wither Skeleton Crop", - "seed_name": "Wither Skeleton Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:wither_skeleton_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Wither Skeleton Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:wither_skeleton_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/wither_skeleton_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/wither_skeleton_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/wood_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/wood_plant.json deleted file mode 100644 index a80db850f..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/wood_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/wood_plant.json", - "enabled": true, - "id": "mysticalagriculture:wood_plant", - "plant_name": "Wood Crop", - "seed_name": "Wood Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:wood_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Wood Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:wood_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/wood_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/wood_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/yellorium_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/yellorium_plant.json deleted file mode 100644 index 9e46a081d..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/yellorium_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/yellorium_plant.json", - "enabled": true, - "id": "mysticalagriculture:yellorium_plant", - "plant_name": "Yellorium Crop", - "seed_name": "Yellorium Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:yellorium_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Yellorium Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:yellorium_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/yellorium_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/yellorium_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/zinc_plant - Copy.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/zinc_plant - Copy.json deleted file mode 100644 index 1b1d2a9c7..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/zinc_plant - Copy.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/silicon_plant.json", - "enabled": true, - "id": "mysticalagriculture:silicon_plant", - "plant_name": "Silicon Crop", - "seed_name": "Silicon Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:silicon_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Silicon Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:silicon_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/silicon_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/silicon_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/zinc_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/zinc_plant.json deleted file mode 100644 index 79135622c..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/zinc_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/zinc_plant.json", - "enabled": true, - "id": "mysticalagriculture:zinc_plant", - "plant_name": "Zinc Crop", - "seed_name": "Zinc Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:zinc_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Zinc Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:zinc_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/zinc_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/zinc_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/zombie_plant.json b/config/agricraft/json/defaults/mod_mysticalagriculture/plants/zombie_plant.json deleted file mode 100644 index 543628dda..000000000 --- a/config/agricraft/json/defaults/mod_mysticalagriculture/plants/zombie_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/zombie_plant.json", - "enabled": true, - "id": "mysticalagriculture:zombie_plant", - "plant_name": "Zombie Crop", - "seed_name": "Zombie Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:zombie_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Zombie Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:zombie_essence", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/zombie_seeds", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/zombie_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_mysticalworld/plants/mysticalworld_aubergine_plant.json b/config/agricraft/json/defaults/mod_mysticalworld/plants/mysticalworld_aubergine_plant.json deleted file mode 100644 index 1305e9885..000000000 --- a/config/agricraft/json/defaults/mod_mysticalworld/plants/mysticalworld_aubergine_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_mysticalworld/plants/mysticalworld_aubergine_plant.json", - "enabled": true, - "id": "mysticalworld:aubergine_plant", - "plant_name": "Aubergine", - "seed_name": "Aubergine Seeds", - "seed_items": [ - { - "item": "mysticalworld:aubergine_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Aubergine seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalworld:aubergine", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "mysticalworld:items/aubergine_seed", - "plant_textures": [ - "mysticalworld:blocks/aubergine_0", - "mysticalworld:blocks/aubergine_1", - "mysticalworld:blocks/aubergine_2", - "mysticalworld:blocks/aubergine_3", - "mysticalworld:blocks/aubergine_4", - "mysticalworld:blocks/aubergine_5", - "mysticalworld:blocks/aubergine_6", - "mysticalworld:blocks/aubergine_7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_natura/barley_plant.json b/config/agricraft/json/defaults/mod_natura/barley_plant.json deleted file mode 100644 index 13dec8bab..000000000 --- a/config/agricraft/json/defaults/mod_natura/barley_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_natura/barley_plant.json", - "enabled": true, - "id": "natura:barley_plant", - "plant_name": "Barley", - "seed_name": "Barley Seeds", - "seed_items": [ - { - "item": "natura:overworld_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Testing 1, 2, 3." - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "natura:materials", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "natura:items/seeds/barley_seeds", - "plant_textures": [ - "natura:blocks/crops/barley/barley_stage_0", - "natura:blocks/crops/barley/barley_stage_0", - "natura:blocks/crops/barley/barley_stage_1", - "natura:blocks/crops/barley/barley_stage_1", - "natura:blocks/crops/barley/barley_stage_2", - "natura:blocks/crops/barley/barley_stage_2", - "natura:blocks/crops/barley/barley_stage_3", - "natura:blocks/crops/barley/barley_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_natura/cotton_plant.json b/config/agricraft/json/defaults/mod_natura/cotton_plant.json deleted file mode 100644 index e4d9e5d72..000000000 --- a/config/agricraft/json/defaults/mod_natura/cotton_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "mod_natura/cotton_plant.json", - "enabled": true, - "id": "natura:cotton_plant", - "plant_name": "Cotton", - "seed_name": "Cotton Seeds", - "seed_items": [ - { - "item": "natura:overworld_seeds", - "meta": 1, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Testing 1, 2, 3." - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "natura:materials", - "meta": 3, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "natura:items/seeds/cotton_seeds", - "plant_textures": [ - "natura:blocks/crops/cotton/cotton_stage_0", - "natura:blocks/crops/cotton/cotton_stage_1", - "natura:blocks/crops/cotton/cotton_stage_1", - "natura:blocks/crops/cotton/cotton_stage_2", - "natura:blocks/crops/cotton/cotton_stage_2", - "natura:blocks/crops/cotton/cotton_stage_3", - "natura:blocks/crops/cotton/cotton_stage_3", - "natura:blocks/crops/cotton/cotton_stage_4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_randomthings/soils/fertilized_dirt_soil.json b/config/agricraft/json/defaults/mod_randomthings/soils/fertilized_dirt_soil.json deleted file mode 100644 index 0bd87079b..000000000 --- a/config/agricraft/json/defaults/mod_randomthings/soils/fertilized_dirt_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_randomthings/soils/fertilized_dirt_soil.json", - "enabled": true, - "id": "fertilized_dirt_soil", - "name": "Fertilized Dirt Soil", - "varients": [ - { - "item": "randomthings:fertilizeddirttilled", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_roots/plants/roots_cloud_berry_plant.json b/config/agricraft/json/defaults/mod_roots/plants/roots_cloud_berry_plant.json deleted file mode 100644 index 71714b355..000000000 --- a/config/agricraft/json/defaults/mod_roots/plants/roots_cloud_berry_plant.json +++ /dev/null @@ -1,68 +0,0 @@ -{ - "path": "mod_roots/plants/roots_cloud_berry_plant.json", - "enabled": true, - "id": "roots:cloud_berry_plant", - "plant_name": "Cloud Berry", - "seed_name": "Cloud Berry Sprouts", - "seed_items": [ - { - "item": "roots:cloud_berry", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cloud Berry sprouts." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "roots:cloud_berry", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "caelic_soil_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "roots:items/cloud_berry", - "plant_textures": [ - "roots:blocks/cloud_berry_0", - "roots:blocks/cloud_berry_1", - "roots:blocks/cloud_berry_2", - "roots:blocks/cloud_berry_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_roots/plants/roots_dewgonia_plant.json b/config/agricraft/json/defaults/mod_roots/plants/roots_dewgonia_plant.json deleted file mode 100644 index 7a7b9606a..000000000 --- a/config/agricraft/json/defaults/mod_roots/plants/roots_dewgonia_plant.json +++ /dev/null @@ -1,68 +0,0 @@ -{ - "path": "mod_roots/plants/roots_dewgonia_plant.json", - "enabled": true, - "id": "roots:dewgonia_plant", - "plant_name": "Dewgonia", - "seed_name": "Dewgonia Sprouts", - "seed_items": [ - { - "item": "roots:dewgonia", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Dewgonia sprouts." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "roots:dewgonia", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "aqueous_soil_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "roots:items/dewgonia", - "plant_textures": [ - "roots:blocks/dewgonia_0", - "roots:blocks/dewgonia_1", - "roots:blocks/dewgonia_2", - "roots:blocks/dewgonia_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_roots/plants/roots_infernal_bulb_plant.json b/config/agricraft/json/defaults/mod_roots/plants/roots_infernal_bulb_plant.json deleted file mode 100644 index f0e253182..000000000 --- a/config/agricraft/json/defaults/mod_roots/plants/roots_infernal_bulb_plant.json +++ /dev/null @@ -1,68 +0,0 @@ -{ - "path": "mod_roots/plants/roots_infernal_bulb_plant.json", - "enabled": true, - "id": "roots:infernal_bulb_plant", - "plant_name": "Infernal Bulb", - "seed_name": "Infernal Bulb Sprouts", - "seed_items": [ - { - "item": "roots:infernal_bulb", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Infernal Bulb sprouts." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "roots:infernal_bulb", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "magmatic_soil_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "roots:items/infernal_bulb", - "plant_textures": [ - "roots:blocks/infernal_bulb_0", - "roots:blocks/infernal_bulb_1", - "roots:blocks/infernal_bulb_2", - "roots:blocks/infernal_bulb_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_roots/plants/roots_moonglow_plant.json b/config/agricraft/json/defaults/mod_roots/plants/roots_moonglow_plant.json deleted file mode 100644 index 19c113d21..000000000 --- a/config/agricraft/json/defaults/mod_roots/plants/roots_moonglow_plant.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "path": "mod_roots/plants/roots_moonglow_plant.json", - "enabled": true, - "id": "roots:moonglow_plant", - "plant_name": "Moonglow", - "seed_name": "Moonglow Seeds", - "seed_items": [ - { - "item": "roots:moonglow_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Moonglow seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "roots:moonglow_leaf", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "elemental_soil_soil", - "caelic_soil_soil", - "magmatic_soil_soil", - "terran_soil_soil", - "aqueous_soil_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "roots:items/moonglow_seed", - "plant_textures": [ - "roots:blocks/moonglow_0", - "roots:blocks/moonglow_1", - "roots:blocks/moonglow_2", - "roots:blocks/moonglow_3", - "roots:blocks/moonglow_4", - "roots:blocks/moonglow_5", - "roots:blocks/moonglow_6", - "roots:blocks/moonglow_7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_roots/plants/roots_pereskia_plant.json b/config/agricraft/json/defaults/mod_roots/plants/roots_pereskia_plant.json deleted file mode 100644 index 597fa1df9..000000000 --- a/config/agricraft/json/defaults/mod_roots/plants/roots_pereskia_plant.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "path": "mod_roots/plants/roots_pereskia_plant.json", - "enabled": true, - "id": "roots:pereskia_plant", - "plant_name": "Pereskia", - "seed_name": "Pereskia Bulb", - "seed_items": [ - { - "item": "roots:pereskia_bulb", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Pereskia seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "roots:pereskia", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "elemental_soil_soil", - "caelic_soil_soil", - "magmatic_soil_soil", - "terran_soil_soil", - "aqueous_soil_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "roots:items/pereskia_bulb", - "plant_textures": [ - "roots:blocks/pereskia_0", - "roots:blocks/pereskia_1", - "roots:blocks/pereskia_2", - "roots:blocks/pereskia_3", - "roots:blocks/pereskia_4", - "roots:blocks/pereskia_5", - "roots:blocks/pereskia_6", - "roots:blocks/pereskia_7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_roots/plants/roots_spirit_herb_plant.json b/config/agricraft/json/defaults/mod_roots/plants/roots_spirit_herb_plant.json deleted file mode 100644 index 954cb8e32..000000000 --- a/config/agricraft/json/defaults/mod_roots/plants/roots_spirit_herb_plant.json +++ /dev/null @@ -1,73 +0,0 @@ -{ - "path": "mod_roots/plants/roots_spirit_herb_plant.json", - "enabled": true, - "id": "roots:spirit_herb_plant", - "plant_name": "Spirit Herb", - "seed_name": "Spirit Herb Seeds", - "seed_items": [ - { - "item": "roots:spirit_herb_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Spirit Herb seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "roots:spirit_herb", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "elemental_soil_soil", - "caelic_soil_soil", - "magmatic_soil_soil", - "terran_soil_soil", - "aqueous_soil_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "roots:items/spirit_herb_seed", - "plant_textures": [ - "roots:blocks/spirit_herb_0", - "roots:blocks/spirit_herb_1", - "roots:blocks/spirit_herb_2", - "roots:blocks/spirit_herb_3", - "roots:blocks/spirit_herb_4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_roots/plants/roots_stalicripe_plant.json b/config/agricraft/json/defaults/mod_roots/plants/roots_stalicripe_plant.json deleted file mode 100644 index 555964016..000000000 --- a/config/agricraft/json/defaults/mod_roots/plants/roots_stalicripe_plant.json +++ /dev/null @@ -1,68 +0,0 @@ -{ - "path": "mod_roots/plants/roots_stalicripe_plant.json", - "enabled": true, - "id": "roots:stalicripe_plant", - "plant_name": "Stalicripe", - "seed_name": "Stalicripe Sprouts", - "seed_items": [ - { - "item": "roots:stalicripe", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Stalicripe sprouts." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "roots:stalicripe", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "terran_soil_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "roots:items/stalicripe", - "plant_textures": [ - "roots:blocks/stalicripe_0", - "roots:blocks/stalicripe_1", - "roots:blocks/stalicripe_2", - "roots:blocks/stalicripe_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_roots/plants/roots_wildewheet_plant.json b/config/agricraft/json/defaults/mod_roots/plants/roots_wildewheet_plant.json deleted file mode 100644 index 61414b445..000000000 --- a/config/agricraft/json/defaults/mod_roots/plants/roots_wildewheet_plant.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "path": "mod_roots/plants/roots_wildewheet_plant.json", - "enabled": true, - "id": "roots:wildewheet_plant", - "plant_name": "Wildewheet", - "seed_name": "Wildewheet Seeds", - "seed_items": [ - { - "item": "roots:wildewheet_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Wildewheet seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "roots:wildewheet", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "elemental_soil_soil", - "caelic_soil_soil", - "magmatic_soil_soil", - "terran_soil_soil", - "aqueous_soil_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "roots:items/wildewheet_seed", - "plant_textures": [ - "roots:blocks/wildewheet_0", - "roots:blocks/wildewheet_1", - "roots:blocks/wildewheet_2", - "roots:blocks/wildewheet_3", - "roots:blocks/wildewheet_4", - "roots:blocks/wildewheet_5", - "roots:blocks/wildewheet_6", - "roots:blocks/wildewheet_7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_roots/plants/roots_wildroot_plant.json b/config/agricraft/json/defaults/mod_roots/plants/roots_wildroot_plant.json deleted file mode 100644 index 2cb68f516..000000000 --- a/config/agricraft/json/defaults/mod_roots/plants/roots_wildroot_plant.json +++ /dev/null @@ -1,72 +0,0 @@ -{ - "path": "mod_roots/plants/roots_wildroot_plant.json", - "enabled": true, - "id": "roots:wildroot_plant", - "plant_name": "Wildroot", - "seed_name": "Wildroot Sprouts", - "seed_items": [ - { - "item": "roots:wildroot", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Wildroot sprouts." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "roots:wildroot", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "elemental_soil_soil", - "caelic_soil_soil", - "magmatic_soil_soil", - "terran_soil_soil", - "aqueous_soil_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "roots:items/wildroot", - "plant_textures": [ - "roots:blocks/wildroot_0", - "roots:blocks/wildroot_1", - "roots:blocks/wildroot_2", - "roots:blocks/wildroot_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_roots/soils/aqueous_soil_soil.json b/config/agricraft/json/defaults/mod_roots/soils/aqueous_soil_soil.json deleted file mode 100644 index 2734525ba..000000000 --- a/config/agricraft/json/defaults/mod_roots/soils/aqueous_soil_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_roots/soils/aqueous_soil_soil.json", - "enabled": true, - "id": "aqueous_soil_soil", - "name": "Aqueous Soil", - "varients": [ - { - "item": "roots:elemental_soil_water", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_roots/soils/caelic_soil_soil.json b/config/agricraft/json/defaults/mod_roots/soils/caelic_soil_soil.json deleted file mode 100644 index 0ffa021d5..000000000 --- a/config/agricraft/json/defaults/mod_roots/soils/caelic_soil_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_roots/soils/caelic_soil_soil.json", - "enabled": true, - "id": "caelic_soil_soil", - "name": "Caelic Soil", - "varients": [ - { - "item": "roots:elemental_soil_air", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_roots/soils/elemental_soil_soil.json b/config/agricraft/json/defaults/mod_roots/soils/elemental_soil_soil.json deleted file mode 100644 index 4650011d8..000000000 --- a/config/agricraft/json/defaults/mod_roots/soils/elemental_soil_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_roots/soils/elemental_soil_soil.json", - "enabled": true, - "id": "elemental_soil_soil", - "name": "Elemental Soil", - "varients": [ - { - "item": "roots:elemental_soil", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_roots/soils/magmatic_soil_soil.json b/config/agricraft/json/defaults/mod_roots/soils/magmatic_soil_soil.json deleted file mode 100644 index 0fb0e1918..000000000 --- a/config/agricraft/json/defaults/mod_roots/soils/magmatic_soil_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_roots/soils/magmatic_soil_soil.json", - "enabled": true, - "id": "magmatic_soil_soil", - "name": "Magmatic Soil", - "varients": [ - { - "item": "roots:elemental_soil_fire", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_roots/soils/terran_soil_soil.json b/config/agricraft/json/defaults/mod_roots/soils/terran_soil_soil.json deleted file mode 100644 index d92d98bf6..000000000 --- a/config/agricraft/json/defaults/mod_roots/soils/terran_soil_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_roots/soils/terran_soil_soil.json", - "enabled": true, - "id": "terran_soil_soil", - "name": "Terran Soil", - "varients": [ - { - "item": "roots:elemental_soil_earth", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/aloe_vera_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/aloe_vera_plant.json deleted file mode 100644 index 54038cbf2..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/aloe_vera_plant.json +++ /dev/null @@ -1,79 +0,0 @@ -{ - "path": "mod_rustic/plants/aloe_vera_plant.json", - "enabled": true, - "id": "rustic:aloe_vera", - "plant_name": "Aloe Vera", - "seed_name": "Aloe Vera", - "seed_items": [ - { - "item": "rustic:aloe_vera", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Aloe Vera." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:aloe_vera", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland:soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/herbs/aloe_vera", - "plant_textures": [ - "rustic:blocks/herbs/aloe_vera_seed", - "rustic:blocks/herbs/aloe_vera" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/blood_orchid_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/blood_orchid_plant.json deleted file mode 100644 index 745b7b3ec..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/blood_orchid_plant.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "path": "mod_rustic/plants/blood_orchid_plant.json", - "enabled": true, - "id": "rustic:blood_orchid", - "plant_name": "Blood Orchid", - "seed_name": "Blood Orchid", - "seed_items": [ - { - "item": "rustic:blood_orchid", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Blood Orchid." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:blood_orchid", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/herbs/blood_orchid", - "plant_textures": [ - "rustic:blocks/herbs/blood_orchid_seed", - "rustic:blocks/herbs/blood_orchid" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/chamomile_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/chamomile_plant.json deleted file mode 100644 index c6ebe273e..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/chamomile_plant.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "path": "mod_rustic/plants/chamomile_plant.json", - "enabled": true, - "id": "rustic:chamomile", - "plant_name": "Chamomile", - "seed_name": "Chamomile", - "seed_items": [ - { - "item": "rustic:chamomile", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Chamomile." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:chamomile", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/herbs/chamomile", - "plant_textures": [ - "rustic:blocks/herbs/chamomile_seed", - "rustic:blocks/herbs/chamomile" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/chili_pepper_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/chili_pepper_plant.json deleted file mode 100644 index 9d257aae9..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/chili_pepper_plant.json +++ /dev/null @@ -1,78 +0,0 @@ -{ - "path": "mod_rustic/plants/chili_pepper_plant.json", - "enabled": true, - "id": "rustic:chili_pepper", - "plant_name": "Chili Pepper", - "seed_name": "Chili Pepper Seeds", - "seed_items": [ - { - "item": "rustic:chili_pepper_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Chili Pepper." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:chili_pepper", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/chili_pepper_seeds", - "plant_textures": [ - "rustic:blocks/chili_crop_0", - "rustic:blocks/chili_crop_1", - "rustic:blocks/chili_crop_2", - "rustic:blocks/chili_crop_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/cloudsbluff_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/cloudsbluff_plant.json deleted file mode 100644 index 623b914a2..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/cloudsbluff_plant.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "path": "mod_rustic/plants/cloudsbluff_plant.json", - "enabled": true, - "id": "rustic:cloudsbluff", - "plant_name": "Cloudsbluff", - "seed_name": "Cloudsbluff", - "seed_items": [ - { - "item": "rustic:cloudsbluff", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cloudsbluff." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:cloudsbluff", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/herbs/cloudsbluff", - "plant_textures": [ - "rustic:blocks/herbs/cloudsbluff_seed", - "rustic:blocks/herbs/cloudsbluff" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/cohosh_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/cohosh_plant.json deleted file mode 100644 index 4b783420c..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/cohosh_plant.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "path": "mod_rustic/plants/cohosh_plant.json", - "enabled": true, - "id": "rustic:cohosh", - "plant_name": "Cohosh", - "seed_name": "Cohosh", - "seed_items": [ - { - "item": "rustic:cohosh", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cohosh." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:cohosh", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/herbs/cohosh", - "plant_textures": [ - "rustic:blocks/herbs/cohosh_seed", - "rustic:blocks/herbs/cohosh" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/core_root_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/core_root_plant.json deleted file mode 100644 index 52b5c4dc6..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/core_root_plant.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "path": "mod_rustic/plants/core_root_plant.json", - "enabled": true, - "id": "rustic:core_root", - "plant_name": "Core Root", - "seed_name": "Core Root", - "seed_items": [ - { - "item": "rustic:core_root", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Core Root." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:core_root", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/herbs/core_root", - "plant_textures": [ - "rustic:blocks/herbs/core_root_seed", - "rustic:blocks/herbs/core_root" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/deathstalk_mushroom_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/deathstalk_mushroom_plant.json deleted file mode 100644 index 1122c286f..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/deathstalk_mushroom_plant.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "path": "mod_rustic/plants/deathstalk_mushroom_plant.json", - "enabled": true, - "id": "rustic:deathstalk_mushroom", - "plant_name": "Deathstalk Mushoom", - "seed_name": "Deathstalk Mushoom", - "seed_items": [ - { - "item": "rustic:deathstalk_mushroom", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Deathstalk Mushoom." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:deathstalk_mushroom", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "mycelium_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/herbs/deathstalk_mushroom", - "plant_textures": [ - "rustic:blocks/herbs/deathstalk_mushroom_spore", - "rustic:blocks/herbs/deathstalk_mushroom" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/ginseng_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/ginseng_plant.json deleted file mode 100644 index 63e5a5b18..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/ginseng_plant.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "path": "mod_rustic/plants/ginseng_plant.json", - "enabled": true, - "id": "rustic:ginseng", - "plant_name": "Ginseng", - "seed_name": "Ginseng", - "seed_items": [ - { - "item": "rustic:ginseng", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Ginseng." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:ginseng", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/herbs/ginseng", - "plant_textures": [ - "rustic:blocks/herbs/ginseng_seed", - "rustic:blocks/herbs/ginseng" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/grapes_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/grapes_plant.json deleted file mode 100644 index 05e32f55e..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/grapes_plant.json +++ /dev/null @@ -1,78 +0,0 @@ -{ - "path": "mod_rustic/plants/grapes_plant.json", - "enabled": true, - "id": "rustic:grapes", - "plant_name": "Grapes", - "seed_name": "Grape Seeds", - "seed_items": [ - { - "item": "rustic:grape_stem", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Grapes." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:grapes", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/grape_seeds", - "plant_textures": [ - "rustic:blocks/grape_stem_0", - "rustic:blocks/grape_stem_1", - "rustic:blocks/grape_stem_2", - "rustic:blocks/grapes" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/horsetail_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/horsetail_plant.json deleted file mode 100644 index 7553a92e2..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/horsetail_plant.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "path": "mod_rustic/plants/horsetail_plant.json", - "enabled": true, - "id": "rustic:horsetail", - "plant_name": "Horsetail", - "seed_name": "Horsetail", - "seed_items": [ - { - "item": "rustic:horsetail", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Horsetail." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:horsetail", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/herbs/horsetail", - "plant_textures": [ - "rustic:blocks/herbs/horsetail_seed", - "rustic:blocks/herbs/horsetail" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/marsh_mallow_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/marsh_mallow_plant.json deleted file mode 100644 index d696525e5..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/marsh_mallow_plant.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "path": "mod_rustic/plants/marsh_mallow_plant.json", - "enabled": true, - "id": "rustic:marsh_mallow", - "plant_name": "Marsh Mallow", - "seed_name": "Marsh Mallow", - "seed_items": [ - { - "item": "rustic:marsh_mallow", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Marsh Mallow." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:marsh_mallow", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/herbs/marsh_mallow", - "plant_textures": [ - "rustic:blocks/herbs/marsh_mallow_seed", - "rustic:blocks/herbs/marsh_mallow" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/mooncap_mushroom_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/mooncap_mushroom_plant.json deleted file mode 100644 index e97a23fd1..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/mooncap_mushroom_plant.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "path": "mod_rustic/plants/mooncap_mushroom_plant.json", - "enabled": true, - "id": "rustic:mooncap_mushroom", - "plant_name": "Mooncap Mushroom", - "seed_name": "Mooncap Mushroom", - "seed_items": [ - { - "item": "rustic:mooncap_mushroom", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Mooncap Mushroom." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:mooncap_mushroom", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "mycelium_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/herbs/mooncap_mushroom", - "plant_textures": [ - "rustic:blocks/herbs/mooncap_mushroom_spore", - "rustic:blocks/herbs/mooncap_mushroom" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/tomato_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/tomato_plant.json deleted file mode 100644 index a82fce80f..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/tomato_plant.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "path": "mod_rustic/plants/tomato_plant.json", - "enabled": true, - "id": "rustic:tomato", - "plant_name": "Tomato", - "seed_name": "Tomato Seeds", - "seed_items": [ - { - "item": "rustic:tomato_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tomato." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:tomato", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/tomato_seeds", - "plant_textures": [ - "rustic:blocks/tomato_crop_0", - "rustic:blocks/tomato_crop_2", - "rustic:blocks/tomato_crop_3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/plants/wind_thistle_plant.json b/config/agricraft/json/defaults/mod_rustic/plants/wind_thistle_plant.json deleted file mode 100644 index 95749af6e..000000000 --- a/config/agricraft/json/defaults/mod_rustic/plants/wind_thistle_plant.json +++ /dev/null @@ -1,76 +0,0 @@ -{ - "path": "mod_rustic/plants/wind_thistle_plant.json", - "enabled": true, - "id": "rustic:wind_thistle", - "plant_name": "Wind Thistle", - "seed_name": "Wind Thistle", - "seed_items": [ - { - "item": "rustic:wind_thistle", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Wind Thistle." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "rustic:wind_thistle", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "rustic:items/herbs/wind_thistle", - "plant_textures": [ - "rustic:blocks/herbs/wind_thistle_seed", - "rustic:blocks/herbs/wind_thistle" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_rustic/soils/fertile_soil.json b/config/agricraft/json/defaults/mod_rustic/soils/fertile_soil.json deleted file mode 100644 index 0fb5a2865..000000000 --- a/config/agricraft/json/defaults/mod_rustic/soils/fertile_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "mod_rustic/soils/fertile_soil.json", - "enabled": true, - "id": "fertile_soil", - "name": "Fertile Soil", - "varients": [ - { - "item": "rustic:fertile_soil", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/mod_silentgems/fluffypuff_plant.json b/config/agricraft/json/defaults/mod_silentgems/fluffypuff_plant.json deleted file mode 100644 index b85b92d69..000000000 --- a/config/agricraft/json/defaults/mod_silentgems/fluffypuff_plant.json +++ /dev/null @@ -1,79 +0,0 @@ -{ - "path": "mod_silentgems/fluffypuff_plant.json", - "enabled": true, - "id": "silentgems:fluffypuffseeds", - "plant_name": "Fluffy Puff Plant", - "seed_name": "Fluffy Puff Seeds", - "seed_items": [ - { - "item": "silentgems:fluffypuffseeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Fluffy Puff" - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "silentgems:fluffypuff", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "silentgems:fluffypuffseeds", - "plant_textures": [ - "silentgems:blocks/fluffyplant0", - "silentgems:blocks/fluffyplant1", - "silentgems:blocks/fluffyplant2", - "silentgems:blocks/fluffyplant3" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_xlfoodmod/corn_plant.json b/config/agricraft/json/defaults/mod_xlfoodmod/corn_plant.json deleted file mode 100644 index d5f911945..000000000 --- a/config/agricraft/json/defaults/mod_xlfoodmod/corn_plant.json +++ /dev/null @@ -1,83 +0,0 @@ -{ - "path": "mod_xlfoodmod/corn_plant.json", - "enabled": true, - "id": "xlfoodmod:corn_plant", - "plant_name": "Corn Plant", - "seed_name": "Corn Seeds", - "seed_items": [ - { - "item": "xlfoodmod:corn_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Corn" - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "xlfoodmod:raw_corn", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "xlfoodmod:items/corn_seeds", - "plant_textures": [ - "xlfoodmod:blocks/corn_plant0", - "xlfoodmod:blocks/corn_plant1", - "xlfoodmod:blocks/corn_plant2", - "xlfoodmod:blocks/corn_plant3", - "xlfoodmod:blocks/corn_plant4", - "xlfoodmod:blocks/corn_plant5", - "xlfoodmod:blocks/corn_plant6", - "xlfoodmod:blocks/corn_plant7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_xlfoodmod/cucumber_plant.json b/config/agricraft/json/defaults/mod_xlfoodmod/cucumber_plant.json deleted file mode 100644 index e6fda3f4b..000000000 --- a/config/agricraft/json/defaults/mod_xlfoodmod/cucumber_plant.json +++ /dev/null @@ -1,81 +0,0 @@ -{ - "path": "mod_xlfoodmod/cucumber_plant.json", - "enabled": true, - "id": "xlfoodmod:cucumber_plant", - "plant_name": "Cucumber Plant", - "seed_name": "Cucumber Seeds", - "seed_items": [ - { - "item": "xlfoodmod:cucumber_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Cucumber" - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "xlfoodmod:cucumber", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "xlfoodmod:items/cucumber_seeds", - "plant_textures": [ - "xlfoodmod:blocks/cucumber_plant0", - "xlfoodmod:blocks/cucumber_plant1", - "xlfoodmod:blocks/cucumber_plant2", - "xlfoodmod:blocks/cucumber_plant3", - "xlfoodmod:blocks/cucumber_plant4", - "xlfoodmod:blocks/cucumber_plant5" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_xlfoodmod/lettuce_plant.json b/config/agricraft/json/defaults/mod_xlfoodmod/lettuce_plant.json deleted file mode 100644 index 89682e16d..000000000 --- a/config/agricraft/json/defaults/mod_xlfoodmod/lettuce_plant.json +++ /dev/null @@ -1,83 +0,0 @@ -{ - "path": "mod_xlfoodmod/lettuce_plant.json", - "enabled": true, - "id": "xlfoodmod:lettuce_plant", - "plant_name": "Lettuce Plant", - "seed_name": "Lettuce Seeds", - "seed_items": [ - { - "item": "xlfoodmod:lettuce_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Lettuce" - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "xlfoodmod:lettuce", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "xlfoodmod:items/lettuce_seeds", - "plant_textures": [ - "xlfoodmod:blocks/lettuce_plant0", - "xlfoodmod:blocks/lettuce_plant1", - "xlfoodmod:blocks/lettuce_plant2", - "xlfoodmod:blocks/lettuce_plant3", - "xlfoodmod:blocks/lettuce_plant4", - "xlfoodmod:blocks/lettuce_plant5", - "xlfoodmod:blocks/lettuce_plant6", - "xlfoodmod:blocks/lettuce_plant7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_xlfoodmod/onion_plant.json b/config/agricraft/json/defaults/mod_xlfoodmod/onion_plant.json deleted file mode 100644 index c51452e66..000000000 --- a/config/agricraft/json/defaults/mod_xlfoodmod/onion_plant.json +++ /dev/null @@ -1,83 +0,0 @@ -{ - "path": "mod_xlfoodmod/onion_plant.json", - "enabled": true, - "id": "xlfoodmod:onion_plant", - "plant_name": "Onion Plant", - "seed_name": "Onion", - "seed_items": [ - { - "item": "xlfoodmod:onion", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Onion" - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "xlfoodmod:onion", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "xlfoodmod:items/onion", - "plant_textures": [ - "xlfoodmod:blocks/onion_plant0", - "xlfoodmod:blocks/onion_plant1", - "xlfoodmod:blocks/onion_plant2", - "xlfoodmod:blocks/onion_plant3", - "xlfoodmod:blocks/onion_plant4", - "xlfoodmod:blocks/onion_plant5", - "xlfoodmod:blocks/onion_plant6", - "xlfoodmod:blocks/onion_plant7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_xlfoodmod/pepper_plant.json b/config/agricraft/json/defaults/mod_xlfoodmod/pepper_plant.json deleted file mode 100644 index 681eb8463..000000000 --- a/config/agricraft/json/defaults/mod_xlfoodmod/pepper_plant.json +++ /dev/null @@ -1,83 +0,0 @@ -{ - "path": "mod_xlfoodmod/pepper_plant.json", - "enabled": true, - "id": "xlfoodmod:pepper_plant", - "plant_name": "Pepper Plant", - "seed_name": "Pepper Seeds", - "seed_items": [ - { - "item": "xlfoodmod:pepper_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Pepper" - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "xlfoodmod:pepper", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "xlfoodmod:items/pepper_seeds", - "plant_textures": [ - "xlfoodmod:blocks/pepper_plant0", - "xlfoodmod:blocks/pepper_plant1", - "xlfoodmod:blocks/pepper_plant2", - "xlfoodmod:blocks/pepper_plant3", - "xlfoodmod:blocks/pepper_plant4", - "xlfoodmod:blocks/pepper_plant5", - "xlfoodmod:blocks/pepper_plant6", - "xlfoodmod:blocks/pepper_plant7" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_xlfoodmod/rice_plant.json b/config/agricraft/json/defaults/mod_xlfoodmod/rice_plant.json deleted file mode 100644 index fee6e5626..000000000 --- a/config/agricraft/json/defaults/mod_xlfoodmod/rice_plant.json +++ /dev/null @@ -1,80 +0,0 @@ -{ - "path": "mod_xlfoodmod/rice_plant.json", - "enabled": true, - "id": "xlfoodmod:rice_plant", - "plant_name": "Rice Plant", - "seed_name": "Rice Seeds", - "seed_items": [ - { - "item": "xlfoodmod:rice_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Rice" - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "xlfoodmod:rice", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "xlfoodmod:items/rice_seeds", - "plant_textures": [ - "xlfoodmod:blocks/rice_plant0", - "xlfoodmod:blocks/rice_plant1", - "xlfoodmod:blocks/rice_plant2", - "xlfoodmod:blocks/rice_plant3", - "xlfoodmod:blocks/rice_plant4" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_xlfoodmod/strawberry_plant.json b/config/agricraft/json/defaults/mod_xlfoodmod/strawberry_plant.json deleted file mode 100644 index b36c96ba0..000000000 --- a/config/agricraft/json/defaults/mod_xlfoodmod/strawberry_plant.json +++ /dev/null @@ -1,81 +0,0 @@ -{ - "path": "mod_xlfoodmod/strawberry_plant.json", - "enabled": true, - "id": "xlfoodmod:strawberry_plant", - "plant_name": "Strawberry Plant", - "seed_name": "Strawberry Seeds", - "seed_items": [ - { - "item": "xlfoodmod:strawberry_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Strawberry" - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "xlfoodmod:strawberry", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "xlfoodmod:strawberry_seeds", - "plant_textures": [ - "xlfoodmod:blocks/strawberry_plant0", - "xlfoodmod:blocks/strawberry_plant1", - "xlfoodmod:blocks/strawberry_plant2", - "xlfoodmod:blocks/strawberry_plant3", - "xlfoodmod:blocks/strawberry_plant4", - "xlfoodmod:blocks/strawberry_plant5" - ] - } -} diff --git a/config/agricraft/json/defaults/mod_xlfoodmod/tomato_plant.json b/config/agricraft/json/defaults/mod_xlfoodmod/tomato_plant.json deleted file mode 100644 index 03c8c3863..000000000 --- a/config/agricraft/json/defaults/mod_xlfoodmod/tomato_plant.json +++ /dev/null @@ -1,81 +0,0 @@ -{ - "path": "mod_xlfoodmod/tomato_plant.json", - "enabled": true, - "id": "xlfoodmod:tomato_plant", - "plant_name": "Tomato Plant", - "seed_name": "Tomato Seeds", - "seed_items": [ - { - "item": "xlfoodmod:tomato_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Tomato" - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "xlfoodmod:tomato", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "sandy_farmland_soil", - "silty_farmland_soil", - "fertilized_farmland_stable_soil", - "fertilized_farmland_rich_stable_soil", - "fertilized_farmland_rich_soil", - "fertilized_farmland_healthy_stable_soil", - "fertilized_farmland_healthy_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "xlfoodmod:items/tomato_seeds", - "plant_textures": [ - "xlfoodmod:blocks/tomato_plant0", - "xlfoodmod:blocks/tomato_plant1", - "xlfoodmod:blocks/tomato_plant2", - "xlfoodmod:blocks/tomato_plant3", - "xlfoodmod:blocks/tomato_plant4", - "xlfoodmod:blocks/tomato_plant5" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/mutations/aurigold_mutation.json b/config/agricraft/json/defaults/resource/mutations/aurigold_mutation.json deleted file mode 100644 index 4062a2da0..000000000 --- a/config/agricraft/json/defaults/resource/mutations/aurigold_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/aurigold_mutation.json", - "enabled": false, - "chance": 0.25, - "child": "resource:aurigold_plant", - "parent1": "resource:ferranium_plant", - "parent2": "resource:redstodendron_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/cuprosia_mutation.json b/config/agricraft/json/defaults/resource/mutations/cuprosia_mutation.json deleted file mode 100644 index 6a93dd03c..000000000 --- a/config/agricraft/json/defaults/resource/mutations/cuprosia_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/cuprosia_mutation.json", - "enabled": false, - "chance": 0.25, - "child": "resource:cuprosia_plant", - "parent1": "resource:ferranium_plant", - "parent2": "vanilla:carrot_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/diamahlia_mutation.json b/config/agricraft/json/defaults/resource/mutations/diamahlia_mutation.json deleted file mode 100644 index db3081c2e..000000000 --- a/config/agricraft/json/defaults/resource/mutations/diamahlia_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/diamahlia_mutation.json", - "enabled": false, - "chance": 0.25, - "child": "resource:diamahlia_plant", - "parent1": "resource:aurigold_plant", - "parent2": "resource:nitorwart_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/emeryllis_mutation.json b/config/agricraft/json/defaults/resource/mutations/emeryllis_mutation.json deleted file mode 100644 index a83fb1a8a..000000000 --- a/config/agricraft/json/defaults/resource/mutations/emeryllis_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/emeryllis_mutation.json", - "enabled": false, - "chance": 1.0, - "child": "resource:emeryllis_plant", - "parent1": "resource:aurigold_plant", - "parent2": "resource:quartzanthemum_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/ferranium_mutation.json b/config/agricraft/json/defaults/resource/mutations/ferranium_mutation.json deleted file mode 100644 index ed7d4aeda..000000000 --- a/config/agricraft/json/defaults/resource/mutations/ferranium_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/ferranium_mutation.json", - "enabled": false, - "chance": 0.5, - "child": "resource:ferranium_plant", - "parent1": "vanilla:melon_plant", - "parent2": "vanilla:pumpkin_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/jaslumine_mutation.json b/config/agricraft/json/defaults/resource/mutations/jaslumine_mutation.json deleted file mode 100644 index 354ac54f8..000000000 --- a/config/agricraft/json/defaults/resource/mutations/jaslumine_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/jaslumine_mutation.json", - "enabled": false, - "chance": 0.25, - "child": "resource:jaslumine_plant", - "parent1": "resource:ferranium_plant", - "parent2": "vanilla:potato_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/lapender_mutation.json b/config/agricraft/json/defaults/resource/mutations/lapender_mutation.json deleted file mode 100644 index 3bb6e7ebb..000000000 --- a/config/agricraft/json/defaults/resource/mutations/lapender_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/lapender_mutation.json", - "enabled": false, - "chance": 0.25, - "child": "resource:lapender_plant", - "parent1": "resource:ferranium_plant", - "parent2": "vanilla:potato_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/niccissus_mutation.json b/config/agricraft/json/defaults/resource/mutations/niccissus_mutation.json deleted file mode 100644 index 1cac726a5..000000000 --- a/config/agricraft/json/defaults/resource/mutations/niccissus_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/niccissus_mutation.json", - "enabled": false, - "chance": 0.25, - "child": "resource:niccissus_plant", - "parent1": "resource:ferranium_plant", - "parent2": "vanilla:white_tulip_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/nitorwart_mutation.json b/config/agricraft/json/defaults/resource/mutations/nitorwart_mutation.json deleted file mode 100644 index 582940935..000000000 --- a/config/agricraft/json/defaults/resource/mutations/nitorwart_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/nitorwart_mutation.json", - "enabled": false, - "chance": 0.75, - "child": "resource:nitorwart_plant", - "parent1": "resource:redstodendron_plant", - "parent2": "vanilla:carrot_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/osmonium_mutation.json b/config/agricraft/json/defaults/resource/mutations/osmonium_mutation.json deleted file mode 100644 index fd3a2f914..000000000 --- a/config/agricraft/json/defaults/resource/mutations/osmonium_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/osmonium_mutation.json", - "enabled": false, - "chance": 0.25, - "child": "resource:osmonium_plant", - "parent1": "resource:ferranium_plant", - "parent2": "resource:quartzanthemum_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/petinia_mutation.json b/config/agricraft/json/defaults/resource/mutations/petinia_mutation.json deleted file mode 100644 index 40a51634c..000000000 --- a/config/agricraft/json/defaults/resource/mutations/petinia_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/petinia_mutation.json", - "enabled": false, - "chance": 0.25, - "child": "resource:petinia_plant", - "parent1": "resource:ferranium_plant", - "parent2": "vanilla:wheat_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/platiolus_mutation.json b/config/agricraft/json/defaults/resource/mutations/platiolus_mutation.json deleted file mode 100644 index 9d5e2cea4..000000000 --- a/config/agricraft/json/defaults/resource/mutations/platiolus_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/platiolus_mutation.json", - "enabled": false, - "chance": 0.25, - "child": "resource:platiolus_plant", - "parent1": "resource:ferranium_plant", - "parent2": "resource:aurigold_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/plombean_mutation.json b/config/agricraft/json/defaults/resource/mutations/plombean_mutation.json deleted file mode 100644 index 301a55c1a..000000000 --- a/config/agricraft/json/defaults/resource/mutations/plombean_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/plombean_mutation.json", - "enabled": false, - "chance": 0.25, - "child": "resource:plombean_plant", - "parent1": "resource:ferranium_plant", - "parent2": "vanilla:brown_mushroom_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/quartzanthemum_mutation.json b/config/agricraft/json/defaults/resource/mutations/quartzanthemum_mutation.json deleted file mode 100644 index 42d31d8ee..000000000 --- a/config/agricraft/json/defaults/resource/mutations/quartzanthemum_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/quartzanthemum_mutation.json", - "enabled": false, - "chance": 0.5, - "child": "resource:quartzanthemum_plant", - "parent1": "resource:redstodendron_plant", - "parent2": "resource:nitorwart_plant" -} diff --git a/config/agricraft/json/defaults/resource/mutations/redstodendron_mutation.json b/config/agricraft/json/defaults/resource/mutations/redstodendron_mutation.json deleted file mode 100644 index 79609cbe7..000000000 --- a/config/agricraft/json/defaults/resource/mutations/redstodendron_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "resource/mutations/redstodendron_mutation.json", - "enabled": false, - "chance": 1.0, - "child": "resource:redstodendron_plant", - "parent1": "resource:ferranium_plant", - "parent2": "resource:lapender_plant" -} diff --git a/config/agricraft/json/defaults/resource/plants/aurigold_plant.json b/config/agricraft/json/defaults/resource/plants/aurigold_plant.json deleted file mode 100644 index a5845c036..000000000 --- a/config/agricraft/json/defaults/resource/plants/aurigold_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "resource/plants/aurigold_plant.json", - "enabled": true, - "id": "resource:aurigold_plant", - "plant_name": "Aurigold", - "seed_name": "Aurigold Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A golden delight." - }, - "growth_chance": 0.8, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 1, - "chance": 0.8, - "required": true, - "item": "oredict:nuggetGold", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "oredict:oreGold", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_aurigold", - "plant_textures": [ - "agricraft:blocks/crop_aurigold1", - "agricraft:blocks/crop_aurigold1", - "agricraft:blocks/crop_aurigold2", - "agricraft:blocks/crop_aurigold2", - "agricraft:blocks/crop_aurigold2", - "agricraft:blocks/crop_aurigold3", - "agricraft:blocks/crop_aurigold3", - "agricraft:blocks/crop_aurigold4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/cuprosia_plant.json b/config/agricraft/json/defaults/resource/plants/cuprosia_plant.json deleted file mode 100644 index d5a792f0a..000000000 --- a/config/agricraft/json/defaults/resource/plants/cuprosia_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "resource/plants/cuprosia_plant.json", - "enabled": true, - "id": "resource:cuprosia_plant", - "plant_name": "Cuprosia", - "seed_name": "Cuprosia Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "Known as the engineer\u0027s delight, this plant produces a substance of incredible utility." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 2, - "chance": 0.95, - "required": true, - "item": "oredict:nuggetCopper", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "oredict:oreCopper", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_cuprosia", - "plant_textures": [ - "agricraft:blocks/crop_cuprosia1", - "agricraft:blocks/crop_cuprosia1", - "agricraft:blocks/crop_cuprosia1", - "agricraft:blocks/crop_cuprosia2", - "agricraft:blocks/crop_cuprosia2", - "agricraft:blocks/crop_cuprosia2", - "agricraft:blocks/crop_cuprosia3", - "agricraft:blocks/crop_cuprosia4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/diamahlia_plant.json b/config/agricraft/json/defaults/resource/plants/diamahlia_plant.json deleted file mode 100644 index da53e8d37..000000000 --- a/config/agricraft/json/defaults/resource/plants/diamahlia_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "resource/plants/diamahlia_plant.json", - "enabled": true, - "id": "resource:diamahlia_plant", - "plant_name": "Diamahlia", - "seed_name": "Diamahlia Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A rarity by any measure." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 1, - "chance": 0.75, - "required": true, - "item": "oredict:nuggetDiamond", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "oredict:oreDiamond", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_diamahlia", - "plant_textures": [ - "agricraft:blocks/crop_diamahlia1", - "agricraft:blocks/crop_diamahlia1", - "agricraft:blocks/crop_diamahlia1", - "agricraft:blocks/crop_diamahlia2", - "agricraft:blocks/crop_diamahlia2", - "agricraft:blocks/crop_diamahlia3", - "agricraft:blocks/crop_diamahlia3", - "agricraft:blocks/crop_diamahlia4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/emeryllis_plant.json b/config/agricraft/json/defaults/resource/plants/emeryllis_plant.json deleted file mode 100644 index a64bd4a28..000000000 --- a/config/agricraft/json/defaults/resource/plants/emeryllis_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "resource/plants/emeryllis_plant.json", - "enabled": true, - "id": "resource:emeryllis_plant", - "plant_name": "Emeryllis", - "seed_name": "Emeryllis Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A truely green gem." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 1, - "chance": 0.8, - "required": true, - "item": "oredict:nuggetEmerald", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "oredict:oreEmerald", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_emeryllis", - "plant_textures": [ - "agricraft:blocks/crop_emeryllis1", - "agricraft:blocks/crop_emeryllis1", - "agricraft:blocks/crop_emeryllis1", - "agricraft:blocks/crop_emeryllis2", - "agricraft:blocks/crop_emeryllis2", - "agricraft:blocks/crop_emeryllis3", - "agricraft:blocks/crop_emeryllis3", - "agricraft:blocks/crop_emeryllis4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/ferranium_plant.json b/config/agricraft/json/defaults/resource/plants/ferranium_plant.json deleted file mode 100644 index fa167cf9c..000000000 --- a/config/agricraft/json/defaults/resource/plants/ferranium_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "resource/plants/ferranium_plant.json", - "enabled": true, - "id": "resource:ferranium_plant", - "plant_name": "Ferranium", - "seed_name": "Ferranum Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A strong plant." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 2, - "chance": 0.95, - "required": true, - "item": "oredict:nuggetIron", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "oredict:oreIron", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_ferranium", - "plant_textures": [ - "agricraft:blocks/crop_ferranium1", - "agricraft:blocks/crop_ferranium1", - "agricraft:blocks/crop_ferranium1", - "agricraft:blocks/crop_ferranium2", - "agricraft:blocks/crop_ferranium2", - "agricraft:blocks/crop_ferranium2", - "agricraft:blocks/crop_ferranium3", - "agricraft:blocks/crop_ferranium4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/jaslumine_plant.json b/config/agricraft/json/defaults/resource/plants/jaslumine_plant.json deleted file mode 100644 index f6657f443..000000000 --- a/config/agricraft/json/defaults/resource/plants/jaslumine_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "resource/plants/jaslumine_plant.json", - "enabled": true, - "id": "resource:jaslumine_plant", - "plant_name": "Jaslumine", - "seed_name": "Jaslumine Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "Jaslumine to some, Jaluminium to me. Shines like silver, but not all that valuable of a plant." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 2, - "chance": 0.95, - "required": true, - "item": "oredict:nuggetAluminum", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "oredict:oreAluminum", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_jaslumine", - "plant_textures": [ - "agricraft:blocks/crop_jaslumine1", - "agricraft:blocks/crop_jaslumine1", - "agricraft:blocks/crop_jaslumine1", - "agricraft:blocks/crop_jaslumine2", - "agricraft:blocks/crop_jaslumine2", - "agricraft:blocks/crop_jaslumine2", - "agricraft:blocks/crop_jaslumine3", - "agricraft:blocks/crop_jaslumine4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/lapender_plant.json b/config/agricraft/json/defaults/resource/plants/lapender_plant.json deleted file mode 100644 index af6053138..000000000 --- a/config/agricraft/json/defaults/resource/plants/lapender_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "resource/plants/lapender_plant.json", - "enabled": true, - "id": "resource:lapender_plant", - "plant_name": "Lapender", - "seed_name": "Lapender Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A regal plant." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 0.9, - "required": true, - "item": "minecraft:dye", - "meta": 4, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "oredict:oreLapis", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_lapender", - "plant_textures": [ - "agricraft:blocks/crop_lapender1", - "agricraft:blocks/crop_lapender1", - "agricraft:blocks/crop_lapender1", - "agricraft:blocks/crop_lapender2", - "agricraft:blocks/crop_lapender2", - "agricraft:blocks/crop_lapender3", - "agricraft:blocks/crop_lapender3", - "agricraft:blocks/crop_lapender4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/niccissus_plant.json b/config/agricraft/json/defaults/resource/plants/niccissus_plant.json deleted file mode 100644 index b4c3dc7a4..000000000 --- a/config/agricraft/json/defaults/resource/plants/niccissus_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "resource/plants/niccissus_plant.json", - "enabled": true, - "id": "resource:niccissus_plant", - "plant_name": "Niccissus", - "seed_name": "Niccissus Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "While there is much debate over which is the best plant, we can all agree that the Niccissus plant is by far the most self-absorbed." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 2, - "chance": 0.95, - "required": true, - "item": "oredict:nuggetNickel", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "oredict:oreNickel", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_niccissus", - "plant_textures": [ - "agricraft:blocks/crop_niccissus1", - "agricraft:blocks/crop_niccissus1", - "agricraft:blocks/crop_niccissus1", - "agricraft:blocks/crop_niccissus2", - "agricraft:blocks/crop_niccissus2", - "agricraft:blocks/crop_niccissus2", - "agricraft:blocks/crop_niccissus3", - "agricraft:blocks/crop_niccissus4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/nitorwart_plant.json b/config/agricraft/json/defaults/resource/plants/nitorwart_plant.json deleted file mode 100644 index 7d751149e..000000000 --- a/config/agricraft/json/defaults/resource/plants/nitorwart_plant.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "path": "resource/plants/nitorwart_plant.json", - "enabled": true, - "id": "resource:nitorwart_plant", - "plant_name": "Nitorwart", - "seed_name": "Burning Spores", - "seed_items": [], - "description": { - "translations": {}, - "default": "It sure seems to like to glow." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 0.9, - "required": true, - "item": "minecraft:glowstone_dust", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "soul_sand_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "minecraft:glowstone", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_nitor_wart", - "plant_textures": [ - "agricraft:blocks/crop_nitor_wart1", - "agricraft:blocks/crop_nitor_wart1", - "agricraft:blocks/crop_nitor_wart1", - "agricraft:blocks/crop_nitor_wart2", - "agricraft:blocks/crop_nitor_wart2", - "agricraft:blocks/crop_nitor_wart3", - "agricraft:blocks/crop_nitor_wart3", - "agricraft:blocks/crop_nitor_wart4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/osmonium_plant.json b/config/agricraft/json/defaults/resource/plants/osmonium_plant.json deleted file mode 100644 index 4a0a2abfe..000000000 --- a/config/agricraft/json/defaults/resource/plants/osmonium_plant.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "path": "resource/plants/osmonium_plant.json", - "enabled": true, - "id": "resource:osmonium_plant", - "plant_name": "Osmonium", - "seed_name": "Osmonium Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "An unusually rare plant, thought to originate from outer space." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 2, - "chance": 0.95, - "required": true, - "item": "oredict:nuggetOsmium", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "gravel_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "oredict:oreOsmium", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_osmonium", - "plant_textures": [ - "agricraft:blocks/crop_osmonium1", - "agricraft:blocks/crop_osmonium1", - "agricraft:blocks/crop_osmonium1", - "agricraft:blocks/crop_osmonium2", - "agricraft:blocks/crop_osmonium2", - "agricraft:blocks/crop_osmonium2", - "agricraft:blocks/crop_osmonium3", - "agricraft:blocks/crop_osmonium4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/petinia_plant.json b/config/agricraft/json/defaults/resource/plants/petinia_plant.json deleted file mode 100644 index 42b175d7a..000000000 --- a/config/agricraft/json/defaults/resource/plants/petinia_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "resource/plants/petinia_plant.json", - "enabled": true, - "id": "resource:petinia_plant", - "plant_name": "Petinia", - "seed_name": "Petinia Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A distant cousin of the familiar petunia flower, this plant produces a substance frequently used to plate metal cans." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 2, - "chance": 0.95, - "required": true, - "item": "oredict:nuggetTin", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "oredict:oreTin", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_petinia", - "plant_textures": [ - "agricraft:blocks/crop_petinia1", - "agricraft:blocks/crop_petinia1", - "agricraft:blocks/crop_petinia1", - "agricraft:blocks/crop_petinia2", - "agricraft:blocks/crop_petinia2", - "agricraft:blocks/crop_petinia2", - "agricraft:blocks/crop_petinia3", - "agricraft:blocks/crop_petinia4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/platiolus_plant.json b/config/agricraft/json/defaults/resource/plants/platiolus_plant.json deleted file mode 100644 index b2ea28940..000000000 --- a/config/agricraft/json/defaults/resource/plants/platiolus_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "resource/plants/platiolus_plant.json", - "enabled": true, - "id": "resource:platiolus_plant", - "plant_name": "Platiolus", - "seed_name": "Platiolus Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "The unquestioned king among the metal-bearing plants, this plant has a gleam to it that puts even the aurigold flower to shame." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 2, - "chance": 0.95, - "required": true, - "item": "oredict:nuggetPlatinum", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "oredict:orePlatinum", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_platiolus", - "plant_textures": [ - "agricraft:blocks/crop_platiolus1", - "agricraft:blocks/crop_platiolus1", - "agricraft:blocks/crop_platiolus1", - "agricraft:blocks/crop_platiolus2", - "agricraft:blocks/crop_platiolus2", - "agricraft:blocks/crop_platiolus2", - "agricraft:blocks/crop_platiolus3", - "agricraft:blocks/crop_platiolus4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/plombean_plant.json b/config/agricraft/json/defaults/resource/plants/plombean_plant.json deleted file mode 100644 index 6f868c60b..000000000 --- a/config/agricraft/json/defaults/resource/plants/plombean_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "resource/plants/plombean_plant.json", - "enabled": true, - "id": "resource:plombean_plant", - "plant_name": "Plombean", - "seed_name": "Plombean Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "In ancient times this plant was thought to bear a lifegiving fruit. Nowadays we know better." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 2, - "chance": 0.95, - "required": true, - "item": "oredict:nuggetLead", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "oredict:oreLead", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_plombean", - "plant_textures": [ - "agricraft:blocks/crop_plombean1", - "agricraft:blocks/crop_plombean1", - "agricraft:blocks/crop_plombean1", - "agricraft:blocks/crop_plombean2", - "agricraft:blocks/crop_plombean2", - "agricraft:blocks/crop_plombean2", - "agricraft:blocks/crop_plombean3", - "agricraft:blocks/crop_plombean4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/quartzanthemum_plant.json b/config/agricraft/json/defaults/resource/plants/quartzanthemum_plant.json deleted file mode 100644 index e68a96071..000000000 --- a/config/agricraft/json/defaults/resource/plants/quartzanthemum_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "resource/plants/quartzanthemum_plant.json", - "enabled": true, - "id": "resource:quartzanthemum_plant", - "plant_name": "Quartzanthemum", - "seed_name": "Crystalline Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A suprisingly crystalline plant." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.875, - "required": true, - "item": "oredict:nuggetQuartz", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "minecraft:quartz_ore", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_quartzanthemum", - "plant_textures": [ - "agricraft:blocks/crop_quartzanthemum1", - "agricraft:blocks/crop_quartzanthemum1", - "agricraft:blocks/crop_quartzanthemum1", - "agricraft:blocks/crop_quartzanthemum2", - "agricraft:blocks/crop_quartzanthemum2", - "agricraft:blocks/crop_quartzanthemum3", - "agricraft:blocks/crop_quartzanthemum3", - "agricraft:blocks/crop_quartzanthemum4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/plants/redstodendron_plant.json b/config/agricraft/json/defaults/resource/plants/redstodendron_plant.json deleted file mode 100644 index 2700c1e0a..000000000 --- a/config/agricraft/json/defaults/resource/plants/redstodendron_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "resource/plants/redstodendron_plant.json", - "enabled": true, - "id": "resource:redstodendron_plant", - "plant_name": "Redstodendron", - "seed_name": "Red Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "Much more complex than the average red algea." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "minecraft:redstone", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [ - { - "amount": 1, - "min_x": 0, - "min_y": -2, - "min_z": 0, - "max_x": 0, - "max_y": -2, - "max_z": 0, - "item": "minecraft:redstone_ore", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [], - "useOreDict": true - } - ] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_redstodendron", - "plant_textures": [ - "agricraft:blocks/crop_redstodendron1", - "agricraft:blocks/crop_redstodendron1", - "agricraft:blocks/crop_redstodendron1", - "agricraft:blocks/crop_redstodendron2", - "agricraft:blocks/crop_redstodendron2", - "agricraft:blocks/crop_redstodendron3", - "agricraft:blocks/crop_redstodendron3", - "agricraft:blocks/crop_redstodendron4" - ] - } -} diff --git a/config/agricraft/json/defaults/resource/soils/gravel_soil.json b/config/agricraft/json/defaults/resource/soils/gravel_soil.json deleted file mode 100644 index 6cbc1bf5c..000000000 --- a/config/agricraft/json/defaults/resource/soils/gravel_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "resource/soils/gravel_soil.json", - "enabled": true, - "id": "gravel_soil", - "name": "Gravel", - "varients": [ - { - "item": "minecraft:gravel", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/resource/soils/stone_soil.json b/config/agricraft/json/defaults/resource/soils/stone_soil.json deleted file mode 100644 index 42d13b6af..000000000 --- a/config/agricraft/json/defaults/resource/soils/stone_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "resource/soils/stone_soil.json", - "enabled": true, - "id": "stone_soil", - "name": "Stone", - "varients": [ - { - "item": "minecraft:stone", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/tools/data/input_data.json b/config/agricraft/json/defaults/tools/data/input_data.json deleted file mode 100644 index d2c82551f..000000000 --- a/config/agricraft/json/defaults/tools/data/input_data.json +++ /dev/null @@ -1,244 +0,0 @@ -{ - "modId":"mysticalagriculture", - "seeds": [ - { - "name":"Tier1 Inferium", - "dict":"inferium_seeds", - "drops":"inferium_essence", - "crop":"inferium" - }, - { - "name":"Tier2 Inferium", - "dict":"inferium_seeds", - "drops":"inferium_essence", - "crop":"inferium" - }, - { - "name":"Tier3 Inferium", - "dict":"inferium_seeds", - "drops":"inferium_essence", - "crop":"inferium" - }, - { - "name":"Tier4 Inferium", - "dict":"inferium_seeds", - "drops":"inferium_essence", - "crop":"inferium" - }, - { - "name":"Tier5 Inferium", - "dict":"infernium_seeds", - "drops":"inferium_essence", - "crop":"inferium" - }, - { - "name":"Stone" - }, - { - "name":"Dirt" - }, - { - "name":"Nature" - }, - { - "name":"Wood" - }, - { - "name":"Water" - }, - { - "name":"Ice" - }, - { - "name":"Fire" - }, - { - "name":"Dye" - }, - { - "name":"Nether" - }, - { - "name":"Coal" - }, - { - "name":"Iron" - }, - { - "name":"Nether Quartz" - }, - { - "name":"Glowstone" - }, - { - "name":"Redstone" - }, - { - "name":"Obsidian" - }, - { - "name":"Gold" - }, - { - "name":"Lapis Lazuli" - }, - { - "name":"Experience" - }, - { - "name":"Diamond" - }, - { - "name":"Emerald" - }, - { - "name":"Zombie" - }, - { - "name":"Pig" - }, - { - "name":"Chicken" - }, - { - "name":"Cow" - }, - { - "name":"Sheep" - }, - { - "name":"Slime" - }, - { - "name":"Skeleton" - }, - { - "name":"Creeper" - }, - { - "name":"Spider" - }, - { - "name":"Rabbit" - }, - { - "name":"Guardian" - }, - { - "name":"Blaze" - }, - { - "name":"Ghast" - }, - { - "name":"Enderman" - }, - { - "name":"Wither Skeleton" - }, - { - "name":"Aluminum" - }, - { - "name":"Copper" - }, - { - "name":"Tin" - }, - { - "name":"Bronze" - }, - { - "name":"Zinc" - }, - { - "name":"Brass" - }, - { - "name":"Silver" - }, - { - "name":"Lead" - }, - { - "name":"Steel" - }, - { - "name":"Nickel" - }, - { - "name":"Constantan" - }, - { - "name":"Electrum" - }, - { - "name":"Invar" - }, - { - "name":"Mithril" - }, - { - "name":"Platinum" - }, - { - "name":"Iridium" - }, - { - "name":"Blizz" - }, - { - "name":"Blitz" - }, - { - "name":"Basalz" - }, - { - "name":"Signalum" - }, - { - "name":"Lumium" - }, - { - "name":"Enderium" - }, - { - "name":"Aluminum Brass" - }, - { - "name":"Knightslime" - }, - { - "name":"Ardite" - }, - { - "name":"Manyullyn" - }, - { - "name":"Electrical Steel" - }, - { - "name":"Redstone Alloy" - }, - { - "name":"Conductive Iron" - }, - { - "name":"Soularium" - }, - { - "name":"Dark Steel" - }, - { - "name":"Pulsating Iron" - }, - { - "name":"Energetic Alloy" - }, - { - "name":"Vibrant Alloy" - }, - { - "name":"Quartz Enriched Iron" - } ] -} diff --git a/config/agricraft/json/defaults/tools/data/plant_template.json b/config/agricraft/json/defaults/tools/data/plant_template.json deleted file mode 100644 index 84a18af5a..000000000 --- a/config/agricraft/json/defaults/tools/data/plant_template.json +++ /dev/null @@ -1,71 +0,0 @@ -{ - "path": "mod_mysticalagriculture/plants/${Filename}_plant.json", - "enabled": true, - "id": "${Filename}_crop", - "plant_name": "${Name} Crop", - "seed_name": "${Name} Seeds", - "seed_items": [ - { - "item": "mysticalagriculture:${Seed}", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "${Name} Seeds." