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Releases: TeamLapen/Vampirism

Release Version 1.1.1

21 May 11:08
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  • Fix alchemical cauldron not allowing to cook water to get pure salt

Release Version 1.1.0

14 May 20:27
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Compared to Release 1.0

  • Vampires do not need to breath, so they do not drown

  • But vampires are weakened by water. So if you plan to frequently cross water you might want to unlock a skill which makes you resistant to this.

  • Added alchemical fire which can burn indefinitely, but does not spread. As well as a new crossbow arrow type which uses this to create a flame wall.

  • Added disguise skill for hunter players to hide from mobs and to become far less visible to other players if you are a little bit away from them

  • Added obsidian armor (for hunters) which is very strong, but slows you down. Also protects you from any fire damage except lava.

  • Added Holy Water (In three different "purity"/"holy" degrees. Also available as splash potions to damage vampires and undead.

  • Added Holy Salt which can be used to craft Holy Water

  • Added new villager priest which trades Holy Water and Holy Salt

  • Added Alchemical Cauldron for hunters used to craft things

  • Added Garlic Diffusor, which repels nearby vampires and weakens them. (Available in two different tiers, and can be temporarily boosted (blinds players) with purified garlic)

  • Added cheat command option to unlock all skills at max level

  • Added some new items to some loottables

  • Added icons for Vampirism's potion effects

  • Advanced Hunters now drop valuable items (Vampire Blood, Garlic, Holy Water, Holy Salt)

  • Fixed castle block recipe #137

  • Fixed bat flying problems with some mods #139

  • JEI integration for Alchemical Cauldron

  • Modified vampire (spawning) behavior in vampire biome

  • Improved hunter camp generation by making it less random, less dense, more spread and more awesome (not sure about the last one though)

  • Fixed a placement problem of coffins and med chairs

  • Low level vampire barons avoid high level players

  • Fixed a blood bottle to glas bottle conversion problem

  • Made a few more converted creatures drop items on death

  • Made rabbits convertible

  • Updated translations

  • Minor GuideBook formatting fix

v1.1.0 First Beta

23 Mar 13:20
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v1.1.0 First Beta Pre-release
Pre-release
v1.1.0-beta.1

Changes GuideBook Page wrapping to make sure it does not go over the …

1.1.0-alpha+02-10-23-36 for Minecraft 1.10

10 Feb 22:57
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Just doing this alpha release as I noticed I forgot to create any release here on Github for the latest versions.
Also available via maven https://maxanier.de/maven2/de/teamlapen/vampirism/Vampirism/

Changelog (vs 1.1.0-alpha+11-23-17-21)

  • Vampires do not need to breath, so they do not drown
  • But vampires are weakened by water. So if you plan to frequently cross water you might want to unlock a skill which makes you resistant to this.
  • Added alchemical fire which can burn indefinitely, but does not spread. As well as a new crossbow arrow type which uses this to create a flame wall.
  • Added obsidian armor (for hunters) which is very strong, but slows you down. Also protects you from any fire damage except lava.
  • Added Holy Water (In three different "purity"/"holy" degrees. Also available as splash potions to damage vampires and undead.
  • Added Holy Salt which can be used to craft Holy Water
  • Added new villager priest which trades Holy Water and Holy Salt
  • Added Alchemical Cauldron for hunters used to craft things
  • Added Garlic Diffusor, which repels nearby vampires and weakens them. (Available in two different tiers, and can be temporarily boosted (blinds players) with purified garlic)
  • Added cheat command option to unlock all skills at max level
  • Added some new items to some loottables
  • Added icons for Vampirism's potion effects
  • Advanced Hunters now drop valuable items (Vampire Blood, Garlic, Holy Water, Holy Salt)
  • Fixed castle block recipe #137
  • Fixed bat flying problems with some mods #139
  • JEI integration for Alchemical Cauldron
  • Modified vampire (spawning) behavior in vampire biome

v0.7.8

05 Nov 10:12
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Release of version 0.7.8

v0.7.7

04 Oct 21:58
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Release of version 0.7.7

v0.7.6

05 Sep 12:18
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Release of version 0.7.6

v0.7.5

05 Sep 09:07
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Release of version 0.7.5

v0.7.4

20 Aug 16:29
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Release of version 0.7.4

v0.7.3

12 Aug 16:08
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Release of version 0.7.3