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run.py
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run.py
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# Packages
import pdb
import numpy as np
import torch
import torch.optim as optim
from PIL import Image
import matplotlib.pyplot as plt
from skimage.io import imsave
from utils import compute_gt_gradient, make_canvas_mask, numpy2tensor, laplacian_filter_tensor, \
MeanShift, Vgg16, gram_matrix
import argparse
parser = argparse.ArgumentParser()
parser.add_argument('--source_file', type=str, default='data/1_source.png', help='path to the source image')
parser.add_argument('--mask_file', type=str, default='data/1_mask.png', help='path to the mask image')
parser.add_argument('--target_file', type=str, default='data/1_target.png', help='path to the target image')
parser.add_argument('--ss', type=int, default=300, help='source image size')
parser.add_argument('--ts', type=int, default=512, help='target image size')
parser.add_argument('--x', type=int, default=200, help='vertical location')
parser.add_argument('--y', type=int, default=235, help='vertical location')
parser.add_argument('--gpu_id', type=int, default=0, help='GPU ID')
parser.add_argument('--num_steps', type=int, default=1000, help='Number of iterations in each pass')
opt = parser.parse_args()
###################################
########### First Pass ###########
###################################
# Inputs
source_file = opt.source_file
mask_file = opt.mask_file
target_file = opt.target_file
# Hyperparameter Inputs
gpu_id = opt.gpu_id
num_steps = opt.num_steps
ss = opt.ss; # source image size
ts = opt.ts # target image size
x_start = opt.x; y_start = opt.y # blending location
# Default weights for loss functions in the first pass
grad_weight = 1e4; style_weight = 1e4; content_weight = 1; tv_weight = 1e-6
# Load Images
source_img = np.array(Image.open(source_file).convert('RGB').resize((ss, ss)))
target_img = np.array(Image.open(target_file).convert('RGB').resize((ts, ts)))
mask_img = np.array(Image.open(mask_file).convert('L').resize((ss, ss)))
mask_img[mask_img>0] = 1
# Make Canvas Mask
canvas_mask = make_canvas_mask(x_start, y_start, target_img, mask_img)
canvas_mask = numpy2tensor(canvas_mask, gpu_id)
canvas_mask = canvas_mask.squeeze(0).repeat(3,1).view(3,ts,ts).unsqueeze(0)
# Compute Ground-Truth Gradients
gt_gradient = compute_gt_gradient(x_start, y_start, source_img, target_img, mask_img, gpu_id)
# Convert Numpy Images Into Tensors
source_img = torch.from_numpy(source_img).unsqueeze(0).transpose(1,3).transpose(2,3).float().to(gpu_id)
target_img = torch.from_numpy(target_img).unsqueeze(0).transpose(1,3).transpose(2,3).float().to(gpu_id)
input_img = torch.randn(target_img.shape).to(gpu_id)
mask_img = numpy2tensor(mask_img, gpu_id)
mask_img = mask_img.squeeze(0).repeat(3,1).view(3,ss,ss).unsqueeze(0)
# Define LBFGS optimizer
def get_input_optimizer(input_img):
optimizer = optim.LBFGS([input_img.requires_grad_()])
return optimizer
optimizer = get_input_optimizer(input_img)
# Define Loss Functions
mse = torch.nn.MSELoss()
# Import VGG network for computing style and content loss
mean_shift = MeanShift(gpu_id)
vgg = Vgg16().to(gpu_id)
run = [0]
while run[0] <= num_steps:
def closure():
# Composite Foreground and Background to Make Blended Image
blend_img = torch.zeros(target_img.shape).to(gpu_id)
blend_img = input_img*canvas_mask + target_img*(canvas_mask-1)*(-1)
# Compute Laplacian Gradient of Blended Image
pred_gradient = laplacian_filter_tensor(blend_img, gpu_id)
# Compute Gradient Loss
grad_loss = 0
for c in range(len(pred_gradient)):
grad_loss += mse(pred_gradient[c], gt_gradient[c])
grad_loss /= len(pred_gradient)
grad_loss *= grad_weight
# Compute Style Loss
target_features_style = vgg(mean_shift(target_img))
target_gram_style = [gram_matrix(y) for y in target_features_style]
blend_features_style = vgg(mean_shift(input_img))