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": false, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.0, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 5, - "chance": 0.9, - "required": true, - "item": "mysticalagriculture:${Drops}", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil" - ], - "bases": [], - "nearby": {} - }, - "texture": { - "render_type": "cross", - "seed_texture": "mysticalagriculture:items/${Seed}", - "plant_textures": [ - "mysticalagriculture:blocks/crop0", - "mysticalagriculture:blocks/crop1", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop2", - "mysticalagriculture:blocks/crop3", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/crop4", - "mysticalagriculture:blocks/${Crop}_crop" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/allium_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/allium_mutation.json deleted file mode 100644 index 8e332e033..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/allium_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/allium_mutation.json", - "enabled": true, - "chance": 0.75, - "child": "vanilla:allium_plant", - "parent1": "vanilla:poppy_plant", - "parent2": "vanilla:orchid_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/brown_mushroom_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/brown_mushroom_mutation.json deleted file mode 100644 index 7fd4a11d4..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/brown_mushroom_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/brown_mushroom_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "vanilla:brown_mushroom_plant", - "parent1": "vanilla:potato_plant", - "parent2": "vanilla:carrot_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/cactus_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/cactus_mutation.json deleted file mode 100644 index cad69536b..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/cactus_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/cactus_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "vanilla:cactus_plant", - "parent1": "vanilla:sugarcane_plant", - "parent2": "vanilla:potato_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/carrot_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/carrot_mutation.json deleted file mode 100644 index 865202c28..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/carrot_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/carrot_mutation.json", - "enabled": true, - "chance": 0.75, - "child": "vanilla:carrot_plant", - "parent1": "vanilla:wheat_plant", - "parent2": "vanilla:potato_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/daisy_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/daisy_mutation.json deleted file mode 100644 index ba6c5d860..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/daisy_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/daisy_mutation.json", - "enabled": true, - "chance": 0.75, - "child": "vanilla:daisy_plant", - "parent1": "vanilla:dandelion_plant", - "parent2": "vanilla:orchid_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/dandelion_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/dandelion_mutation.json deleted file mode 100644 index 30d3ea6e0..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/dandelion_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/dandelion_mutation.json", - "enabled": true, - "chance": 0.75, - "child": "vanilla:dandelion_plant", - "parent1": "vanilla:pumpkin_plant", - "parent2": "vanilla:wheat_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/melon_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/melon_mutation.json deleted file mode 100644 index 806a35d25..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/melon_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/melon_mutation.json", - "enabled": true, - "chance": 0.25, - "child": "vanilla:melon_plant", - "parent1": "vanilla:sugarcane_plant", - "parent2": "vanilla:pumpkin_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/orange_tulip_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/orange_tulip_mutation.json deleted file mode 100644 index 730283d6f..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/orange_tulip_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/orange_tulip_mutation.json", - "enabled": true, - "chance": 0.75, - "child": "vanilla:orange_tulip_plant", - "parent1": "vanilla:daisy_plant", - "parent2": "vanilla:orchid_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/orchid_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/orchid_mutation.json deleted file mode 100644 index 9b1d97826..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/orchid_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/orchid_mutation.json", - "enabled": true, - "chance": 0.75, - "child": "vanilla:orchid_plant", - "parent1": "vanilla:poppy_plant", - "parent2": "vanilla:dandelion_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/pink_tulip_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/pink_tulip_mutation.json deleted file mode 100644 index 38efe3196..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/pink_tulip_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/pink_tulip_mutation.json", - "enabled": true, - "chance": 0.75, - "child": "vanilla:pink_tulip_plant", - "parent1": "vanilla:allium_plant", - "parent2": "vanilla:dandelion_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/poppy_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/poppy_mutation.json deleted file mode 100644 index 6d59e74e5..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/poppy_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/poppy_mutation.json", - "enabled": true, - "chance": 0.75, - "child": "vanilla:poppy_plant", - "parent1": "vanilla:sugarcane_plant", - "parent2": "vanilla:melon_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/pumpkin_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/pumpkin_mutation.json deleted file mode 100644 index 33baf7af5..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/pumpkin_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/pumpkin_mutation.json", - "enabled": true, - "chance": 0.25, - "child": "vanilla:pumpkin_plant", - "parent1": "vanilla:carrot_plant", - "parent2": "vanilla:potato_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/red_mushroom_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/red_mushroom_mutation.json deleted file mode 100644 index c2ba39852..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/red_mushroom_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/red_mushroom_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "vanilla:red_mushroom_plant", - "parent1": "vanilla:potato_plant", - "parent2": "vanilla:carrot_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/red_tulip_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/red_tulip_mutation.json deleted file mode 100644 index eaa27f2ad..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/red_tulip_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/red_tulip_mutation.json", - "enabled": true, - "chance": 0.75, - "child": "vanilla:red_tulip_plant", - "parent1": "vanilla:poppy_plant", - "parent2": "vanilla:allium_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/sugarcane_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/sugarcane_mutation.json deleted file mode 100644 index 640832dbf..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/sugarcane_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/sugarcane_mutation.json", - "enabled": true, - "chance": 0.5, - "child": "vanilla:sugarcane_plant", - "parent1": "vanilla:wheat_plant", - "parent2": "vanilla:beet_root_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/mutations/white_tulip_mutation.json b/config/agricraft/json/defaults/vanilla/mutations/white_tulip_mutation.json deleted file mode 100644 index 87d213684..000000000 --- a/config/agricraft/json/defaults/vanilla/mutations/white_tulip_mutation.json +++ /dev/null @@ -1,8 +0,0 @@ -{ - "path": "vanilla/mutations/white_tulip_mutation.json", - "enabled": true, - "chance": 0.75, - "child": "vanilla:white_tulip_plant", - "parent1": "vanilla:daisy_plant", - "parent2": "vanilla:dandelion_plant" -} diff --git a/config/agricraft/json/defaults/vanilla/plants/allium_plant.json b/config/agricraft/json/defaults/vanilla/plants/allium_plant.json deleted file mode 100644 index 7f8d357df..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/allium_plant.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "path": "vanilla/plants/allium_plant.json", - "enabled": true, - "id": "vanilla:allium_plant", - "plant_name": "Allium", - "seed_name": "Allium Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "From the family of plants including the garlic, onion, and chive this plant produces a beautiful umbel consisting of many small purple blooms." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 1, - "chance": 0.75, - "required": true, - "item": "minecraft:dye", - "meta": 13, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_allium", - "plant_textures": [ - "agricraft:blocks/crop_allium1", - "agricraft:blocks/crop_allium1", - "agricraft:blocks/crop_allium2", - "agricraft:blocks/crop_allium2", - "agricraft:blocks/crop_allium2", - "agricraft:blocks/crop_allium3", - "agricraft:blocks/crop_allium3", - "agricraft:blocks/crop_allium4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/beet_root_plant.json b/config/agricraft/json/defaults/vanilla/plants/beet_root_plant.json deleted file mode 100644 index 5626f55bc..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/beet_root_plant.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "path": "vanilla/plants/beet_root_plant.json", - "enabled": true, - "id": "vanilla:beet_root_plant", - "plant_name": "Beets", - "seed_name": "Beet Seeds", - "seed_items": [ - { - "item": "minecraft:beetroot_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Beet. It\u0027s what\u0027s for dinner." - }, - "growth_chance": 1.0, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "minecraft:beetroot", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "minecraft:items/beetroot_seeds", - "plant_textures": [ - "minecraft:blocks/beetroots_stage_0", - "minecraft:blocks/beetroots_stage_0", - "minecraft:blocks/beetroots_stage_0", - "minecraft:blocks/beetroots_stage_1", - "minecraft:blocks/beetroots_stage_1", - "minecraft:blocks/beetroots_stage_2", - "minecraft:blocks/beetroots_stage_2", - "minecraft:blocks/beetroots_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/brown_mushroom_plant.json b/config/agricraft/json/defaults/vanilla/plants/brown_mushroom_plant.json deleted file mode 100644 index 00d8f637a..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/brown_mushroom_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "vanilla/plants/brown_mushroom_plant.json", - "enabled": true, - "id": "vanilla:brown_mushroom_plant", - "plant_name": "Brown Mushroom", - "seed_name": "Brown Mushroom Spores", - "seed_items": [ - { - "item": "agricraft:agri_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - }, - { - "item": "minecraft:brown_mushroom", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "A simple decomposer." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 2, - "max": 5, - "chance": 1.0, - "required": true, - "item": "minecraft:brown_mushroom", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 0, - "max_light": 10, - "soils": [ - "mycelium_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_shroom_brown", - "plant_textures": [ - "agricraft:blocks/crop_shroom_brown1", - "agricraft:blocks/crop_shroom_brown1", - "agricraft:blocks/crop_shroom_brown1", - "agricraft:blocks/crop_shroom_brown2", - "agricraft:blocks/crop_shroom_brown2", - "agricraft:blocks/crop_shroom_brown3", - "agricraft:blocks/crop_shroom_brown3", - "agricraft:blocks/crop_shroom_brown4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/cactus_plant.json b/config/agricraft/json/defaults/vanilla/plants/cactus_plant.json deleted file mode 100644 index 0025acb25..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/cactus_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "vanilla/plants/cactus_plant.json", - "enabled": true, - "id": "vanilla:cactus_plant", - "plant_name": "Cactus", - "seed_name": "Cactus Seeds", - "seed_items": [ - { - "item": "agricraft:agri_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - }, - { - "item": "minecraft:cactus", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "A very prickly plant." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 1.0, - "required": true, - "item": "minecraft:cactus", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "sand_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_cactus", - "plant_textures": [ - "agricraft:blocks/crop_cactus1", - "agricraft:blocks/crop_cactus1", - "agricraft:blocks/crop_cactus1", - "agricraft:blocks/crop_cactus2", - "agricraft:blocks/crop_cactus2", - "agricraft:blocks/crop_cactus3", - "agricraft:blocks/crop_cactus3", - "agricraft:blocks/crop_cactus4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/carrot_plant.json b/config/agricraft/json/defaults/vanilla/plants/carrot_plant.json deleted file mode 100644 index 3c1e09ff4..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/carrot_plant.json +++ /dev/null @@ -1,87 +0,0 @@ -{ - "path": "vanilla/plants/carrot_plant.json", - "enabled": true, - "id": "vanilla:carrot_plant", - "plant_name": "Carrot", - "seed_name": "Carrot Seeds", - "seed_items": [ - { - "item": "agricraft:agri_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - }, - { - "item": "minecraft:carrot", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Rabbit attractant." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 1.0, - "required": true, - "item": "minecraft:carrot", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_carrot", - "plant_textures": [ - "agricraft:blocks/crop_carrot1", - "agricraft:blocks/crop_carrot1", - "agricraft:blocks/crop_carrot1", - "agricraft:blocks/crop_carrot2", - "agricraft:blocks/crop_carrot2", - "agricraft:blocks/crop_carrot3", - "agricraft:blocks/crop_carrot3", - "agricraft:blocks/crop_carrot4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/daisy_plant.json b/config/agricraft/json/defaults/vanilla/plants/daisy_plant.json deleted file mode 100644 index ecbb204e6..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/daisy_plant.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "path": "vanilla/plants/daisy_plant.json", - "enabled": true, - "id": "vanilla:daisy_plant", - "plant_name": "Daisy", - "seed_name": "Daisy Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A rarity by any measure." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 1, - "chance": 0.75, - "required": true, - "item": "minecraft:dye", - "meta": 7, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_daisy", - "plant_textures": [ - "agricraft:blocks/crop_daisy1", - "agricraft:blocks/crop_daisy1", - "agricraft:blocks/crop_daisy2", - "agricraft:blocks/crop_daisy2", - "agricraft:blocks/crop_daisy2", - "agricraft:blocks/crop_daisy3", - "agricraft:blocks/crop_daisy3", - "agricraft:blocks/crop_daisy4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/dandelion_plant.json b/config/agricraft/json/defaults/vanilla/plants/dandelion_plant.json deleted file mode 100644 index 40b10b3b6..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/dandelion_plant.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "path": "vanilla/plants/dandelion_plant.json", - "enabled": true, - "id": "vanilla:dandelion_plant", - "plant_name": "Dandelion", - "seed_name": "Dandelion Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "While colloquially considered a weed, this yellow-flowering plant is one of unspoken value. Having a deep-rooting taproot, the plant brings up nutrients from lower levels of soil, making it a good companion plant for shallow rooting plants." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 1, - "chance": 0.75, - "required": true, - "item": "minecraft:dye", - "meta": 11, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_dandelion", - "plant_textures": [ - "agricraft:blocks/crop_dandelion1", - "agricraft:blocks/crop_dandelion1", - "agricraft:blocks/crop_dandelion2", - "agricraft:blocks/crop_dandelion2", - "agricraft:blocks/crop_dandelion2", - "agricraft:blocks/crop_dandelion3", - "agricraft:blocks/crop_dandelion3", - "agricraft:blocks/crop_dandelion4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/melon_plant.json b/config/agricraft/json/defaults/vanilla/plants/melon_plant.json deleted file mode 100644 index ed3fa210d..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/melon_plant.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "path": "vanilla/plants/melon_plant.json", - "enabled": true, - "id": "vanilla:melon_plant", - "plant_name": "Melon", - "seed_name": "Melon Seeds", - "seed_items": [ - { - "item": "minecraft:melon_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Sweet \u0026 Juicy." - }, - "growth_chance": 0.65, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 3, - "max": 5, - "chance": 1.0, - "required": true, - "item": "minecraft:melon", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "minecraft:items/seeds_melon", - "plant_textures": [ - "agricraft:blocks/crop_melon1", - "agricraft:blocks/crop_melon1", - "agricraft:blocks/crop_melon1", - "agricraft:blocks/crop_melon2", - "agricraft:blocks/crop_melon2", - "agricraft:blocks/crop_melon3", - "agricraft:blocks/crop_melon3", - "agricraft:blocks/crop_melon4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/nether_wart_plant.json b/config/agricraft/json/defaults/vanilla/plants/nether_wart_plant.json deleted file mode 100644 index 5f0045790..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/nether_wart_plant.json +++ /dev/null @@ -1,82 +0,0 @@ -{ - "path": "vanilla/plants/nether_wart_plant.json", - "enabled": true, - "id": "vanilla:nether_wart_plant", - "plant_name": "Nether Wart", - "seed_name": "Nether Spores", - "seed_items": [ - { - "item": "agricraft:agri_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - }, - { - "item": "minecraft:nether_wart", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "An oddity from the nether, said to have somewhat mystical properties. The fungus appears to have a strong aptitude for heat, yet oddly cannot withstand the burning of the sun. Its fruit makes a covetable prize for the aspiring young brewer." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "minecraft:nether_wart", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 0, - "max_light": 8, - "soils": [ - "soul_sand_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_nether_wart", - "plant_textures": [ - "minecraft:blocks/nether_wart_stage_0", - "minecraft:blocks/nether_wart_stage_0", - "minecraft:blocks/nether_wart_stage_0", - "minecraft:blocks/nether_wart_stage_1", - "minecraft:blocks/nether_wart_stage_1", - "minecraft:blocks/nether_wart_stage_1", - "minecraft:blocks/nether_wart_stage_1", - "minecraft:blocks/nether_wart_stage_2" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/orange_tulip_plant.json b/config/agricraft/json/defaults/vanilla/plants/orange_tulip_plant.json deleted file mode 100644 index f8ce4d0c9..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/orange_tulip_plant.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "path": "vanilla/plants/orange_tulip_plant.json", - "enabled": true, - "id": "vanilla:orange_tulip_plant", - "plant_name": "Orange Tulip", - "seed_name": "Orange Tulip Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A rarity by any measure." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 1, - "chance": 0.75, - "required": true, - "item": "minecraft:dye", - "meta": 14, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_tulip_orange", - "plant_textures": [ - "agricraft:blocks/crop_tulip_orange1", - "agricraft:blocks/crop_tulip_orange1", - "agricraft:blocks/crop_tulip_orange2", - "agricraft:blocks/crop_tulip_orange2", - "agricraft:blocks/crop_tulip_orange2", - "agricraft:blocks/crop_tulip_orange3", - "agricraft:blocks/crop_tulip_orange3", - "agricraft:blocks/crop_tulip_orange4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/orchid_plant.json b/config/agricraft/json/defaults/vanilla/plants/orchid_plant.json deleted file mode 100644 index 662750f60..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/orchid_plant.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "path": "vanilla/plants/orchid_plant.json", - "enabled": true, - "id": "vanilla:orchid_plant", - "plant_name": "Blue Orchid", - "seed_name": "Blue Orchid Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A rarity by any measure." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 1, - "chance": 0.75, - "required": true, - "item": "minecraft:dye", - "meta": 12, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_orchid", - "plant_textures": [ - "agricraft:blocks/crop_orchid1", - "agricraft:blocks/crop_orchid1", - "agricraft:blocks/crop_orchid2", - "agricraft:blocks/crop_orchid2", - "agricraft:blocks/crop_orchid2", - "agricraft:blocks/crop_orchid3", - "agricraft:blocks/crop_orchid3", - "agricraft:blocks/crop_orchid4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/pink_tulip_plant.json b/config/agricraft/json/defaults/vanilla/plants/pink_tulip_plant.json deleted file mode 100644 index 1b0418094..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/pink_tulip_plant.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "path": "vanilla/plants/pink_tulip_plant.json", - "enabled": true, - "id": "vanilla:pink_tulip_plant", - "plant_name": "Pink Tulip", - "seed_name": "Pink Tulip Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A pink varient of the perrenial tulip plant. The plant is valued mostly for its distinctive blooms." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 1, - "chance": 0.75, - "required": true, - "item": "minecraft:dye", - "meta": 9, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_tulip_pink", - "plant_textures": [ - "agricraft:blocks/crop_tulip_pink1", - "agricraft:blocks/crop_tulip_pink1", - "agricraft:blocks/crop_tulip_pink2", - "agricraft:blocks/crop_tulip_pink2", - "agricraft:blocks/crop_tulip_pink2", - "agricraft:blocks/crop_tulip_pink3", - "agricraft:blocks/crop_tulip_pink3", - "agricraft:blocks/crop_tulip_pink4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/poppy_plant.json b/config/agricraft/json/defaults/vanilla/plants/poppy_plant.json deleted file mode 100644 index 8e7886edf..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/poppy_plant.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "path": "vanilla/plants/poppy_plant.json", - "enabled": true, - "id": "vanilla:poppy_plant", - "plant_name": "Poppy", - "seed_name": "Poppy Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "Producing colorful blooms, this plant has gained a reputation for certain medicinal uses. A better use, perhaps, this plant produces seeds that go well with baked goods, particularly for lemon-flavored ones." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 1, - "chance": 0.75, - "required": true, - "item": "minecraft:dye", - "meta": 1, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_poppy", - "plant_textures": [ - "agricraft:blocks/crop_poppy1", - "agricraft:blocks/crop_poppy1", - "agricraft:blocks/crop_poppy2", - "agricraft:blocks/crop_poppy2", - "agricraft:blocks/crop_poppy2", - "agricraft:blocks/crop_poppy3", - "agricraft:blocks/crop_poppy3", - "agricraft:blocks/crop_poppy4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/potato_plant.json b/config/agricraft/json/defaults/vanilla/plants/potato_plant.json deleted file mode 100644 index 5c995c8b7..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/potato_plant.json +++ /dev/null @@ -1,99 +0,0 @@ -{ - "path": "vanilla/plants/potato_plant.json", - "enabled": true, - "id": "vanilla:potato_plant", - "plant_name": "Potato", - "seed_name": "Potato Seeds", - "seed_items": [ - { - "item": "agricraft:agri_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - }, - { - "item": "minecraft:potato", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "Po-ta-toes! Boil them, mash them, stick them in a stew." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 4, - "chance": 0.95, - "required": true, - "item": "minecraft:potato", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - }, - { - "min": 1, - "max": 2, - "chance": 0.02, - "required": true, - "item": "minecraft:poisonous_potato", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_potato", - "plant_textures": [ - "agricraft:blocks/crop_potato1", - "agricraft:blocks/crop_potato1", - "agricraft:blocks/crop_potato1", - "agricraft:blocks/crop_potato2", - "agricraft:blocks/crop_potato2", - "agricraft:blocks/crop_potato3", - "agricraft:blocks/crop_potato3", - "agricraft:blocks/crop_potato4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/pumpkin_plant.json b/config/agricraft/json/defaults/vanilla/plants/pumpkin_plant.json deleted file mode 100644 index 4eeb6e922..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/pumpkin_plant.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "path": "vanilla/plants/pumpkin_plant.json", - "enabled": true, - "id": "vanilla:pumpkin_plant", - "plant_name": "Pumpkin", - "seed_name": "Pumpkin Seeds", - "seed_items": [ - { - "item": "minecraft:pumpkin_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "If I eat enough of these will I turn orange?" - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 2, - "chance": 1.0, - "required": true, - "item": "minecraft:pumpkin", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "minecraft:items/seeds_pumpkin", - "plant_textures": [ - "agricraft:blocks/crop_pumpkin1", - "agricraft:blocks/crop_pumpkin1", - "agricraft:blocks/crop_pumpkin1", - "agricraft:blocks/crop_pumpkin2", - "agricraft:blocks/crop_pumpkin2", - "agricraft:blocks/crop_pumpkin3", - "agricraft:blocks/crop_pumpkin3", - "agricraft:blocks/crop_pumpkin4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/red_mushroom_plant.json b/config/agricraft/json/defaults/vanilla/plants/red_mushroom_plant.json deleted file mode 100644 index a2a465081..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/red_mushroom_plant.json +++ /dev/null @@ -1,84 +0,0 @@ -{ - "path": "vanilla/plants/red_mushroom_plant.json", - "enabled": true, - "id": "vanilla:red_mushroom_plant", - "plant_name": "Red Mushroom", - "seed_name": "Red Mushroom Spores", - "seed_items": [ - { - "item": "agricraft:agri_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - }, - { - "item": "minecraft:red_mushroom", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": { - "en_US": "Shrooms, ever so trippy." - }, - "default": "Badger, badger, badger." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 2, - "max": 4, - "chance": 1.0, - "required": true, - "item": "minecraft:red_mushroom", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 0, - "max_light": 10, - "soils": [ - "mycelium_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_shroom_red", - "plant_textures": [ - "agricraft:blocks/crop_shroom_red1", - "agricraft:blocks/crop_shroom_red1", - "agricraft:blocks/crop_shroom_red1", - "agricraft:blocks/crop_shroom_red2", - "agricraft:blocks/crop_shroom_red2", - "agricraft:blocks/crop_shroom_red3", - "agricraft:blocks/crop_shroom_red3", - "agricraft:blocks/crop_shroom_red4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/red_tulip_plant.json b/config/agricraft/json/defaults/vanilla/plants/red_tulip_plant.json deleted file mode 100644 index 9944fb0b5..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/red_tulip_plant.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "path": "vanilla/plants/red_tulip_plant.json", - "enabled": true, - "id": "vanilla:red_tulip_plant", - "plant_name": "Red Tulip", - "seed_name": "Red Tulip Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A vibrant red varient of the perrenial tulip plant. The plant is valued mostly for its distinctive blooms." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 1, - "chance": 0.75, - "required": true, - "item": "minecraft:dye", - "meta": 1, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_tulip_red", - "plant_textures": [ - "agricraft:blocks/crop_tulip_red1", - "agricraft:blocks/crop_tulip_red1", - "agricraft:blocks/crop_tulip_red2", - "agricraft:blocks/crop_tulip_red2", - "agricraft:blocks/crop_tulip_red2", - "agricraft:blocks/crop_tulip_red3", - "agricraft:blocks/crop_tulip_red3", - "agricraft:blocks/crop_tulip_red4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/sugarcane_plant.json b/config/agricraft/json/defaults/vanilla/plants/sugarcane_plant.json deleted file mode 100644 index 64cbe7cef..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/sugarcane_plant.json +++ /dev/null @@ -1,85 +0,0 @@ -{ - "path": "vanilla/plants/sugarcane_plant.json", - "enabled": true, - "id": "vanilla:sugarcane_plant", - "plant_name": "Sugarcane", - "seed_name": "Sugarcane Seeds", - "seed_items": [ - { - "item": "agricraft:agri_seed", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - }, - { - "item": "minecraft:reeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": { - "en_US": "High in fructose, a healthy part of your daily breakfast.", - "es_ES": "Mucho azucar." - }, - "default": "A good source of sugar." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 2, - "chance": 1000.0, - "required": true, - "item": "minecraft:reeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "sand_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_sugarcane", - "plant_textures": [ - "agricraft:blocks/crop_sugarcane1", - "agricraft:blocks/crop_sugarcane1", - "agricraft:blocks/crop_sugarcane1", - "agricraft:blocks/crop_sugarcane2", - "agricraft:blocks/crop_sugarcane2", - "agricraft:blocks/crop_sugarcane3", - "agricraft:blocks/crop_sugarcane3", - "agricraft:blocks/crop_sugarcane4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/weed_plant.json b/config/agricraft/json/defaults/vanilla/plants/weed_plant.json deleted file mode 100644 index 0895f9060..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/weed_plant.json +++ /dev/null @@ -1,53 +0,0 @@ -{ - "path": "vanilla/plants/weed_plant.json", - "enabled": false, - "id": "vanilla:weed_plant", - "plant_name": "Weed", - "seed_name": "Weed Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "An annoying plant of no use." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": true, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.1, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [] - }, - "requirement": { - "min_light": 0, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_unknown", - "plant_textures": [ - "agricraft:blocks/weed_stage_0", - "agricraft:blocks/weed_stage_0", - "agricraft:blocks/weed_stage_1", - "agricraft:blocks/weed_stage_1", - "agricraft:blocks/weed_stage_2", - "agricraft:blocks/weed_stage_2", - "agricraft:blocks/weed_stage_2", - "agricraft:blocks/weed_stage_3" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/wheat_plant.json b/config/agricraft/json/defaults/vanilla/plants/wheat_plant.json deleted file mode 100644 index 5996642fc..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/wheat_plant.json +++ /dev/null @@ -1,77 +0,0 @@ -{ - "path": "vanilla/plants/wheat_plant.json", - "enabled": true, - "id": "vanilla:wheat_plant", - "plant_name": "Wheat", - "seed_name": "Wheat Seeds", - "seed_items": [ - { - "item": "minecraft:wheat_seeds", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [ - "*" - ], - "useOreDict": false - } - ], - "description": { - "translations": {}, - "default": "The cornerstone of the Agriculutural Revolution." - }, - "growth_chance": 0.9, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 3, - "chance": 0.95, - "required": true, - "item": "minecraft:wheat", - "meta": 0, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "minecraft:items/seeds_wheat", - "plant_textures": [ - "minecraft:blocks/wheat_stage_0", - "minecraft:blocks/wheat_stage_1", - "minecraft:blocks/wheat_stage_2", - "minecraft:blocks/wheat_stage_3", - "minecraft:blocks/wheat_stage_4", - "minecraft:blocks/wheat_stage_5", - "minecraft:blocks/wheat_stage_6", - "minecraft:blocks/wheat_stage_7" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/plants/white_tulip_plant.json b/config/agricraft/json/defaults/vanilla/plants/white_tulip_plant.json deleted file mode 100644 index 173fa9248..000000000 --- a/config/agricraft/json/defaults/vanilla/plants/white_tulip_plant.json +++ /dev/null @@ -1,66 +0,0 @@ -{ - "path": "vanilla/plants/white_tulip_plant.json", - "enabled": true, - "id": "vanilla:white_tulip_plant", - "plant_name": "White Tulip", - "seed_name": "White Tulip Seeds", - "seed_items": [], - "description": { - "translations": {}, - "default": "A snow-white varient of the perrenial tulip plant. The plant is valued mostly for its distinctive blooms." - }, - "growth_chance": 0.75, - "growth_bonus": 0.025, - "bonemeal": true, - "tier": 1, - "weedable": false, - "aggressive": false, - "spread_chance": 0.1, - "spawn_chance": 0.0, - "grass_drop_chance": 0.0, - "seed_drop_chance": 1.0, - "seed_drop_bonus": 0.0, - "products": { - "products": [ - { - "min": 1, - "max": 1, - "chance": 0.75, - "required": true, - "item": "minecraft:dye", - "meta": 7, - "tags": "", - "ignoreMeta": false, - "ignoreTags": [], - "useOreDict": false - } - ] - }, - "requirement": { - "min_light": 10, - "max_light": 16, - "soils": [ - "farmland_soil", - "grass_soil", - "fertilized_dirt_soil", - "fertile_soil", - "loamy_farmland_soil", - "silty_farmland_soil" - ], - "conditions": [] - }, - "texture": { - "render_type": "hash", - "seed_texture": "agricraft:items/seed_tulip_white", - "plant_textures": [ - "agricraft:blocks/crop_tulip_white1", - "agricraft:blocks/crop_tulip_white1", - "agricraft:blocks/crop_tulip_white2", - "agricraft:blocks/crop_tulip_white2", - "agricraft:blocks/crop_tulip_white2", - "agricraft:blocks/crop_tulip_white3", - "agricraft:blocks/crop_tulip_white3", - "agricraft:blocks/crop_tulip_white4" - ] - } -} diff --git a/config/agricraft/json/defaults/vanilla/soils/farmland_soil.json b/config/agricraft/json/defaults/vanilla/soils/farmland_soil.json deleted file mode 100644 index 037b994c8..000000000 --- a/config/agricraft/json/defaults/vanilla/soils/farmland_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "vanilla/soils/farmland_soil.json", - "enabled": true, - "id": "farmland_soil", - "name": "Farmland", - "varients": [ - { - "item": "minecraft:farmland", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/vanilla/soils/grass_soil.json b/config/agricraft/json/defaults/vanilla/soils/grass_soil.json deleted file mode 100644 index deee58b95..000000000 --- a/config/agricraft/json/defaults/vanilla/soils/grass_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "vanilla/soils/grass_soil.json", - "enabled": true, - "id": "grass_soil", - "name": "Grass", - "varients": [ - { - "item": "minecraft:grass", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/vanilla/soils/mycelium_soil.json b/config/agricraft/json/defaults/vanilla/soils/mycelium_soil.json deleted file mode 100644 index a1d95f320..000000000 --- a/config/agricraft/json/defaults/vanilla/soils/mycelium_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "vanilla/soils/mycelium_soil.json", - "enabled": true, - "id": "mycelium_soil", - "name": "Mycelium", - "varients": [ - { - "item": "minecraft:mycelium", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/vanilla/soils/sand_soil.json b/config/agricraft/json/defaults/vanilla/soils/sand_soil.json deleted file mode 100644 index 4671db3e4..000000000 --- a/config/agricraft/json/defaults/vanilla/soils/sand_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "vanilla/soils/sand_soil.json", - "enabled": true, - "id": "sand_soil", - "name": "Sand", - "varients": [ - { - "item": "minecraft:sand", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/agricraft/json/defaults/vanilla/soils/soul_sand_soil.json b/config/agricraft/json/defaults/vanilla/soils/soul_sand_soil.json deleted file mode 100644 index 327095373..000000000 --- a/config/agricraft/json/defaults/vanilla/soils/soul_sand_soil.json +++ /dev/null @@ -1,18 +0,0 @@ -{ - "path": "vanilla/soils/soul_sand_soil.json", - "enabled": true, - "id": "soul_sand_soil", - "name": "Soul Sand", - "varients": [ - { - "item": "minecraft:soul_sand", - "meta": 0, - "tags": "", - "ignoreMeta": true, - "ignoreTags": [ - "*" - ], - "useOreDict": true - } - ] -} diff --git a/config/alternatingflux.cfg b/config/alternatingflux.cfg deleted file mode 100644 index bd923550d..000000000 --- a/config/alternatingflux.cfg +++ /dev/null @@ -1,31 +0,0 @@ -# Configuration file - -general { - # The RGB color of the wires. - # Order: AF - I:wireColouration < - 16156268 - > - - # The maximum length of a single wire. The loss penalty is applied for each of these lengths, so increasing this value increases the efficiency of the wire. - # Order: AF - I:wireLength < - 64 - > - - # The percentage of power lost every X blocks of distance for a wire network. (X is equal to the maximum wire length.) - # The default value of 0.005 for AF is approximately equivalent to 10.67-14.93% over 1024 blocks, depending on the capacity penalty. - # If you'd like to halve that penalty to 5.33-7.47%, set this value to 0.0025. - # Order: AF - D:wireLossRatio < - 0.005 - > - - # The transfer rates for the wires. - # Order: AF - I:wireTransferRate < - 131072 - > -} - - diff --git a/config/armourers_workshop/client.cfg b/config/armourers_workshop/client.cfg deleted file mode 100644 index 483d551c9..000000000 --- a/config/armourers_workshop/client.cfg +++ /dev/null @@ -1,175 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1 - -########################################################################################################## -# cache -#--------------------------------------------------------------------------------------------------------# -# Change (memory use/IO access) ratio by changing setting in this category. -########################################################################################################## - -cache { - # Size of client size cache. - # Setting to 0 turns off this option. [range: 0 ~ 2147483647, default: 5000] - I:fastCacheSize=5000 - - # Maximum number of skin the client can request at one time. [range: 1 ~ 50, default: 10] - I:maxSkinRequests=10 - - # How long in seconds the client will keep model parts in it's cache. - # Default 600 seconds is 10 minutes. - # Setting to 0 turns off this option. [range: 0 ~ 3600, default: 600] - I:modelPartCacheExpireTime=600 - - # Max size the cache can reach before model parts are removed. - # Setting to 0 turns off this option. [range: 0 ~ 10000, default: 2000] - I:modelPartCacheMaxSize=2000 - - # How long in seconds the client will keep skins in it's cache. - # Default 600 seconds is 10 minutes. - # Setting to 0 turns off this option. [range: 0 ~ 3600, default: 600] - I:skinCacheExpireTime=600 - - # Max size the skin cache can reach before skins are removed. - # Setting to 0 turns off this option. [range: 0 ~ 10000, default: 2000] - I:skinCacheMaxSize=2000 - - # How long in seconds the client will keep textures in it's cache. - # Default 600 seconds is 10 minutes. - # Setting to 0 turns off this option. [range: 0 ~ 3600, default: 600] - I:textureCacheExpireTime=600 - - # Max size the texture cache can reach before textures are removed. - # Setting to 0 turns off this option. [range: 0 ~ 5000, default: 1000] - I:textureCacheMaxSize=1000 -} - - -########################################################################################################## -# debug -#--------------------------------------------------------------------------------------------------------# -# Debug settings. -########################################################################################################## - -debug { - # Shows extra info on the F3 debug screen. - B:showF3DebugInfo=true - - # Texture painting replacing the players texture with a painted version. - # Turning this off may fix issues with the players texture rendering - # incorrectly or showing the steve skin. - # - # -1 = disabled - # 0 = auto - # 1 = texture_replace (replaces the players texture - LEGACY) - # 2 = model_replace_mc (render using a mc model - slower, more compatible - NOT IMPLEMENTED) - # 3 = model_replace_aw (render using a aw model - faster, less compatible) - # [range: -1 ~ 2, default: 0] - I:texturePaintingType=0 -} - - -########################################################################################################## -# misc -#--------------------------------------------------------------------------------------------------------# -# Miscellaneous settings. -########################################################################################################## - -misc { - # How long skins will display their loading animation for in milliseconds - # Settings this to 0 will disable loading animations. [range: 0 ~ 10000, default: 200] - I:skinLoadAnimationTime=200 -} - - -########################################################################################################## -# performance -#--------------------------------------------------------------------------------------------------------# -# Change (visual quality/performance) ratio by changing setting in this category. -########################################################################################################## - -performance { - # Distance away that skins will have lod applied to them. [range: 8.0 ~ 128.0, default: 32.0] - S:lodDistance=32.0 - - # Number of LOD models to create. Higher number should give a boost to framerate at a small cost to VRAM. [range: 0 ~ 4, default: 4] - I:maxLodLevels=4 - - # The maximum number of threads that will be used to bake models. [range: 1 ~ 16, default: core count / 2] - I:modelBakingThreadCount=4 - - # When enabled skin will render in multiple passes to reduce visual artifacts. - # Disabling this will improve skin rendering performance at the cost of visual quality. [default: true] - B:multipassSkinRendering=true - - # The max distance in blocks that block skins will be rendered. [range: 16 ~ 512, default: 128] - I:renderDistanceBlockSkin=128 - - # The max distance in blocks that equipment will be rendered on mannequins. [range: 16 ~ 512, default: 64] - I:renderDistanceMannequinEquipment=64 - - # The max distance in blocks that skins will render. [range: 16 ~ 512, default: 128] - I:renderDistanceSkin=128 - - # Use classic block models instead of the 3D model versions. [default: false] - B:useClassicBlockModels=false -} - - -########################################################################################################## -# skin-preview -#--------------------------------------------------------------------------------------------------------# -# Setting to configure the skin preview box. -########################################################################################################## - -skin-preview { - # Draw a background box for the skin preview. [default: true] - B:skinPreDrawBackground=true - - # Enables a larger skin preview box when hovering the mouse over a skin. [default: true] - B:skinPreEnabled=true - - # Skin preview will be rendered next to the mouse. [default: true] - B:skinPreLocFollowMouse=true - - # Horizontal location of the skin preview: 0 = left, 1 = right. [range: 0.0 ~ 1.0, default: 0.0] - S:skinPreLocHorizontal=0.0 - - # Vertical location of the skin preview: 0 = top, 1 = bottom. [range: 0.0 ~ 1.0, default: 0.5] - S:skinPreLocVertical=0.5 - - # Size of the skin preview. [range: 16.0 ~ 256.0, default: 96.0] - S:skinPreSize=96.0 -} - - -########################################################################################################## -# tooltip -#--------------------------------------------------------------------------------------------------------# -# Setting to configure tooltips on skinned items. -########################################################################################################## - -tooltip { - # Show skin debug info on items. [default: false] - B:tooltipDebug=false - - # Show skin flavoue text tooltip on items. [default: true] - B:tooltipFlavour=true - - # Show has skin tooltip on skinned items. [default: true] - B:tooltipHasSkin=true - - # Show open wardrobe message on skins. [default: true] - B:tooltipOpenWardrobe=true - - # Show skin author tooltip on items. [default: true] - B:tooltipSkinAuthor=true - - # Show skin name tooltip on items. [default: true] - B:tooltipSkinName=true - - # Show skin type tooltip on items. [default: true] - B:tooltipSkinType=true -} - - diff --git a/config/armourers_workshop/common.cfg b/config/armourers_workshop/common.cfg deleted file mode 100644 index 5e08995d5..000000000 --- a/config/armourers_workshop/common.cfg +++ /dev/null @@ -1,217 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1 - -########################################################################################################## -# cache -#--------------------------------------------------------------------------------------------------------# -# Change (memory use/IO access) ratio by category setting in this category. -########################################################################################################## - -cache { - # How long in seconds the server will keep skins in it's cache. - # Default 600 seconds is 10 minutes. - # Setting to 0 turns off this option. [range: 0 ~ 3600, default: 6000] - I:skinCacheExpireTime=6000 - - # Max size the skin cache can reach before skins are removed. - # Setting to 0 turns off this option. [range: 0 ~ 10000, default: 2000] - I:skinCacheMaxSize=2000 -} - - -########################################################################################################## -# entity-skins -#--------------------------------------------------------------------------------------------------------# -# Control how/if entities spawm with skin on them. -########################################################################################################## - -entity-skins { - # Target library path for skin spawned on entities. - # Examples: 'official/' for only skins in the official folder or 'downloads/' for skins in the downloads folder. - # Leave black for all skins. [default: ] - S:enitiySpawnSkinTargetPath= - - # Percentage change that entities will spawn with skins equipped. [range: 0 ~ 100, default: 0] - I:enitiySpawnWithSkinsChance=0 - - # Percentage change that entities will drop equipped skins when killed. [range: 0 ~ 100, default: 0] - I:entityDropSkinChance=0 -} - - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General settings. -########################################################################################################## - -general { - # If true the dye table will be instanced for each player. Items will be dropped when the table is closed. [default: false] - B:instancedDyeTable=false - - # Used by the mod to check if it has been updated. [default: 0.0] - S:lastVersion=1.12.2-0.51.0 - - # When enabled players will not be able to remove dyes from skins in the dye table. [default: false] - B:lockDyesOnSkins=false - - # Max number of undos a player has for block painting. [range: 0 ~ 1000, default: 100] - I:maxUndos=100 - - # If enabled the server will compress skins before sending them to clients. - # Highly recommended unless the server has a very slow CPU. [default: true] - B:serverCompressesSkins=true - - # The maximum number of skins the server is allow to send every minute. - # Less that 1 equals unlimited. (not recommended may cause bandwidth and cpu spikes on the server) [range: 0 ~ 8000, default: 4000] - I:serverModelSendRate=4000 -} - - -########################################################################################################## -# holiday-events -#--------------------------------------------------------------------------------------------------------# -# Enable/disable holiday events. -########################################################################################################## - -holiday-events { - # Setting to true will disable all holiday events. What's wrong with you! [default: false] - B:disableAllHolidayEvents=false - - # Enable holiday. [default: true] - B:holiday-april-fools-enabled=true - - # Holiday date range. Format (Start Date-End Date) (MONTH:DAY:HOUR-MONTH:DAY:HOUR) [default: 04:01:00-04:02:00] - S:holiday-april-fools-range=04:01:00-04:02:00 - - # Enable holiday. [default: true] - B:holiday-christmas-enabled=true - - # Holiday date range. Format (Start Date-End Date) (MONTH:DAY:HOUR-MONTH:DAY:HOUR) [default: 12:25:00-12:26:00] - S:holiday-christmas-range=12:25:00-12:26:00 - - # Enable holiday. [default: true] - B:holiday-christmas-season-enabled=true - - # Holiday date range. Format (Start Date-End Date) (MONTH:DAY:HOUR-MONTH:DAY:HOUR) [default: 12:01:00-01:01:00] - S:holiday-christmas-season-range=12:01:00-01:01:00 - - # Enable holiday. [default: true] - B:holiday-halloween-enabled=true - - # Holiday date range. Format (Start Date-End Date) (MONTH:DAY:HOUR-MONTH:DAY:HOUR) [default: 10:31:00-11:01:00] - S:holiday-halloween-range=10:31:00-11:01:00 - - # Enable holiday. [default: true] - B:holiday-halloween-season-enabled=true - - # Holiday date range. Format (Start Date-End Date) (MONTH:DAY:HOUR-MONTH:DAY:HOUR) [default: 10:24:00-11:01:00] - S:holiday-halloween-season-range=10:24:00-11:01:00 - - # Enable holiday. [default: true] - B:holiday-new-years-enabled=true - - # Holiday date range. Format (Start Date-End Date) (MONTH:DAY:HOUR-MONTH:DAY:HOUR) [default: 01:01:00-01:02:00] - S:holiday-new-years-range=01:01:00-01:02:00 - - # Enable holiday. [default: true] - B:holiday-ponytail-day-enabled=true - - # Holiday date range. Format (Start Date-End Date) (MONTH:DAY:HOUR-MONTH:DAY:HOUR) [default: 07:07:00-07:08:00] - S:holiday-ponytail-day-range=07:07:00-07:08:00 - - # Enable holiday. [default: true] - B:holiday-valentines-enabled=true - - # Holiday date range. Format (Start Date-End Date) (MONTH:DAY:HOUR-MONTH:DAY:HOUR) [default: 02:14:00-02:15:00] - S:holiday-valentines-range=02:14:00-02:15:00 -} - - -########################################################################################################## -# library -#--------------------------------------------------------------------------------------------------------# -# Setting for the library blocks. -########################################################################################################## - -library { - # Allows clients to save skins from a server to their local computer using the library. [default: false] - B:allowDownloadingSkins=false - - # Allows clients to load skins from their local computer onto the server using the library. [default: true] - B:allowUploadingSkins=true - - # Allow the mod to extract the official skins that come with the mod into the library folder. [default: true] - B:extractOfficialSkins=true - - # Shows model previews in the library. - # Causes a lot of extra load on servers. - # Best to turn off on high population servers [default: true] - B:libraryShowsModelPreviews=true -} - - -########################################################################################################## -# recipe -#--------------------------------------------------------------------------------------------------------# -# Setting for mod recipes. -########################################################################################################## - -recipe { - # Disable hidden in world doll recipe. [default: false] - B:disableDollRecipe=false - - # Disable vanilla recipes. Use if you want to manually add recipes for a mod pack. [default: false] - B:disableRecipes=false - - # Disable skinning table recipes. [default: false] - B:disableSkinningRecipes=false - - # Enable copying the skin off an item in the skinning table [default: false] - B:enableRecoveringSkins=false - - # Hides the doll block from the creative tab and NEI. [default: true] - B:hideDollFromCreativeTabs=true - - # Hides the giant block from the creative tab and NEI. [default: true] - B:hideGiantFromCreativeTabs=true -} - - -########################################################################################################## -# wardrobe -#--------------------------------------------------------------------------------------------------------# -# Setting for the players wardrobe. -########################################################################################################## - -wardrobe { - # Allow the player to open the wardrobe GUI. [default: true] - B:wardrobeAllowOpening=true - - # Should skins be dropped on player death. - # 0 = use keep inventory rule - # 1 = never drop - # 2 = always drop [range: 0 ~ 2, default: 0] - I:wardrobeDropSkinsOnDeath=0 - - # Number of slot columns the player starts with for skins. [range: 1 ~ 10, default: 3] - I:wardrobeStartingSlots=3 - - # Enable the wardrobe colour settings tab. [default: true] - B:wardrobeTabColourSettings=true - - # Enable the wardrobe display settings tab. [default: true] - B:wardrobeTabDisplaySettings=true - - # Enable the wardrobe dyes tab. [default: true] - B:wardrobeTabDyes=true - - # Enable the wardrobe outfits tab. [default: true] - B:wardrobeTabOutfits=true - - # Enable the wardrobe skins tab. [default: true] - B:wardrobeTabSkins=true -} - - diff --git a/config/armourers_workshop/overrides.cfg b/config/armourers_workshop/overrides.cfg deleted file mode 100644 index af655cbfd..000000000 --- a/config/armourers_workshop/overrides.cfg +++ /dev/null @@ -1,31 +0,0 @@ -# Configuration file - -~CONFIG_VERSION: 1 - -########################################################################################################## -# compatibility -#--------------------------------------------------------------------------------------------------------# -# Allows auto item skinning for supported mod to be enable/disable. -########################################################################################################## - -compatibility { - # Enable auto item support for Minecraft. [default: true] - B:enable-minecraft-compat=true -} - - -########################################################################################################## -# overrides -#--------------------------------------------------------------------------------------------------------# -# Custom list of items that can be skinned. -# Format [override type:mod id:item name] -# Valid override types are: sword, shield, bow, pickaxe, axe, shovel, hoe and item -# example sword:minecraft:iron_sword -########################################################################################################## - -overrides { - S:itemOverrides < - > -} - - diff --git a/config/asielib.cfg b/config/asielib.cfg deleted file mode 100644 index 96e811167..000000000 --- a/config/asielib.cfg +++ /dev/null @@ -1,19 +0,0 @@ -# Configuration file - -enchantments { - # Might make Bane Of Arthropods actually useful (Experimental) - B:usefulBaneOfArthropods=false -} - - -general { - # If you want to disable dynamic generation of current/peak energy usage, use this. [default: true] - B:enableDynamicEnergyUsageCalculation=true -} - - -tweaks { - B:dyeItemNamesInAnvil=true -} - - diff --git a/config/betteranimalsplus.cfg b/config/betteranimalsplus.cfg deleted file mode 100644 index ce667268d..000000000 --- a/config/betteranimalsplus.cfg +++ /dev/null @@ -1,1304 +0,0 @@ -# Configuration file - -generation { - B:generatetrillium=true -} - - -its_meow { - - betteranimalsplus { - - common { - - entity { - - entitycoyote { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Enable to make coyotes always hostile (this also makes them untameable! [default: false] - B:coyotesHostileInDaytime=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 6] - I:maxGroup=6 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [tardis:farmlands], [minecraft:mesa_rock], [appliedenergistics2:storage_biome], [minecraft:desert_hills], [tardis:moon], [minecraft:savanna], [minecraft:mutated_desert], [minecraft:plains], [machinemod:machinemodbleak], [minecraft:mesa], [tardis:telos_orange], [minecraft:mutated_plains], [minecraft:savanna_rock], [minecraft:mesa_clear_rock], [tardis:telos], [minecraft:desert]] - S:spawnBiomes < - tardis:farmlands - minecraft:mesa_rock - appliedenergistics2:storage_biome - minecraft:desert_hills - tardis:moon - minecraft:savanna - minecraft:mutated_desert - minecraft:plains - machinemod:machinemodbleak - minecraft:mesa - tardis:telos_orange - minecraft:mutated_plains - minecraft:savanna_rock - minecraft:mesa_clear_rock - tardis:telos - minecraft:desert - > - - # List of acceptable item IDs to use for taming [default: [minecraft:rabbit], [minecraft:chicken], [betteranimalsplus:pheasantraw], [minecraft:cooked_rabbit], [minecraft:cooked_chicken], [betteranimalsplus:pheasantcooked]] - S:tameItems < - minecraft:rabbit - minecraft:chicken - betteranimalsplus:pheasantraw - minecraft:cooked_rabbit - minecraft:cooked_chicken - betteranimalsplus:pheasantcooked - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 5] - I:weight=5 - } - - entitygoat { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Enabling this will cause goats to give out vanilla milk instead of goat milk. [default: false] - B:goatVanillaMilk=false - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 4] - I:maxGroup=4 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:mutated_jungle], [minecraft:jungle_edge], [minecraft:redwood_taiga], [minecraft:mutated_extreme_hills_with_trees], [appliedenergistics2:storage_biome], [minecraft:taiga_hills], [minecraft:mutated_savanna_rock], [minecraft:extreme_hills], [minecraft:mutated_redwood_taiga_hills], [minecraft:savanna], [advancedrocketry:volcanicbarren], [minecraft:plains], [minecraft:mutated_birch_forest], [minecraft:mutated_mesa], [tardis:telos_orange], [minecraft:mutated_roofed_forest], [tardis:redlands], [advancedrocketry:volcanic], [tardis:farmlands], [minecraft:mutated_jungle_edge], [minecraft:desert_hills], [minecraft:mutated_taiga], [minecraft:roofed_forest], [minecraft:mutated_mesa_rock], [minecraft:mutated_taiga_cold], [minecraft:savanna_rock], [minecraft:mutated_redwood_taiga], [nuclearcraft:nuclear_wasteland], [minecraft:taiga], [minecraft:birch_forest_hills], [minecraft:birch_forest], [minecraft:mutated_birch_forest_hills], [advancedrocketry:alien_forest], [minecraft:mutated_savanna], [minecraft:mutated_plains], [tardis:telos], [minecraft:forest], [minecraft:taiga_cold], [minecraft:mutated_ice_flats], [minecraft:ice_mountains], [minecraft:taiga_cold_hills], [minecraft:jungle_hills], [minecraft:mutated_swampland], [minecraft:extreme_hills_with_trees], [tardis:mountains], [minecraft:forest_hills], [tardis:moon], [minecraft:smaller_extreme_hills], [machinemod:machinemodbleak], [minecraft:mutated_forest], [minecraft:redwood_taiga_hills], [minecraft:mutated_extreme_hills], [minecraft:mutated_mesa_clear_rock]] - S:spawnBiomes < - minecraft:mutated_jungle - minecraft:jungle_edge - minecraft:redwood_taiga - minecraft:mutated_extreme_hills_with_trees - appliedenergistics2:storage_biome - minecraft:taiga_hills - minecraft:mutated_savanna_rock - minecraft:extreme_hills - minecraft:mutated_redwood_taiga_hills - minecraft:savanna - advancedrocketry:volcanicbarren - minecraft:plains - minecraft:mutated_birch_forest - minecraft:mutated_mesa - tardis:telos_orange - minecraft:mutated_roofed_forest - tardis:redlands - advancedrocketry:volcanic - tardis:farmlands - minecraft:mutated_jungle_edge - minecraft:desert_hills - minecraft:mutated_taiga - minecraft:roofed_forest - minecraft:mutated_mesa_rock - minecraft:mutated_taiga_cold - minecraft:savanna_rock - minecraft:mutated_redwood_taiga - nuclearcraft:nuclear_wasteland - minecraft:taiga - minecraft:birch_forest_hills - minecraft:birch_forest - minecraft:mutated_birch_forest_hills - advancedrocketry:alien_forest - minecraft:mutated_savanna - minecraft:mutated_plains - tardis:telos - minecraft:forest - minecraft:taiga_cold - minecraft:mutated_ice_flats - minecraft:ice_mountains - minecraft:taiga_cold_hills - minecraft:jungle_hills - minecraft:mutated_swampland - minecraft:extreme_hills_with_trees - tardis:mountains - minecraft:forest_hills - tardis:moon - minecraft:smaller_extreme_hills - machinemod:machinemodbleak - minecraft:mutated_forest - minecraft:redwood_taiga_hills - minecraft:mutated_extreme_hills - minecraft:mutated_mesa_clear_rock - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 9] - I:weight=9 - } - - entitygoose { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # List of blacklisted item IDs that cannot be picked up. Accepts oredictionary by prefixing them with 'ore:'. [default: [betteranimalsplus:goose_egg], [betteranimalsplus:golden_goose_egg]] - S:goosePickupBlacklist < - betteranimalsplus:goose_egg - betteranimalsplus:golden_goose_egg - > - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 5] - I:maxGroup=5 - - # Must be greater than 0 [range: 1 ~ 9999, default: 2] - I:minGroup=2 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:birch_forest_hills], [minecraft:forest_hills], [minecraft:birch_forest], [advancedrocketry:alien_forest], [minecraft:mutated_forest], [minecraft:forest], [minecraft:frozen_river], [minecraft:river]] - S:spawnBiomes < - minecraft:birch_forest_hills - minecraft:forest_hills - minecraft:birch_forest - advancedrocketry:alien_forest - minecraft:mutated_forest - minecraft:forest - minecraft:frozen_river - minecraft:river - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 15] - I:weight=15 - } - - entitybear { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 1] - I:maxGroup=1 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:taiga_cold], [minecraft:jungle_edge], [minecraft:mutated_redwood_taiga], [minecraft:taiga], [minecraft:taiga_cold_hills], [minecraft:redwood_taiga], [minecraft:extreme_hills_with_trees], [minecraft:taiga_hills], [minecraft:birch_forest_hills], [tardis:mountains], [minecraft:mutated_taiga], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:roofed_forest], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_birch_forest_hills], [advancedrocketry:alien_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_taiga_cold], [minecraft:mutated_forest], [minecraft:forest], [minecraft:redwood_taiga_hills], [minecraft:mutated_roofed_forest], [tardis:redlands]] - S:spawnBiomes < - minecraft:taiga_cold - minecraft:jungle_edge - minecraft:mutated_redwood_taiga - minecraft:taiga - minecraft:taiga_cold_hills - minecraft:redwood_taiga - minecraft:extreme_hills_with_trees - minecraft:taiga_hills - minecraft:birch_forest_hills - tardis:mountains - minecraft:mutated_taiga - minecraft:forest_hills - minecraft:birch_forest - minecraft:roofed_forest - minecraft:mutated_redwood_taiga_hills - minecraft:mutated_birch_forest_hills - advancedrocketry:alien_forest - minecraft:mutated_birch_forest - minecraft:mutated_taiga_cold - minecraft:mutated_forest - minecraft:forest - minecraft:redwood_taiga_hills - minecraft:mutated_roofed_forest - tardis:redlands - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 7] - I:weight=7 - } - - entitybearneutral { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 1] - I:maxGroup=1 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:taiga_cold], [minecraft:jungle_edge], [minecraft:mutated_redwood_taiga], [minecraft:taiga], [minecraft:taiga_cold_hills], [minecraft:redwood_taiga], [minecraft:extreme_hills_with_trees], [minecraft:taiga_hills], [minecraft:birch_forest_hills], [tardis:mountains], [minecraft:mutated_taiga], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:roofed_forest], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_birch_forest_hills], [advancedrocketry:alien_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_taiga_cold], [minecraft:mutated_forest], [minecraft:forest], [minecraft:redwood_taiga_hills], [minecraft:mutated_roofed_forest], [tardis:redlands]] - S:spawnBiomes < - minecraft:taiga_cold - minecraft:jungle_edge - minecraft:mutated_redwood_taiga - minecraft:taiga - minecraft:taiga_cold_hills - minecraft:redwood_taiga - minecraft:extreme_hills_with_trees - minecraft:taiga_hills - minecraft:birch_forest_hills - tardis:mountains - minecraft:mutated_taiga - minecraft:forest_hills - minecraft:birch_forest - minecraft:roofed_forest - minecraft:mutated_redwood_taiga_hills - minecraft:mutated_birch_forest_hills - advancedrocketry:alien_forest - minecraft:mutated_birch_forest - minecraft:mutated_taiga_cold - minecraft:mutated_forest - minecraft:forest - minecraft:redwood_taiga_hills - minecraft:mutated_roofed_forest - tardis:redlands - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 6] - I:weight=6 - } - - entitydeer { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 4] - I:maxGroup=4 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:taiga_cold], [minecraft:jungle_edge], [minecraft:mutated_redwood_taiga], [minecraft:taiga], [minecraft:taiga_cold_hills], [minecraft:redwood_taiga], [minecraft:extreme_hills_with_trees], [minecraft:taiga_hills], [minecraft:birch_forest_hills], [tardis:mountains], [minecraft:mutated_taiga], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:roofed_forest], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_birch_forest_hills], [advancedrocketry:alien_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_taiga_cold], [minecraft:mutated_forest], [minecraft:forest], [minecraft:redwood_taiga_hills], [minecraft:mutated_roofed_forest], [tardis:redlands]] - S:spawnBiomes < - minecraft:taiga_cold - minecraft:jungle_edge - minecraft:mutated_redwood_taiga - minecraft:taiga - minecraft:taiga_cold_hills - minecraft:redwood_taiga - minecraft:extreme_hills_with_trees - minecraft:taiga_hills - minecraft:birch_forest_hills - tardis:mountains - minecraft:mutated_taiga - minecraft:forest_hills - minecraft:birch_forest - minecraft:roofed_forest - minecraft:mutated_redwood_taiga_hills - minecraft:mutated_birch_forest_hills - advancedrocketry:alien_forest - minecraft:mutated_birch_forest - minecraft:mutated_taiga_cold - minecraft:mutated_forest - minecraft:forest - minecraft:redwood_taiga_hills - minecraft:mutated_roofed_forest - tardis:redlands - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 16] - I:weight=16 - } - - entitylammergeier { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 2] - I:maxGroup=2 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:mutated_jungle], [minecraft:mutated_extreme_hills_with_trees], [minecraft:taiga_hills], [minecraft:birch_forest_hills], [minecraft:mutated_savanna_rock], [minecraft:extreme_hills], [minecraft:mutated_redwood_taiga_hills], [advancedrocketry:volcanicbarren], [minecraft:mutated_birch_forest_hills], [minecraft:mutated_birch_forest], [minecraft:mutated_savanna], [minecraft:mutated_mesa], [minecraft:mutated_roofed_forest], [advancedrocketry:volcanic], [minecraft:mutated_ice_flats], [minecraft:ice_mountains], [minecraft:taiga_cold_hills], [minecraft:jungle_hills], [minecraft:mutated_swampland], [minecraft:extreme_hills_with_trees], [minecraft:mutated_jungle_edge], [minecraft:desert_hills], [tardis:mountains], [minecraft:mutated_taiga], [minecraft:forest_hills], [minecraft:mutated_mesa_rock], [minecraft:smaller_extreme_hills], [minecraft:mutated_taiga_cold], [minecraft:mutated_forest], [minecraft:redwood_taiga_hills], [minecraft:mutated_extreme_hills], [minecraft:mutated_mesa_clear_rock]] - S:spawnBiomes < - minecraft:mutated_jungle - minecraft:mutated_extreme_hills_with_trees - minecraft:taiga_hills - minecraft:birch_forest_hills - minecraft:mutated_savanna_rock - minecraft:extreme_hills - minecraft:mutated_redwood_taiga_hills - advancedrocketry:volcanicbarren - minecraft:mutated_birch_forest_hills - minecraft:mutated_birch_forest - minecraft:mutated_savanna - minecraft:mutated_mesa - minecraft:mutated_roofed_forest - advancedrocketry:volcanic - minecraft:mutated_ice_flats - minecraft:ice_mountains - minecraft:taiga_cold_hills - minecraft:jungle_hills - minecraft:mutated_swampland - minecraft:extreme_hills_with_trees - minecraft:mutated_jungle_edge - minecraft:desert_hills - tardis:mountains - minecraft:mutated_taiga - minecraft:forest_hills - minecraft:mutated_mesa_rock - minecraft:smaller_extreme_hills - minecraft:mutated_taiga_cold - minecraft:mutated_forest - minecraft:redwood_taiga_hills - minecraft:mutated_extreme_hills - minecraft:mutated_mesa_clear_rock - > - - # List of acceptable item IDs to use for taming [default: [minecraft:bone]] - S:tameItems < - minecraft:bone - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 7] - I:weight=7 - } - - entityferalwolf { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 6] - I:maxGroup=6 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:taiga_cold], [minecraft:jungle_edge], [minecraft:mutated_redwood_taiga], [minecraft:taiga], [minecraft:taiga_cold_hills], [minecraft:redwood_taiga], [minecraft:extreme_hills_with_trees], [minecraft:taiga_hills], [minecraft:birch_forest_hills], [tardis:mountains], [minecraft:mutated_taiga], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:roofed_forest], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_birch_forest_hills], [advancedrocketry:alien_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_taiga_cold], [minecraft:mutated_forest], [minecraft:forest], [minecraft:redwood_taiga_hills], [minecraft:mutated_roofed_forest], [tardis:redlands]] - S:spawnBiomes < - minecraft:taiga_cold - minecraft:jungle_edge - minecraft:mutated_redwood_taiga - minecraft:taiga - minecraft:taiga_cold_hills - minecraft:redwood_taiga - minecraft:extreme_hills_with_trees - minecraft:taiga_hills - minecraft:birch_forest_hills - tardis:mountains - minecraft:mutated_taiga - minecraft:forest_hills - minecraft:birch_forest - minecraft:roofed_forest - minecraft:mutated_redwood_taiga_hills - minecraft:mutated_birch_forest_hills - advancedrocketry:alien_forest - minecraft:mutated_birch_forest - minecraft:mutated_taiga_cold - minecraft:mutated_forest - minecraft:forest - minecraft:redwood_taiga_hills - minecraft:mutated_roofed_forest - tardis:redlands - > - - # List of acceptable item IDs to use for taming [default: [minecraft:bone]] - S:tameItems < - minecraft:bone - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 7] - I:weight=7 - } - - entityfox { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 6] - I:maxGroup=6 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:taiga_cold], [minecraft:jungle_edge], [minecraft:mutated_redwood_taiga], [minecraft:taiga], [minecraft:taiga_cold_hills], [minecraft:redwood_taiga], [minecraft:extreme_hills_with_trees], [minecraft:taiga_hills], [minecraft:birch_forest_hills], [tardis:mountains], [minecraft:mutated_taiga], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:roofed_forest], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_birch_forest_hills], [advancedrocketry:alien_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_taiga_cold], [minecraft:mutated_forest], [minecraft:forest], [minecraft:redwood_taiga_hills], [minecraft:mutated_roofed_forest], [tardis:redlands]] - S:spawnBiomes < - minecraft:taiga_cold - minecraft:jungle_edge - minecraft:mutated_redwood_taiga - minecraft:taiga - minecraft:taiga_cold_hills - minecraft:redwood_taiga - minecraft:extreme_hills_with_trees - minecraft:taiga_hills - minecraft:birch_forest_hills - tardis:mountains - minecraft:mutated_taiga - minecraft:forest_hills - minecraft:birch_forest - minecraft:roofed_forest - minecraft:mutated_redwood_taiga_hills - minecraft:mutated_birch_forest_hills - advancedrocketry:alien_forest - minecraft:mutated_birch_forest - minecraft:mutated_taiga_cold - minecraft:mutated_forest - minecraft:forest - minecraft:redwood_taiga_hills - minecraft:mutated_roofed_forest - tardis:redlands - > - - # List of acceptable item IDs to use for taming [default: [minecraft:rabbit], [minecraft:chicken], [betteranimalsplus:pheasantraw], [minecraft:cooked_rabbit], [minecraft:cooked_chicken], [betteranimalsplus:pheasantcooked]] - S:tameItems < - minecraft:rabbit - minecraft:chicken - betteranimalsplus:pheasantraw - minecraft:cooked_rabbit - minecraft:cooked_chicken - betteranimalsplus:pheasantcooked - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 10] - I:weight=10 - } - - entitytarantula { - # True to despawn this entity when no one is nearby [default: true] - B:allowDespawning=true - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 3] - I:maxGroup=3 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:mutated_desert], [minecraft:mesa], [minecraft:mesa_rock], [minecraft:desert_hills], [minecraft:mesa_clear_rock], [minecraft:desert]] - S:spawnBiomes < - minecraft:mutated_desert - minecraft:mesa - minecraft:mesa_rock - minecraft:desert_hills - minecraft:mesa_clear_rock - minecraft:desert - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 40] - I:weight=40 - } - - miniboss { - - hirschgeist { - - entityhirschgeist { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 1] - I:maxGroup=1 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:taiga_cold], [minecraft:jungle_edge], [minecraft:mutated_redwood_taiga], [minecraft:taiga], [minecraft:taiga_cold_hills], [minecraft:redwood_taiga], [minecraft:extreme_hills_with_trees], [minecraft:taiga_hills], [minecraft:birch_forest_hills], [tardis:mountains], [minecraft:mutated_taiga], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:roofed_forest], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_birch_forest_hills], [advancedrocketry:alien_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_taiga_cold], [minecraft:mutated_forest], [minecraft:forest], [minecraft:redwood_taiga_hills], [minecraft:mutated_roofed_forest], [tardis:redlands]] - S:spawnBiomes < - minecraft:taiga_cold - minecraft:jungle_edge - minecraft:mutated_redwood_taiga - minecraft:taiga - minecraft:taiga_cold_hills - minecraft:redwood_taiga - minecraft:extreme_hills_with_trees - minecraft:taiga_hills - minecraft:birch_forest_hills - tardis:mountains - minecraft:mutated_taiga - minecraft:forest_hills - minecraft:birch_forest - minecraft:roofed_forest - minecraft:mutated_redwood_taiga_hills - minecraft:mutated_birch_forest_hills - advancedrocketry:alien_forest - minecraft:mutated_birch_forest - minecraft:mutated_taiga_cold - minecraft:mutated_forest - minecraft:forest - minecraft:redwood_taiga_hills - minecraft:mutated_roofed_forest - tardis:redlands - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 2] - I:weight=2 - } - - } - - } - - entityjellyfish { - # True to despawn this entity when no one is nearby [default: true] - B:allowDespawning=true - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 1] - I:maxGroup=1 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:deep_ocean], [minecraft:ocean], [minecraft:frozen_ocean], [advancedrocketry:oceanspires], [trinity:contaminated_ocean]] - S:spawnBiomes < - minecraft:deep_ocean - minecraft:ocean - minecraft:frozen_ocean - advancedrocketry:oceanspires - trinity:contaminated_ocean - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 10] - I:weight=10 - } - - entitypheasant { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 3] - I:maxGroup=3 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:jungle_edge], [minecraft:mutated_redwood_taiga], [minecraft:taiga], [nuclearcraft:nuclear_wasteland], [minecraft:redwood_taiga], [appliedenergistics2:storage_biome], [minecraft:taiga_hills], [minecraft:birch_forest_hills], [minecraft:mutated_savanna_rock], [minecraft:birch_forest], [minecraft:mutated_redwood_taiga_hills], [minecraft:savanna], [minecraft:mutated_birch_forest_hills], [minecraft:plains], [advancedrocketry:alien_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_savanna], [tardis:telos_orange], [minecraft:mutated_plains], [minecraft:forest], [tardis:telos], [minecraft:mutated_roofed_forest], [tardis:redlands], [minecraft:taiga_cold], [tardis:farmlands], [minecraft:taiga_cold_hills], [minecraft:extreme_hills_with_trees], [tardis:mountains], [minecraft:mutated_taiga], [minecraft:forest_hills], [tardis:moon], [minecraft:roofed_forest], [machinemod:machinemodbleak], [minecraft:mutated_taiga_cold], [minecraft:savanna_rock], [minecraft:mutated_forest], [minecraft:redwood_taiga_hills]] - S:spawnBiomes < - minecraft:jungle_edge - minecraft:mutated_redwood_taiga - minecraft:taiga - nuclearcraft:nuclear_wasteland - minecraft:redwood_taiga - appliedenergistics2:storage_biome - minecraft:taiga_hills - minecraft:birch_forest_hills - minecraft:mutated_savanna_rock - minecraft:birch_forest - minecraft:mutated_redwood_taiga_hills - minecraft:savanna - minecraft:mutated_birch_forest_hills - minecraft:plains - advancedrocketry:alien_forest - minecraft:mutated_birch_forest - minecraft:mutated_savanna - tardis:telos_orange - minecraft:mutated_plains - minecraft:forest - tardis:telos - minecraft:mutated_roofed_forest - tardis:redlands - minecraft:taiga_cold - tardis:farmlands - minecraft:taiga_cold_hills - minecraft:extreme_hills_with_trees - tardis:mountains - minecraft:mutated_taiga - minecraft:forest_hills - tardis:moon - minecraft:roofed_forest - machinemod:machinemodbleak - minecraft:mutated_taiga_cold - minecraft:savanna_rock - minecraft:mutated_forest - minecraft:redwood_taiga_hills - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 12] - I:weight=12 - } - - entityreindeer { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 4] - I:maxGroup=4 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:taiga_cold], [minecraft:ice_flats], [advancedrocketry:crystalchasms], [minecraft:frozen_river], [minecraft:ice_mountains], [minecraft:mutated_ice_flats], [minecraft:taiga_cold_hills], [minecraft:mutated_taiga_cold], [minecraft:cold_beach], [tardis:mountains]] - S:spawnBiomes < - minecraft:taiga_cold - minecraft:ice_flats - advancedrocketry:crystalchasms - minecraft:frozen_river - minecraft:ice_mountains - minecraft:mutated_ice_flats - minecraft:taiga_cold_hills - minecraft:mutated_taiga_cold - minecraft:cold_beach - tardis:mountains - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 10] - I:weight=10 - } - - entityboar { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 4] - I:maxGroup=4 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:jungle], [minecraft:mutated_jungle], [minecraft:jungle_edge], [minecraft:mutated_redwood_taiga], [minecraft:taiga], [nuclearcraft:nuclear_wasteland], [minecraft:redwood_taiga], [appliedenergistics2:storage_biome], [minecraft:taiga_hills], [minecraft:birch_forest_hills], [minecraft:mutated_savanna_rock], [minecraft:birch_forest], [minecraft:mutated_redwood_taiga_hills], [minecraft:savanna], [minecraft:mutated_birch_forest_hills], [minecraft:plains], [advancedrocketry:alien_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_savanna], [tardis:telos_orange], [minecraft:mutated_plains], [minecraft:forest], [tardis:telos], [minecraft:mutated_roofed_forest], [tardis:redlands], [minecraft:taiga_cold], [tardis:farmlands], [minecraft:taiga_cold_hills], [minecraft:jungle_hills], [minecraft:extreme_hills_with_trees], [minecraft:mutated_jungle_edge], [tardis:mountains], [minecraft:mutated_taiga], [minecraft:forest_hills], [tardis:moon], [minecraft:roofed_forest], [machinemod:machinemodbleak], [minecraft:mutated_taiga_cold], [minecraft:savanna_rock], [minecraft:mutated_forest], [minecraft:redwood_taiga_hills]] - S:spawnBiomes < - minecraft:jungle - minecraft:mutated_jungle - minecraft:jungle_edge - minecraft:mutated_redwood_taiga - minecraft:taiga - nuclearcraft:nuclear_wasteland - minecraft:redwood_taiga - appliedenergistics2:storage_biome - minecraft:taiga_hills - minecraft:birch_forest_hills - minecraft:mutated_savanna_rock - minecraft:birch_forest - minecraft:mutated_redwood_taiga_hills - minecraft:savanna - minecraft:mutated_birch_forest_hills - minecraft:plains - advancedrocketry:alien_forest - minecraft:mutated_birch_forest - minecraft:mutated_savanna - tardis:telos_orange - minecraft:mutated_plains - minecraft:forest - tardis:telos - minecraft:mutated_roofed_forest - tardis:redlands - minecraft:taiga_cold - tardis:farmlands - minecraft:taiga_cold_hills - minecraft:jungle_hills - minecraft:extreme_hills_with_trees - minecraft:mutated_jungle_edge - tardis:mountains - minecraft:mutated_taiga - minecraft:forest_hills - tardis:moon - minecraft:roofed_forest - machinemod:machinemodbleak - minecraft:mutated_taiga_cold - minecraft:savanna_rock - minecraft:mutated_forest - minecraft:redwood_taiga_hills - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 9] - I:weight=9 - } - - entitysquirrel { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 3] - I:maxGroup=3 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:taiga_cold], [minecraft:jungle_edge], [minecraft:mutated_redwood_taiga], [minecraft:taiga], [minecraft:taiga_cold_hills], [minecraft:redwood_taiga], [minecraft:extreme_hills_with_trees], [minecraft:taiga_hills], [minecraft:birch_forest_hills], [tardis:mountains], [minecraft:mutated_taiga], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:roofed_forest], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_birch_forest_hills], [advancedrocketry:alien_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_taiga_cold], [minecraft:mutated_forest], [minecraft:forest], [minecraft:redwood_taiga_hills], [minecraft:mutated_roofed_forest], [tardis:redlands]] - S:spawnBiomes < - minecraft:taiga_cold - minecraft:jungle_edge - minecraft:mutated_redwood_taiga - minecraft:taiga - minecraft:taiga_cold_hills - minecraft:redwood_taiga - minecraft:extreme_hills_with_trees - minecraft:taiga_hills - minecraft:birch_forest_hills - tardis:mountains - minecraft:mutated_taiga - minecraft:forest_hills - minecraft:birch_forest - minecraft:roofed_forest - minecraft:mutated_redwood_taiga_hills - minecraft:mutated_birch_forest_hills - advancedrocketry:alien_forest - minecraft:mutated_birch_forest - minecraft:mutated_taiga_cold - minecraft:mutated_forest - minecraft:forest - minecraft:redwood_taiga_hills - minecraft:mutated_roofed_forest - tardis:redlands - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 8] - I:weight=8 - } - - entitysongbird { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 4] - I:maxGroup=4 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:jungle_edge], [minecraft:mutated_redwood_taiga], [minecraft:taiga], [minecraft:redwood_taiga], [appliedenergistics2:storage_biome], [minecraft:taiga_hills], [minecraft:birch_forest_hills], [minecraft:birch_forest], [minecraft:mutated_redwood_taiga_hills], [minecraft:savanna], [minecraft:mutated_birch_forest_hills], [minecraft:plains], [advancedrocketry:alien_forest], [minecraft:mutated_birch_forest], [tardis:telos_orange], [minecraft:mutated_plains], [minecraft:forest], [tardis:telos], [minecraft:mutated_roofed_forest], [tardis:redlands], [minecraft:taiga_cold], [tardis:farmlands], [minecraft:taiga_cold_hills], [minecraft:extreme_hills_with_trees], [tardis:mountains], [minecraft:mutated_taiga], [minecraft:forest_hills], [tardis:moon], [minecraft:roofed_forest], [machinemod:machinemodbleak], [minecraft:mutated_taiga_cold], [minecraft:savanna_rock], [minecraft:mutated_forest], [minecraft:redwood_taiga_hills]] - S:spawnBiomes < - minecraft:jungle_edge - minecraft:mutated_redwood_taiga - minecraft:taiga - minecraft:redwood_taiga - appliedenergistics2:storage_biome - minecraft:taiga_hills - minecraft:birch_forest_hills - minecraft:birch_forest - minecraft:mutated_redwood_taiga_hills - minecraft:savanna - minecraft:mutated_birch_forest_hills - minecraft:plains - advancedrocketry:alien_forest - minecraft:mutated_birch_forest - tardis:telos_orange - minecraft:mutated_plains - minecraft:forest - tardis:telos - minecraft:mutated_roofed_forest - tardis:redlands - minecraft:taiga_cold - tardis:farmlands - minecraft:taiga_cold_hills - minecraft:extreme_hills_with_trees - tardis:mountains - minecraft:mutated_taiga - minecraft:forest_hills - tardis:moon - minecraft:roofed_forest - machinemod:machinemodbleak - minecraft:mutated_taiga_cold - minecraft:savanna_rock - minecraft:mutated_forest - minecraft:redwood_taiga_hills - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 11] - I:weight=11 - } - - entitybadger { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 2] - I:maxGroup=2 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:jungle_edge], [minecraft:mutated_redwood_taiga], [minecraft:taiga], [nuclearcraft:nuclear_wasteland], [minecraft:redwood_taiga], [appliedenergistics2:storage_biome], [minecraft:taiga_hills], [minecraft:birch_forest_hills], [minecraft:mutated_savanna_rock], [minecraft:birch_forest], [minecraft:mutated_redwood_taiga_hills], [minecraft:savanna], [minecraft:mutated_birch_forest_hills], [minecraft:plains], [advancedrocketry:alien_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_savanna], [tardis:telos_orange], [minecraft:mutated_plains], [minecraft:forest], [tardis:telos], [minecraft:mutated_roofed_forest], [tardis:redlands], [minecraft:taiga_cold], [tardis:farmlands], [minecraft:taiga_cold_hills], [minecraft:extreme_hills_with_trees], [tardis:mountains], [minecraft:mutated_taiga], [minecraft:forest_hills], [tardis:moon], [minecraft:roofed_forest], [machinemod:machinemodbleak], [minecraft:mutated_taiga_cold], [minecraft:savanna_rock], [minecraft:mutated_forest], [minecraft:redwood_taiga_hills]] - S:spawnBiomes < - minecraft:jungle_edge - minecraft:mutated_redwood_taiga - minecraft:taiga - nuclearcraft:nuclear_wasteland - minecraft:redwood_taiga - appliedenergistics2:storage_biome - minecraft:taiga_hills - minecraft:birch_forest_hills - minecraft:mutated_savanna_rock - minecraft:birch_forest - minecraft:mutated_redwood_taiga_hills - minecraft:savanna - minecraft:mutated_birch_forest_hills - minecraft:plains - advancedrocketry:alien_forest - minecraft:mutated_birch_forest - minecraft:mutated_savanna - tardis:telos_orange - minecraft:mutated_plains - minecraft:forest - tardis:telos - minecraft:mutated_roofed_forest - tardis:redlands - minecraft:taiga_cold - tardis:farmlands - minecraft:taiga_cold_hills - minecraft:extreme_hills_with_trees - tardis:mountains - minecraft:mutated_taiga - minecraft:forest_hills - tardis:moon - minecraft:roofed_forest - machinemod:machinemodbleak - minecraft:mutated_taiga_cold - minecraft:savanna_rock - minecraft:mutated_forest - minecraft:redwood_taiga_hills - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 7] - I:weight=7 - } - - entitylamprey { - # True to despawn this entity when no one is nearby [default: true] - B:allowDespawning=true - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 1] - I:maxGroup=1 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:frozen_river], [minecraft:river], [minecraft:swampland], [minecraft:mutated_swampland]] - S:spawnBiomes < - minecraft:frozen_river - minecraft:river - minecraft:swampland - minecraft:mutated_swampland - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 7] - I:weight=7 - } - - entitynautilus { - # True to despawn this entity when no one is nearby [default: true] - B:allowDespawning=true - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 1] - I:maxGroup=1 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:deep_ocean], [minecraft:ocean], [minecraft:frozen_ocean], [advancedrocketry:oceanspires], [trinity:contaminated_ocean]] - S:spawnBiomes < - minecraft:deep_ocean - minecraft:ocean - minecraft:frozen_ocean - advancedrocketry:oceanspires - trinity:contaminated_ocean - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 4] - I:weight=4 - } - - entitycrab { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 3] - I:maxGroup=3 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:cold_beach], [minecraft:swampland], [minecraft:mutated_swampland], [minecraft:beaches], [minecraft:stone_beach], [minecraft:mushroom_island_shore]] - S:spawnBiomes < - minecraft:cold_beach - minecraft:swampland - minecraft:mutated_swampland - minecraft:beaches - minecraft:stone_beach - minecraft:mushroom_island_shore - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 10] - I:weight=10 - } - - entityhorseshoecrab { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 3] - I:maxGroup=3 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:cold_beach], [minecraft:beaches], [minecraft:stone_beach], [minecraft:mushroom_island_shore]] - S:spawnBiomes < - minecraft:cold_beach - minecraft:beaches - minecraft:stone_beach - minecraft:mushroom_island_shore - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 8] - I:weight=8 - } - - entityshark { - # True to despawn this entity when no one is nearby [default: true] - B:allowDespawning=true - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 1] - I:maxGroup=1 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:deep_ocean], [minecraft:ocean], [minecraft:frozen_ocean], [advancedrocketry:oceanspires], [trinity:contaminated_ocean]] - S:spawnBiomes < - minecraft:deep_ocean - minecraft:ocean - minecraft:frozen_ocean - advancedrocketry:oceanspires - trinity:contaminated_ocean - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 4] - I:weight=4 - } - - entitymoose { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 1] - I:maxGroup=1 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:swampland], [minecraft:mutated_swampland], [minecraft:redwood_taiga], [minecraft:redwood_taiga_hills], [minecraft:mutated_redwood_taiga], [minecraft:mutated_redwood_taiga_hills]] - S:spawnBiomes < - minecraft:swampland - minecraft:mutated_swampland - minecraft:redwood_taiga - minecraft:redwood_taiga_hills - minecraft:mutated_redwood_taiga - minecraft:mutated_redwood_taiga_hills - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 8] - I:weight=8 - } - - entityturkey { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 5] - I:maxGroup=5 - - # Must be greater than 0 [range: 1 ~ 9999, default: 2] - I:minGroup=2 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:jungle_edge], [minecraft:mutated_redwood_taiga], [minecraft:taiga], [minecraft:redwood_taiga], [minecraft:extreme_hills_with_trees], [minecraft:taiga_hills], [minecraft:birch_forest_hills], [minecraft:mutated_taiga], [minecraft:forest_hills], [minecraft:birch_forest], [minecraft:roofed_forest], [minecraft:mutated_redwood_taiga_hills], [minecraft:mutated_birch_forest_hills], [advancedrocketry:alien_forest], [minecraft:mutated_birch_forest], [minecraft:mutated_forest], [minecraft:forest], [minecraft:redwood_taiga_hills], [minecraft:mutated_roofed_forest], [tardis:redlands]] - S:spawnBiomes < - minecraft:jungle_edge - minecraft:mutated_redwood_taiga - minecraft:taiga - minecraft:redwood_taiga - minecraft:extreme_hills_with_trees - minecraft:taiga_hills - minecraft:birch_forest_hills - minecraft:mutated_taiga - minecraft:forest_hills - minecraft:birch_forest - minecraft:roofed_forest - minecraft:mutated_redwood_taiga_hills - minecraft:mutated_birch_forest_hills - advancedrocketry:alien_forest - minecraft:mutated_birch_forest - minecraft:mutated_forest - minecraft:forest - minecraft:redwood_taiga_hills - minecraft:mutated_roofed_forest - tardis:redlands - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 11] - I:weight=11 - } - - entityzotzpyre { - # True to despawn this entity when no one is nearby [default: true] - B:allowDespawning=true - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 1] - I:maxGroup=1 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:mutated_jungle], [minecraft:jungle_edge], [minecraft:redwood_taiga], [minecraft:mutated_extreme_hills_with_trees], [minecraft:taiga_hills], [minecraft:mutated_savanna_rock], [minecraft:extreme_hills], [minecraft:mutated_redwood_taiga_hills], [advancedrocketry:volcanicbarren], [minecraft:mutated_birch_forest], [minecraft:mutated_mesa], [minecraft:mutated_roofed_forest], [tardis:redlands], [advancedrocketry:volcanic], [minecraft:mutated_jungle_edge], [minecraft:desert_hills], [minecraft:mutated_taiga], [minecraft:roofed_forest], [minecraft:mutated_mesa_rock], [minecraft:mutated_taiga_cold], [minecraft:beaches], [minecraft:jungle], [minecraft:ice_flats], [minecraft:mutated_redwood_taiga], [minecraft:taiga], [nuclearcraft:nuclear_wasteland], [minecraft:swampland], [trinity:nuclear_crater], [minecraft:birch_forest_hills], [advancedrocketry:moon], [minecraft:birch_forest], [minecraft:mutated_birch_forest_hills], [advancedrocketry:alien_forest], [minecraft:mutated_savanna], [advancedrocketry:stormland], [minecraft:forest], [minecraft:mushroom_island_shore], [advancedrocketry:moondark], [advancedrocketry:hotdryrock], [minecraft:taiga_cold], [minecraft:mutated_ice_flats], [minecraft:ice_mountains], [minecraft:taiga_cold_hills], [minecraft:jungle_hills], [minecraft:extreme_hills_with_trees], [minecraft:mutated_swampland], [tardis:mountains], [minecraft:stone_beach], [minecraft:forest_hills], [advancedrocketry:crystalchasms], [minecraft:smaller_extreme_hills], [minecraft:cold_beach], [minecraft:mutated_forest], [minecraft:redwood_taiga_hills], [minecraft:mutated_extreme_hills], [minecraft:mutated_mesa_clear_rock]] - S:spawnBiomes < - minecraft:mutated_jungle - minecraft:jungle_edge - minecraft:redwood_taiga - minecraft:mutated_extreme_hills_with_trees - minecraft:taiga_hills - minecraft:mutated_savanna_rock - minecraft:extreme_hills - minecraft:mutated_redwood_taiga_hills - advancedrocketry:volcanicbarren - minecraft:mutated_birch_forest - minecraft:mutated_mesa - minecraft:mutated_roofed_forest - tardis:redlands - advancedrocketry:volcanic - minecraft:mutated_jungle_edge - minecraft:desert_hills - minecraft:mutated_taiga - minecraft:roofed_forest - minecraft:mutated_mesa_rock - minecraft:mutated_taiga_cold - minecraft:beaches - minecraft:jungle - minecraft:ice_flats - minecraft:mutated_redwood_taiga - minecraft:taiga - nuclearcraft:nuclear_wasteland - minecraft:swampland - trinity:nuclear_crater - minecraft:birch_forest_hills - advancedrocketry:moon - minecraft:birch_forest - minecraft:mutated_birch_forest_hills - advancedrocketry:alien_forest - minecraft:mutated_savanna - advancedrocketry:stormland - minecraft:forest - minecraft:mushroom_island_shore - advancedrocketry:moondark - advancedrocketry:hotdryrock - minecraft:taiga_cold - minecraft:mutated_ice_flats - minecraft:ice_mountains - minecraft:taiga_cold_hills - minecraft:jungle_hills - minecraft:extreme_hills_with_trees - minecraft:mutated_swampland - tardis:mountains - minecraft:stone_beach - minecraft:forest_hills - advancedrocketry:crystalchasms - minecraft:smaller_extreme_hills - minecraft:cold_beach - minecraft:mutated_forest - minecraft:redwood_taiga_hills - minecraft:mutated_extreme_hills - minecraft:mutated_mesa_clear_rock - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 30] - I:weight=30 - } - - entitybobbitworm { - # True to despawn this entity when no one is nearby [default: true] - B:allowDespawning=true - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 1] - I:maxGroup=1 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:deep_ocean], [minecraft:ocean], [minecraft:frozen_ocean], [advancedrocketry:oceanspires], [trinity:contaminated_ocean]] - S:spawnBiomes < - minecraft:deep_ocean - minecraft:ocean - minecraft:frozen_ocean - advancedrocketry:oceanspires - trinity:contaminated_ocean - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 2] - I:weight=2 - } - - entityfreshwatereel { - # True to despawn this entity when no one is nearby [default: true] - B:allowDespawning=true - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 2] - I:maxGroup=2 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:frozen_river], [minecraft:river], [minecraft:swampland], [minecraft:mutated_swampland]] - S:spawnBiomes < - minecraft:frozen_river - minecraft:river - minecraft:swampland - minecraft:mutated_swampland - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 7] - I:weight=7 - } - - entitysaltwatereel { - # True to despawn this entity when no one is nearby [default: true] - B:allowDespawning=true - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 2] - I:maxGroup=2 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:ocean], [advancedrocketry:oceanspires], [trinity:contaminated_ocean]] - S:spawnBiomes < - minecraft:ocean - advancedrocketry:oceanspires - trinity:contaminated_ocean - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 4] - I:weight=4 - } - - entitywhale { - # True to despawn this entity when no one is nearby [default: true] - B:allowDespawning=true - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 3] - I:maxGroup=3 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:deep_ocean], [minecraft:ocean], [minecraft:frozen_ocean], [advancedrocketry:oceanspires], [trinity:contaminated_ocean]] - S:spawnBiomes < - minecraft:deep_ocean - minecraft:ocean - minecraft:frozen_ocean - advancedrocketry:oceanspires - trinity:contaminated_ocean - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 2] - I:weight=2 - } - - entitywalrus { - # True to despawn this entity when no one is nearby [default: false] - B:allowDespawning=false - - # Disables natural spawning [default: true] - B:doSpawning=true - - # Must be greater or equal to min value! [range: 1 ~ 9999, default: 5] - I:maxGroup=5 - - # Must be greater than 0 [range: 1 ~ 9999, default: 1] - I:minGroup=1 - - # Enter biome Resource Locations. Supports modded biomes. [default: [minecraft:frozen_ocean], [minecraft:cold_beach], [minecraft:stone_beach]] - S:spawnBiomes < - minecraft:frozen_ocean - minecraft:cold_beach - minecraft:stone_beach - > - - # The spawn chance compared to other animals (typically between 6-20) [range: 1 ~ 9999, default: 4] - I:weight=4 - } - - } - - } - - } - -} - - -misc { - # Setting to true enables biome based variant spawning. This will make some entities choose variants based on the biome they spawn in. However, it will also affect eggs, possibly reducing the amount of visible content. [default: false] - B:biomeBasedVariants=false -} - - diff --git a/config/bettercaves-1_12_2.cfg b/config/bettercaves-1_12_2.cfg deleted file mode 100644 index 4525768f1..000000000 --- a/config/bettercaves-1_12_2.cfg +++ /dev/null @@ -1,462 +0,0 @@ -# Configuration file - -general { - # Automatically enables Better Caves in every possible dimension, except for the End. - # If this is enabled, the Whitelisted Dimension IDs option is ignored. - # Default: false - B:"Enable Global Whitelist"=false - - # List of ID's of dimensions that will have Better Caves. Ignored if Global Whitelisting is enabled. - I:"Whitelisted Dimension IDs" < - 0 - > - - ########################################################################################################## - # underground generation - #--------------------------------------------------------------------------------------------------------# - # Configure settings related to caves, caverns, ravines and more. - ########################################################################################################## - - "underground generation" { - - ########################################################################################################## - # caves - #--------------------------------------------------------------------------------------------------------# - # Settings used in the generation of caves. - ########################################################################################################## - - caves { - # Determines how large cave regions are. - # Controls how long a cave system of a certain cave type extends before intersecting with a cave system of another type. - # Larger = more cave interconnectivity for a given area, but less variation. - # Default: Small (recommended). - # Valid values: - # Small - # Medium - # Large - # ExtraLarge - # Custom - S:"Cave Region Size"=Small - - # Custom value for cave region size. Smaller value = larger regions. This value is very sensitive to change. - # ONLY WORKS IF Cave Region Size IS Custom. - # Provided values: - # Small: 0.008 - # Medium: 0.005 - # Large: 0.0032 - # ExtraLarge: 0.001 - # Default: 0.008 - # Min: 0.0 - # Max: 0.05 - D:"Cave Region Size Custom Value"=0.00800000037997961 - - # Percent chance of caves spawning in a given region. - # Default: caves spawn in 100% of regions. - # Min: 0.0 - # Max: 100.0 - D:"Cave Spawn Chance"=100.0 - - ########################################################################################################## - # type 1 caves - #--------------------------------------------------------------------------------------------------------# - # Settings used in the generation of type 1 caves, which are more worm-like. - ########################################################################################################## - - "type 1 caves" { - # Stretches caves horizontally. Lower value = wider caves. - # Default: 1.6 (recommended) - # Min: 0.0 - # Max: 100.0 - D:"Compression - Horizontal"=1.600000023841858 - - # Stretches caves vertically. Lower value = taller caves with steeper drops. - # Default: 5.0 (recommended) - # Min: 0.0 - # Max: 100.0 - D:"Compression - Vertical"=5.0 - - # The maximum y-coordinate at which type 1 caves can generate. - # Default: 80 - # Min: 0 - # Max: 255 - I:"Type 1 Cave Maximum Altitude"=80 - - # The minimum y-coordinate at which type 1 caves can generate. - # Default: 1 - # Min: 0 - # Max: 255 - I:"Type 1 Cave Minimum Altitude"=1 - - # Determines how frequently Type 1 Caves spawn. 0 = will not spawn at all. - # Default: 10 - # Min: 0 - # Max: 10 - I:"Type 1 Cave Priority"=10 - - # The depth from a given point on the surface at which type 1 caves start to close off. - # Will use the Max Cave Altitude instead of surface height if it is lower. - # Will use the Max Cave Altitude no matter what if Override Surface Detection is enabled. - # Default: 15 (recommended) - # Min: 0 - # Max: 255 - I:"Type 1 Cave Surface Cutoff Depth"=15 - } - - ########################################################################################################## - # type 2 caves - #--------------------------------------------------------------------------------------------------------# - # Settings used in the generation of type 2 caves, which tend to be more open and spacious. - ########################################################################################################## - - "type 2 caves" { - # Stretches caves horizontally. Lower value = wider caves. - # Default: 0.9 (recommended) - # Min: 0.0 - # Max: 100.0 - D:"Compression - Horizontal"=0.8999999761581421 - - # Stretches caves vertically. Lower value = taller caves with steeper drops. - # Default: 2.2 (recommended) - # Min: 0.0 - # Max: 100.0 - D:"Compression - Vertical"=2.200000047683716 - - # The maximum y-coordinate at which type 2 caves can generate. - # Default: 80 - # Min: 0 - # Max: 255 - I:"Type 2 Cave Maximum Altitude"=80 - - # The minimum y-coordinate at which type 2 caves can generate. - # Default: 1 - # Min: 0 - # Max: 255 - I:"Type 2 Cave Minimum Altitude"=1 - - # Determines how frequently Type 2 Caves spawn. 0 = will not spawn at all. - # Default: 5 - # Min: 0 - # Max: 10 - I:"Type 2 Cave Priority"=5 - - # The depth from a given point on the surface at which type 2 caves start to close off. - # Will use the Max Cave Altitude instead of surface height if it is lower. - # Will use the Max Cave Altitude no matter what if Override Surface Detection is enabled. - # Default: 15 (recommended) - # Min: 0 - # Max: 255 - I:"Type 2 Cave Surface Cutoff Depth"=15 - } - - ########################################################################################################## - # surface caves - #--------------------------------------------------------------------------------------------------------# - # Settings used in the generation of vanilla-like caves near the surface. - ########################################################################################################## - - "surface caves" { - # Set to true to enable vanilla-like caves which provide nice, natural-looking openings at the surface. - # Default: true - B:"Enable Surface Caves"=true - - # The density of surface caves. Higher = more caves, closer together. - # Default: 17 - # Min: 0 - # Max: 100 - I:"Surface Cave Density"=10 - - # The maximum y-coordinate at which surface caves can generate. - # Default: 128 - # Min: 0 - # Max: 255 - I:"Surface Cave Maximum Altitude"=128 - - # The minimum y-coordinate at which surface caves can generate. - # Default: 40 - # Min: 0 - # Max: 255 - I:"Surface Cave Minimum Altitude"=40 - } - - ########################################################################################################## - # vanilla caves - #--------------------------------------------------------------------------------------------------------# - # Settings controlling vanilla Minecraft cave generation. - ########################################################################################################## - - "vanilla caves" { - # The density of vanilla caves. Higher = more caves, closer together. - # Default: 14 (value used in vanilla) - # Min: 0 - # Max: 100 - I:"Vanilla Cave Density"=5 - - # The maximum y-coordinate at which vanilla caves can generate. - # Default: 128 - # Min: 0 - # Max: 255 - I:"Vanilla Cave Maximum Altitude"=128 - - # The minimum y-coordinate at which vanilla caves can generate. - # Default: 8 - # Min: 0 - # Max: 255 - I:"Vanilla Cave Minimum Altitude"=8 - - # Determines how frequently vanilla caves spawn. 0 = will not spawn at all. - # Default: 0 - # Min: 0 - # Max: 10 - I:"Vanilla Cave Priority"=0 - } - - } - - ########################################################################################################## - # caverns - #--------------------------------------------------------------------------------------------------------# - # Settings used in the generation of caverns. Caverns are spacious caves at low altitudes. - ########################################################################################################## - - caverns { - # Determines how large cavern regions are. This controls the average size of caverns. - # Default: Small - # Valid values: - # Small - # Medium - # Large - # ExtraLarge - # Custom - S:"Cavern Region Size"=Small - - # Custom value for cavern region size. Only works if Cavern Region Size is set to Custom. Smaller value = larger regions. This value is very sensitive to change. - # Provided values: - # Small: 0.01 - # Medium: 0.007 - # Large: 0.005 - # ExtraLarge: 0.001 - # Default: 0.01 - # Min: 0.0 - # Max: 0.05 - D:"Cavern Region Size Custom Value"=0.009999999776482582 - - # Percent chance of caverns spawning in a given region. - # Default: caverns spawn in 25% of regions. - # Min: 0.0 - # Max: 100.0 - D:"Cavern Spawn Chance"=25.0 - - ########################################################################################################## - # liquid caverns - #--------------------------------------------------------------------------------------------------------# - # Settings used in the generation of Liquid Caverns found at low altitudes. - # These are caverns where the floor is predominantly water or lava. - ########################################################################################################## - - "liquid caverns" { - # Stretches caverns horizontally. Lower value = more open caverns with larger features. - # Default: 0.7 - # Min: 0.0 - # Max: 100.0 - D:"Compression - Horizontal"=0.699999988079071 - - # Stretches caverns vertically. Lower value = more open caverns with larger features. - # Default: 1.3 - # Min: 0.0 - # Max: 100.0 - D:"Compression - Vertical"=1.2999999523162842 - - # The maximum y-coordinate at which Liquid Caverns can generate. - # Caverns will attempt to close off anyway if this value is greater than the surface's altitude. - # Default: 35 - # Min: 0 - # Max: 255 - I:"Liquid Cavern Maximum Altitude"=35 - - # The minimum y-coordinate at which Liquid Caverns can generate. - # Default: 1 - # Min: 0 - # Max: 255 - I:"Liquid Cavern Minimum Altitude"=1 - - # Determines how frequently Liquid Caverns spawn. 0 = will not spawn at all. - # Default: 10 - # Min: 0 - # Max: 10 - I:"Liquid Cavern Priority"=10 - } - - ########################################################################################################## - # floored caverns - #--------------------------------------------------------------------------------------------------------# - # Parameters used in the generation of Floored Caverns. - # These have much more ground to walk on than Liquid Caverns. - ########################################################################################################## - - "floored caverns" { - # Stretches caverns horizontally. Lower value = more open caverns with larger features. - # Default: 0.7 - # Min: 0.0 - # Max: 100.0 - D:"Compression - Horizontal"=0.699999988079071 - - # Stretches caverns vertically. Lower value = more open caverns with larger features. - # Default: 1.3 - # Min: 0.0 - # Max: 100.0 - D:"Compression - Vertical"=1.2999999523162842 - - # The maximum y-coordinate at which Floored Caverns can generate. - # Caverns will attempt to close off anyway if this value is greater than the surface's altitude. - # Default: 35 - # Min: 0 - # Max: 255 - I:"Floored Cavern Maximum Altitude"=35 - - # The minimum y-coordinate at which Floored Caverns can generate. - # Default: 1 - # Min: 0 - # Max: 255 - I:"Floored Cavern Minimum Altitude"=1 - - # Determines how frequently Floored Caverns spawn. 0 = will not spawn at all. - # Default: 10 - # Min: 0 - # Max: 10 - I:"Floored Cavern Priority"=10 - } - - } - - ########################################################################################################## - # water regions - #--------------------------------------------------------------------------------------------------------# - # Settings used in the generation of water regions. - ########################################################################################################## - - "water regions" { - # Determines how large water regions are. - # Default: Medium (recommended). - # Valid values: - # Small - # Medium - # Large - # ExtraLarge - # Custom - S:"Water Region Size"=Medium - - # Custom value for water region size. Smaller value = larger regions. This value is very sensitive to change. - # ONLY WORKS IF Water Region Size IS Custom. - # Provided values: - # Small: 0.008 - # Medium: 0.004 - # Large: 0.0028 - # ExtraLarge: 0.001 - # Default: 0.004 - # Min: 0.0 - # Max: 0.05 - D:"Water Region Size Custom Value"=0.004000000189989805 - - # Percent chance of a region having water instead of lava at low altitudes. - # Default: 40% - # Min: 0.0 - # Max: 100.0 - D:"Water Region Spawn Chance"=40.0 - } - - ########################################################################################################## - # ravines - #--------------------------------------------------------------------------------------------------------# - # Settings used for ravine generation. - ########################################################################################################## - - ravines { - # Set to true to enable flooded ravines in ocean biomes. - # Default: true - B:"Enable Flooded Ravines"=true - - # Set to true to enable ravine generation. - # Default: true - B:"Enable Ravines"=true - } - - ########################################################################################################## - # miscellaneous - #--------------------------------------------------------------------------------------------------------# - # Miscellaneous settings used in cave and cavern generation. - ########################################################################################################## - - miscellaneous { - # Set to true to enable flooded underground in ocean biomes. - # Default: true - B:"Enable Flooded Underground"=true - - # The block used for lava generation at and below the Liquid Altitude. - # Defaults to regular lava if an invalid block is given. - # Default: minecraft:lava - S:"Lava Block"=minecraft:lava - - # Lava (or water in water regions) spawns at and below this y-coordinate. - # Default: 10 - # Min: 0 - # Max: 255 - I:"Liquid Altitude"=10 - - # Ignores surface detection for closing off caves and caverns, forcing them to spawn - # up until their max height. Useful for Nether-like dimensions with no real "surface". - # Default: false - B:"Override Surface Detection"=false - - # Replace naturally generated floating gravel on the ocean floor with andesite. - # Can prevent lag due to cascading gravel falling into caverns under the ocean. - # Default: true - B:"Prevent Cascading Gravel"=true - - # The block used for water generation in water caves/caverns at and below the Liquid Altitude. - # Defaults to regular water if an invalid block is given. - # Default: minecraft:water - S:"Water Block"=minecraft:water - } - - } - - ########################################################################################################## - # bedrock generation - #--------------------------------------------------------------------------------------------------------# - # Configure how bedrock generates in the overworld and nether. - ########################################################################################################## - - "bedrock generation" { - # The width of the bedrock layer. Only works if Flatten Bedrock is true. - # Min: 0 - # Max: 256 - I:"Bedrock Layer Width"=1 - - # Replaces the usual bedrock generation pattern with flat layers. - # Activates in all whitelisted dimension, where applicable. The End is unaffected. - B:"Flatten Bedrock"=true - } - - ########################################################################################################## - # debug settings - #--------------------------------------------------------------------------------------------------------# - # Don't mess with these settings for normal gameplay. - ########################################################################################################## - - "debug settings" { - # The visualizer creates worlds where there are no blocks except those indicating where caves - # and caverns would be carved out in a regular world. This is useful for visualizing the kinds of - # caves and caverns your current config options will create. - # Type 1 Cave: Wooden Planks - # Type 2 Cave: Cobblestone - # Lava Cavern: Redstone Block - # Floored Cavern: Gold Block - # Surface Cave: Emerald Block - # Vanilla Cave: Bricks - # Default: false - B:"Enable DEBUG Visualizer"=false - } - -} - - diff --git a/config/betterfps.json b/config/betterfps.json deleted file mode 100644 index c18aa825e..000000000 --- a/config/betterfps.json +++ /dev/null @@ -1 +0,0 @@ -{"algorithm":"rivens-half","updateChecker":false,"preallocateMemory":false,"fog":false,"beaconBeam":true,"fastHopper":true,"fastBeacon":true,"fastSearch":true,"asyncSearch":true} \ No newline at end of file diff --git a/config/biomesoplenty/misc.cfg b/config/biomesoplenty/misc.cfg index 564e2b3a8..caae7e059 100644 --- a/config/biomesoplenty/misc.cfg +++ b/config/biomesoplenty/misc.cfg @@ -11,7 +11,7 @@ B:"Enable Biomes O' Plenty Main Menu Panorama"=true # Enable fog colouring in some biomes. [default: true] - B:"Enable Fog Colouration"=false + B:"Enable Fog Colouration"=true } diff --git a/config/bqtweaker.cfg b/config/bqtweaker.cfg deleted file mode 100644 index 52ca703b2..000000000 --- a/config/bqtweaker.cfg +++ /dev/null @@ -1,54 +0,0 @@ -# Configuration file - -general { - - ########################################################################################################## - # client - #--------------------------------------------------------------------------------------------------------# - # Client Config - ########################################################################################################## - - client { - # Override BQ's Home page? - B:"BQ Home Override"=true - - # Should BQTweaker attempt to patch an entity rendering bug when Mobends is active? (Disabling this disables Party Create and Party Manage overrides as well.) - B:"BQ Mobends Patch"=true - - # Should the button for toggling notifications be enabled? - B:"BQ Notifications Button"=true - - # Override BQ's Party Create page? - B:"BQ Party Create Override"=true - - # Override BQ's Party Manage page? - B:"BQ Party Manage Override"=true - - # Override BQ's Quest page? - B:"BQ Quest Override"=true - - # Override BQ's Questline page? - B:"BQ Questline Override"=true - B:"BQ Trim Descriptions"=true - } - -} - - -notifications { - B:bqNotifEnabled=true -} - - -overrides { - B:bqHomeOverride=true - B:bqQuestOverride=true - B:bqQuestlineOverride=true -} - - -patches { - B:bqMobendPatch=false -} - - diff --git a/config/brandon3055/Custom Fusion Recipe Info.txt b/config/brandon3055/Custom Fusion Recipe Info.txt deleted file mode 100644 index 14b039afb..000000000 --- a/config/brandon3055/Custom Fusion Recipe Info.txt +++ /dev/null @@ -1,124 +0,0 @@ -//The recipe format has recently been updated! Old recipes will still work but may be disabled in a future MC version. - -It is now possible to add custom fusion recipes and/or remove existing ones. -This feature is intended for Mod pack creators. - -Recipes are specified using json file which you will need to place in config/brandon3055 (The same folder you should have found this text document in) -The json MUST be named "CustomFusionRecipes.json" (Without the quotes) - -The following is an example of what the json file should look like (See further down for an explanation of what everything means) - -[ - { - "mode": "ADD", - "result": "minecraft:beacon", - "catalyst": "minecraft:nether_star", - "energy": 1000, - "tier": 1, - "ingredients": [ - "minecraft:glass", - "minecraft:glass", - "minecraft:glass", - "minecraft:glass", - "minecraft:glass", - "minecraft:obsidian" - ] - }, - { - "mode": "ADD", - "result": "minecraft:diamond_sword,1,0,{ench:[0:{lvl:5s,id:21s},1:{lvl:5s,id:20s},2:{lvl:5s,id:19s}]}", - "catalyst": "minecraft:golden_apple,1,1", - "energy": 1000, - "tier": 1, - "ingredients": [ - "ore:oreGold", - "ore:blockGold", - "ore:ingotGold", - "minecraft:stone,1,0,{ench:[0:{lvl:5s,id:21s},1:{lvl:5s,id:20s},2:{lvl:5s,id:19s}]}" - ] - }, - { - "mode": "REMOVE", - "result": "draconicevolution:draconic_staff_of_power", - "catalyst": "draconicevolution:draconic_pick", - "ingredients": [ - "draconicevolution:draconic_ingot", - "draconicevolution:draconic_ingot", - "draconicevolution:draconic_ingot", - "draconicevolution:draconic_ingot", - "draconicevolution:draconic_ingot", - "draconicevolution:draconic_shovel", - "draconicevolution:draconic_sword", - "draconicevolution:awakened_core" - ] - }, - { - "mode": "REMOVE", - "result": "draconicevolution:draconic_shovel", - "catalyst": "draconicevolution:wyvern_shovel" - } -] - - -The above json adds 2 recipes for vanilla items and removes 2 recipes from Draconic Evolution. It should be fairly clear how those examples work -The following explains the recipes in more detail - -# Adding Recipes # - -"mode": -- For adding recipes mode can be set to "ADD" or it can be left out and the recipe will default to the ADD function - -"result": -- This is the item stack that the recipe will create. -- This should be a specific item. It can not be an ore dictionary item. - -"catalyst": -- The catalyst is the item that gets combined with the ingredients to create the result. -- This should be a specific item. It can not be an ore dictionary item. - -"energy": -- This id the energy required for the crafting. Note that this number is multiplied by the number of ingredients. -Meaning if you specifies 1000 for a recipe that has 8 ingredients the total energy cost would be 8000RF. - -"tier": -- This is the crafting tier of this recipe 0 = basic, 1 = wyvern, 2 = awakened, 3 = chaotic - -"ingredients": -- This is a list of ingredients required for the recipe. -- These can be ore dictionary items. - - -# Removing Recipes # - -"mode": -- Mode must be set to "REMOVE" when removing a recipe - -When removing recipes you to not need to specify the tier or energy cost of the target recipe. -You can instead just specify the result, catalyst and ingredients of the target recipe. -Optionally if you leave out the ingredients it will remove any recipe matching the result and catalyst items. - - -## Item Stack Strings ## - -Example: minecraft:wool,16,14 - This is 16 red wool -Ore Example: ore:ingotCopper - This is 1 copper ingots using the ore dictionary -Note: Ore entries do not support more that 1 stack size, Item damage or nbt -More on the ore dictionary http://www.minecraftuniversity.com/forge/ore_dictionary_list/ - -The name used in the item/block registry name or an ore dictionary name. Both the number of items and the damage value are optional - -Examples: -name, stack size, meta, NBT -ore:stone -minecraft:stone -minecraft:stone,64 -minecraft:stone,64,3 -minecraft:stone,64,3,{NBT} - - -### Notes ### -The order in which you add/remove recipes does not matter when replacing recipes. -Meaning for example you can add a recipe for a DE item then remove the original recipe and it will not remove the one you jsut added. - -You can use ore dictionary items for the catalyst and result when adding recipes but the default fusion implementation does not support that. -So they will be replaced with the first item stack from the ore dictionary that matches that name. \ No newline at end of file diff --git a/config/brandon3055/DraconicEvolution.cfg b/config/brandon3055/DraconicEvolution.cfg deleted file mode 100644 index c74ec1821..000000000 --- a/config/brandon3055/DraconicEvolution.cfg +++ /dev/null @@ -1,477 +0,0 @@ -# Configuration file - -########################################################################################################## -# Client Settings -#--------------------------------------------------------------------------------------------------------# -# These are client side properties that have no effect server side. -########################################################################################################## - -"Client Settings" { - # Disables the 3D tool and armor models. This is required if you want to use a 2D resource pack. - B:disable3DModels=false - - # This option is mainly here in case there are conflicts with other mods. - B:disableArmorFOVCorrection=false - - # If true, the custom arrow models used by DE will be replaced by the vanilla model. - B:disableCustomArrowModel=false - - # If true, the item dislocator will not make the pickup sound when it collects items. - B:disableDislocatorSound=false - - # If true, the range of the Celestial Manipulator's sound effect will be significantly reduced. - B:disableLoudCelestialManipulator=false - - # If true, the armor shield will not render when you take damage (this is only a visual change). - B:disableShieldHitEffect=false - - # If true, the armor shield hit sound will be disabled. - B:disableShieldHitSound=false - - # This is where the settings for the in game hud are stored. You should not need to adjust these unless something breaks. - # Warning: Changing the number of entries in this list will crash your game. - I:hudSettings < - 996 - 825 - 69 - 907 - 90 - 100 - 3 - 0 - 1 - 1 - 1 - 1 - > - - # Invert Dislocator Pedestal display name shift behavior. - B:invertDPDSB=false - - # This allows you to disable just the Energy Crystal shader. This shader can be a lot lagier than the reactor's shader since there are usually a lot more of them (The fallback crystal texture is not soooo bad...). - B:useCrystalShaders=true - - # Set this to false if you prefer the original look of the reactor beams. - B:useReactorBeamShaders=true - - # Set this to false if your system can not handle the awesomeness that is shaders! (Warning: Will make cool things look horrible!) - B:useShaders=true -} - - -########################################################################################################## -# Misc -#--------------------------------------------------------------------------------------------------------# -# Just some misc settings. -########################################################################################################## - -Misc { - # Set this to false to disable the Chaos Guardian's chunkloading ability. - # Note. The chaos guardian is ONLY loaded when a player is within a couple hundred blocks. - # This setting is here to avoid issues where the guardian would fly out of the loaded chunks - # and freeze; especially an issue on servers with reduced render distance. - B:chaosGuardianLoading=true - - # This enables dev log output. I primarily use this for development purposes, so it won't be very useful to regular users. - B:devLog=false -} - - -########################################################################################################## -# Stat Tweaks -#--------------------------------------------------------------------------------------------------------# -# These allow you to tweak the stats of the tools, weapons and armor. -########################################################################################################## - -"Stat Tweaks" { - I:bowBaseDamage=2 - I:bowBaseSpeed=100 - I:bowDraconicMaxZoom=600 - I:bowMaxExplosionPower=4 - I:bowTierMultiplierDamage=1 - I:bowTierMultiplierSpeed=100 - I:bowUpgradeMultiplierDamage=2 - I:bowUpgradeMultiplierSpeed=100 - I:bowWyvernMaxZoom=300 - D:draconicAxeAttackDMG=45.0 - D:draconicAxeAttackSpeed=-3.2 - D:draconicAxeMineSpeed=18.0 - I:draconicBaseMineAOE=1 - I:draconicBaseRFCapacity=16000000 - - # Allows you to adjust the total shield capacity of a full set of Draconic Armor. - I:draconicBaseShieldCapacity=512 - D:draconicHoeAttackDMG=10.0 - D:draconicHoeAttackSpeed=0.0 - - # Allows you to adjust how fast Draconic Armor is able to recieve RF/tick. - I:draconicMaxRecieve=1000000 - D:draconicPicAttackDMG=20.0 - D:draconicPicAttackSpeed=-2.9 - D:draconicPicMineSpeed=18.0 - - # Allows you to adjust the amount of RF that Draconic Armor requires to recharge 1 shield point. - I:draconicShieldRechargeCost=1000 - - # Allows you to adjust how fast Draconic Armor is able to recover entropy. Value is {this number}% every 5 seconds. - D:draconicShieldRecovery=4.0 - D:draconicShovelAttackDMG=20.0 - D:draconicShovelAttackSpeed=-2.9 - D:draconicShovelMineSpeed=18.0 - D:draconicStaffAttackDMG=60.0 - D:draconicStaffAttackSpeed=-3.0 - D:draconicStaffMineSpeed=60.0 - D:draconicSwordAttackDMG=35.0 - D:draconicSwordAttackSpeed=-2.0 - D:flightSpeedModifier=1.0 - I:lastStandEnergyRequirement=10000000 - D:wyvernAttackSpeed=-3.0 - D:wyvernAxeAttackDMG=25.0 - D:wyvernAxeMineSpeed=12.0 - I:wyvernBaseMineAOE=0 - I:wyvernBaseRFCapacity=4000000 - - # Allows you to adjust the total shield capacity of a full set of Wyvern Armor. - I:wyvernBaseShieldCapacity=256 - - # Allows you to adjust how fast Wyvern Armor is able to recieve RF/tick. - I:wyvernMaxRecieve=512000 - D:wyvernPicAttackDMG=12.0 - D:wyvernPicAttackSpeed=-3.0 - D:wyvernPicMineSpeed=12.0 - - # Allows you to adjust the amount of RF that Wyvern Armor requires to recharge 1 shield point. - I:wyvernShieldRechargeCost=1000 - - # Allows you to adjust how fast Wyvern Armor is able to recover entropy. Value is {this number}% every 5 seconds. - D:wyvernShieldRecovery=2.0 - D:wyvernShovelAttackDMG=12.0 - D:wyvernShovelMineSpeed=12.0 - D:wyvernSwordAttackDMG=15.0 - D:wyvernSwordAttackSpeed=-2.2 -} - - -########################################################################################################## -# Tweaks -#--------------------------------------------------------------------------------------------------------# -# Just what the name says. Tweaks. Allows you to tweak stuff. -########################################################################################################## - -Tweaks { - # Enabling this allows boss souls to drop. Use with caution! - B:allowBossSouls=false - - # Set to false to prevent the bows explosion effect from breaking blocks. - B:bowBlockDamage=true - - # Allows you to tweak the chaos guardians health (will only affect new guardians). - I:chaosGuardianHealth=2000 - - # This allows you to prevent certain items from being placed in the draconium chest using their registry name - S:chestBlackList < - > - - # Adds recipes to clear all nbt data from items such as Energy Crystals and Crafting Injectors. - B:clearDataRecipes=false - - # Allows you to adjust the capacity of each energy core tier. - # Warning changing the number entries in this list will crash your game. - D:coreCapacity < - 4.55E7 - 2.73E8 - 1.64E9 - 9.88E9 - 5.93E10 - 3.56E11 - 2.14E12 - 9.223372036854776E18 - > - - # If true, this will disable the destruction of chaos islands after the chaos crystal is broken. - B:disableChaosIslandExplosion=false - - # (Wuss mode) Setting this to true will disable the Chaos Guardian's ability to respawn healing crystals. - B:disableGuardianCrystalRespawn=false - - # If true, this will disable the massive reactor explosion and replace it with a much smaller one. - B:disableLargeReactorBoom=false - - # This will disable loot cores (The "Blobs" of items dropped by the tools.). - B:disableLootCores=false - - # Sets the number of teleports you get per ender pearl with the Advanced Dislocator. - I:dislocatorUsesPerPearl=1 - - # Allows you to adjust the cost of disenchanting items via the Disenchanter. - D:dissenchnaterCostMultiplier=1.0 - - # This allows you to adjust the base capacity of the Draconic Flux Capacitor. - I:draconicFluxCapBaseCap=256000000 - - # This can be used to adjust the amount of Draconium Dust the Ender Dragon drops when killed. - # The amount dropped will be this number +/- 10% - I:dragonDustLootModifier=1 - - # By default, the dragon egg only ever spawns once. This forces it to spawn every time the dragon is killed. - B:dragonEggSpawnOverride=true - - # Set this to false if you would like to disable the draconic armors flight. - B:enableFlight=true - - # Allows you to adjust the power requirement of the entity detector. - # Set to 0 to disable completely - D:entityDetectorPowerModifier=1.0 - - # Lets face it. The biggest issue with the new dragon ritual is it is too darn cheap! This modifies the recipe to make it a bit more expensive. - B:expensiveDragonRitual=true - - # Use this to limit the max flight speed modifier a player can set on the draconic chestplate. - # Setting this to 200 for example would limit the flight speed to +200%. - # Default -1 removes the limit and allows the full +600% flight speed. - I:flightSpeedLimit=-1 - - # For some reason, Forge decided to not set the owner of an item when dropped from an inventory screen. - # DE overrides this and sets the stack owner when possible. - # If this causes issues, set this value to false. - B:forceDroppedItemOwner=true - - # This allows you to prevent the mob grinder from attempting to kill specific entities. - S:grinderBlackList < - evilcraft:vengeance_spirit - > - - # Sets the energy per use per heart of damage for the grinder. - I:grinderEnergyPerHeart=80 - - # Set to false if you dont want the guardian to be able to kill creative players. - # Alternatively... Just dont poke the guardian if you dont want to die! - B:guardianCanKillCreative=true - - # When true, everything is just a little harder. (Currently only effects recipes but that will probably change in the future) - B:hardMode=false - - # If true fusion crafting injectors will be set to single item mode by default. - B:injectorSingleItemDefault=false - - # A list of items of items that should be ignored by the item dislocator. Use the item's registry name (e.g. minecraft:apple) You can also add a meta value after the name (e.g. minecraft:wool|4). - S:itemDislocatorBlacklist < - appliedenergistics2:crystal_seed - > - - # Add ore names (e.g. oreIron) to this list to prevent them from being doubled by the DE chest. - S:oreDoublingBlacklist < - > - - # When doubling ores with the Draconium Chest, the output will prioritise thermal ingots if TF is installed. This allows you to change that by specifying a different mod id to target. - S:oreDoublingOutputPriority=thermalfoundation - - # Passive (Animals) Mobs have a 1 in {this number} chance to drop a soul when killed with the Reaper enchantment. Note: This is the base value; higher enchantment levels increase this chance. - I:passiveSoulDropChance=800 - - # Allows you to adjust the overall scale of the reactor explosion. Use "disableLargeReactorBoom" to disable explosion completely. - D:reactorExplosionScale=1.0 - - # Adjusts the fuel usage multiplier of the reactor. - D:reactorFuelUsageMultiplier=1.0 - - # Adjusts the energy output multiplier of the reactor. - D:reactorOutputMultiplier=1.0 - - # Mobs have a 1 in {this number} chance to drop a soul when killed with the Reaper enchantment. Note: This is the base value; higher enchantment levels increase this chance. - I:soulDropChance=1000 - - # Sets the min and max spawn delay in ticks for each spawner tier. Order is as follows. - # Basic MIN, MAX, Wyvern MIN, MAX, Draconic MIN, MAX, Chaotic MIN MAX - I:spawnerDelays < - 200 - 800 - 100 - 400 - 50 - 200 - 25 - 100 - > - - # By default, any entities added to this list will not drop their souls and will not be spawnable by the Stabilized Spawner. - S:spawnerList < - > - - # Changes the spawner list to a whitelist instead of a blacklist. - B:spawnerListWhiteList=false - - # This allows you to adjust the base capacity of the Wyvern Flux Capacitor. - I:wyvernFluxCapBaseCap=64000000 -} - - -########################################################################################################## -# World -#--------------------------------------------------------------------------------------------------------# -# This category contains config properties related to world gen. -########################################################################################################## - -World { - # This is the distance between Chaos Islands. - I:chaosIslandSeparation=10000 - - # If true, the Chaos Guardian, Crystals, and Healing Crystals will still spawn, but NO other blocks will be placed. (This only exists because someone wanted it for some reason). - B:chaosIslandVoidMode=false - - # This allows you to offset the y position of Chaos Islands. - I:chaosIslandYOffset=0 - - # Ender Comets have a 1 in {this number} chance to spawn in each chunk. - I:cometRarity=10000 - - # Disables draconium ore generation in the end. - B:disableOreSpawnEnd=true - - # Disables draconium ore generation in the nether. - B:disableOreSpawnNether=true - - # Disables draconium ore generation in the overworld. - B:disableOreSpawnOverworld=true - - # Set this to false if you do not want ore added to chunks that have not previously been generated by DE (this can almost always be left true). - B:enableRetroGen=false - - # Set to false to disable the generation of Chaos Islands. - B:generateChaosIslands=true - - # Set to false to disable the generation of Ender Comets. - B:generateEnderComets=true - - # Add the ID of any mod's dimensions that you don't want Draconium Ore generated in. - I:oreGenDimentionBlacklist < - > - - # Setting this to false will just completely disable ALL DE world gen! - B:worldGenEnabled=true -} - - -########################################################################################################## -# |Mod Items/Blocks -#--------------------------------------------------------------------------------------------------------# -# These settings allow you to disable Blocks and Items added by this mod. -# By default disabling a block or item will not remove it completely. -# But its recipe will be removed and it will be hidden from JEI -# If you want to completely remove items or blocks you can set hardDisableMode to true. -# This is not recommended unless you know what you are doing. -########################################################################################################## - -"|Mod Items/Blocks" { - - ########################################################################################################## - # Blocks - #--------------------------------------------------------------------------------------------------------# - # This section allows you to disable/enable blocks from this mod. - ########################################################################################################## - - Blocks { - B:celestial_manipulator=true - B:chaos_crystal=true - B:chaos_shard_atmos=true - B:crafting_injector=true - B:creative_rf_source=true - B:dislocator_pedestal=true - B:dislocator_receptacle=true - B:diss_enchanter=true - B:draconic_block=true - B:draconic_spawner=true - B:draconium_block=true - B:draconium_chest=true - B:draconium_ore=true - B:energy_crystal=true - B:energy_infuser=true - B:energy_pylon=true - B:energy_storage_core=true - B:entity_detector=true - B:flow_gate=true - B:fusion_crafting_core=true - B:generator=true - B:grinder=true - B:infused_obsidian=true - B:invis_e_core_block=true - B:item_dislocation_inhibitor=true - B:particle_generator=true - B:placed_item=true - B:portal=true - B:potentiometer=true - B:rain_sensor=true - B:reactor_component=true - B:reactor_core=true - } - - ########################################################################################################## - # Items - #--------------------------------------------------------------------------------------------------------# - # This section allows you to disable/enable items from this mod. - ########################################################################################################## - - Items { - B:awakened_core=true - B:chaos_shard=true - B:chaotic_core=true - B:creative_exchanger=true - B:crystal_binder=true - B:debugger=true - B:dislocator=true - B:dislocator_advanced=true - B:dislocator_bound=true - B:draconic_axe=true - B:draconic_boots=true - B:draconic_bow=true - B:draconic_chest=true - B:draconic_core=true - B:draconic_energy_core=true - B:draconic_helm=true - B:draconic_hoe=true - B:draconic_ingot=true - B:draconic_legs=true - B:draconic_pick=true - B:draconic_shovel=true - B:draconic_staff_of_power=true - B:draconic_sword=true - B:draconium_capacitor=true - B:draconium_dust=true - B:draconium_ingot=true - B:dragon_heart=true - B:ender_energy_manipulator=true - B:info_tablet=true - B:magnet=true - B:mob_soul=true - B:nugget=true - B:reactor_part=true - B:tool_upgrade=true - B:wyvern_axe=true - B:wyvern_boots=true - B:wyvern_bow=true - B:wyvern_chest=true - B:wyvern_core=true - B:wyvern_energy_core=true - B:wyvern_helm=true - B:wyvern_legs=true - B:wyvern_pick=true - B:wyvern_shovel=true - B:wyvern_sword=true - } - - ########################################################################################################## - # Loader Settings - #--------------------------------------------------------------------------------------------------------# - # These are settings which define what happens when you disable a block or item. - ########################################################################################################## - - "Loader Settings" { - # If set to true blocks and items will be completely removed from the game when disabled. - # When set to softDisableMode they will just have their recipes removed and will not show up in NEI/JEI or the Creative Inventory. - # Soft mode is recommended. Only use hard mode if you know what you are doing. - B:hardDisableMode=false - } - -} - - diff --git a/config/brandon3055/ProjectIntelligence/ModDocs/Draconic Evolution/draconicevolution-en_US.xml b/config/brandon3055/ProjectIntelligence/ModDocs/Draconic Evolution/draconicevolution-en_US.xml deleted file mode 100644 index 27ef8eb78..000000000 --- a/config/brandon3055/ProjectIntelligence/ModDocs/Draconic Evolution/draconicevolution-en_US.xml +++ /dev/null @@ -1,1677 +0,0 @@ - - - §kgkjodifshgoijsdfhbgoiujfadsbniopujgbansfpoikjgnsfpokjghnbfpsaojngojpasdfngpojasdfngopjasfdngpojnfsadpojgnafspojgnopuafsngpuofsangpounafsopugnfsaopujgnouf - §kgkjodifshgoijsdfhbgoiujfadsbniopujgbansfpoikjgnsfpokjghnbfpsaojngojpasdfngpojasdfngopjasfdngpojnfsadpojgnafspojgnopuafsngpuofsangpounafsopugnfsaopujgnouf - - Please install the new Project Intelligence mod if you wish to have access to the latest documentation for DE and any other mods that use PI - Attention! This documentation is Deprecated and will be removed in the next update!!!! - §nLink to to Project Intelligence curse page. - §6Robert W -§r(Since 08/06/2015)§r - -§6pxoxd -§r(Since 10/12/2015)§r - -§6antric83 -§r(Since 14/04/2016)§r - -§6SassyAmber -§r(Since 25/05/2016)§r - -§6GreatOrator -§r(Since 02/06/2016)§r - -§6Drekryan -§r(Since 24/06/2016)§r - -§6Der DracheTV -§r(Since 26/06/2016)§r - -§6Jordan -§r(Since 20/07/2016)§r - -§6ModAPI -§r(Since 29/11/2016)§r - -§6Mikepet -§r(Since 09/12/2016)§r - -§6Nick_J_M -§r(Since 19/01/2017)§r - -§6Halacon -§r(Since 23/01/2017)§r - -§6Edward -§r(Since 27/01/2017)§r - -§6WolufHD -§r(Since 29/03/2017)§r - -§6Morpheus1101 -§r(Since 15/04/2017)§r - -§6exus_Chris -§r(Since 18/04/2017)§r - -§6Zudakai -§r(Since 21/04/2017)§r - -§6duomaz -§r(Since 15/04/2017)§r - -§6Snakemgr12 -§r(Since 12/05/2017)§r - -§6Mhoku_ -§r(Since 08/06/2017)§r - https://www.patreon.com/brandon3055 - If you would like to become a patreon you can do so by following the link bellow. - - - §aThe following people are supporting me on patreon! -The support these people give really helps -make what I do possible. -For this, I owe them all a debt of gratitude. - - - §6Covers1624§b -Covers is the biggest DE contributor as far as DE 1.10+ is concerned. -His work with CCL has been an enormous help is what makes a -lot of the fancy rendering in 1.10 possible! -He has also been a big help with some of the DE code. -He is all around great guy and a very good friend! - -§6GreatOrator§b -GreatOrator has always been and will always be one of my best friends. -He was the first person I met in the modded community when we both -played on the same modded 1.4.7 server a few years back. -After playing with mods for a while we both decided we wanted to take it a step further. -GreatOrator started working on the mod pack that is now known as Tolkiencraft -and I decided to start messing with java and working on an add-on for Tolkiencraft -that would one day be known as Draconic Evolution. - -If you told us back then how far we would go we never would have believed it -tbh I'm still having a hard time believing it. -I think it was the amazing success of the Tolkiencraft pack is what really helped -DE become as popular as it is today because as people learned about TC they also -learned about DE. - -Of course, that's not all he did. GreatOrator was also responsible for most of -the textures back then and a significant amount of the content still in DE to today -came from his ideas. - - - §nPatreons: - - §nContributors - - - §nClick here to view part 2 on youtube. - §nClick here to view part 1 on youtube. - Spotlights by Direwolf20! - - - - - - - - §1§a --Powerful tools and armor - --Teleportation - --Time and weather control - --Mob Farming - --The most overpowered energy storage of any mod currently in existence. - --Extreme(ly Dangerous) power generation - --Fancy Effects! (Because that's an important feature!) - --One of the most powerful bosses in modded minecraft - - Draconic Evolution is a mod that focuses mainly on extreamely powerful end game tools, weapons an machines. - -While at the same time maintaining balance (Although this can be tricky) with equally expensive recipes and very difficult bosses which you need to go through in order to get these items. - -But this mod started more like an Open Blocks or Extra Utilities type mod so it also has a lot of seemingly random but useful blocs and items. - -Some of the key features of this mod are: - - Now not quite as OP!!! - ABC...LMN§cDraconic Evolution§rQR...WXYZ - - §nDraconic Evolution - - name:draconicevolution:nugget,size:1,meta:0,nbt:{} - name:draconicevolution:draconium_ingot,size:1,meta:0,nbt:{} - - Draconium is the base material used to craft all tools and machines in Draconic Evolution. - - - §nDraconium - - - name:draconicevolution:draconium_ore,size:1,meta:2,nbt:{} - End - -This is the most common variant of draconium ore found on the main island and all other islands in the End - -Drops: -2-4 Draconum Dust (when harvested normally) -2-12 Draconum Dust (when harvested with fortune 3) - - - - - name:draconicevolution:draconium_ore,size:1,meta:1,nbt:{} - Nether - -More common than the overworld variant but still fairly rare and does not drop quite as much dust when harvested -Found in the nether. - -Drops: -3-5 Draconum Dust (when harvested normally) -3-13 Draconum Dust (when harvested with fortune 3) - - - - - - - - Overworld - -The overworld variety of Draconium ore can be found in (you guessed it) the overworld and other stone based dimensions. -This is the rarest of the 3 types with an extremely low generation rate but it drops the most draconium dust when harvested - -Drops: -4-6 Draconium Dust (when harvested normally) -4-14 Draconium Dust (when harvested with fortune 3) - name:draconicevolution:draconium_ore,size:1,meta:0,nbt:{} - - - Draconium ore comes in 3 different types. - - - - Draconium Dust drops from draconium ore when harvested and 1 dust smelts into 1 draconium ingot - - - - name:draconicevolution:draconium_block,size:1,meta:0,nbt:{} - - - Draconium in its block form. - -This block is resistant to most mobs including the Wither and EnderDragon. - -Equivalent to 4 book shelves when used as an enchanting booster. - - - - - §mBy placing a draconium block in a charging device such as an Energy Infuser and supplying it with 100 million RF you can make a Charged Draconium Block. Currently, in this version of Draconic Evolution, this is not used for anything. - -Equivalent to 12 bookshelves when used as an enchanting booster.