blend_gram_style = [gram_matrix(y) for y in blend_features_style]
style_loss = 0
for layer in range(len(blend_gram_style)):
style_loss += mse(blend_gram_style[layer], target_gram_style[layer])
style_loss /= len(blend_gram_style)
style_loss *= style_weight
# Compute Content Loss
blend_obj = blend_img[:,:,int(x_start-source_img.shape[2]*0.5):int(x_start+source_img.shape[2]*0.5), int(y_start-source_img.shape[3]*0.5):int(y_start+source_img.shape[3]*0.5)]
source_object_features = vgg(mean_shift(source_img*mask_img))
blend_object_features = vgg(mean_shift(blend_obj*mask_img))
content_loss = content_weight * mse(blend_object_features.relu2_2, source_object_features.relu2_2)
content_loss *= content_weight
# Compute TV Reg Loss
tv_loss = torch.sum(torch.abs(blend_img[:, :, :, :-1] - blend_img[:, :, :, 1:])) + \
torch.sum(torch.abs(blend_img[:, :, :-1, :] - blend_img[:, :, 1:, :]))
tv_loss *= tv_weight
# Compute Total Loss and Update Image
loss = grad_loss + style_loss + content_loss + tv_loss
optimizer.zero_grad()
loss.backward()
# Print Loss
if run[0] % 1 == 0:
print("run {}:".format(run))
print('grad : {:4f}, style : {:4f}, content: {:4f}, tv: {:4f}'.format(\
grad_loss.item(), \
style_loss.item(), \
content_loss.item(), \
tv_loss.item()
))
print()
run[0] += 1
return loss
optimizer.step(closure)
# clamp the pixels range into 0 ~ 255
input_img.data.clamp_(0, 255)
# Make the Final Blended Image
blend_img = torch.zeros(target_img.shape).to(gpu_id)
blend_img = input_img*canvas_mask + target_img*(canvas_mask-1)*(-1)
blend_img_np = blend_img.transpose(1,3).transpose(1,2).cpu().data.numpy()[0]
# Save image from the first pass
name = source_file.split('/')[1].split('_')[0]
imsave('results/'+str(name)+'_first_pass.png', blend_img_np.astype(np.uint8))
###################################
########### Second Pass ###########
###################################
# Default weights for loss functions in the second pass
style_weight = 1e7; content_weight = 1; tv_weight = 1e-6
ss = 512; ts = 512
num_steps = opt.num_steps
first_pass_img_file = 'results/'+str(name)+'_first_pass.png'
first_pass_img = np.array(Image.open(first_pass_img_file).convert('RGB').resize((ss, ss)))
target_img = np.array(Image.open(target_file).convert('RGB').resize((ts, ts)))
first_pass_img = torch.from_numpy(first_pass_img).unsqueeze(0).transpose(1,3).transpose(2,3).float().to(gpu_id)
target_img = torch.from_numpy(target_img).unsqueeze(0).transpose(1,3).transpose(2,3).float().to(gpu_id)
# Define LBFGS optimizer
def get_input_optimizer(first_pass_img):
optimizer = optim.LBFGS([first_pass_img.requires_grad_()])
return optimizer
optimizer = get_input_optimizer(first_pass_img)
print('Optimizing...')
run = [0]
while run[0] <= num_steps:
def closure():
# Compute Loss Loss
target_features_style = vgg(mean_shift(target_img))
target_gram_style = [gram_matrix(y) for y in target_features_style]
blend_features_style = vgg(mean_shift(first_pass_img))
blend_gram_style = [gram_matrix(y) for y in blend_features_style]
style_loss = 0
for layer in range(len(blend_gram_style)):
style_loss += mse(blend_gram_style[layer], target_gram_style[layer])
style_loss /= len(blend_gram_style)
style_loss *= style_weight
# Compute Content Loss
content_features = vgg(mean_shift(first_pass_img))
content_loss = content_weight * mse(blend_features_style.relu2_2, content_features.relu2_2)
# Compute Total Loss and Update Image
loss = style_loss + content_loss
optimizer.zero_grad()
loss.backward()
# Print Loss
if run[0] % 1 == 0:
print("run {}:".format(run))
print(' style : {:4f}, content: {:4f}'.format(\
style_loss.item(), \
content_loss.item()
))
print()
run[0] += 1
return loss
optimizer.step(closure)
# clamp the pixels range into 0 ~ 255
first_pass_img.data.clamp_(0, 255)
# Make the Final Blended Image
input_img_np = first_pass_img.transpose(1,3).transpose(1,2).cpu().data.numpy()[0]
# Save image from the second pass
imsave('results/'+str(name)+'_second_pass.png', input_img_np.astype(np.uint8))