§r -§cThis block is currently disabled until some changes can be made. -It is not currently used for much so this should not be a big issue. - - - - name:draconicevolution:nugget,size:1,meta:0,nbt:{} - - - - -Cores come in 4 tiers and are components in almost all Draconic Evolution crafting recipes. - - name:draconicevolution:draconic_core,size:1,meta:0,nbt:{} - - - The lowest tier core. Used in simple crafting recipes - - - name:draconicevolution:wyvern_core,size:1,meta:0,nbt:{} - - Tier 2 core. -Used in more advanced recipes - - - - name:draconicevolution:awakened_core,size:1,meta:0,nbt:{} - - Tier 3 core. -Used in higher tier crafting recipes such as those for draconic tools and weapons. - - - - draconicevolution:chaotic_core - - - - Tier 4 core. - - - - - name:draconicevolution:wyvern_energy_core,size:1,meta:0,nbt:{} - - A Crafting component in all wyvern items that use energy. - - - - name:draconicevolution:draconic_energy_core,size:1,meta:0,nbt:{} - - A Crafting component in all Draconic items that use energy - - - - - §6§nTool Configuration§r - -Tools can be configured via the Tool Config GUI. Click the link below for more details. -The tool config GUI is what you use to configure most Draconic Evolution items. -It can be accessed by pressing the keybinding, which is by default 'C' -If this does not work, check that there are no conflicting keybindings. - -When you open the GUI you will see your inventory. -All configurable items will be highlighted and everything else will be grayed out. -Simply click an item to access its config. - - - - - - §nLink: Fusion Upgrade System - - - - - - - The Wyvern tool set is the first step on the journey towards the ultimate tools! - -The wyvern tools have many advantages over vanilla tools. - -§6§n RF Powered §r - -§6§n Adjustable Mining Speed §r -Not only are these tools faster than vanilla but it is also possible to adjust their speed. -One of the biggest issues with fast tools is it can be really easy to destroy more blocks than intended which can be a big issue when, for example, working in sensitive areas of your base. -This helps solve that issue. - -§6§n 5 Config Profiles §r -Having to open a GUI and make changes every time you want adjust say the mining speed or AOE can be annoying. -So each of these tools has 5 configurable profiles which you can easily switch between using a keybinding (Default is Backslash "\") -These profiles can also be renamed for easier identification. - -§6§n Area of Effect Tools and Weapons §r -All of the tools and weapons have AOE functions. The mining tools also have the option to enable an overlay that shows what blocks are covered by its AOE. - -§6§n AOE Safe Mode §r -This is a feature with all of the mining tools. When enabled the tool will check for any tile entities (e.g. machines) within its range. -If it finds any it will not break any blocks and will instead give you a warning. -This is a good way to avoid say.. accidentally wiping out your processing like when you get home from a mining trip. - -§6§n Higher Attack Damage §r - -§6§n Tools and weapons can be upgraded! §r -For information about tool upgrades click the link below! - §nWyvern Tools - - - name:draconicevolution:wyvern_pick,size:1,meta:0,nbt:{Energy:4000000,Profile_0:{digAOE:0,aoeSafeMode:0b,digSpeed:100,showDigAOE:0b}} - - §b§nStats: - -§64 Million RF capacity upgradable to 32 Million.§r - -§61x1 base mining AOE. Upgradable to 5x5 §r - Wyvern Pickaxe - - - name:draconicevolution:wyvern_axe,size:1,meta:0,nbt:{Energy:4000000} - - §b§nStats: - -§64 Million RF capacity upgradable to 32 Million.§r - -§61x1 base mining AOE. Upgradable to 5x5§r - -§6Tree Harvesting§r -When enabled simply hold right click on the base of a tree and this axe will quickly block by block harvest the entire tree. -This axe can harvest up to 512 blocks at a time. - - Wyvern Axe - - - name:draconicevolution:wyvern_shovel,size:1,meta:0,nbt:{Energy:4000000} - - §b§nStats: - -§64 Million RF capacity upgradable to 32 Million.§r - -§61x1 base mining AOE. Upgradable to 5x5§r - - Wyvern Shovel - - - name:draconicevolution:wyvern_sword,size:1,meta:0,nbt:{Energy:4000000} - - §b§nStats: - -§64 Million RF capacity upgradable to 32 Million.§r - -§615 base Attack. Upgradable to 22.5§r - -§6Attack radius can be upgraded to 5x5§r -Note the AOE attack only works when the sword is fully charged. -(Referring to the new vanilla charging mechanic) - - Wyvern Sword - - - name:draconicevolution:wyvern_bow,size:1,meta:0,nbt:{Energy:4000000} - - The bows in Draconic Evolution are very powerful with many different configurable settings. - -§64 Million RF capacity upgradeable to 32 Million.§r - -§6Arrow damage: base 2, Upgradable to 6§r - -§6Arrow Velocity: base +100%, Upgradable to +300%§r - -§6Auto Fire Mode§r -Will automatically fire when the bow is fully charged. - -§6Explosion Power§r -Allows you to make your arrow explosive. -Max power is equivalent to TNT - -§6Magnification§r -Allows you to zoom in on the target to increase your accuracy - -§aInfo:§r -Damage is calculated by multiplying arrow velocity with arrow damage with some randomness involved. - -The energy required per shot is calculated by multiplying damage, velocity, and explosion power. -This means that just setting all 3 to maximum will require an enormous amount of power per shot. - - Wyvern Bow - - - draconicevolution:draconium_capacitor,1,0,{Energy:64000000} - - Tired of your tools and armor running out of energy when you need them most, you have figured out how to create an item capable of storing an immense amount of energy and transferring it to your items as they need it. - -The wyvern flux capacitor has 4 operating modes and you can sneak-right click the capacitor to cycle between them - -§6Inactive -Charge Armor -Charge Armor + Held Item -Charge Held Item§r - -This capacitor has a base capacity of 64 Million RF and can be upgraded to 128 Million - - §nWyvern Flux Capacitor - - - - These are the top tier Draconic Evolution tools and weapons. - -These tools inherit all of the abilities of the Wyvern tools but with some significant upgrades. - -§6§nAdjustable Dig Depth.§r -All of the mining tools have adjustable mining depth. -Meaning you can for example mine a 5x5x5 cube. - - - - - §nDraconic Tools - - - name:draconicevolution:draconic_pick,size:1,meta:0,nbt:{Energy:16000000} - - §b§nStats: - -§616 Million RF capacity upgradable to 256 Million.§r - -§63x3 base mining AOE. Upgradable to 9x9§r - -§63 block dig depth. Upgradable to 9§r - - Draconic Pickaxe - - - name:draconicevolution:draconic_axe,size:1,meta:0,nbt:{Energy:16000000} - - §b§nStats: - -§616 Million RF capacity upgradable to 256 Million.§r - -§63x3 base mining AOE. Upgradable to 9x9§r - -§63 block dig depth. Upgradable to 9§r - -§6Tree Harvesting§r -When enabled simply hold right click on the base of a tree and this axe will quickly block by block harvest the entire tree. -This axe can harvest up to 8192 blocks at a time. - - Draconic Axe - - - name:draconicevolution:draconic_shovel,size:1,meta:0,nbt:{Energy:16000000} - - §b§nStats: - -§616 Million RF capacity upgradable to 256 Million.§r - -§63x3 base mining AOE. Upgradable to 9x9§r - -§63 block dig depth. Upgradable to 9§r - - Draconic Shovel - - - name:draconicevolution:draconic_hoe,size:1,meta:0,nbt:{Energy:16000000} - - §b§nStats: - -§616 Million RF capacity upgradable to 256 Million.§r - -§63x3 base mining AOE. Upgradable to 9x9§r - -§6Land Fill Mode§r -When this mode is enabled it will try to automatically level out the terrain as it tills using dirt from your inventory. -It will fill up to a 1 block deep depression and harvest up to 1 block above the tilling area. -Any blocks harvested are placed in the player's inventory. - - Draconic Hoe - - - name:draconicevolution:draconic_sword,size:1,meta:0,nbt:{Energy:16000000} - - §b§nStats: - -§616 Million RF capacity upgradable to 256 Million.§r - -§63x3 base attack radius. Upgradable to 13x13§r -Note the AOE attack only works when the sword is fully charged. -(Referring to the new vanilla charging mechanic) - -§635 base Attack. Upgradable to 61.25§r - - Draconic Sword - - - name:draconicevolution:draconic_bow,size:1,meta:0,nbt:{Energy:16000000} - - The bows in Draconic Evolution are very powerful with many different configurable settings. - -§64 Million RF capacity upgradeable to 32 Million.§r - -§6Arrow damage: base 3, Upgradable to 9§r - -§6Arrow Velocity: base +200%, Upgradable to +500%§r - -§6Auto Fire Mode§r -Will automatically fire when the bow is fully charged. - -§6Explosion Power§r -Allows you to make your arrow explosive. -Max power is equivalent to TNT - -§6Arrow of Draconic Fire§r -Switch to firing an arrow composed of pure Draconic energy! -This is essentially the same as infinity but also increases damage. -And allows some other features. - -§6Shock Wave Power§r -This creates a shockwave that deals damage similar to an explosion but more powerful and without damaging blocks. -Only available with Arrow of Draconic Fire - -§6Magnification§r -Allows you to zoom in on the target to increase your accuracy - -§aInfo:§r -Damage is calculated by multiplying arrow velocity with arrow damage with some randomness involved. - -The energy required per shot is calculated by multiplying damage, velocity and explosion power. -This means that just setting all 3 to maximum will require an enormous amount of power per shot. - -Shock Wave is only compatible with Arrow Of Draconic Fire. -And explosive is not compatible with Arrow Of Draconic Fire - - Draconic Bow - - - name:draconicevolution:draconic_staff_of_power,size:1,meta:0,nbt:{Energy:48000000} - - The staff of power is one of the mods powerful items in Draconic Evolution. -It is both a mining tool and a powerful weapon with similar abilities to the Draconic Sword. -But Stronger! - -§b§nStats: - -§648 Million RF capacity upgradeable to 768 Million.§r - -§65x5 base mining AOE. Upgradable to 11x11§r - -§65 block dig depth. Upgradable to 11§r - -§660 base Attack. Upgradable to 105§r -It should be noted that because this is such a large heavy weapon the attack speed is fairly slow. - -§65x5 base attack radius. Upgradable to 17x17§r -Note the AOE attack only works when the sword is fully charged. -(Referring to the new vanilla charging mechanic) - - Draconic Staff Of Power - - - §nClick to the left or right of this text to edit. - - draconicevolution:draconium_capacitor,1,1,{Energy:256000000} - - This capacitor is similar to the wyvern flux capacitor except it has a base capacity of 256 Million RF and can be upgraded to 640 Million. - - §nDraconic Flux Capacitor - - - - - §6§nComparator Output§r -Attaching a comparator to the core itself allows you to check the state of the crafter using redstone. The current state is indicated by the output signal. - -§30§r - §6No Recipe and output slot empty. -§31§r - §6Valid recipe. -§31 > 15§r - §6Crafting in progress. -§315§r - §6Craftign complete/Item in output. - - - name:draconicevolution:fusion_crafting_core,size:1,meta:0,nbt:{} - - §l§nClick here to see setup guide - - Fusion crafting is a process that uses large amounts of energy to combine of "fuse" items together at an atomic level. - -How It Works: - -§6§n Recipes §r - -Each Recipe requires 3 things - -A Catalyst -Fusion Ingredients -And power - -The catalyst is placed in the core and each ingredient is placed in a separate Fusion Crafting Injector. If the recipe is valid you will see the output displayed in the core's GUI as well as an option to start crafting. - -Different recipes also require different tiers crafter tiers. There are currently 4 different Fusion Crafting Tiers. Basic, Wyvern, Draconic, and Chaotic. -The tier of your setup is determined by its crafting injectors. - -§6§n Crafting §r -§o(Just sit back and enjoy the show!)§r -There are 2 different crafting stages Charging and Crafting - -During the charging stage, all active injectors need power to charge. Once charging is complete the crafting process starts. -The crafting stage will run for a few seconds after which the result of the crafting will be deposited in the output slot of the core. - - - - §nFusion Crafting - - - name:draconicevolution:crafting_pedestal,size:1,meta:0,nbt:{} - - - This is the lowest tier Crafting Injector. Used for simple fusion recipes. - - - name:draconicevolution:crafting_pedestal,size:1,meta:1,nbt:{} - - The tier 2 (Wyvern) injector is used for more advance recipes such as Wyvern Tools and Armor - - - - name:draconicevolution:crafting_pedestal,size:1,meta:2,nbt:{} - - Tier 3 (Draconic) Fusion injector is used for most of the more expensive recipes such as Draconic Tools and Armor. - - - - name:draconicevolution:crafting_pedestal,size:1,meta:3,nbt:{} - - Not currently required by any recipes. -Perhaps a hint of things to come... - - - - - - - So as you can see from that injectors can be placed up to 16 blocks away and as long as they are within the area shown and pointing at the core with no obstructions they will work. - -Something to note about fusion crafting is that it does not matter how many injectors you have as long as you have enough for your recipe. -You can also mix and match injector tiers. Meaning if you have a mix of Basic and Wyvern injectors you can still do Wyvern crafting as long as you only use the Wyvern injectors for those recipes. - -The last thing you will need to do is supply power to the crafting injectors. -The amount of power required will depend on the current recipe but all Injectors used by a recipe require power. - - - - The setup process is actually fairly simple. -Just place a fusion crafting core. Then place fusion crafting injectors anywhere you like to the north, south, east, west, above or below the core. -All injectors need to be at least 1 block away from the core and can be offset in any direction on their axis by 1 block. - -That may sound a little confusing so take a look at the image below. -Each glass block represents a valid location for an injector. - - §nGetting started with fusion crafting - - - - - - §nClick here for the setup guide - - name:draconicevolution:energy_storage_core,size:1,meta:0,nbt:{} - - §nLink to a big number - - §6§lTier 1:§r §b45.5 Million RF -§6§lTier 2:§r §b273 Million RF -§6§lTier 3:§r §b1.64 Billion RF -§6§lTier 4:§r §b9.88 Billion RF -§6§lTier 5:§r §b59.3 Billion RF -§6§lTier 6:§r §b356 Billion RF -§6§lTier 7:§r §b2.14 Trillion RF -§6§lTier 8:§r §b...§r - -Ok so about the tier 8... I'm not going to lie to you and tell you that its "Infinite" But its as close as you're going to get. - -Unless someone makes a mod that has, even more, storage but considering that the amount of storage this thing has is already just stupid well... -I would have to question that person's sanity... Almost as much as I question my own. - -As for Tier 8's capacity. If you want an exact number click the link below. - - - If you like energy storage your going to love this! -If you don't... You should probably just stop reading here... - -I give you the Draconic Energy core. Currently the largest energy storage device in modded Minecraft. - -Alright so let's skip to the point: How much does it hold? -Well, there are 8 Tiers and each holds substantially more than the last. - - - - The ultimate energy storage device. - - - §nDraconic Energy Core - - - - - §nThen Energy Pylons. Click here to skip ahead. - - §nNext Stabilizers. Click here to continue. - - - - Build Guide - - - - Tier 2: -1x Energy Core -4x Energy Core Stabilizer -6x Draconium Block - -Tier 4: -1x Energy Core -4x Energy Core Stabilizer -54x Draconium Block -26x Redstone Block - -Tier 6: -1x Energy Core -36x Energy Core Stabilizer -150x Draconium Block -178x Redstone Block - -Tier 8: -Ok... So remember when I said this core is stupidly powerful? -Well, it has a price tag to match... -1x Energy Core -36x Energy Core Stabilizer -786x Draconium Block -378x Awakened Draconium Block - Tier 1: -1x Energy Core -4x Energy Core Stabilizer - -Tier 3: -1x Energy Core -4x Energy Core Stabilizer -26x Draconium Block - -Tier 5: -1x Energy Core -36x Energy Core Stabilizer -90x Draconium Block -80x Redstone Block - -Tier 7: -1x Energy Core -36x Energy Core Stabilizer -210x Draconium Block -328x Redstone Block - - - - - - The Core - Okay so remember the good old days of 1.7 when this was as simple as reading the tablet, -watching some tutorials, placing a ton of blocks then breaking a ton of blocks to find what you did wrong, then placing the blocks again and shift-clicking a stabilizer? - -Well, now it's not so simple... In fact, it's even simpler! (With some exceptions) -The first thing you need to do is place an energy core block at the center of the area you want the core - -Next, right-click the core to open its GUI and set the tier. -If you're building a tier 1 core you can skip ahead to the section on stabilizers. -Otherwise, continue reading. - -Now that you have selected a tier you will need to build a structure around the core from Redstone and Draconium blocks. - -To help you get it right there is a "Build Guide" button in the energy core GUI. This activates a holographic projection of the blocks that need to be placed. -Now just use the build guide to build the core. - -The following is a list of ingredients required for each tier. - - - - §nEnergy Core Setup Guide - - - name:draconicevolution:energy_pylon,size:1,meta:0,nbt:{} - - The max energy though put of a pylon is 2,147,483,647RF/t per side - - - - - - - Energy Pylons are used to insert and extract energy from a core. - -To set one up simply place one within 16 blocks of a core and place a block of glass either above or below it depending on its Y position relative to the core. -If the pylon is above the center of the core the glass needs to be on the bottom. Else if the pylon is below the center of the core the glass needs to be on the top. - -To check that the pylon is connected to the core, simply shift-right-click the pylon block. It will create a line of particles that indicates which core it is connected to. - -If there is more than 1 core nearby this will make the pylon cycle between the cores in range. - -To toggle the pylon between input and output mode simply right click the sphere. - - Energy Pylons - §nBack To Stabilizers - - - name:draconicevolution:particle_generator,size:1,meta:2,nbt:{} - - - - - - §nNext Energy Pylons. Click here to continue. - - §nBack to Core Setup Guide - Once you have at least 1 stabilizer setup correctly you can right click it to once again open the energy core GUI. At this point you will want to turn off the build guide - -You can now also see the status of the core. If you have built the structure correctly the core status should say "Valid". -Once you have also completed the stabilizers you should be able to activate the core. - -Note that the stabilizers can be placed either on the horizontal or vertical plane. - - - - - - - - Stabilizers are an essential part of the core. They well... stabilize it... -If you're building a tier 1-4 core this is as simple as placing 4 stabilizers around the core within 16 blocks. -However, if you're building a higher tier core you will need advanced stabilizers. - -These are simply 9 regular stabilizers in the configuration shown below - - Stabilizers - - - - - name:draconicevolution:draconic_ingot,size:1,meta:0,nbt:{} - name:draconicevolution:draconic_block,size:1,meta:0,nbt:{} - - - Awakened Draconium is what comes next after regular draconium. -It is the base crafting ingredient for all Draconic Tier tools and machines - - §nAwakened Draconium - - - - name:draconicevolution:dragon_heart,size:1,meta:0,nbt:{} - Dropped by the Ender Dragon and Chaos Guardian on death. -This powerful item is used to craft Awakened Draconium. - - - §nThe Dragon Heart - - - name:draconicevolution:nugget,size:1,meta:1,nbt:{} - - - - - §nClick here to learn about fusion crafting! - - Note these upgrades are only applicable to Draconic Evolution items or other mods items if they support the upgrade API. - - - Increases jump power when applied to boots. - name:draconicevolution:tool_upgrade,size:1,meta:11,nbt:{} - - - Increases movement speed when applied to boots. - name:draconicevolution:tool_upgrade,size:1,meta:10,nbt:{} - - - Reduces armor shield recovery time. - name:draconicevolution:tool_upgrade,size:1,meta:9,nbt:{} - - - Increases armor shield capacity. - name:draconicevolution:tool_upgrade,size:1,meta:8,nbt:{} - - - Increases the arrow speed of bows. - name:draconicevolution:tool_upgrade,size:1,meta:7,nbt:{} - - - Increases the draw speed of bows. - name:draconicevolution:tool_upgrade,size:1,meta:6,nbt:{} - - - Increases the max arrow damage of bows. - name:draconicevolution:tool_upgrade,size:1,meta:5,nbt:{} - - - Increases the attack AOE (Area of effect) of weapons. - name:draconicevolution:tool_upgrade,size:1,meta:4,nbt:{} - - - Increases the attack damage of weapons. - name:draconicevolution:tool_upgrade,size:1,meta:3,nbt:{} - - - Increases the AOE (Area Of Effect) of tools. - name:draconicevolution:tool_upgrade,size:1,meta:2,nbt:{} - - - Increases the dig speed of tools it's applied to. - name:draconicevolution:tool_upgrade,size:1,meta:1,nbt:{} - - - Increases the RF capacity of items it's applied to. - name:draconicevolution:tool_upgrade,size:1,meta:0,nbt:{} - - - - - Using the fusion crafting system it is possible to upgrade your tools and weapons. -To do this you will need an upgrade key for the upgrade you want -and the required ingredients for the upgrade level you want to apply. - -Most upgrades have 4 tiers. Basic, Wyvern, Draconic, and Chaotic (Note: chaotic cannot yet be applied to any items) -You must have the previous tier applied before you can apply a higher tier upgrade. - -Each upgrade tier requires different ingredients and its respective tier fusion crafter. -To find the ingredients required for an upgrade key, simply hover over the key in your inventory and hold shift. -You will see a list of all ingredients required. It will cycle through the tiers every 5 seconds. -To pause the display, simply hold CTRL as well. Try it on some of the keys below. - - - §nFusion Upgrades - - - - - - §nDraconic Energy Shield - - Wyvern armor is your first step on the journey towards the ultimate armor set! - -At first glance, the armor in Draconic Evolution may seem to have fairly underwhelming stats. -But the actual armor effect of this armor is NOT its primary line of defense. -All armor in DE comes with a powerful shield that is capable of absorbing massive amounts of damage. -You can read about on the page linked below. -Some pieces of the armor also provide some buffs which can, of course, be configured via the DE config GUI. - -Wearing full wyvern armor gives 100% fire resistance. - - - §nWyvern Armor - - §bStats: - -§6+20 Base Shield Capacity -+2 Armor Toughness -+3 Armor - - draconicevolution:wyvern_helm,1,0,{Energy:3945909,ShieldEntropy:0.0f,ProtectionPoints:38.4f} - - - §nWyvern Helmet - - - draconicevolution:wyvern_chest,1,0,{Energy:3933971,ShieldEntropy:0.0f,ProtectionPoints:102.4f} - - §bStats: - -§6+80 Base Shield Capacity -+2 Armor Toughness -+8 Armor - - §nWyvern Chestplate - - - draconicevolution:wyvern_legs,1,0,{Energy:3932111,ShieldEntropy:0.0f,ProtectionPoints:76.8f,Profile_0:{sprintBoost:0b,armorSpeedModifier:0}} - - §bStats: - -§6+80 Base Shield Capacity -+2 Armor Toughness -+6 Armor -Movement Speed boost - - §nWyvern Leggings - - - draconicevolution:wyvern_boots,1,0,{Energy:3932111,ShieldEntropy:0.0f,ProtectionPoints:38.4f,Profile_0:{sprintBoost:0b,armorJumpModifier:0}} - - §bStats: - -§6+20 Base Shield Capacity -+2 Armor Toughness -+3 Armor -Reduced fall damage -Jump Height boost - - §nWyvern Boots - - - - - - Draconic Armor is the ultimate armor! -This armor has all the same abilities as the wyvern armor but upgraded as well as a few new abilities! - - §nDraconic Armor - - §bStats: - -§6Night Vision §a(Configurable) -§6Cures negative potion effects -Bypass suffocation and drowning damage -Removes mining slowdown underwater (Aqua Affinity) -+60 Base Shield Capacity -+3 Armor Toughness -+3 Armor - - - draconicevolution:draconic_helm,1,0,{Energy:15793200,ShieldEntropy:0.0f,ProtectionPoints:76.8f,Profile_0:{armorNVLock:0b,armorNV:0b}} - - - Click To Edit - - - draconicevolution:draconic_chest,1,0,{Energy:15798257,ShieldEntropy:0.0f,ProtectionPoints:204.8f,Profile_0:{sprintBoost:0b,armorInertiaCancel:0b,armorFSpeedModifier:0,armorVFSpeedModifier:0}} - - §bStats: - -§6Flight §a(Configurable) -§6Removes mining slowdown while in the air -Fire immunity -+200 Base Shield Capacity -+3 Armor Toughness -+8 Armor - - Click To Edit - - - draconicevolution:draconic_legs,1,0,{Energy:15798257,ShieldEntropy:0.0f,ProtectionPoints:153.6f,Profile_0:{sprintBoost:0b,armorSpeedModifier:0}} - - §bStats: - -§6Speed Boost §a(Configurable) -§6+180 Base Shield Capacity -+3 Armor Toughness -+6 Armor - - Click To Edit - - - draconicevolution:draconic_boots,1,0,{Energy:15811507,ShieldEntropy:0.0f,ProtectionPoints:76.8f,Profile_0:{sprintBoost:0b,armorJumpModifier:0,armorHillStep:1b}} - - §bStats: - -§6Fall protection -§6Jump boost §a(Configurable) -§6Uphill Step Assist §a(Configurable) -§6+60 Base Shield Capacity -+3 Armor Toughness -+3 Armor - - Click To Edit - - - - - - - - - - Both Wyvern and Draconic armor have a shield that is capable of absorbing damage. - -Wearing any piece of Draconic or Wyvern armor will give you this shield, but the more pieces you have the more damage the shield will be able to absorb. Draconic armor pieces give more absorption than Wyvern. - - When your shield is active you will see its stats in a HUD that will, by default, be displayed to the left of your hot-bar (This can be configured in the HUD config screen which is accessed via the tool config GUI) - - The HUD shows three stats. Shield points (Large Red-Green bar), Entropy (Small Green bar), and the total remaining RF stored in your armor (Small Blue bar). The Numerical values for these stats will also be shown if enabled in the HUD config. - - The Shield Points or Capacity is the number of damage points (Half a heart) the armor can absorb. This will drop when you take damage. As long as any piece of armor has power, your shield points will regenerate at the cost of RF. The base regeneration rate is the equivalent of the entire capacity every 3 seconds. - - Entropy ranges from 0 to 100%. It will increase each time you receive damage and will slowly decrease when you are not taking damage. Entropy reduces the rate at which your shield points regenerate. If your entropy reaches 100% your shield will not regenerate at all. - - The shield can be upgraded using Upgrade Modifiers. Upgrading Shield Capacity will increase your shield points and upgrading Shield Recovery will increase the rate at which Entropy recovers. Note that the recovery rate is calculated by averaging the Recovery Points of all equipped armor pieces. - - The shield also has a last standability. It is capable of blocking any fatal blow at the cost of 10 million RF. If you have less then 10MRF total stored in your armor this ability will not work at all and you will die. - - §nDraconic Energy Shield - - - draconicevolution:diss_enchanter - - With this device you are able to transfer enchantments (one at a time) from your items to books at the cost of experience. - -The cost is determined by the level of each enchantment relative to the enchantment's max level. Removing an enchantment from an item also has the secondary effect of reducing the item's repair cost making it possible to re-enchant the same item as many times as you like. - -To use it simply place the enchanted item in the first slot, place a regular book in the center slot and press the transfer button. The first enchantment will be stripped from the item and applied to the book. - - §nDisenchanter - - - Draconic Evolution has a number of items designed to assist with your teleportation needs! - - - - §nDislocation - - draconicevolution:dislocator - - You have managed to infuse the powers of The End with your knowledge of the Draconic to create a basic teleporter, but at a cost. - -The energies binding them are unstable and only last for 10 uses, and will take some of your life energy with each use - -It can only be linked to a single location but works across dimensions. Once used up, you must create a new one. - - §nDislocator - - - draconicevolution:dislocator_advanced,1,0,{} - - Learning how draconic powers interact with the powers of the endermen, you have created the ultimate teleporter. - -You can now store up to 100 locations and use the endermen’s own pearls as fuel. - -This device can teleport you extreme distances - even across dimensions - at will. - -Shift + right click to open the GUI. Most functionality should be self-explanatory. - -On the left is the destination list. Each destination has a lock button that prevents you from accidentally overwriting or deleting it. - -Right-clicking a destination in the list will teleport you to it without actually selecting the destination. - -On the right, starting from the top, you have information about the selected destination, an option to rename the selected destination, an option to change the selected destination to your current coordinates and an option to delete the selected destination. - -Under that is the fuel, an option to teleport to the selected destination, an option to add your current location as a new destination, and an option to add Ender Pearls from your inventory to be used as fuel (shift + click to add a stack). - -You can also shift + scroll with the item in your hand to cycle through the destinations without opening the GUI or right-click to teleport to the current destination. - -You can also teleport players and mobs by left-clicking them - however, players must be holding shift and mobs cannot be teleported across dimensions. - -It is possible to transfer locations between dislocators. Simply place an advanced dislocator and a basic or another advanced dislocator in the first and second slots of a crafting grid to transfer a location from the dislocator in slot 1 to the dislocator in slot 2. - -When transferring from a basic to advanced dislocator the location will be given the name "*Copy*" When going from advanced to basic the currently selected location in the advanced dislocator will be set as the bound location in the basic dislocator. - - §nAdvanced Dislocator - - - draconicevolution:dislocator_pedestal - - You have figured out how to create a simple pedestal on which you can place your Basic or Advanced Charms of Dislocation. - -Simply right-click with a Charm in your hand to place it on the pedestal, then right-click the pedestal to teleport. - -The advantage of this is that the Charms won't take damage or use fuel. The disadvantage is you cannot bring them with you to your destination. - -To remove the charm from the pedestal simply shift + right-click with an empty hand. - -When it is holding a Basic Charm of Dislocation that has been renamed in an anvil or an Advanced Charm of Dislocation with a destination set either the name or destination will be displayed above the pedestal respectively. - -If you hold shift all names will be hidden except the one you are looking at. (Shift behavior can be reversed in the config) - - §nDislocator Pedestal - - - - - draconicevolution:dislocator_receptacle - - Like Obsidian, Infused Obsidian can be used to create a magical portal, but with some big differences. This portal can be any shape and any size between 1x1 and 150x150 blocks and using a dislocator to set the destination this portal can send you to any location. - -When building a portal the only restriction is it must be a 2-dimensional structure but the shape can be anything you like! As long as the internal area is a complete loop. Then replace any block in the structure with a Dislocator Receptacle so that 1 side of the receptacle is touching the portal area (It can also be in a corner) - -To activate the portal simply right-click the Receptacle with a Basic or Advanced Charm of Dislocation that is bound to a location. - -You can also pipe Dislocators in and out of the Receptacle with hoppers or other methods of automation. - -It is possible to hide the Dislocator Receptacle by right-clicking it with a piece of infused obsidian. - -The portal will also respond to a redstone signal. By default, the portal will activate when a dislocator is inserted. But when powered by redstone the portal will become redstone dependent. - -While powered by redstone the dislocator is locked in the receptacle. - - §nDislocator Receptacle - - - draconicevolution:magnet - - Using the teleportation power of a dislocator you have found a way to teleport items dropped in the world directly into your inventory! -The range of this dislocator is 8 blocks. - -To activate, simply shift+right click. - -§6Quality Of Life features§r -Holding shift will temporarily disable the dislocator. -If another player is within 3 blocks of an item and they are closer to it than you are the dislocator will not collect it. -When you throw an item the dislocator will wait for its pick up delay to expire before collecting it again. (Meaning you can actually throw items to other players now!) - - - §nItem Dislocator - - - draconicevolution:magnet,1,1 - - This is exactly the same as the regular Item Dislocator except it has a 32 block range! - - §nAwakened Item Dislocator - - - - draconicevolution:generator - - This is just a simple no thrills generator that burns most fuel sources and produces 84RF/t - - §nGenerator - - - - draconicevolution:energy_infuser - - Seeing the need for faster energy transfer you have found a way to bring the Infuser to being. - -This charger is capable of charging items at up to 1 million RF/t. -But it should be noted the actual charge rate is limited by the max intake rate of the item being charged. -This charger is ideal for charging Draconic Evolution items as they are capable of accepting energy at an extremely fast rate. - - §nEnergy Infuser - - - - draconicevolution:grinder - - Everyone needs effective mob farms. For the cost of a bit of RF power, you can kill to your heart's content knowing the forces of the Draconic have your back! - -The grinder will kill all mobs in a 7x7 area in front of it. - -In order to reduce lag, experience orbs dropped by the grinder will despawn after 30 seconds if not collected. It is recommended that you use something like the EnderIO XP Vacuum to collect the experience orbs (if available). - -The grinder can be powered either externally or by a capacitor placed in the capacitor slot in its GUI. - - §nMob Grinder - - - - draconicevolution:celestial_manipulator - - The Celestial Manipulator is the ultimate time and weather control device! - -This device has 2 main operating modes: Time and Weather, each mode has different functions. -§3Weather: -§6Stop Rain -Start Rain -Start Thunderstorm - -§3Time: -§6Skip to sunrise -Skip to mid-day -Skip to sunset -Skip to moon rise - -Skip to midnight -Skip to moonset -Skip 24.§r -This function skips to the same time the next Minecraft day. This is useful because using the stop button you can stop the time acceleration at any point along the way - -Each of these functions should be fairly self-explanatory. - -This device can also be configured for redstone control. In the redstone control tab, you can select which time or weather function to execute on redstone signal. If set to Skip 24 the time acceleration will stop early if the redstone signal stops. - -Note time acceleration does not actually speed up game ticks, it just changes the world time. - -This device also requires a significant amount of RF power. - - §nCelestial Manipulator - - - - - - draconicevolution:entity_detector - draconicevolution:entity_detector,1,1 - - - This is an advanced entity detector with a lot of useful features. - -These detectors are capable of searching for specific entity types and emitting a customized redstone signal based on what they find. -These detectors send out scanning pulses at a configurable frequency and then update their redstone output based on what they find. - -§bFeatures: -§3Basic:§6 -10 Block max scanning range. -1.5 Second max scanning rate. -60 Second min scanning rate. -0.25 Second max scanning rate -Filter by Player, Hostile, Passive, or any combination. - -§5Advanced:§6 -64 Block max range -0.25 Second max scanning rate -Filter by Player, Hostile, Passive, Other, or any combination. -White List / Black List§r - -The blacklist/whitelist in the advanced detector can be set to search for or ignore pretty much any entity in the game. And not just living entities either! -It can also search for specific players. - -§4Redstone:§r -The redstone output has 2 modes. Fixed and Pulsed. -In fixed mode, the redstone signal will be constant between scanning pulses. -In pulse mode, it will emit a 1 tick redstone pulse each scanning pulse (Assuming it finds entities) - -These devices can also be configured to output different signal strength depending on the number of entities detected. -This control comes in the form of 2 controls within the GUI. RS Min and RS Max. -RS Min is the number of entities that must be detected by the device to output a signal strength of 1. -RS Max is the number required for an output strength of 15. -The output strength will vary accordingly if the number of entries detected is between these 2 values. - - §nEntity Detector & Advanced Entity Detector - - - - - draconicevolution:potentiometer - - A simple redstone emitter that is capable of emitting a variable strength redstone signal between 0 and 15. - - §nPoterntiometer - - - - draconicevolution:rain_sensor - A device that emits a redstone signal when it rains. -(Needs to be able to see the sky) - - §nRain Sensor - - - - draconicevolution:crystal_binder,1,0,{draconicevolution:binder:[645,64,315,]} - - The Draconic Evolution energy network is unlike any other. Both visually and functionally it is unique. - -Before you get started messing with this system you will need a Crystal Binder. -Note that in the future you will likely be able to use tools from other mods as well, but as of the time I am writing this, there is only one other mod that has this support and that mod is not yet ready for a 1.10 release. - -The DE energy network is comprised of "Energy Crystals." Each energy crystal has an internal energy buffer and crystals can be linked to one another using a Crystal Binder. -When 2 or more crystals are linked, they will attempt to balance their stored energy so they are both at the same charge level. -Each crystal can only support a certain number of connections to other crystals. The exact number of connections is determined by the type and tier of the crystal. - -§6Linking§r -In order to link a crystal to another crystal or some other valid device simply shift-right-click on one of the crystals with a binder, which will save that crystal to the binder. -Then simply right-click the target block to create a link. The binder will remember the block it is bound to until you bind it to another block or shift-right-click the air. - -§6GUI§r -When you look at a crystal the DE HUD will give you information about its links and energy flow. -Right clicking on a crystal will display its GUI, in which you will see a list of all linked devices as well as the energy flow to each one. -Clicking on an item in the list will give you the option to identify a link using a red beam between the crystal and the target device, as well as an option to break the link. -There is also a button at the top of the list that allows you to clear all links. - -§6Crystal Types§r -There are 3 types of crystals. Energy I/O, Energy Relay and Wireless Energy. - -§6Energy I/O:§r -This is the crystal you will use to insert and extract energy from your crystal network. -To use this crystal, simply place it on the side of your energy source/consumer and connect it to your crystal network. -This crystal has 3 I/O modes which you can cycle between by shift right clicking with an empty hand. Input, Output, and Balance. -Input will make the crystal accept energy from the block it is attached to and output will attempt to send energy to the attached block. -Balance mode is not yet fully implemented but is meant for use with energy conduits from other mods. This functionality needs to also be supported by the other mod and thus may not work with all conduits. -This crystal type only supports a very limited number of connections to other crystals. - -§6Energy Relay:§r -This crystal is meant to act as a hub to which you can connect other crystals. Therefore it supports a lot more connections than the I/O crystal. -This crystal can only link to other crystals and cannot be connected to other blocks. - -§6Wireless Energy:§r -This crystal is similar to the energy relay except that it supports fewer crystal links, but can wirelessly connect to a number energy receivers. -This connection can only supply power to devices, not receive it, and the max energy flow is lower than that of the I/O Crystal. -The advantage of this crystal is that it supports a large number of connections, meaning you could place one in the middle of your workshop and have it power most, if not all, of your machines. - -Note: See the page for each crystal type for a full list of stats. - -§6Energy Visualization:§r -When energy is flowing between two crystals it can be visualized by a beam of energy the intensity of which roughly indicates the rate at which energy is flowing. -When energy is flowing from a wireless energy crystal to a block, the energy flow is indicated by a stream of particles the density and speed of which roughly indicates the rate at which energy is flowing. - - - §nThe Basics - - - draconicevolution:energy_crystal,1,5,{} - draconicevolution:energy_crystal,1,4,{} - draconicevolution:energy_crystal,1,3,{} - - Stats: - -§9Basic§r -Capacity: 4 Million -Max Links: 2 - -§5Wyvern§r -Capacity: 16 Million -Max Links: 3 - -§6Draconic§r -Capacity: 64 Million -Max Links: 4 - - §nEnergy I/O Crystal - - - - draconicevolution:energy_crystal,1,2 - draconicevolution:energy_crystal,1,1 - draconicevolution:energy_crystal - - Stats: - -§9Basic§r -Capacity: 4 Million -Max Links: 8 - -§5Wyvern§r -Capacity: 16 Million -Max Links: 16 - -§6Draconic§r -Capacity: 64 Million -Max Links: 32 - - §nCrystal Relay - - - - draconicevolution:energy_crystal,1,8 - draconicevolution:energy_crystal,1,7 - draconicevolution:energy_crystal,1,6 - - Stats: - -§9Basic§r -Capacity: 4 Million -Max Links: 4 -Max Wireless Links: 16 - -§5Wyvern§r -Capacity: 16 Million -Max Links: 8 -Max Wireless Links: 32 - -§6Draconic§r -Capacity: 64 Million -Max Links: 16 -Max Wireless Links: 64 - - §nWireless Energy Crystal - - - - - draconicevolution:ender_energy_manipulator,5 - - §bDont want to risk incurring the wrath of the Enderman by killing the Ender Dragon? -But you still want to get your hands on a dragon egg? -No problem! -This mystical device allows you to extract an egg from the Ender Dragon without killing her! -To get started simply craft this item and right click the end portal with it (in the end) -The process will begin immediately. -Note this may anger the enderman just a little but they will get over it. It's not like your killing the dragon after all. - - §nEnder Energy Manipulator - - - - - As mentioned when you create a spawner it will be the same tier as the core you used to create it. -If you wish to upgrade (or downgrade) a spawner you can simply right-click the spawner with a different type of core. -The new core will be applied and the previous core will be removed and dropped as an item. - -Each spawner tier has certain improvements over the last. -The spawn range for all spawners is 4 blocks (the same as the vanilla spawner) - -§1§nBasic§r -The basic tier is very similar to the vanilla spawner. -It §3spawns up to 4 mobs at a time with a delay of between 10 and 40 seconds§r between spawns. -It §crequires a player to be within 24 blocks§r to function -and mobs §cwill only spawn if their spawn requirements are met§r e.g. grass for cows, pigs, etc.. and darkness for monsters. - -§5§nWyvern§r -§3spawns up to 6 mobs at a time with a delay of between 5 and 20 seconds§r between spawns. -§3 does not require a player nearby.§r -§cWill only spawn if their spawn requirements are met§r e.g. grass for cows, pigs, etc.. and darkness for monsters. - -§6§nDraconic§r -§3spawns up to 8 mobs at a time with a delay of between 2.5 and 10 seconds§r between spawns. -§3Does not require a player nearby.§r -§3Ignores mob spawn requirements.§r - -§0§nChaotic§r -§3spawns up to 12 mobs at a time with a delay of between 1.25 and 5 seconds§r between spawns. -§3Does not require a player nearby.§r -§3Ignores mob spawn requirements.§r -§cWarning things may get a little chaotic if you choose to use this spawner!§r - - -Note: If you have EnderIO installed you can create stabilized spawners by crafting a core with an EnderIO broken spawner, - -Creative Note: If you wish to set the type for a spawner in creative mode you can do so using a spawn egg. - §nYou can learn more about mob souls by clicking here - - - §n Draconic - §n Chaotic - - - §n Basic - §n Wyvern - - - draconicevolution:draconic_spawner,1,0,{DETileData:{SyncableEnum0:2b,SyncableStack1:{id:"draconicevolution:mob_soul",Count:1b,tag:{EntityName:"Zombie"},Damage:0s}}} - draconicevolution:draconic_spawner,1,0,{DETileData:{SyncableEnum0:3b,SyncableStack1:{id:"draconicevolution:mob_soul",Count:1b,tag:{EntityName:"Cow"},Damage:0s}}} - - - draconicevolution:draconic_spawner,1,0,{DETileData:{SyncableEnum0:0b,SyncableStack1:{id:"draconicevolution:mob_soul",Count:1b,tag:{EntityName:"Pig"},Damage:0s}}} - draconicevolution:draconic_spawner,1,0,{DETileData:{SyncableEnum0:1b,SyncableStack1:{id:"draconicevolution:mob_soul",Count:1b,tag:{EntityName:"Creeper"},Damage:0s}}} - - - Stabilizing a spawner turns it into a very useful tool for spawning all sorts of mobs. -To get one all you have to do is right click a vanilla spawner with any of the 4 DE Cores. -The spawner will consume the core and convert the spawner to the equivalent tier Stabilized Spawner which will be dropped as an item in the world. -This, of course, means there are 4 spawner tiers as there are 4 core tiers. - -It should be noted that when the spawner drops it will be set to spawn the same entity as the original spawner. -It should also be noted that once placed you can not pick up a spawner without destroying the mob soul it contains. -In order to reset the spawner to the same or a different mob type, you need to apply a new mob soul. - - §nStabilized Spawner - - - - Stabilized Mob Spawner - - Mob souls are occasionally dropped my mobs when killed by a player using a weapon with the Reaper modifier. - -The drop chance is extremely low. -1 in 1000 for hostile mobs and 1 in 800 for passive mobs (configurable) for unenchanted wyvern weapons. -But the chances of getting a soul can be improved using the reaper enchant. - -DE tools essentially have a built-in reaper modifier equivalent to reaper lvl 1 for Wyvern, lvl 2 for Draconic and lvl 3 for the Staff of Power. -The calculation to figure out your drop chance is the base drop chance divided by the weapons built in reaper modifier plus the reaper enchant lvl. - -So the calculation for say.. A Draconic sword with reaper 5 would be as follows, -built-in modifier = 2, -reaper lvl = 5, -drop chance = 1000 / (2 + 5) - -Result: Drop chance is 1 in 142 - -If the reaper modifier is 0 (so a non-DE weapon without the reaper enchant) there is 0 chance of getting a soul. - -Some mods may implement the reaper modifier on their weapons but as of the time of writing this, I do not know of any that do. - - -§bThe main use for a mob soul is setting the spawn type for a Stabilized spawner but they can also be used to spawn their respective entity by shift right clicking on a block with a soul. - - draconicevolution:mob_soul,1,0,{EntityName:"[Random-Display]"} - §nMob Soul - - - - - - - - draconicevolution:draconium_chest - - The Draconium chest is probably one of the most versatile storage devices around! -Not only does it have 260 inventory slots but it also has a powerful multi-slot furnace -and a crafting table for your convenience! -On top of all that, it has some very powerful I/O configuration options but we will get to that in a bit. First... - -§6The furnace§r - -The built-in furnace is no ordinary furnace. For starters, it can smelt 5 items at a time. at a very reasonable speed. -But if that isn't enough for you it can be upgraded! By simply placing a wyvern, Awakened or Chaotic core -in the furnace upgrade slot you can make it even faster! -And if that still wasn't enough as long as there is a wyvern core or better in the upgrade slot the furnace will double ores! - -But it should be noted that while increasing the speed this also increases the energy consumption -a lot more than it decreases the process time. - -It should also be noted that when upgraded the core is not actually consumed and can be removed at any time. - -The furnace requires power which can be supplied externally or via a flux capacitor in its capacitor slot. - -The furnace also has an auto feed option which does exactly what you think. -It automatically feeds the furnace smeltable items from the inventory. -There are 4 feed modes: - -§bOFF§r -Self-explanatory... - -§bFILL§r -Will only feed the furnace when there are already items smelting -and will only keep the existing stacks currently smelting full. -Will NOT start to smelt items types that you have not manually -placed in the furnace, - -§bLOCK§r -Pretty much the same as FILL except it will not smelt the last item. -meaning as soon as more of that item show up in the inventory -it will automatically start feeding again. - -§bALL§r -Smelts every smeltable item in the inventory. - -Next... -The §6Crafting Grid§r -Actually, there's not much to say here. -It looks like a crafting table, -It smells like a crafting table, -It tastes like a crafting table... -It is a crafting table! -With full JEI support! - -Next. -§6Configurable IO Regions§r -This is where things get very interesting... -By default, the inventory works like any other inventory. You can insert or extract items from any slot from any side of the block. -And the furnace can also insert or extract from any slot. -But this can be changed! - -You have the ability to split the inventory up into up to 6 separate I/O regions. -Each region can be separately configured with total control over what sides of the chest the slots can be accessed from -with the ability to mark sides as input and or output only or just disabled completely. -You can also configure which regions the internal furnace can accept or insert items into. -There is also a "default region" which controls all slots that are not assigned to a region and can be configured like all other regions. - -To assign slots to a region you simply select the region in the editor and click and drag in the inventory to draw a rectangle around the slots you want in the region. -Also when you have the region editor open you can simply click on existing regions to switch between them - -The uses for this are endless but 1 simple example... -You create 2 regions. -Region 1 only accepts items from the left side of the chest and the furnace can only pull from region 1. -Region 2 only allows items to be extracted from the right side of the chest and the furnace can only output to region 2. - -Now when you pump items into the left side on the chest they will go to region 1, get smelted and then output to region 2 ready to be extracted from the right side of the chest. - -§6Also! if ALL that wasn't enough§r -The chest stores its inventory when broken, -And you can make it any colour you want!!! - - Much more then just a bigger inventory! - - §nDraconium Chest - - diff --git a/config/brandon3055/ProjectIntelligence/manifest.json b/config/brandon3055/ProjectIntelligence/manifest.json deleted file mode 100644 index dbe067e16..000000000 --- a/config/brandon3055/ProjectIntelligence/manifest.json +++ /dev/null @@ -1,9 +0,0 @@ -[ - { - "name": "Draconic Evolution", - "modid": "draconicevolution", - "downloads": { - "https://raw.githubusercontent.com/brandon3055/Project-Intelligence-Docs/master/ModDocs/Draconic%20Evolution/draconicevolution-en_US.xml": 16 - } - } -] \ No newline at end of file diff --git a/config/brandon3055/ProjectIntelligence/options.json b/config/brandon3055/ProjectIntelligence/options.json deleted file mode 100644 index d6fb3eceb..000000000 --- a/config/brandon3055/ProjectIntelligence/options.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "colourNavWindow": "ff3c3f41", - "colourContentWindow": "ff3c3f41", - "colourMenuBar": "ff3c3f41", - "colourNavText": "ffff", - "colourText2": "8c8c8c", - "editMode": false, - "editTarget": "[CONFIG]" -} \ No newline at end of file diff --git a/config/brandon3055/ProjectIntelligence/projectintelligence.xml b/config/brandon3055/ProjectIntelligence/projectintelligence.xml deleted file mode 100644 index 808e847b5..000000000 --- a/config/brandon3055/ProjectIntelligence/projectintelligence.xml +++ /dev/null @@ -1,16 +0,0 @@ - - - Project Intelligence AKA "Project Intel" or "PI" is an ingame documentation mod i am currently building as a part of Draconic Evolution. - -At first this will just be used for Draconic Evolution but once it is complete it will be split off into its own separate mod. - -My goal for this mod is for it to one day have documentation for almost all mods in existence. - -But obviously there is no way one person could handle that much work so i will be leaving it up to the community to document as many mods as possible. - -(Project intelligence downloads all of its content (Not including this page) from github. So if this is the only page you see check that you are connected to the internet. You can also check the console for errors.) - - - Document All The Things!!!! - §o§nProject Intelligence - diff --git a/config/charcoal_pit.cfg b/config/charcoal_pit.cfg deleted file mode 100644 index 4b1d99bc9..000000000 --- a/config/charcoal_pit.cfg +++ /dev/null @@ -1,330 +0,0 @@ -# Configuration file - -########################################################################################################## -# bloomery -#--------------------------------------------------------------------------------------------------------# -# Bloomery Configuration -########################################################################################################## - -bloomery { - # List of blocks that are valid for the bloomery structure. Format is 'modID:blockID' blocksmeta. Use '*' for 'any' [default: [minecraft:hardened_clay], [*], [minecraft:stained_hardened_clay], [*], [minecraft:obsidian], [*], [minecraft:sandstone], [*], [minecraft:red_sandstone], [*], [minecraft:stone], [*], [minecraft:end_stone], [*], [minecraft:brick_block], [*], [minecraft:prismarine], [*], [minecraft:stonebrick], [*], [minecraft:nether_brick], [*], [minecrat:red_nether_brick], [*], [minecraft:end_bricks], [*], [minecraft:purpur_block], [*], [minecraft:purpur_pillar], [*], [minecraft:concrete], [*], [minecraft:quartz_block], [*], [minecraft:stone_slab], [0], [minecraft:stone_slab], [1], [minecraft:stone_slab], [4], [minecraft:stone_slab], [5], [minecraft:stone_slab], [6], [minecraft:stone_slab], [7], [minecraft:stone_slab], [8], [minecraft:stone_slab], [9], [minecraft:stone_slab], [12], [minecraft:stone_slab], [13], [minecraft:stone_slab], [14], [minecraft:stone_slab], [15], [minecraft:stone_slab2], [*], [minecraft:purpur_slab], [*], [minecraft:double_stone_slab], [0], [minecraft:double_stone_slab], [1], [minecraft:double_stone_slab], [4], [minecraft:double_stone_slab], [5], [minecraft:double_stone_slab], [6], [minecraft:double_stone_slab], [7], [minecraft:double_stone_slab], [8], [minecraft:double_stone_slab], [9], [minecraft:double_stone_slab], [12], [minecraft:double_stone_slab], [13], [minecraft:double_stone_slab], [14], [minecraft:double_stone_slab], [15], [minecraft:double_stone_slab2], [*], [minecraft:purpur_double_slab], [*], [minecraft:brick_stairs], [*], [minecraft:stone_brick_stairs], [*], [minecraft:nether_brick_stairs], [*], [minecraft:sandstone_stairs], [*], [minecraft:quartz_stairs], [*], [minecraft:red_sandstone_stairs], [*], [minecraft:purpur_stairs], [*], [charcoal_pit:bronze_reinforced_brick], [*]] - S:BloomeryBlocks < - minecraft:hardened_clay - * - minecraft:stained_hardened_clay - * - minecraft:obsidian - * - minecraft:sandstone - * - minecraft:red_sandstone - * - minecraft:stone - * - minecraft:end_stone - * - minecraft:brick_block - * - minecraft:prismarine - * - minecraft:stonebrick - * - minecraft:nether_brick - * - minecrat:red_nether_brick - * - minecraft:end_bricks - * - minecraft:purpur_block - * - minecraft:purpur_pillar - * - minecraft:concrete - * - minecraft:quartz_block - * - minecraft:stone_slab - 0 - minecraft:stone_slab - 1 - minecraft:stone_slab - 4 - minecraft:stone_slab - 5 - minecraft:stone_slab - 6 - minecraft:stone_slab - 7 - minecraft:stone_slab - 8 - minecraft:stone_slab - 9 - minecraft:stone_slab - 12 - minecraft:stone_slab - 13 - minecraft:stone_slab - 14 - minecraft:stone_slab - 15 - minecraft:stone_slab2 - * - minecraft:purpur_slab - * - minecraft:double_stone_slab - 0 - minecraft:double_stone_slab - 1 - minecraft:double_stone_slab - 4 - minecraft:double_stone_slab - 5 - minecraft:double_stone_slab - 6 - minecraft:double_stone_slab - 7 - minecraft:double_stone_slab - 8 - minecraft:double_stone_slab - 9 - minecraft:double_stone_slab - 12 - minecraft:double_stone_slab - 13 - minecraft:double_stone_slab - 14 - minecraft:double_stone_slab - 15 - minecraft:double_stone_slab2 - * - minecraft:purpur_double_slab - * - minecraft:brick_stairs - * - minecraft:stone_brick_stairs - * - minecraft:nether_brick_stairs - * - minecraft:sandstone_stairs - * - minecraft:quartz_stairs - * - minecraft:red_sandstone_stairs - * - minecraft:purpur_stairs - * - charcoal_pit:bronze_reinforced_brick - * - > - - # Time the bloomery takes to finish. 1000 Ticks = 1 MC hour [range: 1000 ~ 1000000, default: 15000] - I:BloomeryTime=15000 -} - - -########################################################################################################## -# charcoal pit -#--------------------------------------------------------------------------------------------------------# -# Charcoal Pit Configuration -########################################################################################################## - -"charcoal pit" { - # Amount of Creosote Oil in mB produced per log [range: 0 ~ 1000, default: 50] - I:CharcoalCreosote=50 - - # The maximum amount of charcoal a charcoal pile can drop without fortune [range: 0 ~ 1000, default: 6] - I:CharcoalMax=6 - - # The minimum amount of charcoal a charcoal pile can drop [range: 0 ~ 1000, default: 3] - I:CharcoalMin=3 - - # Time the charcoal pit takes to finish. 1000 Ticks = 1 MC hour [range: 1000 ~ 1000000, default: 18000] - I:CharcoalTime=9000 - - # The maximum amount of charcoal a charcoal pile can ever drop [range: 0 ~ 1000, default: 9] - I:CharcoalTotal=9 -} - - -########################################################################################################## -# coke oven -#--------------------------------------------------------------------------------------------------------# -# Coke Oven Configuration -########################################################################################################## - -"coke oven" { - # List of block registry names that are valid for the coke oven outer shell [default: [minecraft:brick_block], [minecraft:nether_brick], [minecraft:brick_stairs], [minecraft:nether_brick_stairs], [minecraft:red_nether_brick], [minecraft:obsidian], [minecraft:iron_door], [minecraft:iron_trapdoor], [charcoal_pit:bronze_reinforced_brick]] - S:CokeBlocks < - minecraft:brick_block - minecraft:nether_brick - minecraft:brick_stairs - minecraft:nether_brick_stairs - minecraft:red_nether_brick - minecraft:obsidian - minecraft:iron_door - minecraft:iron_trapdoor - charcoal_pit:bronze_reinforced_brick - > - - # Metadata senzitive version of CokeBlocks. Format is 'modId:blockId' blockmeta. Use '*' for 'any' [default: [minecraft:stone_slab], [4], [minecraft:stone_slab], [6], [minecraft:stone_slab], [12], [minecraft:stone_slab], [14], [minecraft:double_stone_slab], [4], [minecraft:double_stone_slab], [6], [minecraft:double_stone_slab], [12], [minecraft:double_stone_slab], [14]] - S:CokeBlocksMeta < - minecraft:stone_slab - 4 - minecraft:stone_slab - 6 - minecraft:stone_slab - 12 - minecraft:stone_slab - 14 - minecraft:double_stone_slab - 4 - minecraft:double_stone_slab - 6 - minecraft:double_stone_slab - 12 - minecraft:double_stone_slab - 14 - > - - # Amount of Creosote Oil in mB produced per coal [range: 0 ~ 1000, default: 100] - I:CokeCreosote=100 - - # The maximum amount of coke a coke pile can drop without fortune [range: 0 ~ 1000, default: 9] - I:CokeMax=9 - - # The minimum amount of coke a coke pile can drop [range: 0 ~ 1000, default: 6] - I:CokeMin=6 - - # Time the coke oven takes to finish. 1000 Tick = 1 MC hour [range: 1000 ~ 1000000, default: 36000] - I:CokeTime=36000 - - # The maximum amount of coke a coke pile can ever drop [range: 0 ~ 1000, default: 9] - I:CokeTotal=9 -} - - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General Configuration -########################################################################################################## - -general { - # If Fortune enchant applies to charcoal/coke piles [default: true] - B:AllowFortune=true - - # The metadata of the prefered ash item to drop from charcoal/coke piles [range: 0 ~ 2147483647, default: 0] - I:AshMeta=0 - - # The prefered ash item to drop from charcoal/coke piles. Defaults to the mod's own if invalid [default: forestry:ash] - S:AshPreference=forestry:ash - - # A list of items that should not be allowed in the Ceramic Vessel due to nesting. Format is 'modID:ItemID' [default: ] - S:CeramicBlacklist < - > - - # The fuel value of coke. (char)coal is 1600 [range: 0 ~ 1000000, default: 3200] - I:CokeFuel=3200 - - # The metadata of the prefered coke item to drop from coke piles [range: 0 ~ 2147483647, default: 0] - I:CokeMeta=0 - - # The prefered coke item to drop from coke piles. Defaults to mod's own if invalid [default: railcraft:fuel_coke] - S:CokePreference=railcraft:fuel_coke - - # The fuel value of a creosote bucket. (char)coal is 1600 [range: 0 ~ 1000000, default: 4800] - I:CreosoteFuel=4800 - - # If the vanilla log->charcoal furnace recipe should be disabled [default: true] - B:DisableFurnaceCharcoal=true - - # If the vanilla methods of making pottery should be disabled [default: true] - B:DisableVanillaPottery=true - - # If log piles can be dismantled [default: true] - B:DismantleLogPiles=true - - # If getting straw from braking grass with a hoe should be enabled [default: true] - B:EnableStraw=true - - # A list of non vanilla hoes that should be able to get straw. Format is modID:itemID [default: ] - S:HoeList < - > - - # Set to false to disable hard coded recipes [default: true] - B:RegisterRecipes=true -} - - -########################################################################################################## -# kiln -#--------------------------------------------------------------------------------------------------------# -# Kiln Configuration -########################################################################################################## - -kiln { - # If the default pottery kiln recipes should be disabled [default: false] - B:DisableDefaultPottery=false - - # The amount of ash dropped by a completed pottery kiln [range: 0 ~ 64, default: 4] - I:PotteryAsh=4 - - # Register custom pottery kiln recipes in the format 'modId:ingredientId' ingredientMeta 'modId:resultId' resultMeta. ex: minecraft:clay_ball 0 minecraft:brick 0 [default: []] - S:PotteryRecipes < - - > - - # Time the pottery kiln takes to finish. 1000 Ticks = 1 MC hour [range: 1000 ~ 1000000, default: 8000] - I:PotteryTime=8000 - - # If pottery kilns get extingushed by rain [default: true] - B:RainyPottery=true - - # The amount of thatch needed by the pottery kiln [range: 1 ~ 64, default: 6] - I:ThatchAmount=6 - - # The ID of the default thatch item the kiln will drop if broken [default: charcoal_pit:straw] - S:ThatchDefault=charcoal_pit:straw - - # The blocks used as thatch for the pottery kiln. Format is 'modID:itemID' itemMeta [default: [charcoal_pit:straw], [0]] - S:ThatchIDs < - charcoal_pit:straw - 0 - > - - # The metadata of the defailt thatch item the kiln will drop if broken [range: 0 ~ 2147483647, default: 0] - I:ThatchMeta=0 - - # The amount of wood needed by the pottery kiln [range: 1 ~ 64, default: 3] - I:WoodAmount=3 - - # The wood dropped if a pottery kiln or log pile is dismantled [default: minecraft:log] - S:WoodDefault=minecraft:log - - # The metadata of the wood dropped if a pottery kiln or log pile is dismantled [range: 0 ~ 2147483647, default: 0] - I:WoodMeta=0 -} - - -########################################################################################################## -# ore -#--------------------------------------------------------------------------------------------------------# -# Ore Configuration -########################################################################################################## - -ore { - # The chance of rich slag being dropped insted of plain slag from the bloomery bloom [range: 0.0 ~ 1.0, default: 0.5] - S:BloomSlagChance=0.5 - - # If furnace ore smelting recipes should be disabled [default: true] - B:DisableFurnaceOre=true - - # The chance of rich slag being dropped insted of plain slag from the ore kiln [range: 0.0 ~ 1.0, default: 0.5] - S:KilnSlagChance=0.5 - - # The IDs of the (rich)slag that will drop from ore smelting. Format is 'modID:slagId' slagMeta 'modID:richSlagID' richSlagMeta [default: ] - S:SlagList < - > -} - - diff --git a/config/codechicken/supporters.json b/config/codechicken/supporters.json deleted file mode 100644 index 7363319b3..000000000 --- a/config/codechicken/supporters.json +++ /dev/null @@ -1,52 +0,0 @@ -[ - { - "mod" : "EnderStorage", - "supporters": [ - "Blkdragon112", - "Pyrodogg" - ] - }, - { - "mod" : "ChickenChunks", - "supporters": [ - ] - }, - { - "mod" : "NotEnoughItems", - "supporters": [ - "EmuCraft Team", - "Victor Zimmer", - "lexi85", - "Ace_Trainer_Tullius", - "Bacon_Donut", - "Sleement", - "Ninja 5tyl3", - "Disalot", - "Gamer2313", - "Majorangejuice", - "Kadah", - "adeilt", - "Terkanil", - "Pandemonia", - ] - }, - { - "mod" : "WR-CBE", - "supporters" : [ - "Vizerei" - ] - }, - { - "mod" : "Translocators", - "supporters": [ - "Boyd Stephen Smith Jr." - ] - }, - { - "mod" : "ProjectRed", - "supporters" : [ - "Jacob M", - "Darker Light" - ] - } -] diff --git a/config/codechicken/supporters.marker b/config/codechicken/supporters.marker deleted file mode 100644 index a0d85bdab..000000000 --- a/config/codechicken/supporters.marker +++ /dev/null @@ -1 +0,0 @@ -1624552929828 \ No newline at end of file diff --git a/config/computronics.cfg b/config/computronics.cfg deleted file mode 100644 index 63c5100ec..000000000 --- a/config/computronics.cfg +++ /dev/null @@ -1,214 +0,0 @@ -# Configuration file - -camera { - # The maximum camera distance, in blocks. [range: 16 ~ 256, default: 32] - I:maxDistance=32 -} - - -chatbox { - # Enable Creative Chat Boxes. [default: true] - B:enableCreative=true - - # Make the normal Chat Box have no range limit and work interdimensionally. [default: false] - B:makeMagical=false - - # The maximum chat box distance, in blocks. [range: 4 ~ 32767, default: 40] - I:maxDistance=40 - - # The Chat Box's default prefix. [default: ChatBox] - S:prefix=ChatBox -} - - -cipherblock { - # Decides whether Cipher Blocks can or cannot be locked. [default: true] - B:canLock=true -} - - -enable { - B:audioCable=true - B:camera=true - B:chatBox=true - B:cipher=true - B:cipher_advanced=true - B:ironNoteBlock=true - B:lamp=true - B:portableTapeDrive=true - B:radar=true - B:speaker=true - B:speechBox=true - B:tape=true - - opencomputers { - B:beepCard=true - B:boomBoard=true - B:boomCard=true - B:cameraUpgrade=true - B:chatboxUpgrade=true - B:colorfulUpgrade=true - B:lightBoard=true - B:magicalMemory=true - B:noiseCard=true - B:particleCard=true - B:rackCapacitor=true - B:radarUpgrade=true - B:soundCard=true - B:speechUpgrade=true - B:spoofingCard=true - B:switchBoard=true - } - -} - - -general { - # Set whether some machines should stop being tickless in exchange for redstone output support. [default: true] - B:enableTickingRedstoneSupport=true -} - - -########################################################################################################## -# modcompatibility -#--------------------------------------------------------------------------------------------------------# -# Set anything here to false to prevent Computronics from adding the respective Peripherals and Drivers -########################################################################################################## - -modcompatibility { - B:enableStorageDrawersDriver=true -} - - -particles { - # The maximum range of particle-emitting devices. Set to -1 to make it work over any distance. [range: -1 ~ 65536, default: 256] - I:particleRange=256 -} - - -########################################################################################################## -# power -#--------------------------------------------------------------------------------------------------------# -# Every value related to energy in this section uses RF as the base power unit. -########################################################################################################## - -power { - # How much energy the Advanced Chipher Block can store [range: 0.0 ~ 100000.0, default: 16000.0] - S:cipherEnergyStorage=16000.0 - - # How much energy the Advanced Cipher Block should consume for creating a key set [range: 0.0 ~ 100000.0, default: 16000.0] - S:cipherKeyConsumption=16000.0 - - # How much base energy the Advanced Cipher Block should consume per encryption/decryption task. It will consume this value + 2*(number of characters in message) [range: 0.0 ~ 100000.0, default: 160.0] - S:cipherWorkConsumption=160.0 - - # How much energy a single beep will cost for 1 second [range: 0.0 ~ 10000.0, default: 10.0] - S:ocBeepCardCostPerSound=10.0 - - # How much energy will be consumed per tick to keep a Server Self-Destructor active. [range: 0.0 ~ 10000.0, default: 0.2] - S:ocBoomBoardMaintenanceCost=0.2 - - # How much energy changing the color of the Colorful Upgrade will cost [range: 0.0 ~ 10000.0, default: 2.0] - S:ocColorfulUpgradeColorChangeCost=2.0 - - # How much energy changing the color or state of a Light Board's light will cost [range: 0.0 ~ 10000.0, default: 2.0] - S:ocLightBoardColorChangeCost=2.0 - - # How much energy will be consumed per tick to keep a Light Board's light running. Note that this value is consumed for each active light on the board. [range: 0.0 ~ 10000.0, default: 0.2] - S:ocLightBoardColorMaintenanceCost=0.2 - - # How much energy 1 particle emission should take. Multiplied by the distance to the target. [range: 0.0 ~ 10000.0, default: 2.0] - S:ocParticleCardCostPerParticle=2.0 - - # How much energy a Rack Capacitor can store. [range: 0.0 ~ 10000.0, default: 7500.0] - S:ocRackCapacitorCapacity=7500.0 - - # How much energy the sound card will consume per second of processed sound. [range: 0.0 ~ 10000.0, default: 10.0] - S:ocSoundCardCostPerSecond=10.0 - - # How much energy sending one spoofed message should take [range: 0.0 ~ 10000.0, default: 2.0] - S:ocSpoofingCardCostPerMessage=2.0 - - # How much energy will be consumed per tick to keep a Switch Board's switch active. Note that this value is consumed for each active switch on the board. [range: 0.0 ~ 10000.0, default: 0.2] - S:ocSwitchBoardMaintenanceCost=0.2 - - # How much energy each 1-block distance takes by OpenComputers radars. [range: 0.0 ~ 10000.0, default: 50.0] - S:radarCostPerBlock=50.0 -} - - -radar { - # The maximum range of the Radar. [range: 0 ~ 256, default: 8] - I:maxRange=8 - - # Stop Radars from outputting X/Y/Z coordinates and instead only output the distance from an entity. [default: true] - B:onlyOutputDistance=true -} - - -recipes { - # Set this to true to make some recipes not require OpenComputers blocks and items [default: false] - B:easyRecipeMode=true - - # Set this to true to enable GregTech-style recipes [default: true] - B:gtRecipeMode=false -} - - -########################################################################################################## -# sound -#--------------------------------------------------------------------------------------------------------# -# Configs for sounds generated by devices like the Beep Card. -########################################################################################################## - -sound { - # The number of audio channels each sound card has. [range: 1 ~ 65536, default: 8] - I:ocSoundCardChannelCount=8 - - # Maximum delay allowed in a sound card's instruction queue, in milliseconds [range: 0 ~ 2147483647, default: 5000] - I:ocSoundCardMaxDelay=5000 - - # Maximum number of instructons allowed in a sound cards instruction queue. This directly affects the maximum size of the packets sent to the client. [range: 0 ~ 2147483647, default: 1024] - I:ocSoundCardQueueSize=1024 - - client { - # The radius in which generated sounds can be heard. [range: 0 ~ 64, default: 24] - I:soundRadius=24 - - # The sample rate used for generating sounds. Modify at your own risk. [range: 0 ~ 2147483647, default: 44100] - I:soundSampleRate=44100 - - # The base volume of generated sounds. [range: 0 ~ 127, default: 127] - I:soundVolume=127 - } - -} - - -tapedrive { - # The amount of time (in milliseconds) used for pre-buffering the tape for audio playback. If you get audio playback glitches in SMP/your TPS is under 20, RAISE THIS VALUE! [range: 500 ~ 10000, default: 750] - I:audioPreloadMs=750 - - # The distance up to which Tape Drives can be heard. [range: 0 ~ 64, default: 24] - I:hearingDistance=24 - - # The lengths of the computronics tapes. Should be 10 numbers separated by commas [default: 4,8,16,32,64,2,6,16,128,128] - S:tapeLengths=4,8,16,32,64,2,6,16,128,128 - - portable { - # The distance up to which Portable Tape Drives can be heard. [range: 0 ~ 64, default: 8] - I:hearingDistance=8 - } - -} - - -tts { - # Enable Text To Speech. To use it, install MaryTTS, a language and a corresponding voice into the marytts directory of your minecraft instance. For installation instructions, see http://wiki.vex.tty.sh/wiki:computronics:mary [default: true] - B:enableTextToSpeech=true - - # The maximum number of text bytes the speech box can process at a time. [range: 0 ~ 100000, default: 300] - I:maxPhraseLength=300 -} - - diff --git a/config/cyberware.cfg b/config/cyberware.cfg index ad2443cad..d07e7f9f7 100644 --- a/config/cyberware.cfg +++ b/config/cyberware.cfg @@ -1,39 +1,62 @@ # Configuration file defaults { + # Use format 'id amount metadata' [default: [cyberware:body_part 1 8], [cyberware:body_part 1 9]] S:"Default augments for arm slot" < cyberware:body_part 1 8 cyberware:body_part 1 9 > + + # Use format 'id amount metadata' [default: [cyberware:body_part 1 7]] S:"Default augments for bone slot" < cyberware:body_part 1 7 > + + # Use format 'id amount metadata' [default: [cyberware:body_part 1 1]] S:"Default augments for cranium slot" < cyberware:body_part 1 1 > + + # Use format 'id amount metadata' [default: [cyberware:body_part 1 0]] S:"Default augments for eyes slot" < cyberware:body_part 1 0 > + + # Use format 'id amount metadata' [default: ] S:"Default augments for foot slot" < > + + # Use format 'id amount metadata' [default: ] S:"Default augments for hand slot" < > + + # Use format 'id amount metadata' [default: [cyberware:body_part 1 2]] S:"Default augments for heart slot" < cyberware:body_part 1 2 > + + # Use format 'id amount metadata' [default: [cyberware:body_part 1 10], [cyberware:body_part 1 11]] S:"Default augments for leg slot" < cyberware:body_part 1 10 cyberware:body_part 1 11 > + + # Use format 'id amount metadata' [default: [cyberware:body_part 1 4]] S:"Default augments for lower_organs slot" < cyberware:body_part 1 4 > + + # Use format 'id amount metadata' [default: [cyberware:body_part 1 3]] S:"Default augments for lungs slot" < cyberware:body_part 1 3 > + + # Use format 'id amount metadata' [default: [cyberware:body_part 1 6]] S:"Default augments for muscle slot" < cyberware:body_part 1 6 > + + # Use format 'id amount metadata' [default: [cyberware:body_part 1 5]] S:"Default augments for skin slot" < cyberware:body_part 1 5 > @@ -89,73 +112,38 @@ integration { machines { - # [range: 0.0 ~ 100.0, default: 10.0] - S:"Additive chance for Scanner per extra item"=10.0 - - # [range: 0.0 ~ 100.0, default: 15.0] + S:"Additive chance for Scanner per extra item"=25.0 S:"Chance of blueprint from Engineering Table"=15.0 - - # [range: 0.0 ~ 50.0, default: 10.0] - S:"Chance of blueprint from Scanner"=10.0 - - # 24000 is one Minecraft day, 1200 is one real-life minute [range: 0 ~ 2147483647, default: 24000] - I:"Ticks taken per Scanner operation"=24000 + S:"Chance of blueprint from Scanner"=50.0 + I:"Ticks taken per Scanner operation"=12000 } mobs { - # [default: true] B:"Add Cyberware clothing to mobs"=true - - # [default: true] B:"CyberZombies are enabled"=true - - # Vanilla Zombie = 4, Enderman = 4, Witch = 1 [range: 0 ~ 2147483647, default: 1] - I:"CyberZombies maximum pack size"=1 - - # Vanilla Zombie = 4, Enderman = 1, Witch = 1 [range: 0 ~ 2147483647, default: 1] - I:"CyberZombies minimum pack size"=1 - - # Vanilla Zombie = 100, Enderman = 10, Witch = 5 [range: 0 ~ 2147483647, default: 0] - I:"CyberZombies spawning weight"=0 - - # [default: true] + I:"CyberZombies maximum pack size"=15 + I:"CyberZombies minimum pack size"=5 + I:"CyberZombies spawning weight"=5 B:"Dimension ids applies to beacon, radio & cranial broadcaster?"=true - - # [default: true] B:"Dimension ids applies to natural spawning?"=true - - # [default: true] - B:"Dimension ids is a blacklist?"=true + B:"Dimension ids is a blacklist?"=false I:"Dimensions ids" < + 10 + -1 > - - # [range: 0.0 ~ 100.0, default: 50.0] - S:"Percent chance a CyberZombie drops a cyberware"=50.0 - - # [range: 0.0 ~ 100.0, default: 50.0] + S:"Percent chance a CyberZombie drops a cyberware"=33.0 S:"Percent chance a Cyberware clothing is dropped"=50.0 } other { - # [default: true] B:"Enable Katana"=true - - # [default: true] B:"Enable Trench Coat, Mirror Shades, and Biker Jacket"=true - - # [default: true] B:"Enable changes to player model (missing skin, missing limbs, Cybernetic limbs)"=true - - # Normally only found in Nether fortresses [default: false] B:"Enable crafting recipe for Robosurgeon"=false - - # [range: 0 ~ 2147483647, default: 1] - I:"RF/Tesla per internal power unit"=1 - - # [default: minecraft:iron_pickaxe] - S:"Registry name of the mining tool equivalent to the reinforced fist"=minecraft:iron_pickaxe + I:"RF/Tesla per internal power unit"=8 + S:"Registry name of the mining tool equivalent to the reinforced fist"=minecraft:diamond_pickaxe } diff --git a/config/dropt/grass.json b/config/dropt/grass.json deleted file mode 100644 index 035673bd8..000000000 --- a/config/dropt/grass.json +++ /dev/null @@ -1,30 +0,0 @@ -{ - "rules": [ - { - "match": { - "blocks": { - "blocks": [ - "minecraft:tallgrass:*" - ] - }, - "harvester": { - "type": "PLAYER", - "heldItemMainHand": { - "items": [ - "notreepunching:knife/flint" - ] - } - } - }, - "drops": [ - { - "item": { - "items": [ - "notreepunching:grass_fiber" - ] - } - } - ] - } - ] -} \ No newline at end of file diff --git a/config/dropt/leaves.json b/config/dropt/leaves.json deleted file mode 100644 index 09bf2c983..000000000 --- a/config/dropt/leaves.json +++ /dev/null @@ -1,84 +0,0 @@ -{ - "rules": [ - { - "match": { - "blocks": { - "blocks": [ - "minecraft:leaves:*", - "minecraft:leaves2:*", - "biomesoplenty:leaves_0:*", - "biomesoplenty:leaves_1:*", - "biomesoplenty:leaves_2:*", - "biomesoplenty:leaves_3:*", - "biomesoplenty:leaves_4:*", - "biomesoplenty:leaves_5:*", - "gregtech:leaves:*", - "quark:variant_leaves:*", - "gregtech:leaves:0", - "gregtech:rubber_leaves:*", - "gregtechfoodoption:gtfo_leaves_0:*", - "gregtechfoodoption:gtfo_leaves_1:*", - "gregtechfoodoption:gtfo_leaves_2:*" - ] - }, - "harvester": { - "type": "PLAYER", - "heldItemMainHand": { - "items": [ - "minecraft:flint" - ] - } - } - }, - "drops": [ - { - "item": { - "items": [ - "minecraft:stick" - ] - } - } - ] - }, - { - "match": { - "blocks": { - "blocks": [ - "minecraft:leaves:*", - "minecraft:leaves2:*", - "biomesoplenty:leaves_0:*", - "biomesoplenty:leaves_1:*", - "biomesoplenty:leaves_2:*", - "biomesoplenty:leaves_3:*", - "biomesoplenty:leaves_4:*", - "biomesoplenty:leaves_5:*", - "gregtech:leaves:*", - "quark:variant_leaves:*", - "gregtech:leaves:0", - "gregtech:rubber_leaves:*", - "gregtechfoodoption:gtfo_leaves_0:*", - "gregtechfoodoption:gtfo_leaves_1:*", - "gregtechfoodoption:gtfo_leaves_2:*" - ] - }, - "harvester": { - "type": "PLAYER", - "heldItemMainHand": { - "items": [ - "notreepunching:knife/flint" - ] - } - } - }, - "drops": [ - { - "item": { - "items": [ - "notreepunching:grass_fiber" - ] - } - } - ] - } - ] -} \ No newline at end of file diff --git a/config/dropt/wood.json b/config/dropt/wood.json deleted file mode 100644 index 130cb63d0..000000000 --- a/config/dropt/wood.json +++ /dev/null @@ -1,31 +0,0 @@ -{ - "rules": [ - { - "match": { - "blocks": { - "blocks": [ - "minecraft:log:*", - "biomesoplenty:log_0:*", - "biomesoplenty:log_1:*", - "biomesoplenty:log_2:*", - "biomesoplenty:log_3:*", - "biomesoplenty:log_4:*", - "gregtech:log:0", - "gregtech:rubber_log:*", - "gregtechfoodoption:gtfo_log_0:*", - "gregtechfoodoption:gtfo_log_1:*", - "gregtechfoodoption:gtfo_log_2:*" - ] - }, - "harvester": { - "type": "PLAYER", - "heldItemMainHand": { - "type": "BLACKLIST", - "harvestLevel": "axe;0;-1" - } - } - }, - "drops": [{}] - } - ] -} \ No newline at end of file diff --git a/config/earth.cfg b/config/earth.cfg deleted file mode 100644 index e0f857315..000000000 --- a/config/earth.cfg +++ /dev/null @@ -1,16 +0,0 @@ -# Configuration file - -general { - # If true, you will no longer be warned about remote data usage. (Automatically set through GUI) - B:accept_remote_data=true - - # If true, the Nominatim OpenStreetMap Geocoder will be used instead of Google's - B:osm_geocoder=false - - # The zoom level to load street view images at. Higher values means higher resolution - # Min: 0 - # Max: 4 - I:street_view_zoom=2 -} - - diff --git a/config/engineersdoors.cfg b/config/engineersdoors.cfg deleted file mode 100644 index 892d172f7..000000000 --- a/config/engineersdoors.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -general { - # If true, steel doors and trapdoors can be opened by hand as well as by redstone. - B:manualSteelDoors=false -} - - diff --git a/config/entityculling.cfg b/config/entityculling.cfg deleted file mode 100644 index 2f57d03b9..000000000 --- a/config/entityculling.cfg +++ /dev/null @@ -1,95 +0,0 @@ -# Configuration file - -general { - # Ideally should be set to equal the render distance. Ram usage (in Bytes) = 1063 * (2x + 1) ^ 3 - I:cacheSize=12 - B:debugCullInfo=false - B:debugRenderBoxes=false - B:disabledInSpectator=true - - # If you have a weak CPU enabling this option might help reducing the CPU usage. - B:enableRaytraceCache=false - - # Disable all changes from this mod (This is not equal to removing the mod!). - B:enabled=true - - # If enabled and OpenGl 4.4 is supported OpenGl based culling is used which is a lot faster and more accurate. If you have a weak GPU you might want to disable this. - B:openglBasedCulling=true - - # If you feel the need to increase this value because of entities being culled falsely then another modder probably messed up their render bounding boxes and you should report the issue to them. Alternatively you can use the (tile-)entityBoundingBoxGrowthList settings to fix bounding boxes on your own. - # Min: 0.0 - # Max: 1024.0 - D:raytraceThreshold=1.0 - - # If enabled tile entity bounding boxes are increased slightly to avoid issues when other mods don't correctly set their bounding boxes (requires opengl based culling). If you still have culling or flickering issues you can use the 'debugRenderBoxes', 'entityBoundingBoxGrowthList' and 'tileEntityBoundingBoxGrowthList' config options to try to fix the bounding box of that entity or tile entity. - B:tileEntityAABBGrowth=true - S:tileEntityCachedBoundingBoxBlacklist < - > - B:tileEntityCachedBoundingBoxEnabled=true - I:tileEntityCachedBoundingBoxUpdateInterval=100 - - entity { - B:alwaysRenderBosses=true - B:alwaysRenderEntitiesWithName=true - B:alwaysRenderPlayers=true - B:alwaysRenderViewEntity=true - S:entityBoundingBoxGrowthList < - > - - # Skip rendering of entities that are not visible (hidden behind blocks). This might cause issues where an entity is partly behind a block and thus does not get rendered but it's usually not really noticable. - B:skipHiddenEntityRendering=true - - # Tile entities which will always be rendered. (Accepts 'modid' or 'modid:entity_name') - S:skipHiddenEntityRenderingBlacklist < - > - - # Entities with a width or height greater than this value will always get rendered. - # Min: 0.0 - # Max: 1024.0 - D:skipHiddenEntityRenderingSize=16.0 - } - - tileentity { - # Skip rendering of entities that are not visible (hidden behind blocks). This might cause issues where a tile entity is partly behind a block and thus does not get rendered but it's usually not really noticable. - B:skipHiddenTileEntityRendering=true - - # Tile entities which will always be rendered. (Accepts 'modid' or 'modid:tile_entity_name') - S:skipHiddenTileEntityRenderingBlacklist < - > - - # Tile entities with a width or height greater than this value will always get rendered. - # Min: 0.0 - # Max: 1024.0 - D:skipHiddenTileEntityRenderingSize=16.0 - S:tileEntityBoundingBoxGrowthList < - > - } - - optifineshaderoptions { - B:entityShadowsCulling=true - B:entityShadowsCullingLessAggressiveMode=true - - # Min: 0.0 - # Max: 1024.0 - D:entityShadowsCullingLessAggressiveModeDiff=4.0 - B:entityShadowsDistanceLimited=true - B:entityShadowsEnabled=true - D:entityShadowsMaxDistance=4.0 - B:terrainShadowsDistanceLimited=true - B:terrainShadowsEnabled=true - D:terrainShadowsMaxHorizontalDistance=8.0 - D:terrainShadowsMaxVerticalDistance=4.0 - B:tileEntityShadowsCulling=true - B:tileEntityShadowsCullingLessAggressiveMode=true - - # Min: 0.0 - # Max: 1024.0 - D:tileEntityShadowsCullingLessAggressiveModeDiff=4.0 - B:tileEntityShadowsDistanceLimited=true - B:tileEntityShadowsEnabled=true - D:tileEntityShadowsMaxDistance=4.0 - } - -} - - diff --git a/config/extratan.cfg b/config/extratan.cfg deleted file mode 100644 index 25245015b..000000000 --- a/config/extratan.cfg +++ /dev/null @@ -1,21 +0,0 @@ -# Configuration file - -general { - # Whether or not you want to disable Extra TAN enchantment features. - B:"Disable Enchantments"=false - - # You can set this to true if you'd like to disable Extra TAN features and only keep Harvest Craft features. - B:"Disable TAN Features"=false - - # Add additional items to affect thirst not included with the mod by default. - # To add an item, pop a new value into the array with the format of ITEMID:THIRST - # Negative numbers are accepted. - S:"Thirst Items" < - MINECRAFT:APPLE:2 - > - - # Whether or not players can use flint and steel to warm their drinks, could be considered OP in some cases. - B:"Use Flint and Steel Recipes"=false -} - - diff --git a/config/fastfurnace.cfg b/config/fastfurnace.cfg deleted file mode 100644 index 4abb15a7e..000000000 --- a/config/fastfurnace.cfg +++ /dev/null @@ -1,8 +0,0 @@ -# Configuration file - -general { - # If the furnace uses nbt-sensitive output matching. [default: true] - B:"Strict Matching"=true -} - - diff --git a/config/fastleafdecay.cfg b/config/fastleafdecay.cfg deleted file mode 100644 index bbf71adc2..000000000 --- a/config/fastleafdecay.cfg +++ /dev/null @@ -1,17 +0,0 @@ -# Configuration file - -########################################################################################################## -# main -#--------------------------------------------------------------------------------------------------------# -# There are 20 ticks in a second. Default settings are 4 minimum and 11 maximum decay time. -########################################################################################################## - -main { - # Maximum time in ticks for leaf decay. Must be higher than MinimumDecayTime! - I:MaximumDecayTime=11 - - # Minimum time in ticks for leaf decay. Must be lower than MaximumDecayTime! - I:MinimumDecayTime=4 -} - - diff --git a/config/flux_networks.cfg b/config/flux_networks.cfg deleted file mode 100644 index bd5a9951b..000000000 --- a/config/flux_networks.cfg +++ /dev/null @@ -1,77 +0,0 @@ -# Configuration file - -blacklists { - # a blacklist for blocks which flux connections shouldn't connect to, use format 'modid:name@meta' - S:"Block Connection Blacklist" < - actuallyadditions:block_phantom_energyface - > - - # a blacklist for items which the Flux Controller shouldn't transfer to, use format 'modid:name@meta' - S:"Item Transfer Blacklist" < - > -} - - -client { - # Displays: Transfer Limit & Priority etc [default: true] - B:"Enable Advanced One Probe Info"=true - - # Displays: Network Name, Live Transfer Rate & Internal Buffer [default: true] - B:"Enable Basic One Probe Info"=true - - # Enable navigation buttons sound when pressing it [default: true] - B:"Enable GUI Button Sound"=true - - # Displays Advanced Info when sneaking only [default: true] - B:"Enable sneaking to display Advanced One Probe Info"=true -} - - -energy { - # [range: 0 ~ 2147483647, default: 1000000] - I:"Basic Storage Capacity"=1000000 - - # [range: 0 ~ 2147483647, default: 20000] - I:"Basic Storage Transfer"=20000 - - # The default transfer limit of a flux connector [range: 0 ~ 2147483647, default: 800000] - I:"Default Transfer Limit"=800000 - - # [range: 0 ~ 2147483647, default: 128000000] - I:"Gargantuan Storage Capacity"=128000000 - - # [range: 0 ~ 2147483647, default: 1440000] - I:"Gargantuan Storage Transfer"=1440000 - - # [range: 0 ~ 2147483647, default: 8000000] - I:"Herculean Storage Capacity"=8000000 - - # [range: 0 ~ 2147483647, default: 120000] - I:"Herculean Storage Transfer"=120000 -} - - -general { - # Allows flux tiles to work as chunk loaders [default: true] - B:"Allow Flux Chunk Loading"=true - - # Enables redstones being compressed with the bedrock and obsidian to get flux [default: true] - B:"Enable Flux Recipe"=false - - # Enables redstone being turned into Flux when dropped in fire. (Need "Enable Flux Recipe" = true, so the default recipe can't be disabled if turns this on) [default: false] - B:"Enable Old Recipe"=false -} - - -networks { - # Allows someone to be a network super admin, otherwise, no one can access or dismantle your flux devices or delete your networks without permission [default: true] - B:"Allow Network Super Admin"=true - - # Maximum networks each player can have. -1 = no limit [range: -1 ~ 2147483647, default: 3] - I:"Maximum Networks Per Player"=3 - - # See ops.json. If the player has permission level equal or greater to the value set here they will be able to Activate Super Admin. Setting this to 0 will allow anyone to active Super Admin. [range: 0 ~ 2147483647, default: 1] - I:"Permission level required to activate Super Admin"=1 -} - - diff --git a/config/foamfix.cfg b/config/foamfix.cfg deleted file mode 100644 index 4e002a0d4..000000000 --- a/config/foamfix.cfg +++ /dev/null @@ -1,184 +0,0 @@ -# Configuration file - -client { - # Clears caches on world unload a bit faster than usual. Prevents temporary memory leaks. More effective in Anarchy. [default: true] - B:clearCachesOnWorldUnload=true - - # Clears the baked models generated in the first pass *before* entering the second pass, instead of *after*. While this doesn't reduce memory usage in-game, it does reduce it noticeably during loading. [default: true] - B:clearDuplicateModelRegistry=true - - # Deduplicates IModels too. Takes a few seconds more, but shaves off another bit of RAM. [default: true] - B:deduplicateModelBakers=true - - # Deduplicates baked models. The original feature. [default: true] - B:deduplicateModels=true - - # The maximum amount of levels of recursion for the deduplication process. Smaller values will deduplicate less data, but make the process run faster. [default: 9, range: 1-2147483647] - I:deduplicateModelsMaxRecursion=9 - - # Step every X models on the progress bar while deduplicating baked models. [default: 1, range: 1-10000] - I:deduplicateModelsStepEvery=1 - - # Disables texture animations. [default: false] - B:disableTextureAnimations=false - - # Initialize the options.txt and forge.cfg files with rendering performance-friendly defaults if not present. [default: true] - B:initOptions=false - - # Makes vanilla creative tab search use JEI's lookups - saves a lot of RAM *and* gives you fancy JEI features! [default: true] - B:jeiCreativeSearch=true - - # Remove unnecessary data from a pointlessly cached ModelLoader instance. [default: true] - B:modelLoaderCleanup=true - - # Faster/less memory-churning construction mechanism for ModelResourceLocation objects. Identified by malte0811 in FerriteCore - implemented in a distinct way. [default: true] - B:modelResourceLocationFastConstruct=true - - # Fix opening URLs on Linux-based installs. [default: true] - B:openUrlLinux=true - B:smallModelConditions=true - - # More optimized multipart model condition storage. Inspired by malte0811's research. Now not broken! [default: true] - B:smallModelConditionsV2=true - - # Wipes the IModel cache after baking is finished. Saves a lot of RAM, as most IModels will not be reloaded. [default: true] - B:wipeModelCache=true -} - - -coremod { - # Stops certain non-Minecraft-related libraries from being ASM transformed. You shouldn't be transforming those anyway. [default: true] - B:blacklistLibraryTransformers=true - - # Make 3D forms of items be rendered dynamically and cached when necessary. [default: true] - B:dynamicItemModels=true - - # Optimizes ItemStack.isEmpty by removing a map lookup. Initially found by Aikar (Paper/0181). [default: true] - B:fasterAirItemLookup=true - - # Speeds up entity lookup by optimizing ClassInheritanceMultiMap.getByClass. [default: true] - B:fasterEntityLookup=true - - # Speeds up the hopper's calculations. [default: true] - B:fasterHopper=true - - # Optimizes blockstate property equals and hashCode methods. [default: true] - B:fasterPropertyComparisons=true - - # Fixes the server not removing unloaded entities/tile entities if no chunkloaders are active. Thanks to CreativeMD for finding this! [default: true] - B:fixWorldEntityCleanup=true - - # Disables all coremod functionality. [default: false] - B:forceDisable=false - - # The amount of ticks per player presence check for mob spawners. Set to 1 to disable the patch and match vanilla behaviour. [default: 10, range: 1-200] - I:mobSpawnerCheckSpeed=10 - - # Optimizes BlockPos mutable/immutable getters to run on the same variables, letting them be inlined and thus theoretically increasing performance. [default: true] - B:optimizedBlockPos=true - - # Fix a bug in chunk serialization leading to crashes. Originally found and fixed by Aaron1011 of Sponge. [default: true] - B:patchChunkSerialization=true - - # Replaces the default BlockState/ExtendedBlockState implementations with a far more memory-efficient variant. [default: true] - B:smallPropertyStorage=true -} - - -debug { - # Should FoamFix count and list baked models during deduplication, per mod? [default: false] - B:countListBakedModels=false -} - - -experimental { - # Optimizes the backing map for EntityDataManager, saving memory *and* CPU time! May cause issues, however - please test and report back! [default: false] - B:fasterEntityDataManager=false - - # Unpacks all baked quads. Increases RAM usage, but might speed some things up. [default: false] - B:unpackBakedQuads=false -} - - -general { - # Enable deduplication of redundant objects in memory. [default: true] - B:deduplicate=true -} - - -ghostbuster { - # Checks if worlds do not unload after a specified amount of time, and notifies the user if that is the case. [default: true] - B:checkNonUnloadedWorldClients=true - - # The amount of time FoamFix should wait for a world to be deemed non-unloaded. [default: 60, range: 10-3600] - I:checkNonUnloadedWorldTimeout=60 - - # Custom patch rules. Format: 'className;methodName;accessAloadPos;posAloadPos;radius'. An AloadPos is the position of the argument in the method - 1 for the first one, 2 for the second one, ...; the radius determines how many blocks have to be around the method for no early return. Untested - please use with care. - S:customPatchRulesRadius < - > - - # Wrap ChunkProviderServers to be able to provide the /ghostbuster command for debugging ghost chunkloads. [default: false] - B:enableDebuggingWrapper=false - - # For FoamFix debugging/development purposes only. [default: false] - B:nonUnloadedWorldsForceGCOnCheck=false - - # Should beds be prevented from ghost chunkloading? [default: true] - B:patchBeds=true - - # Should BoP grass be prevented from ghost chunkloading? [default: true] - B:patchBopGrass=true - - # Should farmland be prevented from ghost chunkloading? [default: true] - B:patchFarmland=true - - # Should fluids be prevented from ghost chunkloading? [default: true] - B:patchFluids=true - - # Should the /ghostbuster debugger show neighbor updates? [default: false] - B:wrapperShowsNeighborUpdates=false -} - - -launchwrapper { - # Remove Launchwrapper package manifest map (which is not used anyway). [default: true] - B:removePackageManifestMap=true - - # Weaken LaunchWrapper's byte[] resource cache to make it cleanuppable by the GC. Safe. [default: true] - B:weakenResourceCache=true -} - - -network { - # Enable micro-optimizations to reduce network churn, inspired by the Velocity project and Krypton mod. [default: true] - B:microOptimizations=true - - # Set the packet compression level, from 0 to 9. -1 preserves the default settings. [default: -1, range: -1-9] - I:packetCompressionLevel=-1 -} - - -textures { - # If false, disables any patches from this category. [default: true] - B:enable=true - - # Controls the faster animation path. 0 - disable, 2 - force enable, 1 (default) - enable on devices which have been shown to benefit from it. [default: 1, range: 0-2] - I:fasterAnimation=1 - - # The maximum amount of frames an animation can have for it to be cached. If you have a lot of VRAM, set higher. [default: 256, range: 0-2147483647] - I:maxAnimationFramesForCache=256 - - # Set to a number to disable animation updates past that mip level. -1 means update all. Higher numbers update more levels. To disable animation updates altogether, use the option for it. [default: -1, range: -1-4] - I:maxAnimationMipLevel=-1 -} - - -tweaks { - # Prevent redstone from causing light updates by removing its light level. [default: false] - B:disableRedstoneLight=false - - # Do not delay lighting updates over other types of updates. [default: false] - B:immediateLightingUpdates=false -} - - diff --git a/config/gcys.cfg b/config/gcys.cfg deleted file mode 100644 index 42411d527..000000000 --- a/config/gcys.cfg +++ /dev/null @@ -1,63 +0,0 @@ -# Configuration file - -general { - - ########################################################################################################## - # processing chain override options - #--------------------------------------------------------------------------------------------------------# - # Config options for modification of GTCEu Processing Chains - ########################################################################################################## - - "processing chain override options" { - # Disables production of Ammonia from Oxygen and Hydrogen, requiring Gregicality's process. - # Default: false - B:disableAmmoniaProcessing=false - - # Disables mixing of Graphene, requiring Gregicality's process. - # Default: true - B:disableGrapheneProcessing=true - - # Disables electrolysis of Molybdenite, Powellite, and Wulfenite, requiring Gregicality's processes for Molybdenum. - # Default: true - B:disableMolybdenumProcessing=true - - # Disables electrolysis of Tantalite and Pyrochlore, requiring Gregicality's processes for Niobium and Tantalum. - # Default: true - B:disableNiobiumTantalumProcessing=true - - # Disables electrolyzing of Platinum Group Sludge, requiring Gregicality's process. - # Default: true - B:disablePlatinumProcessing=true - - # Disables centrifuging of Rare Earth, requiring Gregicality's process. - # Default: true - B:disableRareEarthProcessing=true - - # Disables electrolyzing of Tungstic Acid, requiring Gregicality's process. - # Default: true - B:disableTungstenProcessing=true - } - - ########################################################################################################## - # circuit recipe override options - #--------------------------------------------------------------------------------------------------------# - # Config options for modification of GTCEu Circuit Recipes - ########################################################################################################## - - "circuit recipe override options" { - # Requires Cubic Zirconia and more components in order to produce Crystal SOCs, instead of just Crystal CPUs. - # Default: true - B:harderCrystalCircuits=true - - # Requires Steam-Tier Vacuum Equipment in order to produce Vacuum Tubes, instead of just crafting. - # Default: true - B:harderVacuumTubes=true - - # Requires Kapton K in order to produce Wetware Circuit Boards, instead of Multi-layer Epoxy. - # Default: true - B:harderWetwareCircuits=true - } - -} - - diff --git a/config/globalgamerules.cfg b/config/globalgamerules.cfg deleted file mode 100644 index 8ec2253b9..000000000 --- a/config/globalgamerules.cfg +++ /dev/null @@ -1,130 +0,0 @@ -# Configuration file - -########################################################################################################## -# gamerules -#--------------------------------------------------------------------------------------------------------# -# Set the values to ('true'/'false'/an integer or a string defaultValue) depending if you want to have the GameRule (enabled/disabled or have a different defaultValue) -########################################################################################################## - -gamerules { - # GameRule added by another mod or from commands - S:ScalingHealthDifficulty=true - - # If an announcement when a player gets an advancement should be done - B:announceAdvancements=false - - # Whether command blocks should notify admins when they perform commands - B:commandBlockOutput=true - - # GameRule added by another mod or from commands - S:cyberware_dropCyberware=false - - # GameRule added by another mod or from commands - S:cyberware_keepCyberware=false - - # Whether the server should skip checking player speed when the player is wearing elytra. - B:disableElytraMovementCheck=false - - # Whether the day-night cycle and moon phases progress - B:doDaylightCycle=true - - # Whether entities that are not mobs should have drops - B:doEntityDrops=true - - # Whether fire should spread and naturally extinguish - B:doFireTick=true - - # Whether players should only be able to craft recipes that they've unlocked first - B:doLimitedCrafting=false - - # Whether mobs should drop items - B:doMobLoot=true - - # Whether mobs should naturally spawn - B:doMobSpawning=true - - # Whether blocks should have drops - B:doTileDrops=true - - # Whether the weather will change - B:doWeatherCycle=true - - # The function to run every game tick - S:gameLoopFunction=- - - # Whether the player should keep items in their inventory after death - B:keepInventory=false - - # Whether to log admin commands to server log - B:logAdminCommands=true - - # Determines the number at which the chain command block acts as a "chain". - I:maxCommandChainLength=65536 - - # The maximum number of other pushable entities a mob or player can push, before taking 3 suffocation damage - # per half-second. Setting to 0 disables the rule. Damage affects survival-mode or adventure-mode players, and all mobs but bats. - # Pushable entities include non-spectator-mode players, any mob except bats, as well as boats and minecarts. - I:maxEntityCramming=24 - - # Whether creepers, zombies, endermen, ghasts, withers, ender dragons, rabbits, sheep, and villagers should be able to change blocks - # and whether villagers, zombies, skeletons, and zombie pigmen can pick up items - B:mobGriefing=true - - # Whether the player can regenerate health naturally if their hunger is full enough (doesn't affect external healing, such as - # golden apples, the Regeneration effect, etc.) - B:naturalRegeneration=true - - # GameRule added by another mod or from commands - S:quark_allowDropoff=true - - # How often a random block tick occurs (such as plant growth, leaf decay, etc.) per chunk section per game tick. 0 will disable random - # ticks, higher numbers will increase random ticks - I:randomTickSpeed=3 - - # Whether the debug screen shows all or reduced information; and whether the effects of F3+B (entity hitboxes) and F3+G (chunk boundaries) are shown. - B:reducedDebugInfo=false - - # Whether the feedback from commands executed by a player should show up in chat. Also affects the default behavior of whether command blocks store their output text - B:sendCommandFeedback=true - - # Whether a message appears in chat when a player dies - B:showDeathMessages=false - - # The number of blocks outward from the world spawn coordinates that a player will spawn in when first joining a server or when dying without a spawnpoint. - I:spawnRadius=10 - - # Whether players in spectator mode can generate chunks - B:spectatorsGenerateChunks=true -} - - -########################################################################################################## -# misc -#--------------------------------------------------------------------------------------------------------# -# A collection of misc configs -########################################################################################################## - -misc { - # Syntax is: name-enabled-command - # enabled is either true or false, all @p will be replaced with the playername - S:customGamerules < - GGRExample-false-/tell @p Hello World - > - - # If gamerules and world difficulty should be saved to config on world unload - B:saveGameRules=true - - # Sets the difficulty of a world when loaded, respects it the difficulty is locked or not for the world - # -1: Disabled - # 0: Peaceful - # 1: Easy - # 2: Normal - # 3: Hard - I:worldDifficulty=-1 - - # If a world's difficulty should be locked when loaded, if world already is locked it can't be change - # If the global world difficulty is enabled it's set first - B:worldDifficultyLocked=false -} - - diff --git a/config/htmltech.cfg b/config/htmltech.cfg deleted file mode 100644 index e1dcb41f8..000000000 --- a/config/htmltech.cfg +++ /dev/null @@ -1,23 +0,0 @@ -# Configuration file - -general { - - ########################################################################################################## - # laser options - #--------------------------------------------------------------------------------------------------------# - # Config for Laser Equipment - ########################################################################################################## - - "laser options" { - # Amount of damage to do to an entity when it is hit by the laser gun - # Default: 10 (5 hearts) - D:laserGunDamage=10.0 - - # Minimum tier of laser collectors. - # Default: 5 [IV] - I:minLaserTier=5 - } - -} - - diff --git a/config/immersiveengineering.cfg b/config/immersiveengineering.cfg deleted file mode 100644 index 48d35c06c..000000000 --- a/config/immersiveengineering.cfg +++ /dev/null @@ -1,733 +0,0 @@ -# Configuration file - -general { - # Set this to false to disable the manual's forced change of GUI scale - B:adjustManualScale=false - - # Set this to true if you suffer from bad eyesight. The Engineer's manual will be switched to a bold and darker text to improve readability. - # Note that this may lead to a break of formatting and have text go off the page in some instances. This is unavoidable. - B:badEyesight=false - - # If this is enabled, placing a block in a wire will break it (drop the wire coil) - B:blocksBreakWires=true - - # Support for colourblind people, gives a text-based output on capacitor sides - B:colourblindSupport=false - - # Set to false to have Coresamples not show the coordinates of the chunk. - B:coreSampleCoords=true - - # Disables the fancy rendering of blueprints on the Workbench and Autoworkbench. - # Set this to true if your game keeps freezing or crashing when looking at such a block. - B:disableFancyBlueprints=true - - # Disables most lighting code for certain models that are rendered dynamically (TESR). May improve FPS. - # Affects turrets and garden cloches - B:disableFancyTESR=false - - # A config setting to enable debug features. These features may vary between releases, may cause crashes, and are unsupported. Do not enable unless asked to by a developer of IE. - B:enableDebug=false - - # Set this to false to remove IE villagers from the game - B:enableVillagers=true - - # If this is enabled, wires connected to power sources will cause damage to entities touching them - # This shouldn't cause significant lag but possibly will. If it does, please report it at https://github.com/BluSunrize/ImmersiveEngineering/issues unless there is a report of it already. - B:enableWireDamage=true - - # Allows revolvers and other IE items to look properly held in 3rd person. This uses a coremod. Can be disabled in case of conflicts with other animation mods. - B:fancyItemHolding=true - - # The weight that hempseeds have when breaking tall grass. 5 by default, set to 0 to disable drops - I:hempSeedWeight=5 - - # By default all devices that accept cables have increased renderbounds to show cables even if the block itself is not in view. - # Disabling this reduces them to their minimum sizes, which might improve FPS on low-power PCs - B:increasedRenderboxes=true - - # Increase the distance at which certain TileEntities (specifically windmills) are still visible. This is a modifier, so set it to 1 for default render distance, to 2 for doubled distance and so on. - D:increasedTileRenderdistance=1.5 - - # Set this to false to disable the super awesome looking nixie tube front for the voltmeter and other things - B:nixietubeFont=true - - # Controls if item tooltips should contain the OreDictionary names of items. These tooltips are only visible in advanced tooltip mod (F3+H) - B:oreTooltips=true - - # A list of preferred Mod IDs that results of IE processes should stem from, aka which mod you want the copper to come from. - # This affects the ores dug by the excavator, as well as those crushing recipes that don't have associated IE items. This list is in oreder of priority. - S:preferredOres < - gregtech - immersiveengineering - > - - # Set this to false to hide the update news in the manual - B:showUpdateNews=true - - # Set to false to disable the stencil buffer. This may be necessary on older GPUs. - B:stencilBufferEnabled=true - - # Drop connections with non-existing endpoints when loading the world. Use with care and backups and only when suspecting corrupted data. - # This option will check and load all connection endpoints and may slow down the world loading process. - B:validateConnections=false - - # Set this to false to stop the IE villager house from spawning - B:villagerHouse=true - - # The RGB colourate of the wires. - I:wireColouration < - 11758655 - 15573061 - 7303023 - 9862765 - 7303023 - 16723759 - 16445918 - 10323322 - > - I:wireColourationDefault < - 11758655 - 15573061 - 7303023 - 9862765 - 7303023 - 16723759 - 16445918 - 10323322 - > - - # The maximum length wire can have. Copper and Electrum should be similar, Steel is meant for long range transport, Structural Rope & Cables are purely decorational - I:wireLength < - 16 - 16 - 32 - 32 - 32 - 32 - > - - # The percentage of power lost every 16 blocks of distance for the wire tiers (copper, electrum, HV, Structural Rope, Cable & Redstone(no transfer) ) - D:wireLossRatio < - 0.05 - 0.025 - 0.025 - 1.0 - 1.0 - 1.0 - > - - # The transfer rates in Flux/t for the wire tiers (copper, electrum, HV, Structural Rope, Cable & Redstone(no transfer) ) - I:wireTransferRate < - 2048 - 8192 - 32768 - 0 - 0 - 0 - > - - ########################################################################################################## - # compat - #--------------------------------------------------------------------------------------------------------# - # A list of all mods that IE has integrated compatability for - # Setting any of these to false disables the respective compat - ########################################################################################################## - - compat { - B:actuallyadditions=false - B:albedo=true - B:attaineddrops2=false - B:baubles=true - B:betterwithmods=false - B:bloodmagic=false - B:botania=false - B:chisel=true - B:chiselsandbits=true - B:cofhcore=true - B:crafttweaker=true - B:denseores=false - B:enderio=false - B:extrautils2=false - B:forestry=false - B:foundry=false - B:harvestcraft=false - B:ic2=true - B:inspirations=false - B:mysticalagriculture=false - B:opencomputers=true - B:railcraft=false - B:tconstruct=false - B:thaumcraft=false - B:theoneprobe=true - B:thermalfoundation=false - B:waila=false - B:xlfoodmod=false - } - - machines { - # A modifier to apply to the energy costs of every Arc Furnace recipe - # Min: 0.001 - # Max: 1000.0 - D:arcFurnace_energyModifier=1.0 - - # A modifier to apply to the time of every Arc Furnace recipe - # Min: 0.001 - # Max: 1000.0 - D:arcFurnace_timeModifier=1.0 - - # Set this to true to make the blueprint for graphite electrodes craftable in addition to villager/dungeon loot - B:arcfurnace_electrodeCrafting=false - - # The maximum amount of damage Graphite Electrodes can take. While the furnace is working, electrodes sustain 1 damage per tick, so this is effectively the lifetime in ticks. The default value of 96000 makes them last for 8 consecutive ingame days - # Min: 1 - # Max: 2147483647 - I:arcfurnace_electrodeDamage=96000 - - # Set this to false to disable the Arc Furnace's recycling of armors and tools - B:arcfurnace_recycle=false - - # The Flux the Assembler will consume to craft an item from a recipe - # Min: 1 - # Max: 2147483647 - I:assembler_consumption=80 - - # A modifier to apply to the energy costs of every Automatic Workbench recipe - # Min: 0.001 - # Max: 1.7976931348623157E308 - D:autoWorkbench_energyModifier=1.0 - - # A modifier to apply to the time of every Automatic Workbench recipe - # Min: 0.001 - # Max: 1.7976931348623157E308 - D:autoWorkbench_timeModifier=1.0 - - # The Flux per tick the belljar consumes to grow plants - # Min: 1 - # Max: 2147483647 - I:belljar_consumption=8 - - # The amount of ticks one dose of fertilizer lasts in the belljar - # Min: 1 - # Max: 2147483647 - I:belljar_fertilizer=6000 - - # The amount of fluid the belljar uses per dose of fertilizer - # Min: 1 - # Max: 2147483647 - I:belljar_fluid=250 - - # A base-modifier for all fluid fertilizers in the belljar - # Min: 0.001 - # Max: 1.7976931348623157E308 - D:belljar_fluid_fertilizer_mod=1.0 - - # A modifier to apply to the belljars total growing speed - # Min: 0.001 - # Max: 1.7976931348623157E308 - D:belljar_growth_mod=1.0 - - # A base-modifier for all solid fertilizers in the belljar - # Min: 0.001 - # Max: 1.7976931348623157E308 - D:belljar_solid_fertilizer_mod=1.0 - - # A modifier to apply to the energy costs of every Bottling Machine's process - # Min: 0.001 - # Max: 1.7976931348623157E308 - D:bottlingMachine_energyModifier=1.0 - - # A modifier to apply to the time of every Bottling Machine's process - # Min: 0.001 - # Max: 1.7976931348623157E308 - D:bottlingMachine_timeModifier=1.0 - - # The maximum amount of Flux that can be input into a high-voltage capacitor (by IE net or other means) - # Min: 1 - # Max: 2147483647 - I:capacitorHV_input=4096 - - # The maximum amount of Flux that can be output from a high-voltage capacitor (by IE net or other means) - # Min: 1 - # Max: 2147483647 - I:capacitorHV_output=4096 - - # The maximum amount of Flux that can be stored in a high-voltage capacitor - # Min: 1 - # Max: 2147483647 - I:capacitorHV_storage=40000 - - # The maximum amount of Flux that can be input into a low-voltage capacitor (by IE net or other means) - # Min: 1 - # Max: 2147483647 - I:capacitorLV_input=256 - - # The maximum amount of Flux that can be output from a low-voltage capacitor (by IE net or other means) - # Min: 1 - # Max: 2147483647 - I:capacitorLV_output=256 - - # The maximum amount of Flux that can be stored in a low-voltage capacitor - # Min: 1 - # Max: 2147483647 - I:capacitorLV_storage=1000 - - # The maximum amount of Flux that can be input into a medium-voltage capacitor (by IE net or other means) - # Min: 1 - # Max: 2147483647 - I:capacitorMV_input=1024 - - # The maximum amount of Flux that can be output from a medium-voltage capacitor (by IE net or other means) - # Min: 1 - # Max: 2147483647 - I:capacitorMV_output=1024 - - # The maximum amount of Flux that can be stored in a medium-voltage capacitor - # Min: 1 - # Max: 2147483647 - I:capacitorMV_storage=10000 - - # The Flux per tick the Charging Station can insert into an item - # Min: 1 - # Max: 2147483647 - I:charger_consumption=256 - - # The Flux per tick consumed by the Core Sample Drill - # Min: 1 - # Max: 2147483647 - I:coredrill_consumption=40 - - # The length in ticks it takes for the Core Sample Drill to figure out which mineral is found in a chunk - # Min: 1 - # Max: 2147483647 - I:coredrill_time=200 - - # A modifier to apply to the energy costs of every Crusher recipe - # Min: 0.001 - # Max: 1000.0 - D:crusher_energyModifier=1.0 - - # A modifier to apply to the time of every Crusher recipe - # Min: 0.001 - # Max: 1000.0 - D:crusher_timeModifier=1.0 - - # The Flux per tick that the Diesel Generator will output. The burn time of the fuel determines the total output - # Min: 0 - # Max: 2147483647 - I:dieselGen_output=4096 - - # The base Flux that is output by the dynamo. This will be modified by the rotation modifier of the attached water- or windmill - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:dynamo_output=3.0 - - # The chance that a given chunk will contain a mineral vein. - # Min: 0.001 - # Max: 1.7976931348623157E308 - D:excavator_chance=0.2 - - # The Flux per tick the Excavator will consume to dig - # Min: 1 - # Max: 2147483647 - I:excavator_consumption=960 - - # The maximum amount of yield one can get out of a chunk with the excavator. Set a number smaller than zero to make it infinite - I:excavator_depletion=65536 - - # List of dimensions that can't contain minerals. Default: The End. - I:excavator_dimBlacklist < - 1 - > - - # The chance that the Excavator will not dig up an ore with the currently downward-facing bucket. - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:excavator_fail_chance=0.05 - - # Set this to false to disable the ridiculous amounts of particles the Excavator spawns - B:excavator_particles=true - - # The speed of the Excavator. Basically translates to how many degrees per tick it will turn. - # Min: 0.001 - # Max: 1.7976931348623157E308 - D:excavator_speed=1.0 - - # A modifier to apply to the energy costs of every Fermenter recipe - # Min: 0.001 - # Max: 1000.0 - D:fermenter_energyModifier=1.0 - - # A modifier to apply to the time of every Fermenter recipe - # Min: 0.001 - # Max: 1000.0 - D:fermenter_timeModifier=1.0 - - # How much Flux the floodlight draws per tick - # Min: 1 - # Max: 2147483647 - I:floodlight_energyDraw=5 - - # How much Flux the floodlight can hold (must be at least 10x the power draw) - # Min: 1 - # Max: 2147483647 - I:floodlight_maximumStorage=80 - - # Set this to false to disable the mob-spawn prevention of the Floodlight - B:floodlight_spawnPrevent=true - - # The Flux per tick consumed to add one heat to a furnace. Creates up to 4 heat in the startup time and then 1 heat per tick to keep it running - # Min: 1 - # Max: 2147483647 - I:heater_consumption=8 - - # The Flux per tick consumed to double the speed of the furnace. Only happens if furnace is at maximum heat. - # Min: 1 - # Max: 2147483647 - I:heater_speedupConsumption=24 - - # How much Flux the powered lantern draws per tick - # Min: 1 - # Max: 2147483647 - I:lantern_energyDraw=1 - - # How much Flux the powered lantern can hold (should be greater than the power draw) - # Min: 1 - # Max: 2147483647 - I:lantern_maximumStorage=10 - - # Set this to false to disable the mob-spawn prevention of the Powered Lantern - B:lantern_spawnPrevent=true - - # The Flux that will be output by the lightning rod when it is struck - # Min: 0 - # Max: 2147483647 - I:lightning_output=16000000 - - # A modifier to apply to the energy costs of every MetalPress recipe - # Min: 0.001 - # Max: 1000.0 - D:metalPress_energyModifier=1.0 - - # A modifier to apply to the time of every MetalPress recipe - # Min: 0.001 - # Max: 1000.0 - D:metalPress_timeModifier=1.0 - - # A modifier to apply to the energy costs of every Mixer's process - # Min: 0.001 - # Max: 1.7976931348623157E308 - D:mixer_energyModifier=1.0 - - # A modifier to apply to the time of every Mixer's process - # Min: 0.001 - # Max: 1.7976931348623157E308 - D:mixer_timeModifier=1.0 - - # The basic transferrate of a fluid pipe, in mB/t - # Min: 1 - # Max: 2147483647 - I:pipe_transferrate=50 - - # The transferrate of a fluid pipe when accelerated by a pump, in mB/t - # Min: 1 - # Max: 2147483647 - I:pipe_transferrate_pressurized=1000 - - # The Flux per tick the Blast Furnace Preheater will consume to speed up the Blast Furnace - # Min: 1 - # Max: 2147483647 - I:preheater_consumption=32 - - # The Flux the Fluid Pump will consume to pick up a fluid block in the world - # Min: 1 - # Max: 2147483647 - I:pump_consumption=250 - - # The Flux the Fluid Pump will consume pressurize+accelerate fluids, increasing the transferrate - # Min: 1 - # Max: 2147483647 - I:pump_consumption_accelerate=5 - - # Set this to false to disable the fluid pump being able to draw infinite water from sources - B:pump_infiniteWater=true - - # If this is set to true (default) the pump will replace fluids it picks up with cobblestone in order to reduce lag caused by flowing fluids. - B:pump_placeCobble=true - - # A modifier to apply to the energy costs of every Refinery recipe - # Min: 0.001 - # Max: 1000.0 - D:refinery_energyModifier=1.0 - - # A modifier to apply to the time of every Refinery recipe. Can't be lower than 1 - # Min: 0.001 - # Max: 1000.0 - D:refinery_timeModifier=1.0 - - # A modifier to apply to the energy costs of every Squeezer recipe - # Min: 0.001 - # Max: 1000.0 - D:squeezer_energyModifier=1.0 - - # A modifier to apply to the time of every Squeezer recipe - # Min: 0.001 - # Max: 1000.0 - D:squeezer_timeModifier=1.0 - - # The Flux per tick the Tesla Coil will consume, simply by being active - # Min: 1 - # Max: 2147483647 - I:teslacoil_consumption=256 - - # The amount of Flux the Tesla Coil will consume when shocking an entity - # Min: 1 - # Max: 2147483647 - I:teslacoil_consumption_active=512 - - # The amount of damage the Tesla Coil will do when shocking an entity - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:teslacoil_damage=6.0 - - # Output modifier for the energy created by the Thermoelectric Generator - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:thermoelectric_output=1.0 - - # The Flux per tick the chemthrower turret consumes to shoot - # Min: 1 - # Max: 2147483647 - I:turret_chem_consumption=32 - - # The Flux per tick any turret consumes to monitor the area - # Min: 1 - # Max: 2147483647 - I:turret_consumption=64 - - # The Flux per tick the gun turret consumes to shoot - # Min: 1 - # Max: 2147483647 - I:turret_gun_consumption=32 - - # In- and output rates of LV,MV and HV Wire Conenctors. This is independant of the transferrate of the wires. - I:wireConnectorInput < - 256 - 1024 - 4096 - > - } - - ores { - # A blacklist of dimensions in which IE ores won't spawn. By default this is Nether (-1) and End (1) - I:oreDimBlacklist < - -1 - 1 - > - - # Generation config for Bauxite Ore. - # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation - I:ore_bauxite < - 0 - 40 - 85 - 8 - 100 - > - - # Generation config for Copper Ore. - # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation - I:ore_copper < - 0 - 40 - 72 - 8 - 100 - > - - # Generation config for Lead Ore. - # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation - I:ore_lead < - 0 - 8 - 36 - 4 - 100 - > - - # Generation config for Nickel Ore. - # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation - I:ore_nickel < - 0 - 8 - 24 - 2 - 100 - > - - # Generation config for Silver Ore. - # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation - I:ore_silver < - 0 - 8 - 40 - 4 - 80 - > - - # Generation config for Uranium Ore. - # Parameters: Vein size, lowest possible Y, highest possible Y, veins per chunk, chance for vein to spawn (out of 100). Set vein size to 0 to disable the generation - I:ore_uranium < - 0 - 8 - 24 - 2 - 60 - > - - # Set this to true to allow retro-generation of Bauxite Ore. - B:retrogen_bauxite=false - - # Set this to true to allow retro-generation of Copper Ore. - B:retrogen_copper=false - - # The retrogeneration key. Basically IE checks if this key is saved in the chunks data. If it isn't, it will perform retrogen on all ores marked for retrogen. - # Change this in combination with the retrogen booleans to regen only some of the ores. - S:retrogen_key=DEFAULT - - # Set this to true to allow retro-generation of Lead Ore. - B:retrogen_lead=false - - # Set this to false to disable the logging of the chunks that were flagged for retrogen. - B:retrogen_log_flagChunk=true - - # Set this to false to disable the logging of the chunks that are still left to retrogen. - B:retrogen_log_remaining=true - - # Set this to true to allow retro-generation of Nickel Ore. - B:retrogen_nickel=false - - # Set this to true to allow retro-generation of Silver Ore. - B:retrogen_silver=false - - # Set this to true to allow retro-generation of Uranium Ore. - B:retrogen_uranium=false - } - - tools { - # The amount of base damage an ArmorPiercing Cartridge inflicts - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:bulletDamage_AP=10.0 - - # The amount of base damage a single part of Buckshot inflicts - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:bulletDamage_Buck=2.0 - - # The amount of base damage a Casull Cartridge inflicts - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:bulletDamage_Casull=10.0 - - # The amount of base damage a DragonsBreath Cartridge inflicts - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:bulletDamage_Dragon=3.0 - - # The amount of base damage a Homing Cartridge inflicts - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:bulletDamage_Homing=10.0 - - # The amount of base damage a Phial Cartridge inflicts - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:bulletDamage_Potion=1.0 - - # The amount of damage a silver bullet inflicts - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:bulletDamage_Silver=10.0 - - # The amount of base damage a Wolfpack Cartridge inflicts - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:bulletDamage_Wolfpack=6.0 - - # The amount of damage the sub-projectiles of the Wolfpack Cartridge inflict - # Min: 0.0 - # Max: 1.7976931348623157E308 - D:bulletDamage_WolfpackPart=4.0 - - # The mb of fluid the Chemical Thrower will consume per tick of usage - # Min: 1 - # Max: 2147483647 - I:chemthrower_consumption=10 - - # Set this to false to disable the use of Sneak+Scroll to switch Chemthrower tanks. - B:chemthrower_scroll=true - - # The maximum durability of the Wirecutter. Used up when cutting plates into wire. - # Min: 1 - # Max: 2147483647 - I:cutterDurabiliy=250 - - # Set this to true to completely disable the ore-crushing recipes with the Engineers Hammer - B:disableHammerCrushing=false - - # A list of sounds that should not be muffled by the Ear Defenders. Adding to this list requires knowledge of the correct sound resource names. - S:earDefenders_SoundBlacklist < - industrialwires:tinnitus - industrialwires:mech_mb_fast - industrialwires:mech_mb_slow - industrialwires:tinnitus - industrialwires:mech_mb_fast - industrialwires:mech_mb_slow - > - - # The maximum durability of the Engineer's Hammer. Used up when hammering ingots into plates. - # Min: 1 - # Max: 2147483647 - I:hammerDurabiliy=100 - - # A blacklist of armor pieces to allow attaching the capacitor backpack, formatting: [mod id]:[item name]. Whitelist has priority over this - S:powerpack_blacklist < - embers:ashen_cloak_chest - ic2:batpack - ic2:cf_pack - ic2:energy_pack - ic2:jetpack - ic2:jetpack_electric - ic2:lappack - > - - # A whitelist of armor pieces to allow attaching the capacitor backpack, formatting: [mod id]:[item name] - S:powerpack_whitelist < - > - - # The base amount of Flux consumed per shot by the Railgun - # Min: 1 - # Max: 2147483647 - I:railgun_consumption=800 - - # A modifier for the damage of all projectiles fired by the Railgun - # Min: 0.001 - # Max: 1.7976931348623157E308 - D:railgun_damage=1.0 - - # A whitelist of foods allowed in the toolbox, formatting: [mod id]:[item name] - S:toolbox_foods < - > - - # A whitelist of tools allowed in the toolbox, formatting: [mod id]:[item name] - S:toolbox_tools < - > - - # A whitelist of wire-related items allowed in the toolbox, formatting: [mod id]:[item name] - S:toolbox_wiring < - > - } - -} - - diff --git a/config/immersivepetroleum.cfg b/config/immersivepetroleum.cfg deleted file mode 100644 index c735a18fb..000000000 --- a/config/immersivepetroleum.cfg +++ /dev/null @@ -1,77 +0,0 @@ -# Configuration file - -general { - # Display chunk border while holding Core Samples, default=true - B:sample_displayBorder=true - - extraction { - # Number of ticks between checking for pipes below pumpjack if required, default=100 (5 secs) - I:pipe_check_ticks=100 - - # The Flux the Pumpjack requires each tick to pump, default=1024 - I:pumpjack_consumption=1024 - - # The amount of mB of oil a Pumpjack extracts per tick, default=15 - I:pumpjack_speed=15 - - # Require a pumpjack to have pipes built down to Bedrock, default=false - B:req_pipes=false - - # The chance that a chunk contains a fluid reservoir, default=0.5 - D:reservoir_chance=0.5 - - # List of reservoir types. Format: name, fluid_name, min_mb_fluid, max_mb_fluid, mb_per_tick_replenish, weight, [dim_blacklist], [dim_whitelist], [biome_dict_blacklist], [biome_dict_whitelist] - S:reservoirs < - aquifer, water, 5000000, 10000000, 15, 70, [], [0], [], [] - oil, oil, 2500000, 15000000, 0, 10, [], [0], [], [] - lava, lava, 250000, 1000000, 30, 50, [], [-1], [], [] - > - } - - refining { - # A modifier to apply to the energy costs of every Distillation Tower recipe, default=1 - D:distillationTower_energyModifier=1.0 - - # A modifier to apply to the time of every Distillation recipe. Can't be lower than 1, default=1 - D:distillationTower_timeModifier=1.0 - - # Distillation Tower byproducts. Need one for each recipe. Multiple solid outputs for a single recipe can be separated by semicolons. Format: item_name, stack_size, metadata, percent_chance - S:towerByproduct < - minecraft:bedrock, 1, 0, 0 - minecraft:bedrock, 1, 0, 0 - minecraft:bedrock, 1, 0, 0 - minecraft:bedrock, 1, 0, 0 - > - - # Distillation Tower recipes. Format: power_cost, input_name, input_mb -> output1_name, output1_mb, output2_name, output2_mb - S:towerRecipes < - 35000, oil_light, 150 -> sulfuric_heavy_fuel, 10, sulfuric_light_fuel, 20, sulfuric_naphtha, 30, sulfuric_gas, 240 - 35000, oil_medium, 100 -> sulfuric_heavy_fuel, 15, sulfuric_light_fuel, 50, sulfuric_naphtha, 20, sulfuric_gas, 60 - 32000, oil_heavy, 150 -> sulfuric_heavy_fuel, 250, sulfuric_light_fuel, 45, sulfuric_naphtha, 15, sulfuric_gas, 600 - 32000, oil, 50 -> sulfuric_heavy_fuel, 15, sulfuric_light_fuel, 50, sulfuric_naphtha, 20, sulfuric_gas, 60 - > - } - - generation { - # List of Portable Generator fuels. Format: fluid_name, mb_used_per_tick, flux_produced_per_tick - S:fuels < - gasoline, 5, 256 - > - } - - misc { - # Automatically unlock IP recipes for new players, default=true - B:autounlock_recipes=true - - # List of Motorboat fuels. Format: fluid_name, mb_used_per_tick - S:boat_fuels < - gasoline, 1 - > - } - - tools { - } - -} - - diff --git a/config/immersiveposts.cfg b/config/immersiveposts.cfg deleted file mode 100644 index 1252703fc..000000000 --- a/config/immersiveposts.cfg +++ /dev/null @@ -1,49 +0,0 @@ -# Configuration file - -general { - # Sets all to false for you. - # §5Resets automaticly. - B:"Disable All"=false - - # Sets all to true for you. - # §5Resets automaticly. - B:"Enable All"=false - - # Removes this post type entirely. - B:"Enable Concrete"=true - - # Removes this post type entirely. - B:"Enable Concrete (Leaded)"=true - - # Removes this post type entirely. - B:"Enable Constantan"=true - - # Removes this post type entirely. - B:"Enable Copper"=true - - # Removes this post type entirely. - B:"Enable Electrum"=true - - # Removes this post type entirely. - B:"Enable Gold"=true - - # Removes this post type entirely. - B:"Enable Iron"=true - - # Removes this post type entirely. - B:"Enable Lead"=true - - # Removes this post type entirely. - B:"Enable Netherbrick"=true - - # Removes this post type entirely. - B:"Enable Nickel"=true - - # Removes this post type entirely. - B:"Enable Silver"=true - - # Removes this post type entirely. - B:"Enable Uranium"=true -} - - diff --git a/config/industrialwires.cfg b/config/industrialwires.cfg deleted file mode 100644 index 4ee5e5714..000000000 --- a/config/industrialwires.cfg +++ /dev/null @@ -1,110 +0,0 @@ -# Configuration file - -general { - # Set this to false to completely disable any conversion between IF and EU (default: true) - B:enableConversion=true - - # The EU loss rates of the wires (EU per block). Order is Tin, Copper, Gold, HV, Glass Fiber - D:euLossPerBlock < - 0.2 - 0.2 - 0.4 - 0.8 - 0.025 - > - - # The EU IO rates of the wires. Order is Tin, Copper, Gold, HV, Glass Fiber - D:ioRatesEU < - 32.0 - 128.0 - 512.0 - 2048.0 - 8192.0 - > - - # The highest number of keys that can be put on one key ring - I:maxKeysOnRing=10 - - # The maximum length of wire a coil item. - # Order: Tin, Copper, Gold, HV, Glass Fiber (as above) - I:maxLengthOnCoil < - 1024 - 1024 - 1024 - 2048 - 2048 - > - - # The maximum length of a single connection. - # Order: Tin, Copper, Gold, HV, Glass Fiber - I:maxLengthPerConn < - 16 - 16 - 16 - 32 - 32 - > - - # The factor between the IF transfer rate of the wires and the IF transfer rate corresponding to the EU transfer rate. - # The default value results in the same transfer rates as the standard IE wires - D:wireRatio=0.5 - - mech { - # The amount of EU that would be produced by an ideal converter from 1 IF (default: 0.25) - D:euPerIf=0.25 - - # The efficiency of the IF motor. The default value of 0.9 means that 10% of the energy are lost in the conversion. - D:ifMotorEfficiency=0.9 - - # The conversion factor between Joules (the SI unit) and RF. Used for the Marx generator and the rotary converters - # With the default value the IE diesel generator produces 200kW - D:joulesPerRF=2.44140625 - - # The amount of IC2 kinetic energy that an ideal converter produces from 1 EU - D:kinPerEu=4.0 - - # The efficiency of the conversion from IC2 kinetic energy to IE rotational energy - D:kinToRotEfficiency=0.8 - - # The maximum amount of IF that can be converted to rotational energy - # by one motor in one tick (default: 100) - I:maxIfToMech=100 - - # The maximum amount of IC2 kinetic energy that can be converted into IE rotational energy - # by one converter in one tick - I:maxKinToRot=600 - - # The maximum amount of IE rotational energy that can be converted into IC2 kinetic energy - # by one converter in one tick - D:maxRotToKin=200.0 - - # What energy types can be used with the mechanical multiblock. 0: None (Probably useless), - # 1: EU (Currently useless), 2: FE, 3:EU and FE (allows conversion, default) - I:multiblockEnergyType=3 - - # The efficiency of the conversion from IE rotational energy to IC2 kinetic energy - D:rotToKinEfficiency=0.7 - } - - hv { - # Set to false to disable shaders. They are used for rendering the Marx generator and the Jacob's ladder. - B:enableShaders=true - - # The damage dealt by a small Jacobs Ladder. Normal Ladders deal twice this damage, huge ones 3 times as much - D:jacobsBaseDmg=5.0 - - # The amount of EU a Jacobs Ladder uses per tick, sorted by size of the ladder - D:jacobsUsageWatt < - 40.0 - 300.0 - 2000.0 - > - - # The effect of standing somewhat close to a Marx generator discharge. - # 0: Tinnitus, 1: Nausea, 2: normal damage - I:marxSoundDamage=0 - } - -} - - diff --git a/config/itemphysic-client.json b/config/itemphysic-client.json deleted file mode 100644 index f95921b10..000000000 --- a/config/itemphysic-client.json +++ /dev/null @@ -1,9 +0,0 @@ -{ - "rendering": { - "oldRotation": false, - "vanillaRendering": false, - "rotateSpeed": 1.0, - "showPickupTooltip": true, - "disableThrowHUD": false - } -} \ No newline at end of file diff --git a/config/itemphysic.json b/config/itemphysic.json deleted file mode 100644 index 0ed7dbf16..000000000 --- a/config/itemphysic.json +++ /dev/null @@ -1,198 +0,0 @@ -{ - "general": { - "despawnItem": 6000, - "customThrow": true, - "fallSounds": true, - "enableIgniting": true, - "swimmingItems": { - "entries": [ - "{material:\"minecraft:planks\",count:1,id:\"material\"}", - "{material:\"minecraft:bed\",count:1,id:\"material\"}", - "{material:\"minecraft:sponge\",count:1,id:\"material\"}", - "{material:\"minecraft:packed_ice\",count:1,id:\"material\"}", - "{material:\"minecraft:ice\",count:1,id:\"material\"}", - "{material:\"minecraft:leaves\",count:1,id:\"material\"}", - "{material:\"minecraft:sapling\",count:1,id:\"material\"}", - "{material:\"minecraft:carpet\",count:1,id:\"material\"}", - "{material:\"minecraft:snow_layer\",count:1,id:\"material\"}", - "{material:\"minecraft:cactus\",count:1,id:\"material\"}", - "{material:\"minecraft:cake\",count:1,id:\"material\"}", - "{material:\"minecraft:tallgrass\",count:1,id:\"material\"}", - "{material:\"minecraft:web\",count:1,id:\"material\"}", - "{count:1,block:\"minecraft:snow\",id:\"block\"}", - "{count:1,name:\"wooden\",id:\"name\"}", - "{item:\"minecraft:apple\",count:1,id:\"item\"}", - "{item:\"minecraft:bow\",count:1,id:\"item\"}", - "{item:\"minecraft:bowl\",count:1,id:\"item\"}", - "{item:\"minecraft:arrow\",count:1,id:\"item\"}", - "{item:\"minecraft:apple\",count:1,id:\"item\"}", - "{item:\"minecraft:string\",count:1,id:\"item\"}", - "{item:\"minecraft:feather\",count:1,id:\"item\"}", - "{item:\"minecraft:wheat\",count:1,id:\"item\"}", - "{item:\"minecraft:bread\",count:1,id:\"item\"}", - "{item:\"minecraft:painting\",count:1,id:\"item\"}", - "{item:\"minecraft:sign\",count:1,id:\"item\"}", - "{item:\"minecraft:acacia_boat\",count:1,id:\"item\"}", - "{item:\"minecraft:acacia_door\",count:1,id:\"item\"}", - "{item:\"minecraft:dark_oak_boat\",count:1,id:\"item\"}", - "{item:\"minecraft:dark_oak_door\",count:1,id:\"item\"}", - "{item:\"minecraft:birch_boat\",count:1,id:\"item\"}", - "{item:\"minecraft:birch_door\",count:1,id:\"item\"}", - "{item:\"minecraft:jungle_boat\",count:1,id:\"item\"}", - "{item:\"minecraft:jungle_door\",count:1,id:\"item\"}", - "{item:\"minecraft:boat\",count:1,id:\"item\"}", - "{item:\"minecraft:wooden_door\",count:1,id:\"item\"}", - "{item:\"minecraft:spruce_boat\",count:1,id:\"item\"}", - "{item:\"minecraft:spruce_door\",count:1,id:\"item\"}", - "{item:\"minecraft:saddle\",count:1,id:\"item\"}", - "{item:\"minecraft:bone\",count:1,id:\"item\"}", - "{item:\"minecraft:sugar\",count:1,id:\"item\"}", - "{item:\"minecraft:egg\",count:1,id:\"item\"}", - "{item:\"minecraft:fishing_rod\",count:1,id:\"item\"}", - "{item:\"minecraft:dye\",count:1,id:\"item\"}", - "{item:\"minecraft:cake\",count:1,id:\"item\"}", - "{item:\"minecraft:bed\",count:1,id:\"item\"}", - "{item:\"minecraft:melon\",count:1,id:\"item\"}", - "{item:\"minecraft:shears\",count:1,id:\"item\"}", - "{item:\"minecraft:carrot\",count:1,id:\"item\"}", - "{item:\"minecraft:potato\",count:1,id:\"item\"}", - "{item:\"minecraft:poisonous_potato\",count:1,id:\"item\"}", - "{item:\"minecraft:baked_potato\",count:1,id:\"item\"}", - "{item:\"minecraft:pumpkin_pie\",count:1,id:\"item\"}", - "{item:\"minecraft:elytra\",count:1,id:\"item\"}", - "{item:\"minecraft:mutton\",count:1,id:\"item\"}", - "{item:\"minecraft:cooked_mutton\",count:1,id:\"item\"}", - "{item:\"minecraft:rabbit\",count:1,id:\"item\"}", - "{item:\"minecraft:cooked_rabbit\",count:1,id:\"item\"}", - "{item:\"minecraft:rabbit_stew\",count:1,id:\"item\"}", - "{item:\"minecraft:beetroot\",count:1,id:\"item\"}", - "{item:\"minecraft:beetroot_seeds\",count:1,id:\"item\"}", - "{item:\"minecraft:beetroot_soup\",count:1,id:\"item\"}", - "{item:\"minecraft:shield\",count:1,id:\"item\"}", - "{item:\"minecraft:wheat_seeds\",count:1,id:\"item\"}", - "{item:\"minecraft:pumpkin_seeds\",count:1,id:\"item\"}", - "{item:\"minecraft:melon_seeds\",count:1,id:\"item\"}", - "{item:\"minecraft:snowball\",count:1,id:\"item\"}" - ], - "isWhitelist": true - }, - "burningItems": { - "entries": [ - "{material:\"minecraft:planks\",count:1,id:\"material\"}", - "{material:\"minecraft:bed\",count:1,id:\"material\"}", - "{material:\"minecraft:sponge\",count:1,id:\"material\"}", - "{material:\"minecraft:packed_ice\",count:1,id:\"material\"}", - "{material:\"minecraft:ice\",count:1,id:\"material\"}", - "{material:\"minecraft:leaves\",count:1,id:\"material\"}", - "{material:\"minecraft:sapling\",count:1,id:\"material\"}", - "{material:\"minecraft:carpet\",count:1,id:\"material\"}", - "{material:\"minecraft:snow_layer\",count:1,id:\"material\"}", - "{material:\"minecraft:cactus\",count:1,id:\"material\"}", - "{material:\"minecraft:cake\",count:1,id:\"material\"}", - "{material:\"minecraft:tallgrass\",count:1,id:\"material\"}", - "{material:\"minecraft:web\",count:1,id:\"material\"}", - "{material:\"minecraft:grass\",count:1,id:\"material\"}", - "{count:1,block:\"minecraft:snow\",id:\"block\"}", - "{count:1,name:\"axe\",id:\"name\"}", - "{count:1,name:\"wooden\",id:\"name\"}", - "{count:1,name:\"shovel\",id:\"name\"}", - "{count:1,name:\"hoe\",id:\"name\"}", - "{count:1,name:\"sword\",id:\"name\"}", - "{item:\"minecraft:apple\",count:1,id:\"item\"}", - "{item:\"minecraft:bow\",count:1,id:\"item\"}", - "{item:\"minecraft:bowl\",count:1,id:\"item\"}", - "{item:\"minecraft:arrow\",count:1,id:\"item\"}", - "{item:\"minecraft:apple\",count:1,id:\"item\"}", - "{item:\"minecraft:string\",count:1,id:\"item\"}", - "{item:\"minecraft:feather\",count:1,id:\"item\"}", - "{item:\"minecraft:wheat\",count:1,id:\"item\"}", - "{item:\"minecraft:bread\",count:1,id:\"item\"}", - "{item:\"minecraft:leather\",count:1,id:\"item\"}", - "{item:\"minecraft:leather_boots\",count:1,id:\"item\"}", - "{item:\"minecraft:leather_chestplate\",count:1,id:\"item\"}", - "{item:\"minecraft:leather_helmet\",count:1,id:\"item\"}", - "{item:\"minecraft:leather_leggings\",count:1,id:\"item\"}", - "{item:\"minecraft:lead\",count:1,id:\"item\"}", - "{item:\"minecraft:painting\",count:1,id:\"item\"}", - "{item:\"minecraft:sign\",count:1,id:\"item\"}", - "{item:\"minecraft:acacia_boat\",count:1,id:\"item\"}", - "{item:\"minecraft:acacia_door\",count:1,id:\"item\"}", - "{item:\"minecraft:dark_oak_boat\",count:1,id:\"item\"}", - "{item:\"minecraft:dark_oak_door\",count:1,id:\"item\"}", - "{item:\"minecraft:birch_boat\",count:1,id:\"item\"}", - "{item:\"minecraft:birch_door\",count:1,id:\"item\"}", - "{item:\"minecraft:jungle_boat\",count:1,id:\"item\"}", - "{item:\"minecraft:jungle_door\",count:1,id:\"item\"}", - "{item:\"minecraft:boat\",count:1,id:\"item\"}", - "{item:\"minecraft:wooden_door\",count:1,id:\"item\"}", - "{item:\"minecraft:spruce_boat\",count:1,id:\"item\"}", - "{item:\"minecraft:spruce_door\",count:1,id:\"item\"}", - "{item:\"minecraft:saddle\",count:1,id:\"item\"}", - "{item:\"minecraft:bone\",count:1,id:\"item\"}", - "{item:\"minecraft:sugar\",count:1,id:\"item\"}", - "{item:\"minecraft:paper\",count:1,id:\"item\"}", - "{item:\"minecraft:book\",count:1,id:\"item\"}", - "{item:\"minecraft:egg\",count:1,id:\"item\"}", - "{item:\"minecraft:fishing_rod\",count:1,id:\"item\"}", - "{item:\"minecraft:dye\",count:1,id:\"item\"}", - "{item:\"minecraft:cake\",count:1,id:\"item\"}", - "{item:\"minecraft:bed\",count:1,id:\"item\"}", - "{item:\"minecraft:melon\",count:1,id:\"item\"}", - "{item:\"minecraft:shears\",count:1,id:\"item\"}", - "{item:\"minecraft:writable_book\",count:1,id:\"item\"}", - "{item:\"minecraft:written_book\",count:1,id:\"item\"}", - "{item:\"minecraft:carrot\",count:1,id:\"item\"}", - "{item:\"minecraft:potato\",count:1,id:\"item\"}", - "{item:\"minecraft:poisonous_potato\",count:1,id:\"item\"}", - "{item:\"minecraft:baked_potato\",count:1,id:\"item\"}", - "{item:\"minecraft:map\",count:1,id:\"item\"}", - "{item:\"minecraft:pumpkin_pie\",count:1,id:\"item\"}", - "{item:\"minecraft:name_tag\",count:1,id:\"item\"}", - "{item:\"minecraft:enchanted_book\",count:1,id:\"item\"}", - "{item:\"minecraft:elytra\",count:1,id:\"item\"}", - "{item:\"minecraft:mutton\",count:1,id:\"item\"}", - "{item:\"minecraft:cooked_mutton\",count:1,id:\"item\"}", - "{item:\"minecraft:rabbit\",count:1,id:\"item\"}", - "{item:\"minecraft:cooked_rabbit\",count:1,id:\"item\"}", - "{item:\"minecraft:rabbit_stew\",count:1,id:\"item\"}", - "{item:\"minecraft:beetroot\",count:1,id:\"item\"}", - "{item:\"minecraft:beetroot_seeds\",count:1,id:\"item\"}", - "{item:\"minecraft:beetroot_soup\",count:1,id:\"item\"}", - "{item:\"minecraft:shield\",count:1,id:\"item\"}", - "{item:\"minecraft:wheat_seeds\",count:1,id:\"item\"}", - "{item:\"minecraft:pumpkin_seeds\",count:1,id:\"item\"}", - "{item:\"minecraft:melon_seeds\",count:1,id:\"item\"}", - "{count:1,id:\"fuel\"}", - "{item:\"minecraft:spider_eye\",count:1,id:\"item\"}", - "{item:\"minecraft:rotten_flesh\",count:1,id:\"item\"}", - "{item:\"minecraft:snowball\",count:1,id:\"item\"}" - ], - "isWhitelist": true - }, - "undestroyableItems": { - "entries": [ - "{item:\"minecraft:nether_star\",count:1,id:\"item\"}", - "{count:1,block:\"minecraft:bedrock\",id:\"block\"}", - "{count:1,block:\"minecraft:obsidian\",id:\"block\"}", - "{material:\"minecraft:barrier\",count:1,id:\"material\"}" - ], - "isWhitelist": true - }, - "ignitingItems": { - "entries": [ - "{material:\"minecraft:flowing_lava\",count:1,id:\"material\"}", - "{count:1,block:\"minecraft:torch\",id:\"block\"}", - "{item:\"minecraft:lava_bucket\",count:1,id:\"item\"}", - "{item:\"minecraft:blaze_powder\",count:1,id:\"item\"}" - ], - "isWhitelist": true - } - }, - "pickup": { - "customPickup": false, - "pickupWhenSneaking": true, - "maximumPickupRange": 5.0, - "pickupMinedImmediately": false, - "respectRangeWhenMined": false - } -} \ No newline at end of file diff --git a/config/itlt.cfg b/config/itlt.cfg deleted file mode 100644 index c24bb27a6..000000000 --- a/config/itlt.cfg +++ /dev/null @@ -1,43 +0,0 @@ -# Configuration file - -bitdetection { - # If ShouldYellAt32BitUsers is set to true, this is the message that will be displayed to the user. - S:ErrorMessage=You are using a 32 bit version of java. This is not recommended with this modpack. - - # Set to true to make itlt yell at people attempting to use 32x java for the modpack. - B:ShouldYellAt32BitUsers=true -} - - -display { - # Set to true to make minecraft attempt to maximize itself on startup (This is kinda unstable right now, so don't trust it too much) - B:ShouldMaximizeDisplay=false - - # Set to true to load a custom icon from config\itlt\icon.png - B:loadCustomIcon=true - - # Set to true to attempt to get the display name of the pack of the info json file - # This will take priority over windowDisplayTitle - B:useTechnicDisplayName=true - - # Set to true to attempt to use the icon assigned to the modpack by the technic launcher. - # This will take priority over loadCustomIcon - B:useTechnicIcon=true - - # Change this value to change the name of the MineCraft window - S:windowDisplayTitle=Supersymmetry -} - - -server { - # Set to true to have a dedicated server added to the server list ingame. The server will not overwrite others servers. - B:AddDedicatedServer=false - - # The ip of the dedicated server to add. - S:ServerIP=127.0.0.1:25555 - - # The name of the dedicated server to add. - S:ServerName=Localhost -} - - diff --git a/config/journeymap_ModInfo.cfg b/config/journeymap_ModInfo.cfg deleted file mode 100644 index 25ba1d453..000000000 --- a/config/journeymap_ModInfo.cfg +++ /dev/null @@ -1,10 +0,0 @@ -// ModInfo v0.2 - Configuration file for journeymap -// ModInfo is a simple utility which helps the Mod developer support their mod. -// For more information: https://github.com/MCModInfo/modinfo/blob/master/README.md -{ - "modId": "journeymap", - "enable": false, - "salt": "17a3ee7c6df", - "status": "Disabled (d61ec061-9185-3e25-bd6a-ffb35229771d)", - "verbose": false -} \ No newline at end of file diff --git a/config/landofsignals.cfg b/config/landofsignals.cfg deleted file mode 100644 index cac01b30b..000000000 --- a/config/landofsignals.cfg +++ /dev/null @@ -1,3 +0,0 @@ -# Configuration File for LandOfSignals -general { -} diff --git a/config/libvulpes.cfg b/config/libvulpes.cfg deleted file mode 100644 index 1cbdb3fc8..000000000 --- a/config/libvulpes.cfg +++ /dev/null @@ -1,11 +0,0 @@ -# Configuration file - -general { - # How many FE one EU makes - I:EUPowerMultiplier=7 - - # Power multiplier on machines - I:PowerMultiplier=1 -} - - diff --git a/config/littletiles.cfg b/config/littletiles.cfg deleted file mode 100644 index 3dd02b1dc..000000000 --- a/config/littletiles.cfg +++ /dev/null @@ -1,38 +0,0 @@ -# Configuration file - -building { - B:invertStickToGrid=false - I:maxSavedActions=32 - B:useALTForEverything=false - B:useAltWhenFlying=true -} - - -core { - # Needs to be part of the row. ATTENTION! This needs be equal for every client & server. Backup your world. This will make your tiles either shrink down or increase in size! [range: 1 ~ 2147483647, default: 16] - I:defaultSize=16 - - # minSize ^ (exponent * scale). ATTENTION! This needs be equal for every client & server. Default is two -> (1, 2, 4, 8, 16, 32 etc.). [range: 1 ~ 2147483647, default: 2] - I:exponent=2 - B:forceToSaveDefaultSize=false - - # The minimum grid size possible. ATTENTION! This needs be equal for every client & server. Backup your world. [range: 1 ~ 2147483647, default: 1] - I:minSize=1 - I:multiplier=2 - - # How many grids there are. ATTENTION! This needs be equal for every client & server. Make sure that it is enough for the defaultSize to exist. [range: 1 ~ 2147483647, default: 6] - I:scale=6 -} - - -rendering { - B:enableRandomDisplayTick=false - B:hideParticleBlock=false - B:highlightStructureBox=true - B:previewLines=false - I:renderingThreadCount=2 - B:useCubeCache=true - B:useQuadCache=false -} - - diff --git a/config/littletiles.json b/config/littletiles.json deleted file mode 100644 index b78958276..000000000 --- a/config/littletiles.json +++ /dev/null @@ -1,62 +0,0 @@ -{ - "core": { - "defaultSize": 16, - "minSize": 1, - "scale": 6, - "exponent": 2, - "forceToSaveDefaultSize": false - }, - "general": { - "allowFlowingWater": true, - "allowFlowingLava": true, - "storagePerPixel": 1.0, - "enableBed": true, - "enableAnimationCollision": true, - "enableCollisionMotion": true, - "dyeVolume": 2.0, - "maxAllowedDensity": 2048, - "maxDoorDistance": 512, - "allowConverationToChiselsAndBits": true - }, - "build": { - "default": { - "limitAffectedBlocks": true, - "maxAffectedBlocks": 0, - "harvestLevelBlock": 0, - "editUnbreakable": false, - "minimumTransparency": 0, - "limitEditBlocks": true, - "maxEditBlocks": 0, - "limitPlaceBlocks": true, - "maxPlaceBlocks": 0, - "limitRecipeSize": false, - "recipeBlocksLimit": 16 - }, - "survival": { - "limitAffectedBlocks": true, - "maxAffectedBlocks": 4, - "harvestLevelBlock": 1, - "editUnbreakable": false, - "minimumTransparency": 255, - "limitEditBlocks": true, - "maxEditBlocks": 10, - "limitPlaceBlocks": true, - "maxPlaceBlocks": 10, - "limitRecipeSize": false, - "recipeBlocksLimit": 16 - }, - "creative": { - "limitAffectedBlocks": false, - "maxAffectedBlocks": 2, - "harvestLevelBlock": 4, - "editUnbreakable": true, - "minimumTransparency": 0, - "limitEditBlocks": false, - "maxEditBlocks": 10, - "limitPlaceBlocks": false, - "maxPlaceBlocks": 10, - "limitRecipeSize": false, - "recipeBlocksLimit": 16 - } - } -} \ No newline at end of file diff --git a/config/lostcities/general.cfg b/config/lostcities/general.cfg deleted file mode 100644 index dd6abc28a..000000000 --- a/config/lostcities/general.cfg +++ /dev/null @@ -1,92 +0,0 @@ -# Configuration file - -########################################################################################################## -# general -#--------------------------------------------------------------------------------------------------------# -# General settings -########################################################################################################## - -general { - # List of other worldtypes (id) that this mod will try to work with. The worldtype has to support the IChunkPrimerFactory API for this to work [default: ] - S:adaptingWorldTypes < - > - - # List of additional Lost City dimensions. Format ':' [default: ] - S:additionalDimensions < - > - - # List of asset libraries loaded in the specified order. If the path starts with '/' it is going to be loaded directly from the classpath. If the path starts with '$' it is loaded from the config directory [default: [/assets/lostcities/citydata/conditions.json], [/assets/lostcities/citydata/palette.json], [/assets/lostcities/citydata/palette_desert.json], [/assets/lostcities/citydata/palette_chisel.json], [/assets/lostcities/citydata/palette_chisel_desert.json], [/assets/lostcities/citydata/highwayparts.json], [/assets/lostcities/citydata/railparts.json], [/assets/lostcities/citydata/monorailparts.json], [/assets/lostcities/citydata/buildingparts.json], [/assets/lostcities/citydata/library.json], [$lostcities/userassets.json]] - S:assets < - /assets/lostcities/citydata/conditions.json - /assets/lostcities/citydata/palette.json - /assets/lostcities/citydata/palette_desert.json - /assets/lostcities/citydata/palette_chisel.json - /assets/lostcities/citydata/palette_chisel_desert.json - /assets/lostcities/citydata/highwayparts.json - /assets/lostcities/citydata/railparts.json - /assets/lostcities/citydata/monorailparts.json - /assets/lostcities/citydata/buildingparts.json - /assets/lostcities/citydata/library.json - $lostcities/userassets.json - > - - # List of blocks for which a lighting update is needed [default: [minecraft:glowstone], [minecraft:lit_pumpkin], [minecraft:magma]] - S:blocksRequiringLightingUpdates < - minecraft:glowstone - minecraft:lit_pumpkin - minecraft:magma - > - - # Enable debugging/logging [default: false] - B:debug=false - - # The default 'profile' to use for the overworld [default: default] - S:defaultProfile=default - - # If true and if Biomes O Plenty is present the dimension will use BoP biomes [default: true] - B:dimensionBoP=true - - # The 'ID' of the Lost City Dimension. Set to -1 if you don't want this dimension [range: -10000 ~ 10000, default: 111] - I:dimensionId=111 - - # The 'profile' to use for generation of the Lost City dimension [default: default] - S:dimensionProfile=default - - # Disable this if you have mods like NEID or JEID installed. Note that when NEID or JEID is present this is disabled by default [default: true] - B:optimizedChunkgen=false - - # List of privatep profiles that cannot be selected by the player but are only used as a child profile of another one [default: [bio_wasteland], [water_empty]] - S:privateProfiles < - bio_wasteland - water_empty - > - - # List of all supported profiles (used for world creation). Warning! Make sure there is always a 'default' profile! [default: [default], [cavern], [nodamage], [rarecities], [floating], [space], [waterbubbles], [biosphere], [onlycities], [tallbuildings], [safe], [ancient], [wasteland], [chisel], [atlantis], [realistic]] - S:profiles < - default - cavern - nodamage - rarecities - floating - moon - space - waterbubbles - biosphere - onlycities - tallbuildings - safe - ancient - wasteland - chisel - atlantis - realistic - > - - # Block to put underneath a bed so that it qualifies as a teleporter bed [default: minecraft:diamond_block] - S:specialBedBlock=minecraft:diamond_block - - # Config version. Do not modify this manually! - I:version=7 -} - - diff --git a/config/lostcities/profile_ancient.cfg b/config/lostcities/profile_ancient.cfg deleted file mode 100644 index 80d083950..000000000 --- a/config/lostcities/profile_ancient.cfg +++ /dev/null @@ -1,457 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_ancient -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the ancient profile -########################################################################################################## - -cities_ancient { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_ancient -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the ancient profile -########################################################################################################## - -cityspheres_ancient { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_ancient -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the ancient profile -########################################################################################################## - -client_ancient { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_ancient -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the ancient profile -########################################################################################################## - -explosions_ancient { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.0] - S:explosionChance=0.0 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.0] - S:miniExplosionChance=0.0 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_ancient -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the ancient profile -########################################################################################################## - -lostcity_ancient { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: [jungle=1], [jungle_hills=1], [jungle_edge=2], [ocean=8], [beaches=20], [river=5]] - S:allowedBiomeFactors < - jungle=1 - jungle_hills=1 - jungle_edge=2 - ocean=8 - beaches=20 - river=5 - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Ancient jungle city, vines and leafs, ruined buildings] - S:description=Ancient jungle city, vines and leafs, ruined buildings - - # Additional information [default: Note! This disables many biomes like deserts, plains, extreme hills, ...] - S:extraDescription=Note! This disables many biomes like deserts, plains, extreme hills, ... - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_ancient.png] - S:icon=textures/gui/icon_ancient.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.05] - S:randomLeafBlockChance=0.05 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 6] - I:randomLeafBlockThickness=6 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 2.0] - S:rubbleDirtScale=2.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 2.0] - S:rubbleLeaveScale=2.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.9] - S:ruinChance=0.9 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMaxlevelPercent=0.8 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.0] - S:ruinMinlevelPercent=0.0 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.1] - S:vineChance=0.1 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_ancient=128 -} - - -########################################################################################################## -# structures_ancient -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the ancient profile -########################################################################################################## - -structures_ancient { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_atlantis.cfg b/config/lostcities/profile_atlantis.cfg deleted file mode 100644 index 95f33b655..000000000 --- a/config/lostcities/profile_atlantis.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_atlantis -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the atlantis profile -########################################################################################################## - -cities_atlantis { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_atlantis -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the atlantis profile -########################################################################################################## - -cityspheres_atlantis { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_atlantis -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the atlantis profile -########################################################################################################## - -client_atlantis { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_atlantis -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the atlantis profile -########################################################################################################## - -explosions_atlantis { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_atlantis -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the atlantis profile -########################################################################################################## - -lostcity_atlantis { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Drowned cities, raised waterlevel] - S:description=Drowned cities, raised waterlevel - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_atlantis.png] - S:icon=textures/gui/icon_atlantis.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.1] - S:ruinChance=0.1 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: -20] - I:waterLevelOffset=-20 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_atlantis=128 -} - - -########################################################################################################## -# structures_atlantis -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the atlantis profile -########################################################################################################## - -structures_atlantis { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_bio_wasteland.cfg b/config/lostcities/profile_bio_wasteland.cfg deleted file mode 100644 index 6fdd987d0..000000000 --- a/config/lostcities/profile_bio_wasteland.cfg +++ /dev/null @@ -1,456 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_bio_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the bio_wasteland profile -########################################################################################################## - -cities_bio_wasteland { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.008] - S:cityChance=0.008 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 80] - I:cityMaxRadius=80 - - # The minimum radius of a city [range: 1 ~ 10000, default: 30] - I:cityMinRadius=30 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_bio_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the bio_wasteland profile -########################################################################################################## - -cityspheres_bio_wasteland { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_bio_wasteland -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the bio_wasteland profile -########################################################################################################## - -client_bio_wasteland { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_bio_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the bio_wasteland profile -########################################################################################################## - -explosions_bio_wasteland { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_bio_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the bio_wasteland profile -########################################################################################################## - -lostcity_bio_wasteland { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: [stone_beach=1], [dead_forest=1], [outback=1], [volcanic_island=1], [wasteland=.3]] - S:allowedBiomeFactors < - stone_beach=1 - dead_forest=1 - outback=1 - volcanic_island=1 - wasteland=.3 - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: true] - B:avoidFoliage=true - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: true] - B:avoidGeneratedFlowers=true - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: true] - B:avoidGeneratedLakewater=true - - # This will prevent biomes from generating lilypads [default: true] - B:avoidGeneratedLilypads=true - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: true] - B:avoidGeneratedReeds=true - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: true] - B:avoidWater=true - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 2] - I:buildingMaxCellars=2 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Private wasteland for biospheres] - S:description=Private wasteland for biospheres - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 40] - I:groundLevel=40 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: ] - S:icon= - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.0] - S:randomLeafBlockChance=0.0 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 2.0] - S:rubbleDirtScale=2.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 0.0] - S:rubbleLeaveScale=0.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 1.0] - S:ruinChance=1.0 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.4] - S:ruinMaxlevelPercent=0.4 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.1] - S:ruinMinlevelPercent=0.1 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.0] - S:vineChance=0.0 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 70] - I:waterLevelOffset=70 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_bio_wasteland=128 -} - - -########################################################################################################## -# structures_bio_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the bio_wasteland profile -########################################################################################################## - -structures_bio_wasteland { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=false - - # Generate mansions - B:generateMansions=false - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=false - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_biosphere.cfg b/config/lostcities/profile_biosphere.cfg deleted file mode 100644 index f6013b48d..000000000 --- a/config/lostcities/profile_biosphere.cfg +++ /dev/null @@ -1,454 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_biosphere -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the biosphere profile -########################################################################################################## - -cities_biosphere { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.7] - S:cityChance=0.7 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 60] - I:cityLevel0Height=60 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 66] - I:cityLevel1Height=66 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 72] - I:cityLevel2Height=72 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 78] - I:cityLevel3Height=78 - - # The maximum radius of a city [range: 1 ~ 10000, default: 90] - I:cityMaxRadius=90 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.05] - S:cityThresshold=0.05 -} - - -########################################################################################################## -# cityspheres_biosphere -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the biosphere profile -########################################################################################################## - -cityspheres_biosphere { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.4] - S:citySphereChance=0.4 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: true] - B:landscapeOutside=true - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.0] - S:monorailChance=0.0 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: bio_wasteland] - S:outsideProfile=bio_wasteland - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 0.5] - S:outsideSurfaceVariation=0.5 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_biosphere -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the biosphere profile -########################################################################################################## - -client_biosphere { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: 30.0] - S:horizon=30.0 -} - - -########################################################################################################## -# explosions_biosphere -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the biosphere profile -########################################################################################################## - -explosions_biosphere { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.0] - S:explosionChance=0.0 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.01] - S:miniExplosionChance=0.01 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 75] - I:miniExplosionMaxHeight=75 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 10] - I:miniExplosionMaxRadius=10 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_biosphere -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the biosphere profile -########################################################################################################## - -lostcity_biosphere { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: [jungle=1], [jungle_hills=1], [jungle_edge=2]] - S:allowedBiomeFactors < - jungle=1 - jungle_hills=1 - jungle_edge=2 - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Jungles in big glass bubbles on a barren landscape] - S:description=Jungles in big glass bubbles on a barren landscape - - # Additional information [default: This profile works best with Biomes O Plenty] - S:extraDescription=This profile works best with Biomes O Plenty - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: true] - B:generateLighting=true - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 60] - I:groundLevel=60 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 0] - I:highwayDistanceMask=0 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_biosphere.png] - S:icon=textures/gui/icon_biosphere.png - - # Type of landscape [default: space] - S:landscapeType=space - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: false] - B:railwayStationsEnabled=false - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: true] - B:railwaysCanEnd=true - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: false] - B:railwaysEnabled=false - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: false] - B:rubbleLayer=false - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.7] - S:ruinChance=0.7 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMaxlevelPercent=0.8 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.3] - S:ruinMinlevelPercent=0.3 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: jungle] - S:spawnBiome=jungle - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 70] - I:waterLevelOffset=70 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_biosphere=128 -} - - -########################################################################################################## -# structures_biosphere -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the biosphere profile -########################################################################################################## - -structures_biosphere { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=false - - # Generate mineshafts - B:generateMineshafts=false - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=false - - # Generate strongholds - B:generateStrongholds=false - - # Generate villages - B:generateVillages=false - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_cavern.cfg b/config/lostcities/profile_cavern.cfg deleted file mode 100644 index 117027561..000000000 --- a/config/lostcities/profile_cavern.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_cavern -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the cavern profile -########################################################################################################## - -cities_cavern { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_cavern -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the cavern profile -########################################################################################################## - -cityspheres_cavern { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_cavern -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the cavern profile -########################################################################################################## - -client_cavern { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: 0.0] - S:fogBlue=0.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: 0.02] - S:fogDensity=0.02 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: 0.0] - S:fogGreen=0.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: 0.0] - S:fogRed=0.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: 128.0] - S:horizon=128.0 -} - - -########################################################################################################## -# explosions_cavern -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the cavern profile -########################################################################################################## - -explosions_cavern { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.0] - S:explosionChance=0.0 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.0] - S:miniExplosionChance=0.0 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_cavern -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the cavern profile -########################################################################################################## - -lostcity_cavern { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: This is a cavern type world (like the nether)] - S:description=This is a cavern type world (like the nether) - - # Additional information [default: There are lights in the building but the outside is very dark. Warning! This is pretty heavy on performance!] - S:extraDescription=There are lights in the building but the outside is very dark. Warning! This is pretty heavy on performance! - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: true] - B:generateLighting=true - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_cavern.png] - S:icon=textures/gui/icon_cavern.png - - # Type of landscape [default: cavern] - S:landscapeType=cavern - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_cavern=128 -} - - -########################################################################################################## -# structures_cavern -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the cavern profile -########################################################################################################## - -structures_cavern { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=false - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=false - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_chisel.cfg b/config/lostcities/profile_chisel.cfg deleted file mode 100644 index 549667183..000000000 --- a/config/lostcities/profile_chisel.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_chisel -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the chisel profile -########################################################################################################## - -cities_chisel { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_chisel -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the chisel profile -########################################################################################################## - -cityspheres_chisel { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_chisel -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the chisel profile -########################################################################################################## - -client_chisel { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_chisel -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the chisel profile -########################################################################################################## - -explosions_chisel { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_chisel -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the chisel profile -########################################################################################################## - -lostcity_chisel { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Use Chisel blocks (only if chisel is available!)] - S:description=Use Chisel blocks (only if chisel is available!) - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_chisel.png] - S:icon=textures/gui/icon_chisel.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: chisel] - S:worldStyle=chisel -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_chisel=128 -} - - -########################################################################################################## -# structures_chisel -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the chisel profile -########################################################################################################## - -structures_chisel { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_default.cfg b/config/lostcities/profile_default.cfg deleted file mode 100644 index 39a41165d..000000000 --- a/config/lostcities/profile_default.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_default -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the default profile -########################################################################################################## - -cities_default { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_default -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the default profile -########################################################################################################## - -cityspheres_default { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_default -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the default profile -########################################################################################################## - -client_default { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_default -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the default profile -########################################################################################################## - -explosions_default { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_default -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the default profile -########################################################################################################## - -lostcity_default { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Default generation, common cities, explosions] - S:description=Default generation, common cities, explosions - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_default.png] - S:icon=textures/gui/icon_default.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_default=128 -} - - -########################################################################################################## -# structures_default -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the default profile -########################################################################################################## - -structures_default { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_floating.cfg b/config/lostcities/profile_floating.cfg deleted file mode 100644 index 001529cce..000000000 --- a/config/lostcities/profile_floating.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_floating -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the floating profile -########################################################################################################## - -cities_floating { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.03] - S:cityChance=0.03 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 50] - I:cityLevel0Height=50 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 56] - I:cityLevel1Height=56 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 62] - I:cityLevel2Height=62 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 68] - I:cityLevel3Height=68 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_floating -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the floating profile -########################################################################################################## - -cityspheres_floating { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_floating -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the floating profile -########################################################################################################## - -client_floating { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: 0.0] - S:horizon=0.0 -} - - -########################################################################################################## -# explosions_floating -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the floating profile -########################################################################################################## - -explosions_floating { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_floating -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the floating profile -########################################################################################################## - -lostcity_floating { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: true] - B:avoidGeneratedFossils=true - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 2] - I:buildingMaxCellars=2 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Cities on floating islands] - S:description=Cities on floating islands - - # Additional information [default: Note! No villages or strongholds in this profile!] - S:extraDescription=Note! No villages or strongholds in this profile! - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 50] - I:groundLevel=50 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 15] - I:highwayDistanceMask=15 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_floating.png] - S:icon=textures/gui/icon_floating.png - - # Type of landscape [default: floating] - S:landscapeType=floating - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: true] - B:railwaysCanEnd=true - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: false] - B:railwaysEnabled=false - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 70] - I:waterLevelOffset=70 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_floating=128 -} - - -########################################################################################################## -# structures_floating -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the floating profile -########################################################################################################## - -structures_floating { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=false - - # Generate mineshafts - B:generateMineshafts=false - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=false - - # Generate strongholds - B:generateStrongholds=false - - # Generate villages - B:generateVillages=false - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_moon.cfg b/config/lostcities/profile_moon.cfg deleted file mode 100644 index ec4b3a7d0..000000000 --- a/config/lostcities/profile_moon.cfg +++ /dev/null @@ -1,448 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_moon -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the nodamage profile -########################################################################################################## - -cities_moon { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=0.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.0 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_moon -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the nodamage profile -########################################################################################################## - -cityspheres_moon { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.0 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_moon -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the nodamage profile -########################################################################################################## - -client_moon { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_moon -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the nodamage profile -########################################################################################################## - -explosions_moon { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.0] - S:explosionChance=0.0 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.0] - S:miniExplosionChance=0.0 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_moon -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the nodamage profile -########################################################################################################## - -lostcity_moon { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - moon_light=1 - moondark=1.25 - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=true - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=true - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.0 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.0 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.0 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.0 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.0 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Like default but no explosion damage] - S:description=Like default but no explosion damage - - # Additional information [default: Ruins and rubble are disabled and ravines are disabled in cities] - S:extraDescription=Ruins and rubble are disabled and ravines are disabled in cities - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=0 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_nodamage.png] - S:icon=textures/gui/icon_nodamage.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: false] - B:rubbleLayer=false - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: false] - B:ruins=false - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 64] - I:structures_moon=64 -} - - -########################################################################################################## -# structures_moon -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the nodamage profile -########################################################################################################## - -structures_moon { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=false - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=true - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_nodamage.cfg b/config/lostcities/profile_nodamage.cfg deleted file mode 100644 index c09016c8a..000000000 --- a/config/lostcities/profile_nodamage.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_nodamage -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the nodamage profile -########################################################################################################## - -cities_nodamage { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_nodamage -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the nodamage profile -########################################################################################################## - -cityspheres_nodamage { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_nodamage -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the nodamage profile -########################################################################################################## - -client_nodamage { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_nodamage -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the nodamage profile -########################################################################################################## - -explosions_nodamage { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.0] - S:explosionChance=0.0 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.0] - S:miniExplosionChance=0.0 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_nodamage -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the nodamage profile -########################################################################################################## - -lostcity_nodamage { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Like default but no explosion damage] - S:description=Like default but no explosion damage - - # Additional information [default: Ruins and rubble are disabled and ravines are disabled in cities] - S:extraDescription=Ruins and rubble are disabled and ravines are disabled in cities - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_nodamage.png] - S:icon=textures/gui/icon_nodamage.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: false] - B:rubbleLayer=false - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: false] - B:ruins=false - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 64] - I:structures_nodamage=64 -} - - -########################################################################################################## -# structures_nodamage -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the nodamage profile -########################################################################################################## - -structures_nodamage { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=true - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_onlycities.cfg b/config/lostcities/profile_onlycities.cfg deleted file mode 100644 index e388f5e0f..000000000 --- a/config/lostcities/profile_onlycities.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_onlycities -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the onlycities profile -########################################################################################################## - -cities_onlycities { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=.5], [frozen_river=.5], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.6]] - S:cityBiomeFactors < - river=.5 - frozen_river=.5 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.6 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.2] - S:cityChance=0.2 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 256] - I:cityMaxRadius=256 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_onlycities -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the onlycities profile -########################################################################################################## - -cityspheres_onlycities { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_onlycities -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the onlycities profile -########################################################################################################## - -client_onlycities { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_onlycities -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the onlycities profile -########################################################################################################## - -explosions_onlycities { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_onlycities -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the onlycities profile -########################################################################################################## - -lostcity_onlycities { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: The entire world is a city] - S:description=The entire world is a city - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_onlycities.png] - S:icon=textures/gui/icon_onlycities.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_onlycities=128 -} - - -########################################################################################################## -# structures_onlycities -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the onlycities profile -########################################################################################################## - -structures_onlycities { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_rarecities.cfg b/config/lostcities/profile_rarecities.cfg deleted file mode 100644 index 7311ad80b..000000000 --- a/config/lostcities/profile_rarecities.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_rarecities -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the rarecities profile -########################################################################################################## - -cities_rarecities { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.002] - S:cityChance=0.002 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_rarecities -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the rarecities profile -########################################################################################################## - -cityspheres_rarecities { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_rarecities -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the rarecities profile -########################################################################################################## - -client_rarecities { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_rarecities -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the rarecities profile -########################################################################################################## - -explosions_rarecities { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_rarecities -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the rarecities profile -########################################################################################################## - -lostcity_rarecities { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Cities are rare] - S:description=Cities are rare - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: false] - B:highwayRequiresTwoCities=false - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_rarecities.png] - S:icon=textures/gui/icon_rarecities.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: true] - B:railwaysCanEnd=true - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: false] - B:ruins=false - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_rarecities=128 -} - - -########################################################################################################## -# structures_rarecities -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the rarecities profile -########################################################################################################## - -structures_rarecities { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_realistic.cfg b/config/lostcities/profile_realistic.cfg deleted file mode 100644 index 1df116a31..000000000 --- a/config/lostcities/profile_realistic.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_realistic -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the realistic profile -########################################################################################################## - -cities_realistic { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_realistic -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the realistic profile -########################################################################################################## - -cityspheres_realistic { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_realistic -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the realistic profile -########################################################################################################## - -client_realistic { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_realistic -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the realistic profile -########################################################################################################## - -explosions_realistic { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_realistic -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the realistic profile -########################################################################################################## - -lostcity_realistic { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Realistic worldgen (similar to Quark's)] - S:description=Realistic worldgen (similar to Quark's) - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: {"coordinateScale":175.0,"heightScale":75.0,"lowerLimitScale":512.0,"upperLimitScale":512.0,"depthNoiseScaleX":200.0,"depthNoiseScaleZ":200.0,"depthNoiseScaleExponent":0.5,"mainNoiseScaleX":165.0,"mainNoiseScaleY":106.61267,"mainNoiseScaleZ":165.0,"baseSize":8.267606,"stretchY":13.387607,"biomeDepthWeight":1.2,"biomeDepthOffset":0.2,"biomeScaleWeight":3.4084506,"biomeScaleOffset":0.0,"seaLevel":63,"useCaves":true,"useDungeons":true,"dungeonChance":7,"useStrongholds":true,"useVillages":true,"useMineShafts":true,"useTemples":true,"useMonuments":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":49,"useLavaLakes":true,"lavaLakeChance":80,"useLavaOceans":false,"fixedBiome":-1,"biomeSize":4,"riverSize":5,"dirtSize":33,"dirtCount":10,"dirtMinHeight":0,"dirtMaxHeight":256,"gravelSize":33,"gravelCount":8,"gravelMinHeight":0,"gravelMaxHeight":256,"graniteSize":33,"graniteCount":10,"graniteMinHeight":0,"graniteMaxHeight":80,"dioriteSize":33,"dioriteCount":10,"dioriteMinHeight":0,"dioriteMaxHeight":80,"andesiteSize":33,"andesiteCount":10,"andesiteMinHeight":0,"andesiteMaxHeight":80,"coalSize":17,"coalCount":20,"coalMinHeight":0,"coalMaxHeight":128,"ironSize":9,"ironCount":20,"ironMinHeight":0,"ironMaxHeight":64,"goldSize":9,"goldCount":2,"goldMinHeight":0,"goldMaxHeight":32,"redstoneSize":8,"redstoneCount":8,"redstoneMinHeight":0,"redstoneMaxHeight":16,"diamondSize":8,"diamondCount":1,"diamondMinHeight":0,"diamondMaxHeight":16,"lapisSize":7,"lapisCount":1,"lapisCenterHeight":16,"lapisSpread":16}] - S:generatorOptions={"coordinateScale":175.0,"heightScale":75.0,"lowerLimitScale":512.0,"upperLimitScale":512.0,"depthNoiseScaleX":200.0,"depthNoiseScaleZ":200.0,"depthNoiseScaleExponent":0.5,"mainNoiseScaleX":165.0,"mainNoiseScaleY":106.61267,"mainNoiseScaleZ":165.0,"baseSize":8.267606,"stretchY":13.387607,"biomeDepthWeight":1.2,"biomeDepthOffset":0.2,"biomeScaleWeight":3.4084506,"biomeScaleOffset":0.0,"seaLevel":63,"useCaves":true,"useDungeons":true,"dungeonChance":7,"useStrongholds":true,"useVillages":true,"useMineShafts":true,"useTemples":true,"useMonuments":true,"useRavines":true,"useWaterLakes":true,"waterLakeChance":49,"useLavaLakes":true,"lavaLakeChance":80,"useLavaOceans":false,"fixedBiome":-1,"biomeSize":4,"riverSize":5,"dirtSize":33,"dirtCount":10,"dirtMinHeight":0,"dirtMaxHeight":256,"gravelSize":33,"gravelCount":8,"gravelMinHeight":0,"gravelMaxHeight":256,"graniteSize":33,"graniteCount":10,"graniteMinHeight":0,"graniteMaxHeight":80,"dioriteSize":33,"dioriteCount":10,"dioriteMinHeight":0,"dioriteMaxHeight":80,"andesiteSize":33,"andesiteCount":10,"andesiteMinHeight":0,"andesiteMaxHeight":80,"coalSize":17,"coalCount":20,"coalMinHeight":0,"coalMaxHeight":128,"ironSize":9,"ironCount":20,"ironMinHeight":0,"ironMaxHeight":64,"goldSize":9,"goldCount":2,"goldMinHeight":0,"goldMaxHeight":32,"redstoneSize":8,"redstoneCount":8,"redstoneMinHeight":0,"redstoneMaxHeight":16,"diamondSize":8,"diamondCount":1,"diamondMinHeight":0,"diamondMaxHeight":16,"lapisSize":7,"lapisCount":1,"lapisCenterHeight":16,"lapisSpread":16} - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_realistic.png] - S:icon=textures/gui/icon_realistic.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_realistic=128 -} - - -########################################################################################################## -# structures_realistic -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the realistic profile -########################################################################################################## - -structures_realistic { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_safe.cfg b/config/lostcities/profile_safe.cfg deleted file mode 100644 index 6234d63ef..000000000 --- a/config/lostcities/profile_safe.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_safe -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the safe profile -########################################################################################################## - -cities_safe { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_safe -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the safe profile -########################################################################################################## - -cityspheres_safe { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_safe -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the safe profile -########################################################################################################## - -client_safe { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_safe -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the safe profile -########################################################################################################## - -explosions_safe { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_safe -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the safe profile -########################################################################################################## - -lostcity_safe { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Safe mode: no spawners, lighting but no loot] - S:description=Safe mode: no spawners, lighting but no loot - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: true] - B:generateLighting=true - - # If true the chests in the buildings will contain loot [default: false] - B:generateLoot=false - - # If true then the buildings will be full of spawners [default: false] - B:generateSpawners=false - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_safe.png] - S:icon=textures/gui/icon_safe.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_safe=128 -} - - -########################################################################################################## -# structures_safe -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the safe profile -########################################################################################################## - -structures_safe { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_space.cfg b/config/lostcities/profile_space.cfg deleted file mode 100644 index ae63c8423..000000000 --- a/config/lostcities/profile_space.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_space -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the space profile -########################################################################################################## - -cities_space { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.6] - S:cityChance=0.6 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 60] - I:cityLevel0Height=60 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 66] - I:cityLevel1Height=66 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 72] - I:cityLevel2Height=72 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 78] - I:cityLevel3Height=78 - - # The maximum radius of a city [range: 1 ~ 10000, default: 90] - I:cityMaxRadius=90 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.05] - S:cityThresshold=0.05 -} - - -########################################################################################################## -# cityspheres_space -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the space profile -########################################################################################################## - -cityspheres_space { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_space -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the space profile -########################################################################################################## - -client_space { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: 0.0] - S:horizon=0.0 -} - - -########################################################################################################## -# explosions_space -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the space profile -########################################################################################################## - -explosions_space { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 1.0E-4] - S:explosionChance=1.0E-4 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.001] - S:miniExplosionChance=0.001 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_space -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the space profile -########################################################################################################## - -lostcity_space { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: true] - B:avoidGeneratedFossils=true - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: false] - B:bridgeSupports=false - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Cities in floating glass bubbles] - S:description=Cities in floating glass bubbles - - # Additional information [default: Note! No villages or strongholds in this profile!] - S:extraDescription=Note! No villages or strongholds in this profile! - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: true] - B:generateLighting=true - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 60] - I:groundLevel=60 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 0] - I:highwayDistanceMask=0 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: false] - B:highwaySupports=false - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_space.png] - S:icon=textures/gui/icon_space.png - - # Type of landscape [default: space] - S:landscapeType=space - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: false] - B:railwayStationsEnabled=false - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: true] - B:railwaysCanEnd=true - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: false] - B:railwaysEnabled=false - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: false] - B:rubbleLayer=false - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 70] - I:waterLevelOffset=70 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_space=128 -} - - -########################################################################################################## -# structures_space -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the space profile -########################################################################################################## - -structures_space { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=false - - # Generate mineshafts - B:generateMineshafts=false - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=false - - # Generate strongholds - B:generateStrongholds=false - - # Generate villages - B:generateVillages=false - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_tallbuildings.cfg b/config/lostcities/profile_tallbuildings.cfg deleted file mode 100644 index 84059f477..000000000 --- a/config/lostcities/profile_tallbuildings.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_tallbuildings -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the tallbuildings profile -########################################################################################################## - -cities_tallbuildings { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_tallbuildings -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the tallbuildings profile -########################################################################################################## - -cityspheres_tallbuildings { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_tallbuildings -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the tallbuildings profile -########################################################################################################## - -client_tallbuildings { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_tallbuildings -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the tallbuildings profile -########################################################################################################## - -explosions_tallbuildings { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 175] - I:debrisToNearbyChunkFactor=175 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.08] - S:destroyLoneBlocksFactor=0.08 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.2] - S:destroyOrMoveChance=0.2 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.008] - S:explosionChance=0.008 - - # The maximum height of an explosion [range: 1 ~ 256, default: 256] - I:explosionMaxHeight=256 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 60] - I:explosionMaxRadius=60 - - # The minimum height of an explosion [range: 1 ~ 256, default: 130] - I:explosionMinHeight=130 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.09] - S:miniExplosionChance=0.09 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 256] - I:miniExplosionMaxHeight=256 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 14] - I:miniExplosionMaxRadius=14 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 3] - I:miniExplosionMinRadius=3 -} - - -########################################################################################################## -# lostcity_tallbuildings -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the tallbuildings profile -########################################################################################################## - -lostcity_tallbuildings { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 20] - I:buildingMaxFloors=20 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 15] - I:buildingMaxFloorsChance=15 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 4] - I:buildingMinFloors=4 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 8] - I:buildingMinFloorsChance=8 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Very tall buildings (performance heavy)] - S:description=Very tall buildings (performance heavy) - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_tallbuildings.png] - S:icon=textures/gui/icon_tallbuildings.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.01] - S:ruinChance=0.01 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_tallbuildings=128 -} - - -########################################################################################################## -# structures_tallbuildings -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the tallbuildings profile -########################################################################################################## - -structures_tallbuildings { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=true - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_wasteland.cfg b/config/lostcities/profile_wasteland.cfg deleted file mode 100644 index a532a923d..000000000 --- a/config/lostcities/profile_wasteland.cfg +++ /dev/null @@ -1,459 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the wasteland profile -########################################################################################################## - -cities_wasteland { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.02] - S:cityChance=0.02 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the wasteland profile -########################################################################################################## - -cityspheres_wasteland { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_wasteland -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the wasteland profile -########################################################################################################## - -client_wasteland { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the wasteland profile -########################################################################################################## - -explosions_wasteland { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.002] - S:explosionChance=0.002 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.03] - S:miniExplosionChance=0.03 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the wasteland profile -########################################################################################################## - -lostcity_wasteland { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: [desert=1], [desert_hills=1], [stone_beach=1], [dead_forest=1], [gravel_beach=1], [outback=1], [volcanic_island=1], [wasteland=.3]] - S:allowedBiomeFactors < - desert=1 - desert_hills=1 - stone_beach=1 - dead_forest=1 - gravel_beach=1 - outback=1 - volcanic_island=1 - wasteland=.3 - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: true] - B:avoidFoliage=true - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: true] - B:avoidGeneratedFlowers=true - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: true] - B:avoidGeneratedLakewater=true - - # This will prevent biomes from generating lilypads [default: true] - B:avoidGeneratedLilypads=true - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: true] - B:avoidGeneratedReeds=true - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: true] - B:avoidWater=true - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Wasteland, no water, bare land] - S:description=Wasteland, no water, bare land - - # Additional information [default: This profile works best with Biomes O Plenty] - S:extraDescription=This profile works best with Biomes O Plenty - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 71] - I:groundLevel=71 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 7] - I:highwayDistanceMask=7 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_wasteland.png] - S:icon=textures/gui/icon_wasteland.png - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: true] - B:railwayStationsEnabled=true - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: true] - B:railwaysEnabled=true - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.01] - S:randomLeafBlockChance=0.01 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 2.0] - S:rubbleDirtScale=2.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: true] - B:rubbleLayer=true - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 0.0] - S:rubbleLeaveScale=0.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.5] - S:ruinChance=0.5 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.9] - S:ruinMaxlevelPercent=0.9 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.5] - S:ruinMinlevelPercent=0.5 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.003] - S:vineChance=0.003 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 70] - I:waterLevelOffset=70 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_wasteland=128 -} - - -########################################################################################################## -# structures_wasteland -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the wasteland profile -########################################################################################################## - -structures_wasteland { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=false - - # Generate mansions - B:generateMansions=true - - # Generate mineshafts - B:generateMineshafts=true - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=true - - # Generate strongholds - B:generateStrongholds=true - - # Generate villages - B:generateVillages=true - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_water_empty.cfg b/config/lostcities/profile_water_empty.cfg deleted file mode 100644 index 8adf4ee53..000000000 --- a/config/lostcities/profile_water_empty.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_water_empty -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the water_empty profile -########################################################################################################## - -cities_water_empty { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.0] - S:cityChance=0.0 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 75] - I:cityLevel0Height=75 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 83] - I:cityLevel1Height=83 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 91] - I:cityLevel2Height=91 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 99] - I:cityLevel3Height=99 - - # The maximum radius of a city [range: 1 ~ 10000, default: 128] - I:cityMaxRadius=128 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.2] - S:cityThresshold=0.2 -} - - -########################################################################################################## -# cityspheres_water_empty -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the water_empty profile -########################################################################################################## - -cityspheres_water_empty { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: false] - B:landscapeOutside=false - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: ] - S:outsideProfile= - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_water_empty -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the water_empty profile -########################################################################################################## - -client_water_empty { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: -1.0] - S:horizon=-1.0 -} - - -########################################################################################################## -# explosions_water_empty -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the water_empty profile -########################################################################################################## - -explosions_water_empty { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.0] - S:explosionChance=0.0 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.0] - S:miniExplosionChance=0.0 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_water_empty -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the water_empty profile -########################################################################################################## - -lostcity_water_empty { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.0] - S:buildingChance=0.0 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Private empty terrain for waterbubbles] - S:description=Private empty terrain for waterbubbles - - # Additional information [default: ] - S:extraDescription= - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: false] - B:generateLighting=false - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 10] - I:groundLevel=10 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 0] - I:highwayDistanceMask=0 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: ] - S:icon= - - # Type of landscape [default: default] - S:landscapeType=default - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: false] - B:railwayStationsEnabled=false - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: false] - B:railwaysCanEnd=false - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: false] - B:railwaysEnabled=false - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: false] - B:rubbleLayer=false - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: -80] - I:waterLevelOffset=-80 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_water_empty=128 -} - - -########################################################################################################## -# structures_water_empty -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the water_empty profile -########################################################################################################## - -structures_water_empty { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=false - - # Generate mineshafts - B:generateMineshafts=false - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=false - - # Generate strongholds - B:generateStrongholds=false - - # Generate villages - B:generateVillages=false - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/lostcities/profile_waterbubbles.cfg b/config/lostcities/profile_waterbubbles.cfg deleted file mode 100644 index 14ca45be4..000000000 --- a/config/lostcities/profile_waterbubbles.cfg +++ /dev/null @@ -1,451 +0,0 @@ -# Configuration file - -########################################################################################################## -# cities_waterbubbles -#--------------------------------------------------------------------------------------------------------# -# Settings related to city generation for the waterbubbles profile -########################################################################################################## - -cities_waterbubbles { - # The default biome factor which is used if your biome is not specified in 'cityBiomeFactors' [range: 0.0 ~ 1.0, default: 1.0] - S:cityBiomeFactorDefault=1.0 - - # List of biomes with a factor to affect the city factor in that biome. Using the value 0 you can disable city generation in biomes [default: [river=0], [frozen_river=0], [ocean=.7], [frozen_ocean=.7], [deep_ocean=.4]] - S:cityBiomeFactors < - river=0 - frozen_river=0 - ocean=.7 - frozen_ocean=.7 - deep_ocean=.4 - > - - # The chance this chunk will be the center of a city [range: 0.0 ~ 1.0, default: 0.6] - S:cityChance=0.6 - - # Below this chunk height cities will be level 0 [range: 1 ~ 255, default: 60] - I:cityLevel0Height=60 - - # Below this chunk height cities will be level 1 [range: 1 ~ 255, default: 66] - I:cityLevel1Height=66 - - # Below this chunk height cities will be level 2 [range: 1 ~ 255, default: 72] - I:cityLevel2Height=72 - - # Below this chunk height cities will be level 3 [range: 1 ~ 255, default: 78] - I:cityLevel3Height=78 - - # The maximum radius of a city [range: 1 ~ 10000, default: 90] - I:cityMaxRadius=90 - - # The minimum radius of a city [range: 1 ~ 10000, default: 50] - I:cityMinRadius=50 - - # The center and radius of a city define a sphere. This thresshold indicates from which point a city is considered a city. This is important for calculating where cities are based on overlapping city circles (where the city thressholds are added) [range: 0.0 ~ 1.0, default: 0.05] - S:cityThresshold=0.05 -} - - -########################################################################################################## -# cityspheres_waterbubbles -#--------------------------------------------------------------------------------------------------------# -# Settings related to city sphere generation for the waterbubbles profile -########################################################################################################## - -cityspheres_waterbubbles { - # The chance that a city sphere will be generated [range: 0.0 ~ 1.0, default: 0.7] - S:citySphereChance=0.7 - - # Only used in 'space' landscape. This factor will be multiplied with the radius of the city to calculate the radius of the outer sphere [range: 0.1 ~ 10.0, default: 1.2] - S:citySphereFactor=1.2 - - # If this is true then there will be a landscape outside the city spheres [default: true] - B:landscapeOutside=true - - # The chance that a city will have a monorail connection in a certain direction. There will only be an actual connection if there is a city in that direction that also wants a monorail [range: 0.0 ~ 1.0, default: 0.8] - S:monorailChance=0.8 - - # Offset compared to main height [range: -100 ~ 100, default: -2] - I:monorailOffset=-2 - - # If this is true then only predefined spheres are generated [default: false] - B:onlyPredefined=false - - # Ground level for outside city spheres (DEPRECATED, USE GROUNDLEVEL OF OTHER PROFILE) [range: -1 ~ 256, default: -1] - I:outsideGroundLevel=-1 - - # An optional profile to use for the outside world [default: water_empty] - S:outsideProfile=water_empty - - # Smaller numbers make the surface outside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:outsideSurfaceVariation=1.0 - - # If this is true then every city sphere will be limited to one (random) biome [default: false] - B:singleBiome=false - - # Smaller numbers make the surface inside a city sphere more varied [range: 0.0 ~ 1.0, default: 1.0] - S:sphereSurfaceVariation=1.0 -} - - -########################################################################################################## -# client_waterbubbles -#--------------------------------------------------------------------------------------------------------# -# Client side settings for the waterbubbles profile -########################################################################################################## - -client_waterbubbles { - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogBlue=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog density [range: -1.0 ~ 1.0, default: -1.0] - S:fogDensity=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogGreen=-1.0 - - # This is used client-side (but only if the client has this mod) for the fog color [range: -1.0 ~ 1.0, default: -1.0] - S:fogRed=-1.0 - - # This is used client-side (but only if the client has this mod) to set the height of the horizon [range: -1.0 ~ 256.0, default: 90.0] - S:horizon=90.0 -} - - -########################################################################################################## -# explosions_waterbubbles -#--------------------------------------------------------------------------------------------------------# -# Settings related to explosions and damage for the waterbubbles profile -########################################################################################################## - -explosions_waterbubbles { - # A factor that determines how much debris will overflow from nearby damaged chunks. Bigger numbers mean less debris [range: 1 ~ 10000, default: 200] - I:debrisToNearbyChunkFactor=200 - - # When a section of blocks in in an explosion the generator will count the number of blocks that are connected. The number of connections divided by the total number of blocks in a connected section is compared with this number. If it is smaller then the section of blocks is destroyed or moved down with gravity [range: 0.0 ~ 1.0, default: 0.05] - S:destroyLoneBlocksFactor=0.05 - - # When a section of blocks is to be moved or destroyed this chance gives the chance of removal (as opposed to moving with gravity) [range: 0.0 ~ 1.0, default: 0.4] - S:destroyOrMoveChance=0.4 - - # A section of blocks that is about to be moved or destroyed is always destroyed if it is smaller then this size [range: 1 ~ 5000, default: 50] - I:destroySmallSectionsSize=50 - - # The chance that a chunk will contain an explosion [range: 0.0 ~ 1.0, default: 0.0] - S:explosionChance=0.0 - - # The maximum height of an explosion [range: 1 ~ 256, default: 90] - I:explosionMaxHeight=90 - - # The maximum radius of an explosion [range: 1 ~ 3000, default: 35] - I:explosionMaxRadius=35 - - # The minimum height of an explosion [range: 1 ~ 256, default: 75] - I:explosionMinHeight=75 - - # The minimum radius of an explosion [range: 1 ~ 1000, default: 15] - I:explosionMinRadius=15 - - # If this is true the center of an explosion can only be in a city (the blast can still affect non-city chunks) [default: true] - B:explosionsInCitiesOnly=true - - # The chance that a chunk will contain a mini explosion [range: 0.0 ~ 1.0, default: 0.0] - S:miniExplosionChance=0.0 - - # The maximum height of a mini explosion [range: 1 ~ 256, default: 100] - I:miniExplosionMaxHeight=100 - - # The maximum radius of a mini explosion [range: 1 ~ 3000, default: 12] - I:miniExplosionMaxRadius=12 - - # The minimum height of a mini explosion [range: 1 ~ 256, default: 60] - I:miniExplosionMinHeight=60 - - # The minimum radius of a mini explosion [range: 1 ~ 1000, default: 5] - I:miniExplosionMinRadius=5 -} - - -########################################################################################################## -# lostcity_waterbubbles -#--------------------------------------------------------------------------------------------------------# -# Settings related to the Lost City for the waterbubbles profile -########################################################################################################## - -lostcity_waterbubbles { - # List of biomes that are allowed in the world. Empty list is default all biomes. The factor controls how much that biome is favored over the others (higher means less favored!) [default: ] - S:allowedBiomeFactors < - > - - # If this is true then parks will have no foliage (trees and flowers currently) [default: false] - B:avoidFoliage=false - - # This will prevent biomes from generating cactii [default: false] - B:avoidGeneratedCactii=false - - # This will prevent the generation of desert wells [default: false] - B:avoidGeneratedDesertWell=false - - # This will prevent biomes from generating flowers [default: false] - B:avoidGeneratedFlowers=false - - # This will prevent the generation of fossils [default: false] - B:avoidGeneratedFossils=false - - # This will prevent biomes from generating grass [default: false] - B:avoidGeneratedGrass=false - - # This will prevent the generation of water in lakes [default: false] - B:avoidGeneratedLakewater=false - - # This will prevent biomes from generating lilypads [default: false] - B:avoidGeneratedLilypads=false - - # This will prevent biomes from generating mushrooms [default: false] - B:avoidGeneratedMushrooms=false - - # This will prevent biomes from generating pumpkins [default: false] - B:avoidGeneratedPumpkins=false - - # This will prevent biomes from generating reeds [default: false] - B:avoidGeneratedReeds=false - - # This will prevent biomes from generating trees [default: false] - B:avoidGeneratedTrees=false - - # If true then all water will be avoided (replaced with air) [default: false] - B:avoidWater=false - - # Block to use as the worldgen base [default: minecraft:stone] - S:baseBlock=minecraft:stone - - # The height of the bedrock layer that is generated at the bottom of some world types. Set to 0 to disable this and get default bedrock generation [range: 0 ~ 10, default: 1] - I:bedrockLayer=1 - - # This is used in combination with allowedBiomeFactors. 'original' is the old strategy. 'randomized' is a new strategy that tries to randomize the biomes better. 'varied' is similar but has a more relaxed biome distance function [default: original] - S:biomeSelectionStrategy=original - - # The chance that a chunk can possibly contain a bridge. There actually being a bridge also depends on the presence of adjacent bridges and other conditions [range: 0.0 ~ 1.0, default: 0.7] - S:bridgeChance=0.7 - - # If true bridges get supports when needed. You can disable this if you have bridges that span void chunks [default: true] - B:bridgeSupports=true - - # The chance that a chunk can possibly be the top-left chunk of 2x2 building. There actually being a 2x2 building also depends on the condition of those other chunks [range: 0.0 ~ 1.0, default: 0.03] - S:building2x2Chance=0.03 - - # The chance that a chunk in a city will have a building. Otherwise it will be a street [range: 0.0 ~ 1.0, default: 0.3] - S:buildingChance=0.3 - - # The chance that a doorway will be generated at a side of a building (on any level). Only when possible [range: 0.0 ~ 1.0, default: 0.6] - S:buildingDoorwayChance=0.6 - - # The chance that a building will have a 'front' part if this is possible (i.e. adjacent street) [range: 0.0 ~ 1.0, default: 0.2] - S:buildingFrontChance=0.2 - - # The maximum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 4] - I:buildingMaxCellars=4 - - # A cap for the amount of floors a city can have (above ground) [range: 0 ~ 30, default: 9] - I:buildingMaxFloors=9 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 6] - I:buildingMaxFloorsChance=6 - - # The minimum number of cellars (below ground). 0 means no cellar [range: 0 ~ 7, default: 0] - I:buildingMinCellars=0 - - # The minimum number of floors (above ground) for a building (0 means the first floor only) [range: 0 ~ 30, default: 0] - I:buildingMinFloors=0 - - # The amount of floors of a building is equal to: MINFLOORS + random(MINFLOORS_CHANCE + (cityFactor + .1f) * (MAXFLOORS_CHANCE - MINFLOORS_CHANCE)) [range: 1 ~ 30, default: 4] - I:buildingMinFloorsChance=4 - - # The chance that a building will have no loot and no spawners [range: 0.0 ~ 1.0, default: 0.2] - S:buildingWithoutLootChance=0.2 - - # The chance that a chest will have no loot [range: 0.0 ~ 1.0, default: 0.2] - S:chestWithoutLootChance=0.2 - - # The chance that a chunk can possibly contain a corridor. There actually being a corridor also depends on the presence of adjacent corridors [range: 0.0 ~ 1.0, default: 0.7] - S:corridorChance=0.7 - - # The chance that a 2x2 building will be a data center [range: 0.0 ~ 1.0, default: 0.1] - S:dataCenterChance=0.1 - - # The description of this profile [default: Cities in drowned glass bubbles] - S:description=Cities in drowned glass bubbles - - # Additional information [default: Note! No villages or strongholds in this profile!] - S:extraDescription=Note! No villages or strongholds in this profile! - - # The chance that a street section contains a fountain [range: 0.0 ~ 1.0, default: 0.05] - S:fountainChance=0.05 - - # If true then there will be minimal lighting in the buildings [default: true] - B:generateLighting=true - - # If true the chests in the buildings will contain loot [default: true] - B:generateLoot=true - - # If true then the buildings will be full of spawners [default: true] - B:generateSpawners=true - - # A json with generator options for the chunk generator [default: ] - S:generatorOptions= - - # Ground level [range: 2 ~ 256, default: 60] - I:groundLevel=60 - - # Mask to control how far highways can generate. Must be a power of 2 (minus 1). If 0 there are no highways at all [range: 0 ~ 2147483647, default: 0] - I:highwayDistanceMask=0 - - # 0 (take height from top-left city), 1 (take minimum height from both cities), 2 (take maximum height from both cities), 3 (take average height) [range: 0 ~ 3, default: 0] - I:highwayLevelFromCities=0 - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the main axis. Increasing this value will increase the frequency of highways but make them smaller [range: 1.0 ~ 1000.0, default: 50.0] - S:highwayMainPerlinScale=50.0 - - # The highway perlin noise is compared to this value. Setting this to 0 would give 50% chance of a highway being at a spot. Note that highways only generate on chunks a multiple of 8. Setting this very high will prevent highways from generating [range: -100.0 ~ 100.0, default: 2.0] - S:highwayPerlinFactor=2.0 - - # If true then a highway will only generate if both sides have a valid city. If false then one city is sufficient [default: true] - B:highwayRequiresTwoCities=true - - # For highways on a certain axis, this value is used to scale the perlin noise generator on the secondary axis. Increasing this value will increase the variation of nearby highways [range: 1.0 ~ 1000.0, default: 10.0] - S:highwaySecondaryPerlinScale=10.0 - - # If true highways get supports when needed. You can disable this if you have highways that span void chunks [default: true] - B:highwaySupports=true - - # The icon to use in the configuration screen (64x64) [default: textures/gui/icon_bubbles.png] - S:icon=textures/gui/icon_bubbles.png - - # Type of landscape [default: space] - S:landscapeType=space - - # The chance that a 2x2 building will be a library [range: 0.0 ~ 1.0, default: 0.1] - S:libraryChance=0.1 - - # Block to use as a liquid [default: minecraft:water] - S:liquidBlock=minecraft:water - - # Use in combination with 'allowedBiomeFactors' to manually map some biomes to others. This is a list of the format oldbiome=newbiome [default: ] - S:manualBiomeMappings < - > - - # The chance that a non-building section can be a park section [range: 0.0 ~ 1.0, default: 0.2] - S:parkChance=0.2 - - # The chance that a chunk next to a railway will have a railway dungeon [range: 0.0 ~ 1.0, default: 0.01] - S:railwayDungeonChance=0.01 - - # If true then railway stations are enabled [default: false] - B:railwayStationsEnabled=false - - # If true the a place where a station would have been if there was a city above will have an 'ending' rail part if one side of the 'station' has no connections. Useful in case cities are rare [default: true] - B:railwaysCanEnd=true - - # If true then railways are enabled. If false they are not (but stations will still generate) [default: false] - B:railwaysEnabled=false - - # Chance that leafblocks will be generated at the border of a building and a street [range: 0.0 ~ 1.0, default: 0.1] - S:randomLeafBlockChance=0.1 - - # Frequency of leafblocks as seen from the sides of buildings [range: 1 ~ 8, default: 2] - I:randomLeafBlockThickness=2 - - # The scale of the dirt layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 3.0] - S:rubbleDirtScale=3.0 - - # If this is true an alternative way to generate dirt/stone/sand + leave blocks is used that makes the city appear more overgrown [default: false] - B:rubbleLayer=false - - # The scale of the leave layer. Smaller values make the layer larger. Use 0 to disable [range: 0.0 ~ 100.0, default: 6.0] - S:rubbleLeaveScale=6.0 - - # If ruines are enabled this gives the chance that a building is ruined [range: 0.0 ~ 1.0, default: 0.05] - S:ruinChance=0.05 - - # If a building is ruined this indicates the maximum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 1.0] - S:ruinMaxlevelPercent=1.0 - - # If a building is ruined this indicates the minimum start height for the ruin destruction layer [range: 0.0 ~ 1.0, default: 0.8] - S:ruinMinlevelPercent=0.8 - - # If true there is a chance a building is ruined from the top (not caused by explosion damage) [default: true] - B:ruins=true - - # When this is set the player will always spawn in the given biome [default: ] - S:spawnBiome= - - # When this is set the player will always spawn in the given predefined city [default: ] - S:spawnCity= - - # If this is true the player will not spawn in a building. This can be used in combination with the other spawn settings [default: false] - B:spawnNotInBuilding=false - - # When this is set the player will always spawn in the given predefined sphere. If you use the player will always spawn in a random sphere. If you use the player will always spawn outside a sphere [default: ] - S:spawnSphere= - - # The chance that a block on the outside of a building will be covered with a vine [range: 0.0 ~ 1.0, default: 0.009] - S:vineChance=0.009 - - # How much lower the water level is compared to the ground level (63) [range: -100 ~ 100, default: 8] - I:waterLevelOffset=8 - - # The worldstyle used by this profile (defined in the assets) [default: standard] - S:worldStyle=standard -} - - -maxcaveheight { - # Maximum height at which vanilla caves can generate. Default is 128. Lower this if you don't want the caves to damage buildings [range: 20 ~ 240, default: 128] - I:structures_waterbubbles=128 -} - - -########################################################################################################## -# structures_waterbubbles -#--------------------------------------------------------------------------------------------------------# -# Settings related to structure generation for the waterbubbles profile -########################################################################################################## - -structures_waterbubbles { - # Generate caves - B:generateCaves=true - - # Generate dungeons - B:generateDungeons=true - - # Generate lakes (lava/water) - B:generateLakes=true - - # Generate mansions - B:generateMansions=false - - # Generate mineshafts - B:generateMineshafts=false - - # Generate ocean monuments - B:generateOceanMonuments=false - - # Generate ravines - B:generateRavines=true - - # Generate scattered features (swamphunts, desert temples, ...) - B:generateScattered=false - - # Generate strongholds - B:generateStrongholds=false - - # Generate villages - B:generateVillages=false - - # If true then no lakes and ravines will be generated in cities - B:preventLakesRavinesInCities=false - - # If true then an attempt will be made to prevent villages in cities. Note that enabling this option will likely require a low city density in order to actually get a reasonable chance for villages. - B:preventVillagesInCities=true -} - - diff --git a/config/machinemod.cfg b/config/machinemod.cfg deleted file mode 100644 index eca56c9e1..000000000 --- a/config/machinemod.cfg +++ /dev/null @@ -1,161 +0,0 @@ -# Configuration file - -bleak { - # set the Dim ID for the bleak dimension - I:Bleakdimid=57 - - # set the BiomeId for the bleak biome - I:bleakbiomeid=57 - - # set Deposit size for azurium - I:bleakoreazuriumGenDepositSize=0 - - # set Max level for azurium - I:bleakoreazuriumGenMaxlevel=22 - - # set min level for azurium - I:bleakoreazuriumGenMinlevel=4 - - # set Deposit size for citronite - I:bleakorecitroniteGenDepositSize=0 - - # set Max level for citronite - I:bleakorecitroniteGenMaxlevel=54 - - # set min level for citronite - I:bleakorecitroniteGenMinlevel=20 - - # set Deposit size for crimsonite - I:bleakorecrimsoniteGenDepositSize=0 - - # set Max level for crimsonite - I:bleakorecrimsoniteGenMaxlevel=31 - - # set min level for crimsonite - I:bleakorecrimsoniteGenMinlevel=4 - - # set Deposit size for iridonium - I:bleakoreiridoniumGenDepositSize=0 - - # set Max level for iridonium - I:bleakoreiridoniumGenMaxlevel=75 - - # set min level for iridonium - I:bleakoreiridoniumGenMinlevel=41 - - # set Deposit size for limoniteum - I:bleakorelimoniteumGenDepositSize=0 - - # set Max level for limoniteum - I:bleakorelimoniteumGenMaxlevel=94 - - # set min level for limoniteum - I:bleakorelimoniteumGenMinlevel=61 - - # set Deposit size for magentia - I:bleakoremagentiaGenDepositSize=0 - - # set Max level for magentia - I:bleakoremagentiaGenMaxlevel=69 - - # set min level for magentia - I:bleakoremagentiaGenMinlevel=30 - - # set Deposit size for unobtanium - I:bleakoreunobtaniumGenDepositSize=0 - - # set Max level for unobtanium - I:bleakoreunobtaniumGenMaxlevel=20 - - # set min level for unobtanium - I:bleakoreunobtaniumGenMinlevel=4 -} - - -general { - # used to adjust the speed of the tower crane. Values: 1-90 - I:TowerCraneSpeedMultiplier=5 - - # Number of ticks that the client will wait without a message from the server before it will remove the client side entity (should help with desync) - I:clientRemoveInactiveEntityTimer=100 - - # If true Bagger is Enabled, if false Bagger is disabled - B:enableBagger=true - - # If true Bulldozer is Enabled, if false BullDozer is disabled - B:enableBulldozer=true - - # If true Chopper is Enabled, if false Chopper is disabled - B:enableChopper=true - - # If true Combine is Enabled, if false Combine is disabled - B:enableCombine=true - - # If true Corn seed should drop in the world is Enabled, if false Corn seed dropds are disabled and will not drop! - B:enableCornSeedDrops=true - - # If true Crane is Enabled, if false Crane is disabled - B:enableCrane=true - - # If true Pipes will render color coded based on fulid in the pipes at the cost of addtional network packets, if false networking & color coded rendering is disabled - B:enableDebugPipeCode=false - - # If true DrillingRig is Enabled, if false DrillingRig is disabled - B:enableDrillingRig=true - - # If true Dump truck is Enabled, if false Dump truck is disabled - B:enableDumptruck=true - - # If true Excavator is Enabled, if false Excavator is disabled - B:enableExcavator=true - - # If true Grade is Enabled, if false Grade is disabled - B:enableGrader=true - - # If true Lawnmower is Enabled, if false Lawnmower is disabled - B:enableLawnmower=true - - # If true Loader is Enabled, if false Loader is disabled - B:enableLoader=true - - # If true the machiens will play engine sounds , if false it will be disabled - B:enableMachineSounds=true - - # If true OilRig is Enabled, if false OilRig is disabled - B:enableOilRig=true - - # If true Paver is Enabled, if false Paver is disabled - B:enablePaver=true - - # If true player skulls above villager workshops is Enabled, if false player skulls above villager workshops will not spawn. - B:enablePlayerSkullsInWorldGen=true - - # If true PumpJack is Enabled, if false PumpJack is disabled - B:enablePumpJack=true - - # If true RoadRoller is Enabled, if false RoadRoller is disabled - B:enableRoadRoller=true - - # If true SemiTractor is Enabled, if false SemiTractor is disabled - B:enableSemiTractor=true - - # If true Sub is Enabled, if false Sub is disabled - B:enableSub=true - - # If true Track Loader is Enabled, if false BullDozer is disabled - B:enableTrackLoader=true - - # If true Tractor is Enabled, if false Tractor is disabled - B:enableTractor=true - - # If true Under Ground Dump truck is Enabled, if false Under Ground Dump Truck is disabled - B:enableUnderGroundDumptruck=true - - # If true Under Ground Loader is Enabled, if false Under Ground Loader is disabled - B:"enableUnderGroundLoader "=true - - # Number of ticks before the Pipes will try to update connections to ensure they are still legit - I:updateConnectionTimer=100 -} - - diff --git a/config/mctimmersivetechnology.cfg b/config/mctimmersivetechnology.cfg deleted file mode 100644 index bd4ba88ee..000000000 --- a/config/mctimmersivetechnology.cfg +++ /dev/null @@ -1,343 +0,0 @@ -# Configuration file - -general { - - machines { - - multiblock { - B:enable_advancedCokeOven=true - - # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Boiler Multiblock structure be built ? [Default=true] - B:enable_boiler=true - - # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Cooling Tower Multiblock structures be built ? [Default=true] - B:enable_coolingTower=true - - # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Distiller Multiblock structure be built ? [Default=true] - B:enable_distiller=true - - # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Electrolytic Crucible Battery Multiblock structures be built ? [Default=false] - B:enable_electrolyticCrucibleBattery=true - - # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Gas Turbine Multiblock structures be built ? [Default=true] - B:enable_gasTurbine=true - - # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Heat Exchanger Multiblock structures be built ? [Default=true] - B:enable_heatExchanger=true - - # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the High Pressure Steam Turbine Multiblock structures be built ? [Default=false] - B:enable_highPressureSteamTurbine=false - - # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Melting Crucible Multiblock structures be built ? [Default=false] - B:enable_meltingCrucible=true - - # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Radiator Multiblock structures be built ? [Default=true] - B:enable_radiator=true - - # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Solar Melter Multiblock structures be built ? [Default=false] - B:enable_solarMelter=true - - # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Solar Tower / Solar Reflector Multiblock structures be built ? [Default=true] - B:enable_solarTower=true - - # **WARNING** disable this before you load a new world or break the multiblocks before you do this!!! Can the Steam Turbine / Alternator Multiblock structures be built ? [Default=true] - B:enable_steamTurbine=true - } - - recipes { - # Should default Boiler recipes be registered ? [Default=true] - B:register_boiler_recipes=false - - # Should default Cooling Tower recipes be registered ? [Default=true] - B:register_cooling_tower_recipes=false - - # Should default Distiller recipes be registered ? [Default=true] - B:register_distiller_recipes=false - - # Should default Electrolytic Crucible Battery recipes be registered ? [Default=false] - B:register_electrolyticCrucibleBattery_recipes=true - - # Should default Gas Turbine recipes be registered ? [Default=true] - B:register_gas_turbine_recipes=true - - # Should default Heat Exchanger recipes be registered ? [Default=true] - B:register_heat_exchanger_recipes=false - - # Should default High Pressure Steam Turbine recipes be registered ? [Default=false] - B:register_highPressureSteamTurbine_recipes=false - - # Should default Melting Crucible recipes be registered ? [Default=false] - B:register_meltingCrucible_recipes=true - - # Should default Radiator recipes be registered ? [Default=true] - B:register_radiator_recipes=false - - # Should default Solar Tower recipes be registered ? [Default=true] - B:register_solarTower_recipes=true - - # Should default Steam Turbine recipes be registered ? [Default=true] - B:register_steamTurbine_recipes=false - } - - alternator { - # The maximum energy an Alternator can store [Default=1200000] - I:alternator_energy_capacitorSize=1200000 - - # Energy production when running at maximum speed and torque [Default=12288] - I:alternator_energy_perTick=12288 - - # Alternator sound based RPM or Capacity [Default=true] - B:alternator_sound_RPM=true - } - - boiler { - # The capacity of the fuel tank for the Boiler [Default=2000] - I:boiler_fuel_tankSize=32000 - - # How fast the Boiler cools down per tick when turned off or missing fuel [Default=5] - I:boiler_heat_lossPerTick=5 - - # A Boiler can only start processing recipes once it reaches this heat level [Default=12000.0] - D:boiler_heat_workingLevel=12000.0 - - # The capacity of the input tank for the Boiler [Default=20000] - I:boiler_input_tankSize=32000 - - # The capacity of the output tank for the Boiler [Default=20000] - I:boiler_output_tankSize=32000 - - # How fast the Boiler loses progress in ticks when the heat drops below processing heat level [Default=1] - I:boiler_progress_lossInTicks=1 - } - - advancedcokeoven { - D:advancedCokeOven_preheater_speed_increase=1.0 - D:advancedCokeOven_preheater_speed_multiplier=1.0 - D:advancedCokeOven_speed_base=1.0 - I:advancedCokeOven_tankSize=24000 - } - - cokeovenpreheater { - I:cokeOvenPreheater_energy_consumption=32 - } - - distiller { - # The capacity of the input tank for the Distiller [Default=24000] - I:distiller_input_tankSize=24000 - - # The item for Salt the Distiller should output [Default=immersivetech:material] - S:distiller_output_item=immersivetech:material - - # The item chance for Salt the Distiller should output [Default=0.009999999776482582] - D:distiller_output_itemChance=0.009999999776482582 - - # The item meta for Salt the Distiller should output [Default=0] - I:distiller_output_itemMeta=0 - - # The capacity of the output tank for the Distiller [Default=24000] - I:distiller_output_tankSize=24000 - } - - solarreflector { - # The maximum distance between the Solar Reflectors and the Solar Tower **WARNING** The tower's ability to produce steam will be severely hampered if this number is small!!! [Default=48] - I:solarReflector_maxRange=10 - - # The minimum distance between the Solar Reflectors and the Solar Tower [Default=12] - I:solarReflector_minRange=5 - } - - solartower { - I:solarTower_heat_lossPerTick=1 - - # How fast the Solar Tower cools down per tick when turned off or at night [Default=1.0] - D:solarTower_heat_loss_multiplier=1.0 - - # A Solar Tower can only start processing recipes once it reaches this heat level [Default=12000.0] - D:solarTower_heat_workingLevel=6000.0 - - # The capacity of the input tank for the Solar Tower [Default=32000] - I:solarTower_input_tankSize=32000 - - # The capacity of the output tank for the Solar Tower [Default=32000] - I:solarTower_output_tankSize=32000 - - # How fast the the Solar Tower loses progress in ticks when the heat drops below processing heat level [Default=1] - I:solarTower_progress_lossInTicks=1 - D:solarTower_solarReflector_speed_multiplier=1.5 - - # The heat speed multiplier applied to all Solar Tower recipes (with a single reflector) [Default=1] - D:solarTower_speed_multiplier=1.0 - } - - steamturbine { - # The capacity of the input tank for the Steam Turbine [Default=10000] - I:steamTurbine_input_tankSize=10000 - - # The capacity of the output tank for the Steam Turbine [Default=10000] - I:steamTurbine_output_tankSize=10000 - - # How fast the Steam Turbine increases in speed per tick [Default=3] - I:steamTurbine_speed_gainPerTick=3 - - # How fast the Steam Turbine loses speed per tick when inactive [Default=6] - I:steamTurbine_speed_lossPerTick=6 - - # How fast should the Steam Turbine's axle rotate in degrees per tick (purely cosmetic) [Default=72] - D:steamTurbine_speed_maxRotation=72.0 - } - - steeltank { - # Steel Tank Size in mB [Default=2048000] - I:steelTank_tankSize=2048000 - - # How fast can the Steel Tank push fluids out, in mB, when powered by Redstone [Default=1000] - I:steelTank_transferSpeed=1000 - } - - coolingtower { - # The capacity of the input tanks for the Cooling Tower [Default=20000] - I:coolingTower_input_tankSize=10000 - - # The capacity of the output tanks for the Cooling Tower [Default=20000] - I:coolingTower_output_tankSize=10000 - } - - gasturbine { - # The power consumption of the electric starter for the Gas Turbine [Default=3072] - I:gasTurbine_electric_starter_consumption=3072 - - # The capacity of the electric starter for the Gas Turbine [Default=3072] - I:gasTurbine_electric_starter_size=6144 - - # The capacity of the input tank for the Gas Turbine [Default=10000] - I:gasTurbine_input_tankSize=32000 - - # The capacity of the output tank for the Gas Turbine [Default=10000] - I:gasTurbine_output_tankSize=32000 - - # The power consumption of the sparkplug for the Gas Turbine [Default=1024] - I:gasTurbine_sparkplug_consumption=1024 - - # The capacity of the sparkplug for the Gas Turbine [Default=1024] - I:gasTurbine_sparkplug_size=1024 - - # How fast the Gas Turbine increases in speed per tick [Default=3] - I:gasTurbine_speed_gainPerTick=3 - - # How fast the Gas Turbine loses speed per tick when inactive [Default=6] - I:gasTurbine_speed_lossPerTick=6 - - # How fast should the Steam Turbine's axle rotate in degrees per tick (purely cosmetic) [Default=72] - D:gasTurbine_speed_maxRotation=72.0 - } - - heatexchanger { - # The maximum energy a Heat Exchanger can store [Default=2048] - I:heatExchanger_energy_size=2048 - - # The capacity of the input tanks for the Heat Exchanger [Default=10000] - I:heatExchanger_input_tankSize=64000 - - # The capacity of the output tanks for the Heat Exchanger [Default=10000] - I:heatExchanger_output_tankSize=64000 - } - - highpressuresteamturbine { - # The capacity of the input tank for the Steam Turbine [Default=10000] - I:highPressureSteamTurbine_input_tankSize=10000 - - # The capacity of the output tank for the Steam Turbine [Default=10000] - I:highPressureSteamTurbine_output_tankSize=10000 - - # How fast the Steam Turbine increases in speed per tick [Default=3] - I:highPressureSteamTurbine_speed_gainPerTick=1 - - # How fast the Steam Turbine loses speed per tick when inactive [Default=6] - I:highPressureSteamTurbine_speed_lossPerTick=6 - - # How fast should the Steam Turbine's axle rotate in degrees per tick (purely cosmetic) [Default=72] - D:highPressureSteamTurbine_speed_maxRotation=72.0 - - # Should the steam turbine use tungsten, if it exists? Otherwise the turbine will use nickel [Default=true] - B:highPressureSteamTurbine_turbine_material=true - } - - electrolyticcruciblebattery { - # The maximum energy an Electrolytic Crucible Battery can store [Default=16384] - I:electrolyticCrucibleBattery_energy_size=16384 - - # The capacity of the input tanks for the Electrolytic Crucible Battery [Default=10000] - I:electrolyticCrucibleBattery_input_tankSize=10000 - - # The capacity of the output tanks for the Electrolytic Crucible Battery [Default=10000] - I:electrolyticCrucibleBattery_output_tankSize=10000 - } - - meltingcrucible { - # The maximum energy a Heat Exchanger can store [Default=8000] - I:meltingCrucible_energy_size=8000 - - # The capacity of the output tanks for the Heat Exchanger [Default=10000] - I:meltingCrucible_output_tankSize=10000 - } - - radiator { - # The capacity of the input tank for the Radiator [Default=8000] - I:radiator_input_tankSize=8000 - - # The capacity of the output tank for the Radiator [Default=8000] - I:radiator_output_tankSize=8000 - - # The heat speed multiplier applied to all Radiator recipes [Default=1] - D:radiator_speed_multiplier=1.0 - } - - solarmelter { - # The capacity of the output tank for the Solar Melter [Default=10000] - I:solarMelter_output_tankSize=10000 - - # Default amount of energy per tick the solar melter loses when not processing. Maximum energy input per tick by mirrors is ~30720 [Default=80] - I:solarMelter_progress_lossEnergy=80 - } - - } - - mechanicalenergy { - # The maximum speed that machines can tolerate in RPM [Default=1800] - I:mechanicalEnergy_speed_max=1800 - } - - barrels { - # The capacity of the tank for the Open Barrel [Default=12000] - I:barrel_open_tankSize=12000 - - # How fast can the Open Barrel push fluids out, in mB [Default=40] - I:barrel_open_transferSpeed=40 - - # The capacity of the tank for the Steel Barrel [Default=24000] - I:barrel_steel_tankSize=24000 - - # How fast can the Steel Barrel push fluids out, in mB [Default=500] - I:barrel_steel_transferSpeed=500 - } - - experimental { - # Should the text overlay for trash cans be per tick rather than per second? [Default=false] - B:per_tick_trash_cans=false - - # Should pipes use round robin(false), which is more CPU intensive, or last served(true), which remembers the last valid path[Default=false] - B:pipe_last_served=false - - # How much should the pipes be capable of transfering when pressurized, in mb. [Default=1000] - I:pipe_pressurized_transfer_rate=1000 - - # How much should the pipes be capable of transfering, in mb. [Default=50] - I:pipe_transfer_rate=50 - - # Replace IE pipes with IT's own version. [Default=true] - B:replace_IE_pipes=true - } - -} - - diff --git a/config/mechtech.cfg b/config/mechtech.cfg deleted file mode 100644 index ac1684a57..000000000 --- a/config/mechtech.cfg +++ /dev/null @@ -1,41 +0,0 @@ -# Configuration file - -general { - - multis { - - teslatower { - # If the multiblock should be loaded - B:"Tesla Tower"=true - - # Min: 0 - # Max: 2147483647 - I:"Tesla Tower base range"=8 - - # The casing material to use for the TeslaTower. - S:"Tesla Tower casing material"=titanium - - # How much qubits should be consumed per tick (for out of range transmission) - I:"Tesla Tower qubit cost"=1 - - # If the tower should be able to power machines in other dimensions - B:allowInterdimensionalTransfer=true - - # If the tower should be able to power machines out of range - B:allowOutOfRangeTransfer=true - - # How many amps the tower can emit per coil tier - I:ampsPerCoilTier=2 - B:useLargeStructure=true - } - - tokamak { - # If this is true, Gregicalitys Advanced Fusion Reactor will be replaced with a much larger one - B:"Override Advanced Fusion Rector"=true - } - - } - -} - - diff --git a/config/nuclearcraft.cfg b/config/nuclearcraft.cfg deleted file mode 100644 index b4a25283c..000000000 --- a/config/nuclearcraft.cfg +++ /dev/null @@ -1,3028 +0,0 @@ -# Configuration file - -armor { - # gui.nc.config.armor.armor_durability.comment - I:armor_durability < - 22 - 30 - 34 - 42 - 0 - > - - # gui.nc.config.armor.armor_toughness.comment - D:armor_toughness < - 1.0 - 2.0 - 1.0 - 2.0 - 0.0 - > - - # gui.nc.config.armor.armor_enchantability.comment - I:armor_enchantability < - 6 - 15 - 12 - 20 - 5 - > - - # gui.nc.config.armor.armor_boron.comment - I:armor_boron < - 2 - 5 - 7 - 3 - > - - # gui.nc.config.armor.armor_tough.comment - I:armor_tough < - 3 - 6 - 7 - 3 - > - - # gui.nc.config.armor.armor_hard_carbon.comment - I:armor_hard_carbon < - 3 - 5 - 7 - 3 - > - - # gui.nc.config.armor.armor_boron_nitride.comment - I:armor_boron_nitride < - 3 - 6 - 8 - 3 - > - - # gui.nc.config.armor.armor_hazmat.comment - I:armor_hazmat < - 3 - 6 - 7 - 3 - > -} - - -energy_storage { - # gui.nc.config.energy_storage.battery_block_capacity.comment - I:battery_block_capacity < - 1600000 - 6400000 - 25600000 - 102400000 - 32000000 - 128000000 - 512000000 - 2048000000 - > - - # gui.nc.config.energy_storage.battery_block_max_transfer.comment - I:battery_block_max_transfer < - 16000 - 64000 - 256000 - 1024000 - 320000 - 1280000 - 5120000 - 20480000 - > - - # gui.nc.config.energy_storage.battery_block_energy_tier.comment - I:battery_block_energy_tier < - 1 - 2 - 3 - 4 - 3 - 4 - 5 - 6 - > - - # gui.nc.config.energy_storage.battery_item_capacity.comment - I:battery_item_capacity < - 8000000 - > - - # gui.nc.config.energy_storage.battery_item_max_transfer.comment - I:battery_item_max_transfer < - 80000 - > - - # gui.nc.config.energy_storage.battery_item_energy_tier.comment - I:battery_item_energy_tier < - 3 - > - I:battery_capacity < - 1600000 - 6400000 - 25600000 - 102400000 - 32000000 - 128000000 - 512000000 - 2048000000 - > -} - - -entity { - # gui.nc.config.entity.entity_tracking_range.comment - I:entity_tracking_range=64 -} - - -fission { - # gui.nc.config.fission.fission_fuel_time_multiplier.comment - D:fission_fuel_time_multiplier=1.0 - - # gui.nc.config.fission.fission_fuel_heat_multiplier.comment - D:fission_fuel_heat_multiplier=1.0 - - # gui.nc.config.fission.fission_fuel_efficiency_multiplier.comment - D:fission_fuel_efficiency_multiplier=1.0 - - # gui.nc.config.fission.fission_fuel_radiation_multiplier.comment - D:fission_fuel_radiation_multiplier=1.0 - - # gui.nc.config.fission.fission_source_efficiency.comment - D:fission_source_efficiency < - 0.9 - 0.95 - 1.0 - > - - # gui.nc.config.fission.fission_sink_cooling_rate.comment - I:fission_sink_cooling_rate < - 55 - 50 - 85 - 80 - 70 - 105 - 90 - 100 - 110 - 115 - 145 - 65 - 95 - 200 - 195 - 75 - 120 - 60 - 160 - 130 - 125 - 150 - 175 - 170 - 165 - 180 - 140 - 135 - 185 - 190 - 155 - 205 - > - - # gui.nc.config.fission.fission_sink_rule.comment - S:fission_sink_rule < - one cell - one moderator - one cell && one moderator - one redstone sink - two axial glowstone sinks - one obsidian sink - two moderators - one cell && one casing - exactly two iron sinks - two water sinks - exactly one water sink && two lead sinks - one reflector - one reflector && one iron sink - one cell && one gold sink - one moderator && one prismarine sink - one water sink - two axial lapis sinks - one iron sink - exactly one quartz sink && one casing - exactly two axial lead sinks && one casing - exactly one moderator && one casing - two cells - one quartz sink && one lapis sink - two glowstone sinks && one tin sink - one gold sink && one prismarine sink - one redstone sink && one end_stone sink - one end_stone sink && one copper sink - two axial reflectors - two copper sinks && one purpur sink - exactly two redstone sinks - three moderators - three cells - > - - # gui.nc.config.fission.fission_heater_cooling_rate.comment - I:fission_heater_cooling_rate < - 55 - 50 - 85 - 80 - 70 - 105 - 90 - 100 - 110 - 115 - 145 - 65 - 95 - 200 - 195 - 75 - 120 - 60 - 160 - 130 - 125 - 150 - 175 - 170 - 165 - 180 - 140 - 135 - 185 - 190 - 155 - 205 - > - - # gui.nc.config.fission.fission_heater_rule.comment - S:fission_heater_rule < - one vessel - one moderator - one vessel && one moderator - one redstone heater - two axial glowstone heaters - one obsidian heater - two moderators - one vessel && one casing - exactly two iron heaters - two standard heaters - exactly one standard heater && two lead heaters - one reflector - one reflector && one iron heater - one vessel && one gold heater - one moderator && one prismarine heater - one standard heater - two axial lapis heaters - one iron heater - exactly one quartz heater && one casing - exactly two axial lead heaters && one casing - exactly one moderator && one casing - two vessels - one quartz heater && one lapis heater - two glowstone heaters && one tin heater - one gold heater && one prismarine heater - one redstone heater && one end_stone heater - one end_stone heater && one copper heater - two axial reflectors - two copper heaters && one purpur heater - exactly two redstone heaters - three moderators - three vessels - > - - # gui.nc.config.fission.fission_moderator_flux_factor.comment - I:fission_moderator_flux_factor < - 10 - 22 - 36 - > - - # gui.nc.config.fission.fission_moderator_efficiency.comment - D:fission_moderator_efficiency < - 1.1 - 1.05 - 1.0 - > - - # gui.nc.config.fission.fission_reflector_efficiency.comment - D:fission_reflector_efficiency < - 0.5 - 0.25 - > - - # gui.nc.config.fission.fission_reflector_reflectivity.comment - D:fission_reflector_reflectivity < - 1.0 - 0.5 - > - - # gui.nc.config.fission.fission_shield_heat_per_flux.comment - D:fission_shield_heat_per_flux < - 5.0 - > - - # gui.nc.config.fission.fission_shield_efficiency.comment - D:fission_shield_efficiency < - 0.5 - > - - # gui.nc.config.fission.fission_irradiator_heat_per_flux.comment - D:fission_irradiator_heat_per_flux < - 0.0 - 0.0 - 0.0 - > - - # gui.nc.config.fission.fission_irradiator_efficiency.comment - D:fission_irradiator_efficiency < - 0.0 - 0.0 - 0.5 - > - - # gui.nc.config.fission.fission_cooling_efficiency_leniency.comment - I:fission_cooling_efficiency_leniency=10 - - # gui.nc.config.fission.fission_sparsity_penalty_params.comment - D:fission_sparsity_penalty_params < - 0.5 - 0.75 - > - - # gui.nc.config.fission.fission_decay_mechanics.comment - B:fission_decay_mechanics=false - - # gui.nc.config.fission.fission_decay_build_up_times.comment - D:fission_decay_build_up_times < - 24000.0 - 24000.0 - 24000.0 - > - - # gui.nc.config.fission.fission_decay_lifetimes.comment - D:fission_decay_lifetimes < - 6000.0 - 8000.0 - 12000.0 - > - - # gui.nc.config.fission.fission_decay_equilibrium_factors.comment - D:fission_decay_equilibrium_factors < - 1.0 - 5.0 - 1.0 - > - - # gui.nc.config.fission.fission_decay_daughter_multipliers.comment - D:fission_decay_daughter_multipliers < - 5.0 - 5.0 - > - - # gui.nc.config.fission.fission_decay_term_multipliers.comment - D:fission_decay_term_multipliers < - 0.95 - 0.05 - > - - # gui.nc.config.fission.fission_overheat.comment - B:fission_overheat=true - - # gui.nc.config.fission.fission_explosions.comment - B:fission_explosions=false - - # gui.nc.config.fission.fission_meltdown_radiation_multiplier.comment - D:fission_meltdown_radiation_multiplier=1.0 - - # gui.nc.config.fission.fission_heat_damage.comment - B:fission_heat_damage=false - - # gui.nc.config.fission.fission_min_size.comment - I:fission_min_size=1 - - # gui.nc.config.fission.fission_max_size.comment - I:fission_max_size=24 - - # gui.nc.config.fission.fission_comparator_max_temp.comment - I:fission_comparator_max_temp=1600 - - # gui.nc.config.fission.fission_neutron_reach.comment - I:fission_neutron_reach=4 - - # gui.nc.config.fission.fission_heat_dissipation.comment - B:fission_heat_dissipation < - true - false - > - - # gui.nc.config.fission.fission_emergency_cooling_multiplier.comment - D:fission_emergency_cooling_multiplier=1.0 - - # gui.nc.config.fission.fission_sound_volume.comment - D:fission_sound_volume=1.0 - - # gui.nc.config.fission.fission_thorium_fuel_time.comment - I:fission_thorium_fuel_time < - 14400 - 14400 - 18000 - 11520 - 18000 - > - - # gui.nc.config.fission.fission_thorium_heat_generation.comment - I:fission_thorium_heat_generation < - 40 - 40 - 32 - 50 - 32 - > - - # gui.nc.config.fission.fission_thorium_efficiency.comment - D:fission_thorium_efficiency < - 1.25 - 1.25 - 1.25 - 1.25 - 1.25 - > - - # gui.nc.config.fission.fission_thorium_criticality.comment - I:fission_thorium_criticality < - 199 - 234 - 293 - 199 - 234 - > - - # gui.nc.config.fission.fission_thorium_decay_factor.comment - D:fission_thorium_decay_factor < - 0.04 - 0.04 - 0.04 - 0.04 - 0.04 - > - - # gui.nc.config.fission.fission_thorium_self_priming.comment - B:fission_thorium_self_priming < - false - false - false - false - false - > - - # gui.nc.config.fission.fission_thorium_radiation.comment - D:fission_thorium_radiation < - 5.44950384952691E-4 - 5.44950384952691E-4 - 5.44950384952691E-4 - 5.44950384952691E-4 - 5.44950384952691E-4 - > - - # gui.nc.config.fission.fission_uranium_fuel_time.comment - I:fission_uranium_fuel_time < - 2666 - 2666 - 3348 - 2134 - 3348 - 2666 - 2666 - 3348 - 2134 - 3348 - 4800 - 4800 - 6000 - 3840 - 6000 - 4800 - 4800 - 6000 - 3840 - 6000 - > - - # gui.nc.config.fission.fission_uranium_heat_generation.comment - I:fission_uranium_heat_generation < - 216 - 216 - 172 - 270 - 172 - 648 - 648 - 516 - 810 - 516 - 120 - 120 - 96 - 150 - 96 - 360 - 360 - 288 - 450 - 288 - > - - # gui.nc.config.fission.fission_uranium_efficiency.comment - D:fission_uranium_efficiency < - 1.1 - 1.1 - 1.1 - 1.1 - 1.1 - 1.15 - 1.15 - 1.15 - 1.15 - 1.15 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.05 - 1.05 - 1.05 - 1.05 - 1.05 - > - - # gui.nc.config.fission.fission_uranium_criticality.comment - I:fission_uranium_criticality < - 66 - 78 - 98 - 66 - 78 - 33 - 39 - 49 - 33 - 39 - 87 - 102 - 128 - 87 - 102 - 43 - 51 - 64 - 43 - 51 - > - - # gui.nc.config.fission.fission_uranium_decay_factor.comment - D:fission_uranium_decay_factor < - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - 0.065 - > - - # gui.nc.config.fission.fission_uranium_self_priming.comment - B:fission_uranium_self_priming < - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - > - - # gui.nc.config.fission.fission_uranium_radiation.comment - D:fission_uranium_radiation < - 1.5368750507812497E-4 - 1.5368750507812497E-4 - 1.5368750507812497E-4 - 1.5368750507812497E-4 - 1.5368750507812497E-4 - 8.818056119791668E-5 - 8.818056119791668E-5 - 8.818056119791668E-5 - 8.818056119791668E-5 - 8.818056119791668E-5 - 1.4647403038194445E-5 - 1.4647403038194445E-5 - 1.4647403038194445E-5 - 1.4647403038194445E-5 - 1.4647403038194445E-5 - 4.3232476345486116E-5 - 4.3232476345486116E-5 - 4.3232476345486116E-5 - 4.3232476345486116E-5 - 4.3232476345486116E-5 - > - - # gui.nc.config.fission.fission_neptunium_fuel_time.comment - I:fission_neptunium_fuel_time < - 1972 - 1972 - 2462 - 1574 - 2462 - 1972 - 1972 - 2462 - 1574 - 2462 - > - - # gui.nc.config.fission.fission_neptunium_heat_generation.comment - I:fission_neptunium_heat_generation < - 292 - 292 - 234 - 366 - 234 - 876 - 876 - 702 - 1098 - 702 - > - - # gui.nc.config.fission.fission_neptunium_efficiency.comment - D:fission_neptunium_efficiency < - 1.1 - 1.1 - 1.1 - 1.1 - 1.1 - 1.15 - 1.15 - 1.15 - 1.15 - 1.15 - > - - # gui.nc.config.fission.fission_neptunium_criticality.comment - I:fission_neptunium_criticality < - 60 - 70 - 88 - 60 - 70 - 30 - 35 - 44 - 30 - 35 - > - - # gui.nc.config.fission.fission_neptunium_decay_factor.comment - D:fission_neptunium_decay_factor < - 0.07 - 0.07 - 0.07 - 0.07 - 0.07 - 0.07 - 0.07 - 0.07 - 0.07 - 0.07 - > - - # gui.nc.config.fission.fission_neptunium_self_priming.comment - B:fission_neptunium_self_priming < - false - false - false - false - false - false - false - false - false - false - > - - # gui.nc.config.fission.fission_neptunium_radiation.comment - D:fission_neptunium_radiation < - 1.3848286614583333E-4 - 1.3848286614583333E-4 - 1.3848286614583333E-4 - 1.3848286614583333E-4 - 1.3848286614583333E-4 - 1.871094112847222E-4 - 1.871094112847222E-4 - 1.871094112847222E-4 - 1.871094112847222E-4 - 1.871094112847222E-4 - > - - # gui.nc.config.fission.fission_plutonium_fuel_time.comment - I:fission_plutonium_fuel_time < - 4572 - 4572 - 5760 - 3646 - 5760 - 4572 - 4572 - 5760 - 3646 - 5760 - 3164 - 3164 - 3946 - 2526 - 3946 - 3164 - 3164 - 3946 - 2526 - 3946 - > - - # gui.nc.config.fission.fission_plutonium_heat_generation.comment - I:fission_plutonium_heat_generation < - 126 - 126 - 100 - 158 - 100 - 378 - 378 - 300 - 474 - 300 - 182 - 182 - 146 - 228 - 146 - 546 - 546 - 438 - 684 - 438 - > - - # gui.nc.config.fission.fission_plutonium_efficiency.comment - D:fission_plutonium_efficiency < - 1.2 - 1.2 - 1.2 - 1.2 - 1.2 - 1.25 - 1.25 - 1.25 - 1.25 - 1.25 - 1.25 - 1.25 - 1.25 - 1.25 - 1.25 - 1.3 - 1.3 - 1.3 - 1.3 - 1.3 - > - - # gui.nc.config.fission.fission_plutonium_criticality.comment - I:fission_plutonium_criticality < - 84 - 99 - 124 - 84 - 99 - 42 - 49 - 62 - 42 - 49 - 71 - 84 - 105 - 71 - 84 - 35 - 42 - 52 - 35 - 42 - > - - # gui.nc.config.fission.fission_plutonium_decay_factor.comment - D:fission_plutonium_decay_factor < - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - > - - # gui.nc.config.fission.fission_plutonium_self_priming.comment - B:fission_plutonium_self_priming < - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - > - - # gui.nc.config.fission.fission_plutonium_radiation.comment - D:fission_plutonium_radiation < - 1.9298020833333332E-4 - 1.9298020833333332E-4 - 1.9298020833333332E-4 - 1.9298020833333332E-4 - 1.9298020833333332E-4 - 7.372842013888889E-4 - 7.372842013888889E-4 - 7.372842013888889E-4 - 7.372842013888889E-4 - 7.372842013888889E-4 - 3.059723958333333E-4 - 3.059723958333333E-4 - 3.059723958333333E-4 - 3.059723958333333E-4 - 3.059723958333333E-4 - 0.0010500715277777777 - 0.0010500715277777777 - 0.0010500715277777777 - 0.0010500715277777777 - 0.0010500715277777777 - > - - # gui.nc.config.fission.fission_mixed_fuel_time.comment - I:fission_mixed_fuel_time < - 4354 - 4354 - 5486 - 3472 - 5486 - 3014 - 3014 - 3758 - 2406 - 3758 - > - - # gui.nc.config.fission.fission_mixed_heat_generation.comment - I:fission_mixed_heat_generation < - 132 - 132 - 106 - 166 - 106 - 192 - 192 - 154 - 240 - 154 - > - - # gui.nc.config.fission.fission_mixed_efficiency.comment - D:fission_mixed_efficiency < - 1.05 - 1.05 - 1.05 - 1.05 - 1.05 - 1.15 - 1.15 - 1.15 - 1.15 - 1.15 - > - - # gui.nc.config.fission.fission_mixed_criticality.comment - I:fission_mixed_criticality < - 80 - 94 - 118 - 80 - 94 - 68 - 80 - 100 - 68 - 80 - > - - # gui.nc.config.fission.fission_mixed_decay_factor.comment - D:fission_mixed_decay_factor < - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - 0.075 - > - - # gui.nc.config.fission.fission_mixed_self_priming.comment - B:fission_mixed_self_priming < - false - false - false - false - false - false - false - false - false - false - > - - # gui.nc.config.fission.fission_mixed_radiation.comment - D:fission_mixed_radiation < - 3.043609421875E-4 - 3.043609421875E-4 - 3.043609421875E-4 - 3.043609421875E-4 - 3.043609421875E-4 - 4.284255251302083E-4 - 4.284255251302083E-4 - 4.284255251302083E-4 - 4.284255251302083E-4 - 4.284255251302083E-4 - > - - # gui.nc.config.fission.fission_americium_fuel_time.comment - I:fission_americium_fuel_time < - 1476 - 1476 - 1846 - 1180 - 1846 - 1476 - 1476 - 1846 - 1180 - 1846 - > - - # gui.nc.config.fission.fission_americium_heat_generation.comment - I:fission_americium_heat_generation < - 390 - 390 - 312 - 488 - 312 - 1170 - 1170 - 936 - 1464 - 936 - > - - # gui.nc.config.fission.fission_americium_efficiency.comment - D:fission_americium_efficiency < - 1.35 - 1.35 - 1.35 - 1.35 - 1.35 - 1.4 - 1.4 - 1.4 - 1.4 - 1.4 - > - - # gui.nc.config.fission.fission_americium_criticality.comment - I:fission_americium_criticality < - 55 - 65 - 81 - 55 - 65 - 27 - 32 - 40 - 27 - 32 - > - - # gui.nc.config.fission.fission_americium_decay_factor.comment - D:fission_americium_decay_factor < - 0.08 - 0.08 - 0.08 - 0.08 - 0.08 - 0.08 - 0.08 - 0.08 - 0.08 - 0.08 - > - - # gui.nc.config.fission.fission_americium_self_priming.comment - B:fission_americium_self_priming < - false - false - false - false - false - false - false - false - false - false - > - - # gui.nc.config.fission.fission_americium_radiation.comment - D:fission_americium_radiation < - 1.8690104166666668E-4 - 1.8690104166666668E-4 - 1.8690104166666668E-4 - 1.8690104166666668E-4 - 1.8690104166666668E-4 - 5.958593749999999E-4 - 5.958593749999999E-4 - 5.958593749999999E-4 - 5.958593749999999E-4 - 5.958593749999999E-4 - > - - # gui.nc.config.fission.fission_curium_fuel_time.comment - I:fission_curium_fuel_time < - 1500 - 1500 - 1870 - 1200 - 1870 - 1500 - 1500 - 1870 - 1200 - 1870 - 2420 - 2420 - 3032 - 1932 - 3032 - 2420 - 2420 - 3032 - 1932 - 3032 - 2150 - 2150 - 2692 - 1714 - 2692 - 2150 - 2150 - 2692 - 1714 - 2692 - > - - # gui.nc.config.fission.fission_curium_heat_generation.comment - I:fission_curium_heat_generation < - 384 - 384 - 308 - 480 - 308 - 1152 - 1152 - 924 - 1440 - 924 - 238 - 238 - 190 - 298 - 190 - 714 - 714 - 570 - 894 - 570 - 268 - 268 - 214 - 336 - 214 - 804 - 804 - 642 - 1008 - 642 - > - - # gui.nc.config.fission.fission_curium_efficiency.comment - D:fission_curium_efficiency < - 1.45 - 1.45 - 1.45 - 1.45 - 1.45 - 1.5 - 1.5 - 1.5 - 1.5 - 1.5 - 1.5 - 1.5 - 1.5 - 1.5 - 1.5 - 1.55 - 1.55 - 1.55 - 1.55 - 1.55 - 1.55 - 1.55 - 1.55 - 1.55 - 1.55 - 1.6 - 1.6 - 1.6 - 1.6 - 1.6 - > - - # gui.nc.config.fission.fission_curium_criticality.comment - I:fission_curium_criticality < - 56 - 66 - 83 - 56 - 66 - 28 - 33 - 41 - 28 - 33 - 64 - 75 - 94 - 64 - 75 - 32 - 37 - 47 - 32 - 37 - 61 - 72 - 90 - 61 - 72 - 30 - 36 - 45 - 30 - 36 - > - - # gui.nc.config.fission.fission_curium_decay_factor.comment - D:fission_curium_decay_factor < - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - 0.085 - > - - # gui.nc.config.fission.fission_curium_self_priming.comment - B:fission_curium_self_priming < - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - > - - # gui.nc.config.fission.fission_curium_radiation.comment - D:fission_curium_radiation < - 2.3746538975694446E-4 - 2.3746538975694446E-4 - 2.3746538975694446E-4 - 2.3746538975694446E-4 - 2.3746538975694446E-4 - 6.862065972222223E-4 - 6.862065972222223E-4 - 6.862065972222223E-4 - 6.862065972222223E-4 - 6.862065972222223E-4 - 8.506955642361112E-5 - 8.506955642361112E-5 - 8.506955642361112E-5 - 8.506955642361112E-5 - 8.506955642361112E-5 - 2.3019976475694448E-4 - 2.3019976475694448E-4 - 2.3019976475694448E-4 - 2.3019976475694448E-4 - 2.3019976475694448E-4 - 8.961816753472223E-5 - 8.961816753472223E-5 - 8.961816753472223E-5 - 8.961816753472223E-5 - 8.961816753472223E-5 - 2.3861144704861108E-4 - 2.3861144704861108E-4 - 2.3861144704861108E-4 - 2.3861144704861108E-4 - 2.3861144704861108E-4 - > - - # gui.nc.config.fission.fission_berkelium_fuel_time.comment - I:fission_berkelium_fuel_time < - 2166 - 2166 - 2716 - 1734 - 2716 - 2166 - 2166 - 2716 - 1734 - 2716 - > - - # gui.nc.config.fission.fission_berkelium_heat_generation.comment - I:fission_berkelium_heat_generation < - 266 - 266 - 212 - 332 - 212 - 798 - 798 - 636 - 996 - 636 - > - - # gui.nc.config.fission.fission_berkelium_efficiency.comment - D:fission_berkelium_efficiency < - 1.65 - 1.65 - 1.65 - 1.65 - 1.65 - 1.7 - 1.7 - 1.7 - 1.7 - 1.7 - > - - # gui.nc.config.fission.fission_berkelium_criticality.comment - I:fission_berkelium_criticality < - 62 - 73 - 91 - 62 - 73 - 31 - 36 - 45 - 31 - 36 - > - - # gui.nc.config.fission.fission_berkelium_decay_factor.comment - D:fission_berkelium_decay_factor < - 0.09 - 0.09 - 0.09 - 0.09 - 0.09 - 0.09 - 0.09 - 0.09 - 0.09 - 0.09 - > - - # gui.nc.config.fission.fission_berkelium_self_priming.comment - B:fission_berkelium_self_priming < - false - false - false - false - false - false - false - false - false - false - > - - # gui.nc.config.fission.fission_berkelium_radiation.comment - D:fission_berkelium_radiation < - 6.76953125E-4 - 6.76953125E-4 - 6.76953125E-4 - 6.76953125E-4 - 6.76953125E-4 - 0.003945312500000001 - 0.003945312500000001 - 0.003945312500000001 - 0.003945312500000001 - 0.003945312500000001 - > - - # gui.nc.config.fission.fission_californium_fuel_time.comment - I:fission_californium_fuel_time < - 1066 - 1066 - 1334 - 852 - 1334 - 1066 - 1066 - 1334 - 852 - 1334 - 2000 - 2000 - 2504 - 1600 - 2504 - 2000 - 2000 - 2504 - 1600 - 2504 - > - - # gui.nc.config.fission.fission_californium_heat_generation.comment - I:fission_californium_heat_generation < - 540 - 540 - 432 - 676 - 432 - 1620 - 1620 - 1296 - 2028 - 1296 - 288 - 288 - 230 - 360 - 230 - 864 - 864 - 690 - 1080 - 690 - > - - # gui.nc.config.fission.fission_californium_efficiency.comment - D:fission_californium_efficiency < - 1.75 - 1.75 - 1.75 - 1.75 - 1.75 - 1.8 - 1.8 - 1.8 - 1.8 - 1.8 - 1.8 - 1.8 - 1.8 - 1.8 - 1.8 - 1.85 - 1.85 - 1.85 - 1.85 - 1.85 - > - - # gui.nc.config.fission.fission_californium_criticality.comment - I:fission_californium_criticality < - 51 - 60 - 75 - 51 - 60 - 25 - 30 - 37 - 25 - 30 - 60 - 71 - 89 - 60 - 71 - 30 - 35 - 44 - 30 - 35 - > - - # gui.nc.config.fission.fission_californium_decay_factor.comment - D:fission_californium_decay_factor < - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - 0.1 - > - - # gui.nc.config.fission.fission_californium_self_priming.comment - B:fission_californium_self_priming < - true - true - true - true - true - true - true - true - true - true - true - true - true - true - true - true - true - true - true - true - > - - # gui.nc.config.fission.fission_californium_radiation.comment - D:fission_californium_radiation < - 0.011202864583333333 - 0.011202864583333333 - 0.011202864583333333 - 0.011202864583333333 - 0.011202864583333333 - 0.009991406250000001 - 0.009991406250000001 - 0.009991406250000001 - 0.009991406250000001 - 0.009991406250000001 - 0.011140885416666666 - 0.011140885416666666 - 0.011140885416666666 - 0.011140885416666666 - 0.011140885416666666 - 0.010332378472222223 - 0.010332378472222223 - 0.010332378472222223 - 0.010332378472222223 - 0.010332378472222223 - > -} - - -fusion { - # gui.nc.config.fusion.fusion_fuel_time_multiplier.comment - D:fusion_fuel_time_multiplier=1.0 - - # gui.nc.config.fusion.fusion_fuel_heat_multiplier.comment - D:fusion_fuel_heat_multiplier=1.0 - - # gui.nc.config.fusion.fusion_fuel_efficiency_multiplier.comment - D:fusion_fuel_efficiency_multiplier=1.0 - - # gui.nc.config.fusion.fusion_fuel_radiation_multiplier.comment - D:fusion_fuel_radiation_multiplier=1.0 - - # gui.nc.config.fusion.fusion_overheat.comment - B:fusion_overheat=true - - # gui.nc.config.fusion.fusion_meltdown_radiation_multiplier.comment - D:fusion_meltdown_radiation_multiplier=1.0 - - # gui.nc.config.fusion.fusion_min_size.comment - I:fusion_min_size=1 - - # gui.nc.config.fusion.fusion_max_size.comment - I:fusion_max_size=24 - - # gui.nc.config.fusion.fusion_comparator_max_efficiency.comment - I:fusion_comparator_max_efficiency=90 - - # gui.nc.config.fusion.fusion_electromagnet_power.comment - D:fusion_electromagnet_power=250.0 - - # gui.nc.config.fusion.fusion_plasma_craziness.comment - B:fusion_plasma_craziness=true - - # gui.nc.config.fusion.fusion_sound_volume.comment - D:fusion_sound_volume=1.0 - - # gui.nc.config.fusion.fusion_fuel_time.comment - D:fusion_fuel_time < - 100.0 - 150.0 - 200.0 - 200.0 - 350.0 - 400.0 - 600.0 - 200.0 - 250.0 - 250.0 - 400.0 - 450.0 - 650.0 - 300.0 - 300.0 - 450.0 - 500.0 - 700.0 - 300.0 - 450.0 - 500.0 - 700.0 - 600.0 - 650.0 - 850.0 - 700.0 - 900.0 - 1100.0 - > - - # gui.nc.config.fusion.fusion_fuel_heat_generation.comment - D:fusion_fuel_heat_generation < - 44200.0 - 112300.0 - 30.0 - 303600.0 - 35100.0 - 133000.0 - 44400.0 - 50700.0 - 172600.0 - 225200.0 - 171600.0 - 85900.0 - 26100.0 - 90100.0 - 109900.0 - 91500.0 - 43500.0 - 700.0 - 131500.0 - 115100.0 - 72700.0 - 14000.0 - 106800.0 - 55200.0 - 15700.0 - 22900.0 - 45.0 - 5.0 - > - - # gui.nc.config.fusion.fusion_fuel_optimal_temperature.comment - D:fusion_fuel_optimal_temperature < - 3635.0 - 1022.0 - 4964.0 - 2740.0 - 5972.0 - 4161.0 - 13432.0 - 949.0 - 670.0 - 2160.0 - 3954.0 - 4131.0 - 13853.0 - 736.0 - 2137.0 - 4079.0 - 4522.0 - 27254.0 - 5420.0 - 7800.0 - 7937.0 - 24266.0 - 11268.0 - 11927.0 - 30399.0 - 13630.0 - 166414.0 - 293984.0 - > - - # gui.nc.config.fusion.fusion_radiation.comment - D:fusion_radiation < - 4.921875E-9 - 4.921875E-9 - 2.58598671875E-4 - 4.921875E-9 - 1.79692421875E-4 - 4.921875E-9 - 4.921875E-9 - 1.29301796875E-4 - 2.58598671875E-4 - 4.921875E-9 - 4.921875E-9 - 7.8911171875E-5 - 7.8911171875E-5 - 5.17192421875E-4 - 7.8911171875E-5 - 7.8911171875E-5 - 1.57817421875E-4 - 1.57817421875E-4 - 4.921875E-9 - 4.921875E-9 - 4.921875E-9 - 4.921875E-9 - 4.921875E-9 - 7.8911171875E-5 - 7.8911171875E-5 - 1.57817421875E-4 - 1.57817421875E-4 - 1.57817421875E-4 - > - D:fusion_base_power=1.0 - D:fusion_fuel_use=1.0 - D:fusion_heat_generation=1.0 - D:fusion_heat_variable < - 3635.0 - 1022.0 - 4964.0 - 2740.0 - 5972.0 - 4161.0 - 13432.0 - 949.0 - 670.0 - 2160.0 - 3954.0 - 4131.0 - 13853.0 - 736.0 - 2137.0 - 4079.0 - 4522.0 - 27254.0 - 5420.0 - 7800.0 - 7937.0 - 24266.0 - 11268.0 - 11927.0 - 30399.0 - 13630.0 - 166414.0 - 293984.0 - > - D:fusion_heating_multiplier=1.0 - D:fusion_power < - 44200.0 - 112300.0 - 30.0 - 303600.0 - 35100.0 - 133000.0 - 44400.0 - 50700.0 - 172600.0 - 225200.0 - 171600.0 - 85900.0 - 26100.0 - 90100.0 - 109900.0 - 91500.0 - 43500.0 - 700.0 - 131500.0 - 115100.0 - 72700.0 - 14000.0 - 106800.0 - 55200.0 - 15700.0 - 22900.0 - 45.0 - 5.0 - > -} - - -generator { - # gui.nc.config.generator.rtg_power.comment - I:rtg_power < - 1 - 40 - 10 - 200 - > - - # gui.nc.config.generator.solar_power.comment - I:solar_power < - 5 - 20 - 80 - 320 - > - - # gui.nc.config.generator.decay_lifetime.comment - D:decay_lifetime < - 16000.0 - 10000.0 - 1200.0 - 5454.545454545454 - 4000.0 - 666.6666666666666 - 428.57142857142856 - 150.0 - 12.0 - > - - # gui.nc.config.generator.decay_power.comment - D:decay_power < - 0.75 - 1.2 - 1.0 - 2.2 - 3.0 - 18.0 - 28.0 - 80.0 - 1000.0 - > -} - - -heat_exchanger { - # gui.nc.config.heat_exchanger.heat_exchanger_min_size.comment - I:heat_exchanger_min_size=1 - - # gui.nc.config.heat_exchanger.heat_exchanger_max_size.comment - I:heat_exchanger_max_size=24 - - # gui.nc.config.heat_exchanger.heat_exchanger_conductivity.comment - D:heat_exchanger_conductivity < - 1.0 - 1.1 - 1.2 - > - - # gui.nc.config.heat_exchanger.heat_exchanger_coolant_mult.comment - D:heat_exchanger_coolant_mult=5.0 - - # gui.nc.config.heat_exchanger.heat_exchanger_alternate_exhaust_recipe.comment - B:heat_exchanger_alternate_exhaust_recipe=false -} - - -misc { - # gui.nc.config.misc.give_guidebook.comment - B:give_guidebook=false - - # gui.nc.config.misc.single_creative_tab.comment - B:single_creative_tab=false - - # gui.nc.config.misc.ctrl_info.comment - B:ctrl_info=false - - # gui.nc.config.misc.jei_chance_items_include_null.comment - B:jei_chance_items_include_null=false - - # gui.nc.config.misc.rare_drops.comment - B:rare_drops=false - - # gui.nc.config.misc.dungeon_loot.comment - B:dungeon_loot=false - - # gui.nc.config.misc.corium_solidification.comment - I:corium_solidification < - 0 - 1 - 2 - -6 - -100 - 4598 - -9999 - -11325 - > - - # gui.nc.config.misc.corium_solidification_list_type.comment - B:corium_solidification_list_type=false - - # gui.nc.config.misc.ore_dict_raw_material_recipes.comment - B:ore_dict_raw_material_recipes=false - - # gui.nc.config.misc.ore_dict_priority_bool.comment - B:ore_dict_priority_bool=true - - # gui.nc.config.misc.ore_dict_priority.comment - S:ore_dict_priority < - minecraft - gregtech - nuclearcraft - immersiveengineering - appliedenergistics2 - thermalfoundation - libvulpes - advancedrocketry - > - - # gui.nc.config.misc.hwyla_enabled.comment - B:hwyla_enabled=true -} - - -processor { - # gui.nc.config.processor.processor_time_multiplier.comment - D:processor_time_multiplier=1.0 - - # gui.nc.config.processor.processor_power_multiplier.comment - D:processor_power_multiplier=1.0 - - # gui.nc.config.processor.processor_time.comment - I:processor_time < - 400 - 800 - 800 - 400 - 400 - 600 - 800 - 600 - 3200 - 600 - 400 - 600 - 800 - 600 - 1600 - 600 - 2400 - 1200 - 400 - > - - # gui.nc.config.processor.processor_power.comment - I:processor_power < - 20 - 10 - 10 - 20 - 10 - 10 - 40 - 20 - 40 - 10 - 0 - 40 - 10 - 20 - 10 - 10 - 10 - 10 - 20 - > - - # gui.nc.config.processor.speed_upgrade_power_laws_fp.comment - D:speed_upgrade_power_laws_fp < - 1.0 - 2.0 - > - - # gui.nc.config.processor.speed_upgrade_multipliers_fp.comment - D:speed_upgrade_multipliers_fp < - 1.0 - 1.0 - > - - # gui.nc.config.processor.energy_upgrade_power_laws_fp.comment - D:energy_upgrade_power_laws_fp < - 1.0 - > - - # gui.nc.config.processor.energy_upgrade_multipliers_fp.comment - D:energy_upgrade_multipliers_fp < - 1.0 - > - - # gui.nc.config.processor.upgrade_stack_sizes.comment - I:upgrade_stack_sizes < - 64 - 64 - > - - # gui.nc.config.processor.rf_per_eu.comment - I:rf_per_eu=16 - - # gui.nc.config.processor.enable_ic2_eu.comment - B:enable_ic2_eu=true - - # gui.nc.config.processor.enable_gtce_eu.comment - B:enable_gtce_eu=true - - # gui.nc.config.processor.enable_mek_gas.comment - B:enable_mek_gas=true - - # gui.nc.config.processor.machine_update_rate.comment - I:machine_update_rate=20 - - # gui.nc.config.processor.processor_passive_rate.comment - D:processor_passive_rate < - 0.125 - 10.0 - 5.0 - > - - # gui.nc.config.processor.passive_push.comment - B:passive_push=true - - # gui.nc.config.processor.cobble_gen_power.comment - D:cobble_gen_power=0.0 - - # gui.nc.config.processor.ore_processing.comment - B:ore_processing=true - - # gui.nc.config.processor.manufactory_wood.comment - I:manufactory_wood < - 6 - 4 - > - - # gui.nc.config.processor.rock_crusher_alternate.comment - B:rock_crusher_alternate=false - - # gui.nc.config.processor.gtce_recipe_integration.comment - B:gtce_recipe_integration < - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - > - - # gui.nc.config.processor.gtce_recipe_logging.comment - B:gtce_recipe_logging=false - - # gui.nc.config.processor.smart_processor_input.comment - B:smart_processor_input=true - - # gui.nc.config.processor.passive_permeation.comment - B:passive_permeation=true - - # gui.nc.config.processor.factor_recipes.comment - B:factor_recipes=false - - # gui.nc.config.processor.processor_particles.comment - B:processor_particles=true -} - - -quantum { - # gui.nc.config.quantum.quantum_dedicated_server.comment - B:quantum_dedicated_server=false - - # gui.nc.config.quantum.quantum_max_qubits_live.comment - I:quantum_max_qubits_live=7 - - # gui.nc.config.quantum.quantum_max_qubits_code.comment - I:quantum_max_qubits_code=16 - - # gui.nc.config.quantum.quantum_angle_precision.comment - I:quantum_angle_precision=16 -} - - -radiation { - # gui.nc.config.radiation.radiation_enabled.comment - B:radiation_enabled=true - - # gui.nc.config.radiation.radiation_immune_players.comment - S:radiation_immune_players < - > - - # gui.nc.config.radiation.radiation_world_chunks_per_tick.comment - I:radiation_world_chunks_per_tick=5 - - # gui.nc.config.radiation.radiation_player_tick_rate.comment - I:radiation_player_tick_rate=5 - - # gui.nc.config.radiation.radiation_worlds.comment - S:radiation_worlds < - 4598_2.25 - > - - # gui.nc.config.radiation.radiation_biomes.comment - S:radiation_biomes < - nuclearcraft:nuclear_wasteland_0.25 - > - - # gui.nc.config.radiation.radiation_structures.comment - S:radiation_structures < - > - - # gui.nc.config.radiation.radiation_world_limits.comment - S:radiation_world_limits < - > - - # gui.nc.config.radiation.radiation_biome_limits.comment - S:radiation_biome_limits < - > - - # gui.nc.config.radiation.radiation_from_biomes_dims_blacklist.comment - I:radiation_from_biomes_dims_blacklist < - 144 - > - - # gui.nc.config.radiation.radiation_ores.comment - S:radiation_ores < - depletedFuelIC2U_4.6120111111111115E-6 - depletedFuelIC2MOX_1.2911111111111112E-4 - > - - # gui.nc.config.radiation.radiation_items.comment - S:radiation_items < - ic2:nuclear:0_0.000000000048108553 - ic2:nuclear:1_1.45E-9 - ic2:nuclear:2_2.25E-10 - ic2:nuclear:3_4.15E-5 - ic2:nuclear:4_0.000000833741517857143 - ic2:nuclear:5_1.6111111111111111E-10 - ic2:nuclear:6_2.5E-11 - ic2:nuclear:7_4.611111111111111E-6 - ic2:nuclear:8_0.000000000048108553 - ic2:nuclear:9_0.000000833741517857143 - ic2:nuclear:10_0.0345 - ic2:nuclear:11_4.6120111111111115E-6 - ic2:nuclear:12_9.224022222222223E-6 - ic2:nuclear:13_1.8448044444444446E-5 - ic2:nuclear:14_1.2911111111111112E-4 - ic2:nuclear:15_2.5822222222222224E-4 - ic2:nuclear:16_5.164444444444445E-4 - > - - # gui.nc.config.radiation.radiation_blocks.comment - S:radiation_blocks < - > - - # gui.nc.config.radiation.radiation_fluids.comment - S:radiation_fluids < - > - - # gui.nc.config.radiation.radiation_foods.comment - S:radiation_foods < - minecraft:golden_apple:0_-20_0.1 - minecraft:golden_apple:1_-100_0.5 - minecraft:golden_carrot:0_-4_0 - minecraft:spider_eye:0_0_0.5 - minecraft:poisonous_potato:0_0_0.5 - minecraft:fish:3_0_2 - minecraft:rabbit_stew:0_0_0.1 - minecraft:chorus_fruit:0_0_-0.25 - minecraft:beetroot:0_0_0.25 - minecraft:beetroot_soup:0_0_1.5 - quark:golden_frog_leg:0_-4_0 - > - - # gui.nc.config.radiation.radiation_ores_blacklist.comment - S:radiation_ores_blacklist < - > - - # gui.nc.config.radiation.radiation_items_blacklist.comment - S:radiation_items_blacklist < - > - - # gui.nc.config.radiation.radiation_blocks_blacklist.comment - S:radiation_blocks_blacklist < - > - - # gui.nc.config.radiation.radiation_fluids_blacklist.comment - S:radiation_fluids_blacklist < - > - - # gui.nc.config.radiation.max_player_rads.comment - D:max_player_rads=1000.0 - - # gui.nc.config.radiation.radiation_player_decay_rate.comment - D:radiation_player_decay_rate=5.0E-7 - - # gui.nc.config.radiation.max_entity_rads.comment - S:max_entity_rads < - > - - # gui.nc.config.radiation.radiation_entity_decay_rate.comment - D:radiation_entity_decay_rate=0.001 - - # gui.nc.config.radiation.radiation_spread_rate.comment - D:radiation_spread_rate=0.1 - - # gui.nc.config.radiation.radiation_spread_gradient.comment - D:radiation_spread_gradient=0.5 - - # gui.nc.config.radiation.radiation_decay_rate.comment - D:radiation_decay_rate=0.001 - - # gui.nc.config.radiation.radiation_lowest_rate.comment - D:radiation_lowest_rate=1.0E-15 - - # gui.nc.config.radiation.radiation_chunk_limit.comment - D:radiation_chunk_limit=-1.0 - - # gui.nc.config.radiation.radiation_sound_volumes.comment - D:radiation_sound_volumes < - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - 1.0 - > - - # gui.nc.config.radiation.radiation_check_blocks.comment - B:radiation_check_blocks=true - - # gui.nc.config.radiation.radiation_block_effect_max_rate.comment - I:radiation_block_effect_max_rate=0 - - # gui.nc.config.radiation.radiation_rain_mult.comment - D:radiation_rain_mult=1.0 - - # gui.nc.config.radiation.radiation_swim_mult.comment - D:radiation_swim_mult=2.0 - - # gui.nc.config.radiation.radiation_feral_ghoul_attack.comment - D:radiation_feral_ghoul_attack=0.033 - - # gui.nc.config.radiation.radiation_radaway_amount.comment - D:radiation_radaway_amount=300.0 - - # gui.nc.config.radiation.radiation_radaway_slow_amount.comment - D:radiation_radaway_slow_amount=300.0 - - # gui.nc.config.radiation.radiation_radaway_rate.comment - D:radiation_radaway_rate=5.0 - - # gui.nc.config.radiation.radiation_radaway_slow_rate.comment - D:radiation_radaway_slow_rate=0.025 - - # gui.nc.config.radiation.radiation_poison_time.comment - D:radiation_poison_time=60.0 - - # gui.nc.config.radiation.radiation_radaway_cooldown.comment - D:radiation_radaway_cooldown=0.0 - - # gui.nc.config.radiation.radiation_rad_x_amount.comment - D:radiation_rad_x_amount=25.0 - - # gui.nc.config.radiation.radiation_rad_x_lifetime.comment - D:radiation_rad_x_lifetime=12000.0 - - # gui.nc.config.radiation.radiation_rad_x_cooldown.comment - D:radiation_rad_x_cooldown=0.0 - - # gui.nc.config.radiation.radiation_shielding_level.comment - D:radiation_shielding_level < - 0.01 - 0.1 - 1.0 - > - - # gui.nc.config.radiation.radiation_tile_shielding.comment - B:radiation_tile_shielding=true - - # gui.nc.config.radiation.radiation_scrubber_fraction.comment - D:radiation_scrubber_fraction=0.125 - - # gui.nc.config.radiation.radiation_scrubber_radius.comment - I:radiation_scrubber_radius=4 - - # gui.nc.config.radiation.radiation_scrubber_non_linear.comment - B:radiation_scrubber_non_linear=true - - # gui.nc.config.radiation.radiation_scrubber_param.comment - D:radiation_scrubber_param < - 2.14280951676725 - 3.0 - 4.0 - 2.0 - > - - # gui.nc.config.radiation.radiation_scrubber_time.comment - I:radiation_scrubber_time < - 12000 - 2400 - 96000 - > - - # gui.nc.config.radiation.radiation_scrubber_power.comment - I:radiation_scrubber_power < - 200 - 40 - 20 - > - - # gui.nc.config.radiation.radiation_scrubber_efficiency.comment - D:radiation_scrubber_efficiency < - 1.0 - 5.0 - 0.25 - > - - # gui.nc.config.radiation.radiation_geiger_block_redstone.comment - D:radiation_geiger_block_redstone=3.0 - - # gui.nc.config.radiation.radiation_shielding_default_recipes.comment - B:radiation_shielding_default_recipes=true - - # gui.nc.config.radiation.radiation_shielding_item_blacklist.comment - S:radiation_shielding_item_blacklist < - nuclearcraft:helm_hazmat - nuclearcraft:chest_hazmat - nuclearcraft:legs_hazmat - nuclearcraft:boots_hazmat - ic2:hazmat_helmet - ic2:hazmat_chestplate - ic2:hazmat_leggings - ic2:rubber_boots - extraplanets:tier1_space_suit_helmet - extraplanets:tier1_space_suit_chest - extraplanets:tier1_space_suit_jetpack_chest - extraplanets:tier1_space_suit_leggings - extraplanets:tier1_space_suit_boots - extraplanets:tier1_space_suit_gravity_boots - extraplanets:tier2_space_suit_helmet - extraplanets:tier2_space_suit_chest - extraplanets:tier2_space_suit_jetpack_chest - extraplanets:tier2_space_suit_leggings - extraplanets:tier2_space_suit_boots - extraplanets:tier2_space_suit_gravity_boots - extraplanets:tier3_space_suit_helmet - extraplanets:tier3_space_suit_chest - extraplanets:tier3_space_suit_jetpack_chest - extraplanets:tier3_space_suit_leggings - extraplanets:tier3_space_suit_boots - extraplanets:tier3_space_suit_gravity_boots - extraplanets:tier4_space_suit_helmet - extraplanets:tier4_space_suit_chest - extraplanets:tier4_space_suit_jetpack_chest - extraplanets:tier4_space_suit_leggings - extraplanets:tier4_space_suit_boots - extraplanets:tier4_space_suit_gravity_boots - > - - # gui.nc.config.radiation.radiation_shielding_custom_stacks.comment - S:radiation_shielding_custom_stacks < - > - - # gui.nc.config.radiation.radiation_shielding_default_levels.comment - S:radiation_shielding_default_levels < - nuclearcraft:helm_hazmat_2.0 - nuclearcraft:chest_hazmat_3.0 - nuclearcraft:legs_hazmat_2.0 - nuclearcraft:boots_hazmat_2.0 - ic2:hazmat_helmet_2.0 - ic2:hazmat_chestplate_3.0 - ic2:hazmat_leggings_2.0 - ic2:rubber_boots_2.0 - ic2:quantum_helmet_2.0 - ic2:quantum_chestplate_3.0 - ic2:quantum_leggings_2.0 - ic2:quantum_boots_2.0 - gravisuite:gravichestplate_3.0 - ic2:itemarmorquantumhelmet_2.0 - ic2:itemarmorquantumchestplate_3.0 - ic2:itemarmorquantumlegs_2.0 - ic2:itemarmorquantumboots_2.0 - gravisuit:gravisuit_3.0 - gravisuit:nucleargravisuit_3.0 - extraplanets:tier1_space_suit_helmet_1.0 - extraplanets:tier1_space_suit_chest_1.5 - extraplanets:tier1_space_suit_jetpack_chest_1.5 - extraplanets:tier1_space_suit_leggings_1.0 - extraplanets:tier1_space_suit_boots_1.0 - extraplanets:tier1_space_suit_gravity_boots_1.0 - extraplanets:tier2_space_suit_helmet_1.3 - extraplanets:tier2_space_suit_chest_1.95 - extraplanets:tier2_space_suit_jetpack_chest_1.95 - extraplanets:tier2_space_suit_leggings_1.3 - extraplanets:tier2_space_suit_boots_1.3 - extraplanets:tier2_space_suit_gravity_boots_1.3 - extraplanets:tier3_space_suit_helmet_1.6 - extraplanets:tier3_space_suit_chest_2.4 - extraplanets:tier3_space_suit_jetpack_chest_2.4 - extraplanets:tier3_space_suit_leggings_1.6 - extraplanets:tier3_space_suit_boots_1.6 - extraplanets:tier3_space_suit_gravity_boots_1.6 - extraplanets:tier4_space_suit_helmet_2.0 - extraplanets:tier4_space_suit_chest_3.0 - extraplanets:tier4_space_suit_jetpack_chest_3.0 - extraplanets:tier4_space_suit_leggings_2.0 - extraplanets:tier4_space_suit_boots_2.0 - extraplanets:tier4_space_suit_gravity_boots_2.0 - > - - # gui.nc.config.radiation.radiation_hardcore_stacks.comment - B:radiation_hardcore_stacks=true - - # gui.nc.config.radiation.radiation_hardcore_containers.comment - D:radiation_hardcore_containers=0.1 - - # gui.nc.config.radiation.radiation_dropped_items.comment - B:radiation_dropped_items=true - - # gui.nc.config.radiation.radiation_death_persist.comment - B:radiation_death_persist=true - - # gui.nc.config.radiation.radiation_death_persist_fraction.comment - D:radiation_death_persist_fraction=0.75 - - # gui.nc.config.radiation.radiation_death_immunity_time.comment - D:radiation_death_immunity_time=90.0 - - # gui.nc.config.radiation.radiation_rads_text_color.comment - S:radiation_rads_text_color < - 0.0_f - 30.0_e - 50.0_6 - 70.0_c - 90.0_4 - > - - # gui.nc.config.radiation.radiation_rate_text_color.comment - S:radiation_rate_text_color < - 0.0_f - 0.000000001_e - 0.001_6 - 0.1_c - 1.0_4 - > - - # gui.nc.config.radiation.radiation_positive_food_rads_text_color.comment - S:radiation_positive_food_rads_text_color < - 0.0_f - 0.1_e - 1.0_6 - 10.0_c - 100.0_4 - > - - # gui.nc.config.radiation.radiation_negative_food_rads_text_color.comment - S:radiation_negative_food_rads_text_color < - 0.0_b - -10.0_9 - -100.0_d - > - - # gui.nc.config.radiation.radiation_positive_food_resistance_text_color.comment - S:radiation_positive_food_resistance_text_color < - 0.0_f - > - - # gui.nc.config.radiation.radiation_negative_food_resistance_text_color.comment - S:radiation_negative_food_resistance_text_color < - 0.0_7 - > - - # gui.nc.config.radiation.radiation_player_debuff_lists.comment - S:radiation_player_debuff_lists < - 40.0_minecraft:weakness@1 - 55.0_minecraft:weakness@1,minecraft:mining_fatigue@1 - 70.0_minecraft:weakness@2,minecraft:mining_fatigue@1,minecraft:hunger@1 - 80.0_minecraft:weakness@2,minecraft:mining_fatigue@2,minecraft:hunger@1,minecraft:poison@1 - 90.0_minecraft:weakness@3,minecraft:mining_fatigue@3,minecraft:hunger@2,minecraft:poison@1,minecraft:wither@1 - > - - # gui.nc.config.radiation.radiation_passive_debuff_lists.comment - S:radiation_passive_debuff_lists < - 40.0_minecraft:weakness@1 - 55.0_minecraft:weakness@1,minecraft:mining_fatigue@1 - 70.0_minecraft:weakness@2,minecraft:mining_fatigue@1,minecraft:hunger@1 - 80.0_minecraft:weakness@2,minecraft:mining_fatigue@2,minecraft:hunger@1,minecraft:poison@1 - 90.0_minecraft:weakness@3,minecraft:mining_fatigue@3,minecraft:hunger@2,minecraft:poison@1,minecraft:wither@1 - > - - # gui.nc.config.radiation.radiation_mob_buff_lists.comment - S:radiation_mob_buff_lists < - 40.0_minecraft:speed@1 - 55.0_minecraft:speed@1,minecraft:strength@1 - 70.0_minecraft:speed@1,minecraft:strength@1,minecraft:resistance@1 - 80.0_minecraft:speed@1,minecraft:strength@1,minecraft:resistance@1,minecraft:absorption@1 - 90.0_minecraft:speed@1,minecraft:strength@1,minecraft:resistance@1,minecraft:absorption@1,minecraft:regeneration@1 - > - - # gui.nc.config.radiation.radiation_player_rads_fatal.comment - B:radiation_player_rads_fatal=true - - # gui.nc.config.radiation.radiation_passive_rads_fatal.comment - B:radiation_passive_rads_fatal=true - - # gui.nc.config.radiation.radiation_mob_rads_fatal.comment - B:radiation_mob_rads_fatal=true - - # gui.nc.config.radiation.radiation_horse_armor.comment - B:radiation_horse_armor=false - - # gui.nc.config.radiation.radiation_hud_size.comment - D:radiation_hud_size=1.0 - - # gui.nc.config.radiation.radiation_hud_position.comment - D:radiation_hud_position=225.0 - - # gui.nc.config.radiation.radiation_hud_position_cartesian.comment - D:radiation_hud_position_cartesian < - > - - # gui.nc.config.radiation.radiation_hud_text_outline.comment - B:radiation_hud_text_outline=false - - # gui.nc.config.radiation.radiation_require_counter.comment - B:radiation_require_counter=true - - # gui.nc.config.radiation.radiation_chunk_boundaries.comment - B:radiation_chunk_boundaries=true - - # gui.nc.config.radiation.radiation_unit_prefixes.comment - I:radiation_unit_prefixes=0 - - # gui.nc.config.radiation.radiation_badge_durability.comment - D:radiation_badge_durability=250.0 - - # gui.nc.config.radiation.radiation_badge_info_rate.comment - D:radiation_badge_info_rate=0.1 -} - - -registration { - # gui.nc.config.registration.register_processor.comment - B:register_processor < - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - false - > - - # gui.nc.config.registration.register_passive.comment - B:register_passive < - false - false - false - > - - # gui.nc.config.registration.register_battery.comment - B:register_battery < - false - false - > - - # gui.nc.config.registration.register_quantum.comment - B:register_quantum=false - - # gui.nc.config.registration.register_tool.comment - B:register_tool < - true - true - true - true - > - - # gui.nc.config.registration.register_tic_tool.comment - B:register_tic_tool < - true - true - true - true - true - true - true - true - > - - # gui.nc.config.registration.register_armor.comment - B:register_armor < - true - true - true - true - > - - # gui.nc.config.registration.register_conarm_armor.comment - B:register_conarm_armor < - true - true - true - true - true - true - true - true - > - - # gui.nc.config.registration.register_entity.comment - B:register_entity < - true - > - - # gui.nc.config.registration.register_fluid_blocks.comment - B:register_fluid_blocks=false - - # gui.nc.config.registration.register_cofh_fluids.comment - B:register_cofh_fluids=false - - # gui.nc.config.registration.register_projecte_emc.comment - B:register_projecte_emc=true -} - - -tool { - # gui.nc.config.tool.tool_mining_level.comment - I:tool_mining_level < - 2 - 2 - 3 - 3 - 3 - 3 - 4 - 4 - > - - # gui.nc.config.tool.tool_durability.comment - I:tool_durability < - 547 - 2735 - 929 - 4645 - 1245 - 6225 - 1928 - 9640 - > - - # gui.nc.config.tool.tool_speed.comment - D:tool_speed < - 8.0 - 8.0 - 10.0 - 10.0 - 11.0 - 11.0 - 12.0 - 12.0 - > - - # gui.nc.config.tool.tool_attack_damage.comment - D:tool_attack_damage < - 2.5 - 2.5 - 3.0 - 3.0 - 3.0 - 3.0 - 3.5 - 3.5 - > - - # gui.nc.config.tool.tool_enchantability.comment - I:tool_enchantability < - 6 - 6 - 15 - 15 - 12 - 12 - 20 - 20 - > - - # gui.nc.config.tool.tool_handle_modifier.comment - D:tool_handle_modifier < - 0.85 - 1.1 - 1.0 - 0.75 - > -} - - -turbine { - # gui.nc.config.turbine.turbine_min_size.comment - I:turbine_min_size=1 - - # gui.nc.config.turbine.turbine_max_size.comment - I:turbine_max_size=24 - - # gui.nc.config.turbine.turbine_blade_efficiency.comment - D:turbine_blade_efficiency < - 1.0 - 1.1 - 1.2 - > - - # gui.nc.config.turbine.turbine_blade_expansion.comment - D:turbine_blade_expansion < - 1.4 - 1.6 - 1.8 - > - - # gui.nc.config.turbine.turbine_stator_expansion.comment - D:turbine_stator_expansion=0.75 - - # gui.nc.config.turbine.turbine_coil_conductivity.comment - D:turbine_coil_conductivity < - 0.88 - 0.9 - 1.0 - 1.04 - 1.06 - 1.12 - > - - # gui.nc.config.turbine.turbine_coil_rule.comment - S:turbine_coil_rule < - one bearing || one connector - one magnesium coils - two magnesium coil - one aluminum coil - one beryllium coil - one gold coil && one copper coil - > - - # gui.nc.config.turbine.turbine_connector_rule.comment - S:turbine_connector_rule < - one of any coil - > - - # gui.nc.config.turbine.turbine_power_per_mb.comment - D:turbine_power_per_mb < - 16.0 - 4.0 - 4.0 - > - - # gui.nc.config.turbine.turbine_expansion_level.comment - D:turbine_expansion_level < - 4.0 - 2.0 - 2.0 - > - - # gui.nc.config.turbine.turbine_spin_up_multiplier.comment - D:turbine_spin_up_multiplier < - 1.0 - 1.0 - 1.0 - > - - # gui.nc.config.turbine.turbine_mb_per_blade.comment - I:turbine_mb_per_blade=100 - - # gui.nc.config.turbine.turbine_throughput_leniency_params.comment - D:turbine_throughput_leniency_params < - 0.5 - 0.75 - > - - # gui.nc.config.turbine.turbine_tension_throughput_factor.comment - D:turbine_tension_throughput_factor=2.0 - - # gui.nc.config.turbine.turbine_tension_leniency.comment - D:turbine_tension_leniency=0.05 - - # gui.nc.config.turbine.turbine_power_bonus_multiplier.comment - D:turbine_power_bonus_multiplier=1.0 - - # gui.nc.config.turbine.turbine_sound_volume.comment - D:turbine_sound_volume=1.0 - - # gui.nc.config.turbine.turbine_particles.comment - D:turbine_particles=0.025 - - # gui.nc.config.turbine.turbine_render_blade_width.comment - D:turbine_render_blade_width=1.4142135623730951 - - # gui.nc.config.turbine.turbine_render_rotor_expansion.comment - D:turbine_render_rotor_expansion=4.0 - - # gui.nc.config.turbine.turbine_render_rotor_speed.comment - D:turbine_render_rotor_speed=1.0 -} - - -world_gen { - # gui.nc.config.world_gen.ore_dims.comment - I:ore_dims < - 0 - 2 - -6 - -100 - 4598 - -9999 - -11325 - > - - # gui.nc.config.world_gen.ore_dims_list_type.comment - B:ore_dims_list_type=false - - # gui.nc.config.world_gen.ore_gen.comment - B:ore_gen < - false - false - false - false - false - false - false - false - > - - # gui.nc.config.world_gen.ore_size.comment - I:ore_size < - 6 - 6 - 6 - 3 - 3 - 4 - 4 - 5 - > - - # gui.nc.config.world_gen.ore_rate.comment - I:ore_rate < - 5 - 4 - 6 - 3 - 6 - 6 - 6 - 4 - > - - # gui.nc.config.world_gen.ore_min_height.comment - I:ore_min_height < - 0 - 0 - 0 - 0 - 0 - 0 - 0 - 0 - > - - # gui.nc.config.world_gen.ore_max_height.comment - I:ore_max_height < - 48 - 40 - 36 - 32 - 32 - 28 - 28 - 24 - > - - # gui.nc.config.world_gen.ore_drops.comment - B:ore_drops < - false - false - false - false - false - false - false - > - - # gui.nc.config.world_gen.ore_hide_disabled.comment - B:ore_hide_disabled=false - - # gui.nc.config.world_gen.ore_harvest_levels.comment - I:ore_harvest_levels < - 1 - 1 - 1 - 2 - 2 - 2 - 2 - 2 - > - - # gui.nc.config.world_gen.wasteland_biome.comment - B:wasteland_biome=true - - # gui.nc.config.world_gen.wasteland_biome_weight.comment - I:wasteland_biome_weight=5 - - # gui.nc.config.world_gen.wasteland_dimension_gen.comment - B:wasteland_dimension_gen=true - - # gui.nc.config.world_gen.wasteland_dimension.comment - I:wasteland_dimension=4598 - - # gui.nc.config.world_gen.mushroom_spread_rate.comment - I:mushroom_spread_rate=16 - - # gui.nc.config.world_gen.mushroom_gen.comment - B:mushroom_gen=true - - # gui.nc.config.world_gen.mushroom_gen_size.comment - I:mushroom_gen_size=32 - - # gui.nc.config.world_gen.mushroom_gen_rate.comment - I:mushroom_gen_rate=64 -} - - diff --git a/config/nuclearcraft.info b/config/nuclearcraft.info deleted file mode 100644 index cfd81976d..000000000 --- a/config/nuclearcraft.info +++ /dev/null @@ -1,81 +0,0 @@ -# Configuration file - -output { - S:fission_placement < - water_sink -> one cell - iron_sink -> one moderator - redstone_sink -> one cell && one moderator - quartz_sink -> one redstone sink - obsidian_sink -> two axial glowstone sinks - nether_brick_sink -> one obsidian sink - glowstone_sink -> two moderators - lapis_sink -> one cell && one casing - gold_sink -> exactly two iron sinks - prismarine_sink -> two water sinks - slime_sink -> exactly one water sink && two lead sinks - end_stone_sink -> one reflector - purpur_sink -> one reflector && one iron sink - diamond_sink -> one cell && one gold sink - emerald_sink -> one moderator && one prismarine sink - copper_sink -> one water sink - tin_sink -> two axial lapis sinks - lead_sink -> one iron sink - boron_sink -> exactly one quartz sink && one casing - lithium_sink -> exactly two axial lead sinks && one casing - magnesium_sink -> exactly one moderator && one casing - manganese_sink -> two cells - aluminum_sink -> one quartz sink && one lapis sink - silver_sink -> two glowstone sinks && one tin sink - fluorite_sink -> one gold sink && one prismarine sink - villiaumite_sink -> one redstone sink && one end_stone sink - carobbiite_sink -> one end_stone sink && one copper sink - arsenic_sink -> two axial reflectors - liquid_nitrogen_sink -> two copper sinks && one purpur sink - liquid_helium_sink -> exactly two redstone sinks - enderium_sink -> three moderators - cryotheum_sink -> three cells - standard_heater -> one vessel - iron_heater -> one moderator - redstone_heater -> one vessel && one moderator - quartz_heater -> one redstone heater - obsidian_heater -> two axial glowstone heaters - nether_brick_heater -> one obsidian heater - glowstone_heater -> two moderators - lapis_heater -> one vessel && one casing - gold_heater -> exactly two iron heaters - prismarine_heater -> two standard heaters - slime_heater -> exactly one standard heater && two lead heaters - end_stone_heater -> one reflector - purpur_heater -> one reflector && one iron heater - diamond_heater -> one vessel && one gold heater - emerald_heater -> one moderator && one prismarine heater - copper_heater -> one standard heater - tin_heater -> two axial lapis heaters - lead_heater -> one iron heater - boron_heater -> exactly one quartz heater && one casing - lithium_heater -> exactly two axial lead heaters && one casing - magnesium_heater -> exactly one moderator && one casing - manganese_heater -> two vessels - aluminum_heater -> one quartz heater && one lapis heater - silver_heater -> two glowstone heaters && one tin heater - fluorite_heater -> one gold heater && one prismarine heater - villiaumite_heater -> one redstone heater && one end_stone heater - carobbiite_heater -> one end_stone heater && one copper heater - arsenic_heater -> two axial reflectors - liquid_nitrogen_heater -> two copper heaters && one purpur heater - liquid_helium_heater -> exactly two redstone heaters - enderium_heater -> three moderators - cryotheum_heater -> three vessels - > - S:turbine_placement < - magnesium_coil -> one bearing || one connector - beryllium_coil -> one magnesium coils - aluminum_coil -> two magnesium coil - gold_coil -> one aluminum coil - copper_coil -> one beryllium coil - silver_coil -> one gold coil && one copper coil - connector -> one of any coil - > -} - - diff --git a/config/p455w0rdsLib.cfg b/config/p455w0rdsLib.cfg deleted file mode 100644 index 5ad0b87a8..000000000 --- a/config/p455w0rdsLib.cfg +++ /dev/null @@ -1,32 +0,0 @@ -# Configuration file - -"colored light shader options" { - # Enables shader support in dependant mods [default: true] - B:EnableShaders=true - - # If true, then colored lighting effects will be added to vanilla items, blocks, and tile entities. [default: false] - B:EnableVanillaLightingEffects=false - - # Maximum Number of lights to be rendered on the screen at once [range: 4 ~ 256, default: 64] - I:MaxLights=64 - - # Maximum Distance to render a colored light [range: 4.0 ~ 128.0, default: 128.0] - S:MaxRenderDist=128.0 - - # Skips sending light updates to the card some frames. This can speed up fps greatly when bandwidth is a problem. 0 always sends data. [range: 0 ~ 160, default: 10] - I:NumFramesToSkipWhenRenderingShaders=10 -} - - -"misc client options" { - # Enable the contributor cosmetics (Only useful if u are a contributor, but don't want the cosmetics to override other cosmetics) [default: true] - B:EnableContributorCosmetics=true - - # Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for other players [default: true] - B:EnableContributorParticleEffectsOthers=true - - # Enable (true0 or disable (false) particle effects that result from contriutor cosmetics for current player [default: true] - B:EnableContributorParticleEffectsSelf=true -} - - diff --git a/config/patchouli.cfg b/config/patchouli.cfg deleted file mode 100644 index 2abcc60eb..000000000 --- a/config/patchouli.cfg +++ /dev/null @@ -1,23 +0,0 @@ -# Configuration file - -general { - # Set this to true to disable advancement locking and make all entries visible at all times - # Config Flag: advancements_disabled - B:"Disable Advancement Locking"=false - - # Enable if you experience problems with Patchouli not seeing advancements in books. - B:"Enable reload on first book open"=false - - # Set this to the ID of a book to have it show up in players' inventories, replacing the recipe book. - S:"Inventory Button Book"= - - # If Triumph is installed, hidden advancements are not synced properly, breaking gating entries with them. - # If this is set to true, advancements without display info (missing an icon, name or description) will be detected and synced if they are completed. - B:"Override Triumph advancement visibility"=true - - # Enable testing mode. By default this doesn't do anything, but you can use the config flag in your books if you want. - # Config Flag: testing_mode - B:"Testing Mode"=false -} - - diff --git a/config/phosphor.json b/config/phosphor.json deleted file mode 100644 index 3af625ca2..000000000 --- a/config/phosphor.json +++ /dev/null @@ -1,5 +0,0 @@ -{ - "enable_illegal_thread_access_warnings": true, - "enable_phosphor": true, - "show_patreon_message": false -} \ No newline at end of file diff --git a/config/qmd.cfg b/config/qmd.cfg deleted file mode 100644 index b5fa8aba0..000000000 --- a/config/qmd.cfg +++ /dev/null @@ -1,610 +0,0 @@ -# Configuration file - -accelerator { - # The Minimum exterior length of a Linear Accelerator. - I:accelerator_linear_min_size=6 - - # The Maximum exterior length of a Linear Accelerator. - I:accelerator_linear_max_size=100 - - # The Minimum exterior length of a Synchrotron Accelerator. - I:accelerator_ring_min_size=11 - - # The Maximum exterior length of a Synchrotron Accelerator. - I:accelerator_ring_max_size=100 - - # The base heat capacity of an accelerator. This is per block volume. - I:accelerator_base_heat_capacity=25000 - - # The base Energy (RF) capacity of an accelerator. This is per block volume. - I:accelerator_base_energy_capacity=40000 - - # The base capacity (mB) of the input tank of an accelerator. This is per block volume. - I:accelerator_base_input_tank_capacity=10 - - # The base capacity (mB) of the output tank of an accelerator. This is per block volume. - I:accelerator_base_output_tank_capacity=3200 - - # The thermal conductivity of an accelerator to the outside environment. - D:accelerator_thermal_conductivity=0.0025 - - # The minimum particle energy allowed to be inputted into a Synchrotron Accelerator in keV. - I:minimium_accelerator_ring_input_particle_energy=5000 - - # The default ion source pu/t output. Increasing this makes recipes go faster. - I:ion_source_output=10000 - - # The rate a particle beam attenuates at in focus/block. - D:beam_attenuation_rate=0.04 - - # The effective radius a beam diverter will use in calculations. - I:beam_diverter_radius=160 - - # The accelerating voltage of each cavity in kV. Order: [Copper, Magnesium Diboride, Niobium-Tin, Niobium-Titanium, BSCCO]. - I:RF_cavity_voltage < - 200 - 500 - 1000 - 2000 - 4000 - > - - # The power Efficiency of each cavity. Order: [Copper, Magnesium Diboride, Niobium-Tin, Niobium-Titanium, BSCCO]. - D:RF_cavity_efficiency < - 0.5 - 0.8 - 0.9 - 0.95 - 0.99 - > - - # The heat per tick each cavity generates. Order: [Copper, Magnesium Diboride, Niobium-Tin, Niobium-Titanium, BSCCO]. - I:RF_cavity_heat_generated < - 300 - 580 - 1140 - 2260 - 4500 - > - - # The base RF/t each cavity uses. Order: [Copper, Magnesium Diboride, Niobium-Tin, Niobium-Titanium, BSCCO]. - I:RF_cavity_base_power < - 500 - 1000 - 2000 - 4000 - 8000 - > - - # The maximum operating temperature for each cavity in K. Order: [Copper, Magnesium Diboride, Niobium-Tin, Niobium-Titanium, BSCCO]. - I:RF_cavity_max_temp < - 350 - 39 - 18 - 10 - 104 - > - - # The strength of each magnet in Tesla. Order: [Copper, Magnesium Diboride, Niobium-Tin, Niobium-Titanium, BSCCO]. - D:magnet_strength < - 0.2 - 0.5 - 1.0 - 2.0 - 4.0 - > - - # The power efficiency of each magnet. Order: [Copper, Magnesium Diboride, Niobium-Tin, Niobium-Titanium, BSCCO]. - D:magnet_efficiency < - 0.5 - 0.8 - 0.9 - 0.95 - 0.99 - > - - # The heat per tick each magnet generates. Order: [Copper, Magnesium Diboride, Niobium-Tin, Niobium-Titanium, BSCCO]. - I:magnet_heat_generated < - 300 - 580 - 1140 - 2260 - 4500 - > - - # The base RF/t each magnet uses. Order: [Copper, Magnesium Diboride, Niobium-Tin, Niobium-Titanium, BSCCO]. - I:magnet_base_power < - 1000 - 2000 - 4000 - 8000 - 16000 - > - - # The maximum operating temperature for each magnet in K. Order: [Copper, Magnesium Diboride, Niobium-Tin, Niobium-Titanium, BSCCO]. - I:magnet_max_temp < - 350 - 39 - 18 - 10 - 104 - > - - # The amount of heat per tick each cooler cools. Order: water, iron, redstone, quartz, obsidian, nether brick, glowstone, lapis, gold, prismarine, slime, end stone, purpur, diamond, emerald, copper, tin. lead, boron, lithium, magnesium, manganese, aluminum, silver, fluorite, villiaumite, carobbiite, arsenic, liquid nitrogen, liquid helium, enderium, cryotheum. - I:cooler_heat_removed < - 60 - 55 - 115 - 75 - 70 - 90 - 110 - 130 - 95 - 85 - 165 - 50 - 100 - 185 - 135 - 80 - 120 - 65 - 105 - 125 - 150 - 180 - 175 - 160 - 155 - 170 - 140 - 145 - 195 - 200 - 190 - 205 - > - - # The Placement rules of each cooler. Order: water, iron, redstone, quartz, obsidian, nether brick, glowstone, lapis, gold, prismarine, slime, end stone, purpur, diamond, emerald, copper, tin. lead, boron, lithium, magnesium, manganese, aluminum, silver, fluorite, villiaumite, carobbiite, arsenic, liquid nitrogen, liquid helium, enderium, cryotheum. - S:cooler_rule < - one cavity - one magnet - one cavity && one magnet - one redstone cooler - two glowstone coolers - one obsidian cooler - two different magnets - one yoke && one magnet - two iron coolers - two water coolers - two lead coolers && one water cooler - one yoke - two end_stone coolers - one gold cooler && one prismarine cooler - one cavity && one prismarine cooler - one water cooler - two lapis coolers - one iron cooler - one yoke && one cavity - one boron cooler - one end_stone cooler && one prismarine cooler - one gold cooler && one quartz cooler - one tin cooler && one quartz cooler - two arsenic coolers - three gold coolers - one purpur cooler && one prismarine cooler - one end_stone cooler && one gold cooler - two different cavity - one lapis cooler && one gold cooler - one boron cooler && one lapis cooler - three purpur coolers - three tin coolers - > -} - - -fission { - # The efficiency of each type of neutron reflector. Order:[Tungsten Carbide]. - D:reflector_efficiency < - 0.75 - > - - # The reflectivity of each type of neutron reflector. Order:[Tungsten Carbide]. - D:reflector_reflectivity < - 0.75 - > - - # The amount of heat generated per flux through the shield. Order:[Hafnium]. - D:shield_heat_per_flux < - 15.0 - > - - # The efficiency of each type of Shield. Order:[Hafnium]. - D:shield_efficiency < - 1.0 - > - - # Base ticks the fuels last. Order: [MTRISO-291, MOX-291, MNI-291, MZA-291]. - I:copernicium_fuel_time < - 10000 - 10000 - 12004 - 9001 - > - - # Base heat the fuels produce. Order:[ MTRISO-291, MOX-291, MNI-291, MZA-291]. - I:copernicium_heat_generation < - 2000 - 2000 - 1666 - 2222 - > - - # Base efficiencies of the fuels. Order:[ MTRISO-291, MOX-291, MNI-291, MZA-291]. - D:copernicium_efficiency < - 5.0 - 5.0 - 5.0 - 5.0 - > - - # Criticality factors of the fuels. Order:[ MTRISO-291, MOX-291, MNI-291, MZA-291]. - I:copernicium_criticality < - 20 - 25 - 35 - 20 - > - - # Criticality factors of the fuels. Order:[ MTRISO-291, MOX-291, MNI-291, MZA-291]. - D:copernicium_decay_factor < - 0.11 - 0.11 - 0.11 - 0.11 - > - - # Decay factors of the fuels. Order:[ MTRISO-291, MOX-291, MNI-291, MZA-291]. - B:copernicium_self_priming < - true - true - true - true - > - - # Base radiation the fuels produce while processing. Order:[ MTRISO-291, MOX-291, MNI-291, MZA-291]. - D:copernicium_radiation < - 8.33E-4 - 8.33E-4 - 8.33E-4 - 8.33E-4 - > -} - - -fusion { -} - - -other { - # The Amount of RF/t generated by each RTG type. Order:[Strontium-90]. - I:rtg_power < - 50 - > - - # The Amount of particle units in a mole of stuff. - I:mole_amount=1000000 - - # The scaling factor for the beam attenuation equation. - I:beam_scaling=10000 - - # Allow QMD override NC recipes to better fit in. - B:override_nc_recipes=true - - # The efficiency of each Turbine Blade. Order:[Super Alloy]. - D:turbine_blade_efficiency < - 1.25 - > - - # The expansion of each Turbine Blade. Order:[Super Alloy]. - D:turbine_blade_expansion < - 1.9 - > - I:canister_capacity < - 0 - 6000 - 6000 - 6000 - 6000 - 6000 - 6000 - > - I:cell_capacity < - 0 - 600 - 600 - 600 - 600 - 600 - 200 - 200 - 200 - 6000 - > - I:source_capacity < - 6000 - 6000 - 300 - 300 - 6000 - > - I:source_particle_amount=100 -} - - -particle_chamber { - # The Base RF/t the Target Chamber uses. - I:target_chamber_power=5000 - - # The Base RF/t the Decay Chamber uses. - I:decay_chamber_power=5000 - - # The Base RF/t the Beam Dump uses. - I:beam_dump_power=5000 - - # The Base RF/t the Collision Chamber uses. - I:collision_chamber_power=5000 - - # The efficiency of each type of Detector. Order:[Bubble Chamber, Silicon Tracker, Multi-wire Chamber, Electromagnetic Calorimeter, Hadron Calorimeter]. - D:detector_efficiency < - 0.15 - 0.3 - 0.2 - 0.1 - 0.05 - > - - # The amount of RF/t each detector uses. Order:[Bubble Chamber, Silicon Tracker, Multi-wire Chamber, Electromagnetic Calorimeter, Hadron Calorimeter]. - I:detector_base_power < - 200 - 2000 - 1000 - 200 - 100 - > - - # The base Energy (RF) capacity of an particle chamber. This is per block volume. - I:particle_chamber_base_energy_capacity=40000 - - # The base capacity (mB) of the input tank of an particle chamber. This is per block volume. - I:particle_chamber_base_input_tank_capacity=1000 - - # The base capacity (mB) of the output tank of an particle chamber. This is per block volume. - I:particle_chamber_base_output_tank_capacity=1000 -} - - -processors { - # The default amount of RF/t a machine uses. Order:[Ore Leacher, atmosphere collector]. - I:power < - 50 - 100 - > - - # The default time a machine takes to process in ticks. Order:[Ore Leacher, Irradiator]. - I:time < - 400 - 200 - > - - # The base radiation resistance the irradiation has. This does nothing if hardcore containers is not on. - D:irradiator_rad_res=10000.0 - - # Defines what the atmosphere collector collects in each dimension. Format dimesionID:fluidName:milibucketsPerTick - S:atmosphere_collector_recipes < - 0:compressed_air:1000 - -1:compressed_air:1000 - 1:compressed_air:1000 - > -} - - -tools { - # The mining level of tool types. Order:[Tungsten Carbide, Electric Drill, Advanced Electric Drill]. - I:tool_mining_level < - 4 - 3 - 4 - > - - # The durability of tool types. Order:[Tungsten Carbide]. - I:tool_durability < - 5784 - > - - # The Speed of tool types. Order:[Tungsten Carbide, Electric Drill, Advanced Electric Drill]. - D:tool_speed < - 11.0 - 8.0 - 12.0 - > - - # The attack damage of tool types. Order:[Tungsten Carbide]. - D:tool_attack_damage < - 3.0 - > - - # The enchantability of tool types. Order:[Tungsten Carbide]. - I:tool_enchantability < - 12 - > - - # The amount of RF per block drills use. - I:drill_energy_usage=100 - - # The RF capacity of each drill. Order:[Electric Drill, Advanced Electric Drill]. - I:drill_energy_capacity < - 250000 - 2500000 - > - - # The square radius each drill mines. 0 is 1x1, 1 is 3x3 etc. Order:[Electric Drill, Advanced Electric Drill]. - I:drill_radius < - 1 - 2 - > - - # The damage each type of ammo does in the lepton cannon. Order:[Positronium, Muonium, Tauonium]. - D:lepton_damage < - 7.0 - 14.0 - 28.0 - > - - # The amount of rads each type of ammo does in the lepton cannon. Order:[Positronium, Muonium, Tauonium]. - D:lepton_radiation < - 10.0 - 20.0 - 40.0 - > - - # The range in blocks each type of ammo has in the lepton cannon. Order:[Positronium, Muonium, Tauonium]. - D:lepton_range < - 30.0 - 60.0 - 90.0 - > - - # The firing cool down time of the lepton cannon in ticks. - I:lepton_cool_down=8 - - # The amount of particle units (pu) each shot with the lepton cannon costs. - I:lepton_particle_usage=500 - - # The amount of damage the gluon gun does per hit. - D:gluon_damage=10.0 - - # The amount of rads the gluon gun does per hit. - D:gluon_radiation=10.0 - - # The range in blocks of the gluon gun. - D:gluon_range=40.0 - - # The amount of particle units (pu) each tick it costs to run the gluon gun. - I:gluon_particle_usage=100 - - # The amount of particle units (pu) each shot with the antimatter launcher costs. - I:antimatter_launcher_usage=5000 - - # The firing cool down time of the antimatter launcher in ticks. - I:antimatter_launcher_cool_down=30 - - # The amount of armor each piece of the HEV Suit has. Order:[Charged Boots, Charged Leggings, Charged Chestplate, Charged Helmet, Uncharged Boots, Uncharged Leggings, Uncharged Chestplate, Uncharged Helmet]. - I:hev_armour < - 4 - 7 - 9 - 4 - 1 - 3 - 4 - 1 - > - - # The toughness of the HEV SUIT type. Order:[Charged, Uncharged]. - D:hev_toughness < - 4.0 - 0.0 - > - - # The RF capacity of each piece of the HEV Suit has. Order:[Boots, Leggings, Chestplate, Helmet]. - I:hev_energy < - 1000000 - 1000000 - 1000000 - 1000000 - > - - # The amount of RF certain operations of the HEV Suit take. Order:[per damage taken, per jump boost, per long jump, per fall damage reduction, per wither/poison reduction]. - I:hev_power < - 100 - 100 - 250 - 100 - 1000 - > - - # The amount of radiation resistance each piece of the HEV Suit has. Order:[Boots, Leggings, Chestplate, Helmet]. - D:hev_rad_res < - 20.0 - 30.0 - 20.0 - 20.0 - > -} - - -vacuum_chamber { - # The amount of RF/t each type of Vacuum Chamber part uses. Order:[coil, Laser, Beam, Plasma Glass, Plasma Nozzle]. - I:part_power < - 400 - 500 - 500 - 500 - 1000 - > - - # The amount of heat per tick each type of Vacuum Chamber part makes. Order:[coil, Laser, Beam, Plasma Glass, Plasma Nozzle]. - I:part_heat < - 200 - 500 - 100 - 100 - 500 - > - - # The maximum operating temperature of each type of part in a Vacuum Chamber. Order:[coil, Laser, Beam, Plasma Glass, Plasma Nozzle]. - I:part_max_temp < - 104 - 104 - 104 - 104 - 104 - > - - # The base Energy (RF) capacity of an vacuum chamber. This is per block volume. - I:vacuum_chamber_base_energy_capacity=40000 - - # The base capacity (mB) of the input tank of an vacuum chamber. This is not the cryogenic cooling tanks, that is bound to the accelerator base input tank capacity. - I:vacuum_chamber_base_input_tank_capacity=1000 - - # The base capacity (mB) of the output tank of an vacuum chamber. This is not the cryogenic cooling tanks, that is bound to the accelerator base output tank capacity. - I:vacuum_chamber_base_output_tank_capacity=1000 - - # The amount of H/t each Vacuum Chamber Heater removes. Order:[Iron, Redstone, Quartz, Obsidian, Glowstone, Lapis, Gold, Diamond]. - I:heater_heat_removed < - 5 - 10 - 20 - 40 - 80 - 160 - 320 - 640 - > - - # The placement rules of each Vacuum Chamber Heater. Order:[Iron, Redstone, Quartz, Obsidian, Glowstone, Lapis, Gold, Diamond]. - S:heater_rule < - one casing - one beam - two glass - exactly one quartz heater && exactly one redstone heater - two axial obsidian heaters - exactly one redstone heater && two iron heaters - one obsidian heater && one quartz heater - one nozzle - > -} - - diff --git a/config/reactor_builder.cfg b/config/reactor_builder.cfg deleted file mode 100644 index a0e46f83c..000000000 --- a/config/reactor_builder.cfg +++ /dev/null @@ -1,41 +0,0 @@ -# Configuration file - -"advanced settings" { - # [default: true] - B:"Allow Fuel Cell Filtering"=true - - # [default: true] - B:"Allow Fuel Vessel Filtering"=true - - # [default: true] - B:"Allow Hellrage JSONs"=true - - # [default: true] - B:"Allow Irradiator Recipe Filtering"=true - - # [default: true] - B:"Allow Thiz NCPF"=true -} - - -"creative reactor builder" { - # [range: 0.0 ~ 64.0, default: 4.0] - S:"Blocks per tick"=4.0 -} - - -"default reactor builder" { - # [range: 0.0 ~ 64.0, default: 0.2] - S:"Blocks per tick"=0.2 - - # rf [range: 0 ~ 2147483647, default: 50000] - I:"Energy storage capacity"=50000 - - # rf/t [range: 0 ~ 2147483647, default: 3200] - I:"Energy storage transfer"=3200 - - # [range: 0 ~ 2147483647, default: 50] - I:"Energy used per block"=50 -} - - diff --git a/config/renderlib.cfg b/config/renderlib.cfg deleted file mode 100644 index cb5d2cf01..000000000 --- a/config/renderlib.cfg +++ /dev/null @@ -1,44 +0,0 @@ -# Configuration file - -general { - # Allows you to increase the render bounding boxes of entities (or all entities of a mod). Width increases the size on the X and Z axis. Top increases the size in the positive Y direction. Bottom increases the size in the negative Y direction. (Accepts 'modid=width,top,bottom' or 'modid:entity=width,top,bottom'). - S:entityBoundingBoxGrowthList < - > - B:showFrameTimes=false - - # Allows you to increase the render bounding boxes of tile entities (or all entities of a mod). Width increases the size on the X and Z axis. Top increases the size in the positive Y direction. Bottom increases the size in the negative Y direction. (Accepts 'modid=width,top,bottom' or 'modid:tileentity=width,top,bottom'). - S:tileEntityBoundingBoxGrowthList < - > - - # Tile entities whose bounding boxes won't be cached (Accepts 'modid' or 'modid:tileentity'). - S:tileEntityCachedBoundingBoxBlacklist < - > - - # Most tile entities have static bounding boxes and thus they can be cached. Tile entities whose bounding boxes are likely to change every frame or so should be added to the blacklist. Tile entities whose bounding only change every once in a while should be covered by cache updates (update speed adjustable through tileEntityCachedBoundingBoxUpdateInterval) - B:tileEntityCachedBoundingBoxEnabled=true - - # Every frame there is a 1 in x chance to update the cached bounding box. Higher = better performance, Lower = tile entities with dynamic bounding boxes get updated faster. - # Min: 1 - # Max: 1000000 - I:tileEntityCachedBoundingBoxUpdateInterval=100 - - opengldebugoutput { - # Better debugging of OpenGL errors. (Requires OpenGL 4.3!) - B:enabled=false - - # Enable/Disable logging of high severity non-error messages. (You probably never want to enable this as a normal user) - B:logHighSeverity=false - - # Enable/Disable logging of low severity non-error messages. (You probably never want to enable this as a normal user) - B:logLowSeverity=false - - # Enable/Disable logging of medium severity non-error messages. (You probably never want to enable this as a normal user) - B:logMediumSeverity=false - - # Enable/Disable logging of notification severity non-error messages. (You probably never want to enable this as a normal user) - B:logNotificationSeverity=false - } - -} - - diff --git a/config/scannable.cfg b/config/scannable.cfg deleted file mode 100644 index 9b95b9ec8..000000000 --- a/config/scannable.cfg +++ /dev/null @@ -1,201 +0,0 @@ -# Configuration file - -general { - # The basic scan radius without range modules. - # IMPORTANT: some modules such as the block and ore scanner modules will already use - # a reduced radius based on this value. Specifically, the ore scanners multiply this - # value by 0.25, and the block scanner multiplies it by 0.5. - # Range modules will boost the range by half this value. - # Min: 16 - # Max: 128 - I:baseScanRadius=64 - - # Registry names of blocks that will never be scanned. - S:blockBlacklist < - minecraft:command_block - > - - # Amount of energy that can be stored in a scanner. - # Min: 0 - # Max: 2147483647 - I:energyCapacityScanner=5000 - - # Amount of energy used by the animal module per scan. - # Min: 0 - # Max: 2147483647 - I:energyCostModuleAnimal=25 - - # Amount of energy used by the block module per scan. - # Min: 0 - # Max: 2147483647 - I:energyCostModuleBlock=100 - - # Amount of energy used by the entity module per scan. - # Min: 0 - # Max: 2147483647 - I:energyCostModuleEntity=75 - - # Amount of energy used by the fluid module per scan. - # Min: 0 - # Max: 2147483647 - I:energyCostModuleFluid=50 - - # Amount of energy used by the monster module per scan. - # Min: 0 - # Max: 2147483647 - I:energyCostModuleMonster=50 - - # Amount of energy used by the common ore module per scan. - # Min: 0 - # Max: 2147483647 - I:energyCostModuleOreCommon=75 - - # Amount of energy used by the rare ore module per scan. - # Min: 0 - # Max: 2147483647 - I:energyCostModuleOreRare=100 - - # Amount of energy used by the range module per scan. - # Min: 0 - # Max: 2147483647 - I:energyCostModuleRange=100 - - # Amount of energy used by the structure module per scan. - # Min: 0 - # Max: 2147483647 - I:energyCostModuleStructure=150 - - # Fluid names of fluids that should be ignored. - S:fluidBlacklist < - > - - # The colors for fluids used when rendering their result bounding box. - # See `oreColors` for format entries have to be in. - S:fluidColors < - water=0x4275DC - lava=0xE26723 - > - - # Whether to try to inject a depth texture into Minecraft's FBO when rendering the - # scan wave effect. This is much faster as it will not have to re-render the world - # geometry to retrieve the depth information required for the effect. However, it - # appears that on some systems this doesn't work. The mod tries to detect that and - # will fall back to re-rendering automatically, but you can force re-rendering by - # setting this to false, e.g. for debugging or just to avoid the one logged warning. - B:injectDepthTexture=true - - # Whether to log out failure to determine the item stack dropped by a block. - # Scannable needs to find the item stack representation of a block to get the - # ore dictionary name(s) of blocks, as well as to show a more accurate tooltip - # of the currently bound block in the block module. Scannable attempts to find - # the item stack representation by calling Block.getPickBlock (which is allowed - # to fail, as some blocks require a valid world state) and alternatively by using - # Item.getItemFromBlock+Block.damageDropped, the latter being verified using the - # roundtrip through Block.damageDropped/Item.getMetadata/Block.getStateFromMeta. - # Sadly this fails for a lot of modded blocks because people rarely implement - # Block.damageDropped. As a workaround you can add blocks for which this fails to - # the `statesCommon` and `statesRare` lists. - B:logBlockDropLookupFailures=false - - # Ore dictionary entries that match the common ore pattern but should be ignored. - S:oreBlacklist < - > - - # The colors for ores used when rendering their result bounding box. - # Each entry must be a key-value pair separated by a `=`, with the. - # key being the ore dictionary name and the value being the hexadecimal - # RGB value of the color. - S:oreColors < - oreCoal=0x433E3B - oreIron=0xA17951 - oreGold=0xF4F71F - oreLapis=0x4863F0 - oreDiamond=0x48E2F0 - oreRedstone=0xE61E1E - oreEmerald=0x12BA16 - oreQuartz=0xB3D9D2 - glowstone=0xE9E68E - oreCopper=0xE4A020 - oreLead=0x8187C3 - oreMithril=0x97D5FE - oreNickel=0xD0D3AC - orePlatinum=0x7AC0FD - oreSilver=0xE8F2FB - oreTin=0xCCE4FE - oreAluminum=0xCBE4E2 - oreAluminium=0xCBE4E2 - orePlutonium=0x9DE054 - oreUranium=0x9DE054 - oreYellorium=0xD8E054 - oreArdite=0xB77E11 - oreCobalt=0x413BB8 - oreCinnabar=0xF5DA25 - oreInfusedAir=0xF7E677 - oreInfusedFire=0xDC7248 - oreInfusedWater=0x9595D5 - oreInfusedEarth=0x49B45A - oreInfusedOrder=0x9FF2DE - oreInfusedEntropy=0x545476 - > - - # Ore dictionary entries considered common ores, requiring the common ore scanner module. - # Use this to mark ores as common, as opposed to rare (see oresRare). - S:oresCommon < - oreCoal - oreIron - oreRedstone - glowstone - oreCopper - oreTin - oreLead - oreAluminum - oreAluminium - oreCinnabar - > - - # Ore dictionary names of ores considered 'rare', requiring the rare ore scanner module. - # Anything matching /ore[A-Z].*/ that isn't in the common ore list is - # automatically considered a rare ore (as opposed to the other way around, - # to make missing entries less likely be a problem). Use this to add rare - # ores that do follow this pattern. - S:oresRare < - > - - # Block states considered common ores, requiring the common ore scanner module. - # Use this to mark arbitrary block states as common ores. Format is as follows: - # mod_id:block_name - # or with block properties: - # mod_id:block_name[property1=value1,property2=value2] - # You can look up the properties (as well as name and mod id) in the F3 debug overlay - # in the bottom right. - S:statesCommon < - > - - # Block states considered rare ores, requiring the rare ore scanner module. - # Use this to mark arbitrary block states as rare ores. Format is as follows: - # mod_id:block_name - # or with block properties: - # mod_id:block_name[property1=value1,property2=value2] - # You can look up the properties (as well as name and mod id) in the F3 debug overlay - # in the bottom right. - S:statesRare < - > - - # The list of structures the structure module scans for. - S:structures < - EndCity - Fortress - Mansion - Mineshaft - Monument - Stronghold - Temple - Village - > - - # Whether to consume energy when performing a scan. - # Will make the scanner a chargeable item. - B:useEnergy=true -} - - diff --git a/config/serializationisbad.json b/config/serializationisbad.json deleted file mode 100644 index 5e6241b49..000000000 --- a/config/serializationisbad.json +++ /dev/null @@ -1,378 +0,0 @@ -{ - "executeBlocking": true, - "patchModules": [ - { - "classesToPatch": [ - "net.bdew.lib.network.SerializedMessageCodec", - "net.bdew.lib.network.NetChannel" - ], - "classAllowlist": [], - "packageAllowlist": [ - "net.bdew" - ] - }, - { - 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-general { - # If true, trying a new food spawns particles. - B:"Enable Intermediate Particles"=true - - # If true, reaching a new milestone spawns particles. - B:"Enable Milestone Particles"=true - - # If true, reaching a new milestone plays a ding sound. - B:"Enable Milestone Sounds"=true - - # Foods in this list won't affect the player's health nor show up in the food book. - S:"Food Blacklist" < - > - - # When this list contains anything, the blacklist is ignored and instead only foods from here count. - S:"Food Whitelist" < - > - - # A list of numbers of unique foods you need to eat to unlock each milestone, in ascending order. - I:"Milestone amounts" < - 5 - 10 - 15 - 20 - 25 - > - - # The minimum hunger value foods need to provide in order to count for milestones, in half drumsticks. - I:"Minimum Food Value"=1 - - # Whether or not to reset the food list on death, effectively losing all bonus hearts. - B:"Reset on Death"=false - - # If true, the food book also lists foods that you haven't eaten, in addition to the ones you have. - B:"Show Uneaten Foods"=true - - # Number of hearts you start out with. - I:defaultHeartCount=10 - - # Number of hearts you gain for reaching a new milestone. - I:heartsPerMilestone=2 - - # If true, foods indicate in their tooltips whether or not they have been eaten. - B:isFoodTooltipEnabled=true - - # Whether the messages notifying you of reaching new milestones should be displayed above the hotbar or in chat. - B:shouldShowProgressAboveHotbar=true -} - - diff --git a/config/stellwand.cfg b/config/stellwand.cfg deleted file mode 100644 index bf854a414..000000000 --- a/config/stellwand.cfg +++ /dev/null @@ -1,16 +0,0 @@ -# Configuration File for stellwand -stellwand { - # Debugging options - debugging { - # Enables debug outputs | Default: false - B:debugOutput=false - - } - - # Disables all stellwand recipes | Default: false - B:disableRecipes=false - - # Disables the stellwand part. If you want to play on a server that has this activated, set it to "false". | Default: true - B:disableStellwand=true - -} diff --git a/config/stg.cfg b/config/stg.cfg deleted file mode 100644 index 116fdfa87..000000000 --- a/config/stg.cfg +++ /dev/null @@ -1,10 +0,0 @@ -# Configuration file - -general { - # Whether to cancel click event propagation. - # Setting this to 'true' will prevent destroying of blocks like tall grass and vanilla flowers. - # If you expect vanilla clients on server leave it 'false' otherwise this will introduce server-client desync. - B:cancelClickEventPropagation=false -} - - diff --git a/config/tandimensions/dimension_temperature.json b/config/tandimensions/dimension_temperature.json deleted file mode 100644 index 4e27ff9e2..000000000 --- a/config/tandimensions/dimension_temperature.json +++ /dev/null @@ -1,6 +0,0 @@ -{ - "0": 0, - "1": 0, - "-1": 0, - "10": -1 -} \ No newline at end of file diff --git a/config/toastcontrol.cfg b/config/toastcontrol.cfg deleted file mode 100644 index e7bada5f7..000000000 --- a/config/toastcontrol.cfg +++ /dev/null @@ -1,59 +0,0 @@ -# Configuration file - -"toast types" { - # A Class-specific blacklist for toasts. Insert class names. - S:"Blacklisted Classes" < - > - - # If advancement toasts are blocked. Enabling will block ALL advancements. - B:"Disable Advancements"=true - - # If all toasts are blocked. - B:"Disable All"=false - - # If all non-vanilla toasts are blocked. Blocks all toasts that do not extend vanilla classes. - B:"Disable All Non-Vanilla"=false - - # If all vanilla toasts are blocked. Includes advancements, recipes, system, and tutorials. - B:"Disable All Vanilla"=false - - # If recipe unlock toasts are blocked. Blocks "you have unlocked a new recipe" toasts. - B:"Disable Recipes"=true - - # If system toasts are blocked. This is used only for the narrator toggle notification right now. - B:"Disable System Toasts"=false - - # Set to true to disable toasts sliding in to view. - B:"Disable Transitions"=false - - # If tutorial toasts are blocked. Blocks useless things like use WASD to move. - B:"Disable Tutorials"=true - - # How long (in ticks) to force a toast to show for. Higher is longer. - I:"Forced Display Time"=0 - - # The maximum number of toasts on the screen at once. Default 3, Vanilla uses 5. - # Min: 1 - # Max: 7 - I:"Max Toasts Shown"=3 - - # A debug config to print the class of each toast that tries to enter the GUI. Useful for finding classes to block. - B:"Print Toast Classnames"=false - - # The amount to offset a toast in the x axis. - I:"Toast X Offset"=0 - - # The amount to offset a toast in the y axis. - I:"Toast Y Offset"=0 - - # Set to true to change the transition to start from the left. - B:"Transition from Left"=false - - # If toasts are slightly translucent. - B:"Translucent Toasts"=true - - # If toasts do not draw a background. - B:"Transparent Toasts"=false -} - - diff --git a/config/toughasnails/armor_temp_modifiers.json b/config/toughasnails/armor_temp_modifiers.json deleted file mode 100644 index e2e92bd6a..000000000 --- a/config/toughasnails/armor_temp_modifiers.json +++ /dev/null @@ -1,20 +0,0 @@ -[ - { - "names": [ - "toughasnails:jelled_slime_helmet", - "toughasnails:jelled_slime_chestplate", - "toughasnails:jelled_slime_leggings", - "toughasnails:jelled_slime_boots" - ], - "modifier": -1 - }, - { - "names": [ - "toughasnails:wool_helmet", - "toughasnails:wool_chestplate", - "toughasnails:wool_leggings", - "toughasnails:wool_boots" - ], - "modifier": 1 - } -] \ No newline at end of file diff --git a/config/toughasnails/block_temperature.json b/config/toughasnails/block_temperature.json deleted file mode 100644 index bd7c76a84..000000000 --- a/config/toughasnails/block_temperature.json +++ /dev/null @@ -1,39 +0,0 @@ -[ - { - "state": { - "block": "toughasnails:campfire", - "properties": { - "burning": "true" - } - }, - "temperature": 5.0 - }, - { - "state": { - "block": "minecraft:lit_furnace", - "properties": {} - }, - "temperature": 3.0 - }, - { - "state": { - "block": "minecraft:lava", - "properties": {} - }, - "temperature": 15.0 - }, - { - "state": { - "block": "minecraft:flowing_lava", - "properties": {} - }, - "temperature": 15.0 - }, - { - "state": { - "block": "minecraft:magma", - "properties": {} - }, - "temperature": 12.5 - } -] \ No newline at end of file diff --git a/config/toughasnails/drink_stats.json b/config/toughasnails/drink_stats.json deleted file mode 100644 index 16e12fbb3..000000000 --- a/config/toughasnails/drink_stats.json +++ /dev/null @@ -1,11 +0,0 @@ -[ - { - "item": { - "name": "minecraft:milk_bucket", - "metadata": 0 - }, - "thirst": 6, - "hydration": 0.7, - "poisonChance": 0.0 - } -] \ No newline at end of file diff --git a/config/toughasnails/gameplay.cfg b/config/toughasnails/gameplay.cfg deleted file mode 100644 index 861efa607..000000000 --- a/config/toughasnails/gameplay.cfg +++ /dev/null @@ -1,32 +0,0 @@ -# Configuration file - -"main settings" { - # Players are affected by temperature [default: true] - B:"Enable Body Temperature"=true - - # The effects of the mod will work on Peaceful difficulty. [default: false] - B:"Enable Peaceful"=true - - # Players are affected by thirst. [default: true] - B:"Enable Thirst"=true - - # Allows drinking from rain by sneak-rightclick and empty main hand if looking up at raining sky. [default: false] - B:"Enable drinking from rain"=false - - # Allows drinking directly from water-source blocks with sneak-rightclick and empty main hand [default: true] - B:"Enable drinking from water blocks"=true -} - - -"tweak settings" { - # Ice Blocks drop Ice Cubes. [default: true] - B:"Ice Cube Drops"=true - - # Loot tables are tweaked for balance. [default: true] - B:"Loot Table Tweaks"=true - - # Magma Blocks drop Magma Shards. [default: true] - B:"Magma Shard Drops"=true -} - - diff --git a/config/toughasnails/material_temperature.json b/config/toughasnails/material_temperature.json deleted file mode 100644 index cc51f3ddc..000000000 --- a/config/toughasnails/material_temperature.json +++ /dev/null @@ -1,3 +0,0 @@ -{ - "fire": 5.0 -} \ No newline at end of file diff --git a/config/toughasnails/temperature.cfg b/config/toughasnails/temperature.cfg deleted file mode 100644 index f002dc82c..000000000 --- a/config/toughasnails/temperature.cfg +++ /dev/null @@ -1,83 +0,0 @@ -# Configuration file - -"modifier settings" { - # The maximum to increase/decrease temperature by depending on the altitude [range: 0 ~ 2147483647, default: 3] - I:"Altitude Modifier"=3 - - # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 2] - I:"Early Autumn Modifier"=2 - - # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -3] - I:"Early Spring Modifier"=-3 - - # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 3] - I:"Early Summer Modifier"=3 - - # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -7] - I:"Early Winter Modifier"=-7 - - # Whether the player's temperature should increase closer to the middle of the day [default: false] - B:"Enable Day Time Modifier"=true - - # Whether the player's temperature should decrease closer to the middle of the night [default: true] - B:"Enable Night Time Modifier"=true - - # Whether surface modifiers should decrease with depth [default: true] - B:"Enable Underground Effect"=true - - # The vertical distance between the surface and the level where surface modifiers are totally absorbed [range: 0 ~ 2147483647, default: 30] - I:"Equilibrium Depth"=30 - - # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -3] - I:"Late Autumn Modifier"=-3 - - # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 2] - I:"Late Spring Modifier"=2 - - # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 3] - I:"Late Summer Modifier"=3 - - # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -7] - I:"Late Winter Modifier"=-7 - - # The maximum to increase/decrease temperature by depending on the biome [range: 0 ~ 2147483647, default: 10] - I:"Max Biome Temperature Modifier"=7 - - # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 0] - I:"Mid Autumn Modifier"=0 - - # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 0] - I:"Mid Spring Modifier"=0 - - # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: 5] - I:"Mid Summer Modifier"=5 - - # The amount to increase/decrease the temperature by in this sub season [range: -2147483648 ~ 2147483647, default: -14] - I:"Mid Winter Modifier"=-14 - - # The amount to decrease the temperature by when snowing [range: -2147483648 ~ 0, default: -10] - I:"Snow Modifier"=-10 - - # The amount to increase the temperature by when sprinting [range: 0 ~ 2147483647, default: 3] - I:"Sprinting Modifier"=3 - - # The amount to multiply the temperature increment/decrement by in the middle of the day/night based on how extreme the biome temperature is [range: 0.0 ~ 3.4028235E38, default: 1.25] - S:"Time Extremity Multiplier"=1.25 - - # The amount to increase/decrease the temperature by in the middle of the day/night [range: 0 ~ 2147483647, default: 9] - I:"Time Modifier"=9 - - # The amount to decrease the temperature by when wet [range: -2147483648 ~ 0, default: -7] - I:"Wet Modifier"=-7 -} - - -"rate settings" { - # The maximum number of ticks before the temperature changes [range: 20 ~ 2147483647, default: 400] - I:"Base Temperature Change Ticks"=600 - - # The maximum number of ticks to reduce the base rate by [range: 20 ~ 2147483647, default: 380] - I:"Max Rate Modifier"=300 -} - - diff --git a/config/trinity.cfg b/config/trinity.cfg deleted file mode 100644 index 6c699789c..000000000 --- a/config/trinity.cfg +++ /dev/null @@ -1,71 +0,0 @@ -# Configuration file - -"nuclear weapons" { - # Americium-242 Blast Radius - I:am242_radius=86 - - # Antimatter Blast Radius - I:antimatter_radius=25 - - # Berkelium-248 Blast Radius - I:bk248_radius=61 - - # Californium-249 Blast Radius - I:cf249_radius=97 - - # Californium-251 Blast Radius - I:cf251_radius=101 - - # Curium-247 Blast Radius - I:cm247_radius=62 - - # 1st Custom Nuke Blast Radius - I:custom1_radius=50 - - # 2nd Custom Nuke Blast Radius - I:custom2_radius=50 - - # 3rd Custom Nuke Blast Radius - I:custom3_radius=50 - - # 4th Custom Nuke Blast Radius - I:custom4_radius=50 - - # Enable Custom Nukes (Four differenr types available + salted versions of each type) - B:custom_nukes=true - - # Fallout Radius Multiplier - D:fallout_multiplier=5.0 - - # Enable Fallout Rendering - B:fallout_rendering=true - - # ICBM Nuclear Missile Blast Radius - I:icbm_radius=50 - - # gui.config.nuke.max_radius.comment - I:max_radius=1000 - - # Neptunium-237 Blast Radius - I:np237_radius=40 - - # Plutonium-239 Blast Radius - I:pu239_radius=70 - - # Salted Bomb Initial Radiation Strength (Rads/t) - D:salted_burst=50.0 - - # Fallout Block Update Speed - I:speed=512 - - # Enable Thermonuclear Bombs - B:thermonuclear=true - - # Uranium-233 Blast Radius - I:u233_radius=65 - - # Uranium-235 Blast Radius - I:u235_radius=54 -} - - diff --git a/config/vanillafix.cfg b/config/vanillafix.cfg deleted file mode 100644 index de80400e7..000000000 --- a/config/vanillafix.cfg +++ /dev/null @@ -1,26 +0,0 @@ -# Configuration file - -crashes { - B:disableReturnToMainMenu=false - I:errorNotificationDuration=30000 - S:hasteURL=https://paste.dimdev.org - B:replaceErrorNotifications=false - - # Valid values: - # LOG - # NOTIFICATION - # WARNING_SCREEN - # CRASH - S:scheduledTaskproblemAction=NOTIFICATION -} - - -fixes { - B:bugFixes=true - B:crashFixes=true - B:modSupport=true - B:profiler=true - B:textureFixes=false -} - -