Releases: The-Evil-Pickle/Replay-the-Spire
1.0.4 Easter Egg Elites
This update brings with it 2 "Easter Egg" Elite encounters that appear rarely and only under certain conditions.
New Content:
- New Silent Card: Necrosis
- New Exordium Elite Encounter: "Erik, Yu, & Puro"
- Appears only on win streaks, or when using a certain player name.
- Encounter frequency scales with Ascension level.
- New Beyond Elite Encounter: "Rhapsodic Hoarder"
- Appears only when your card:relic ratio is below 2:1, or when using a certain player name.
- Encounter frequency scales with number of relics held.
Balance Changes:
- Corpse Explosion: Now uses vanilla effect. Custom effect moved to new "Necrosis" card.
- Hemogenesis: Is now Rare (was Uncommon). Cost 2 -> 3.
- Catalyst: Now affects Necrotic Poison as well as regular Poison.
Bug Fixes:
- Fixed The Works giving way too much energy.
- Fixed Grinning Jar crashing in shops.
- Fixed Hemogenesis un-upgrading itself sometimes.
Presentation:
- Added new art for Run Through and Hemogenesis (made by Bakuhaku).
- Added new art for Snecko Heart (made by Lyman).
We've got some amazing art for the Abe boss fight we're working on getting up and running, so stay tuned!
1.0.3 The Works
New Content:
- New Ironclad Card: Strike From Hell.
- New Silent Card: The Works.
Balance Changes:
- Mirror is now Uncommon (was Rare).
Bug Fixes:
- Fixed Perfected Strike not recognizing custom strike cards.
- Fixed mod always thinking there's an update available.
Visual:
- Added new art for Toxin Wave and Crystal Conduit from Bakuhaku.
1.0.2 Rooms for Improvement
New Content:
- New Room Type: Bonfire (alt. rest site).
- New Room Type: Portal.
Balance Changes:
- Awakened Ritual: Now distributes cards among draw and discard.
- Golden Egg: Now also upgrades cards purchased at shops.
- Pondfish: AI tweaked slightly.
Bug Fixes:
- Fixed Chemical Blood crashing outside of combat.
- Fixed Mirror and Funnel sprites getting mixed up with vanilla ones.
1.0.1 Balance and Bugs
Balance Changes:
- Atom Bomb:
- Poison amount is now 4 both before and after upgrade.
- Now also poisons the player.
- Hemogenesis: In-combat upgrades no longer scale upwards the more you get.
- Crystal Conduit: Now Common (was Uncommon).
- Panic Button: Now Common (was Uncommon).
- Abe's Treasure: Now adds curse to deck on pickup rather than adding to draw pile on deck shuffle.
- Kindling:
- Regen increased from 4 to 5.
- Light Branch campsite option is now a free action.
- Ooze Armor: Slow now resets to -3 rather than -2.
Bug Fixes:
- Compile Driver now counts custom orbs.
- Funnel and Twisted funnel no longer get their sprites confused.
- Descriptions of Power, Attack, and Skill potions now properly display changes from Chameleon Ring.
- Custom potions are no longer weaker after Ascension 11.
1.0.0 The Great Eclipse
After months of marking these releases as pre-release, it's about time we got to version 1.0. Hooray!
Misc:
- Mod now checks for updates automatically. This may be the last time you have to download the jar file yourself!
- We've switched to using Eclipse/Maven rather than Notepad/Commandline. This doesn't actually affect the mod much from your perspective, but it was a pretty big code change that should make keeping up with future vanilla updates much swifter from here on out.
New Content:
- New Ironclad card: Eclipse.
- New Silent card: Scrap Shanks.
- New Defect card: Sort.
- New Colorless card: Midas Touch.
Balance Changes:
- Bandanna: Is now Common again (was Uncommon).
- Durian: Now also gives Shielding whenever you receive a debuff.
- Abe's Treasure: Now also gives Abe's Revenge on deck shuffle.
- Kintsugi:
- Now gives 5 options to choose Curses from rather than 3.
- Attempting to remove a Curse with Kintsugi now transforms it instead.
- Poison Darts: Now also applies normal poison to all enemies.
- Hemogenesis: Now Uncommon (was Rare).
- Improvise: Now Uncommon (was Rare).
- Pondfish: Reduced drowning given by Drag to Hell.
- Mirror Mist:
- Silent now trades Neutralize for Beam Cell rather than Go For The Eyes.
- Added special options for the Mad Scientist mod.
- Unrecognized Modded characters now receive Amnesia rather than Hallucinations from the healing option.
Bug Fixes:
- Fixed exploit with Arrowhead that allowed all cards to be upgraded.
- Fixed Kintsugi bugging out and displaying card options on top of each other.
- Fixed Abe's Revenge dropping from generic random curse effects (it's supposed to be event-only).
- Temporarily removed Raider's Mask for maintenance.
- Many minor fixes.
Visual:
- Snecko Heart now has a sprite.
0.4.12 Week 31 Patch: Shielding
New Content:
- New Keyword: Shielding
- New Potion: Shield Potion
- New Colorless Card: The Ultimate Defense
Balance Changes:
- Divine Protection: Now gives Shielding rather than temporary hp.
- Sneak Up: Discard is now random.
Bug Fixes:
- Fixed crash with week 31.
- Fixed Garlic not working with Artifact, Pondfish, and some other things correctly.
- Temporarily removed Raider's Mask for maintenance.
0.4.11 Oh God Everything Is Flooding 2: Electrical Outage Boogaloo
Power's back and so am I; here's an update for the mod.
New Content:
- New Event Relic: Ring of Misfortune
Bug Fixes:
- Fixed crash at rest sites with certain relics.
- Fixed Chewing Gum crash.
- Fixed Divine Protection/Mark of the Bloom interaction.
0.4.10 Week 30 patch fix
Fixed some stuff that crashed the game after the newest update.
I'm going to bed now I'll write proper patch notes in the morning.
0.4.9 The real treasure is the Sneckos we met along the way.
This update brings with it some new boss relics and a few bug fixes, plus a whole lot of balance changes.
New Content:
- New Boss Relic: Chewing Gum.
- New Boss Relic: Snecko Heart (unlocked by completing a run with Snecko Eye).
- New Boss Relic: Abe's Treasure (unlocked by defeating Capt. Abe without ever triggering Deadweight).
Balance Changes:
- Bandanna: Rarity Common -> Uncommon, effect duration 5 -> 3.
- Basket of Snakes: Rarity Rare -> Uncommon.
- Byrd Skull: Rarity Common -> Rare.
- Ooze Armor: No longer gives card draw. No longer adds Slimed to your deck.
- Kintsugi: You can now choose your 2 curses from a set of 3 rather than it being entirely random.
- FIFO Queue: Upgrade now makes the card X cost rather than Innate.
- Cursed Concoction: Now also adds a curse to discard pile.
- Corpse Explosion: Non-upgraded version now simply converts Poison to Necrotic Poison. Upgraded version works how non-upgraded one used to.
- Burning Branch: Can now be exchanged for a special relic at rest sites.
Bug Fixes:
- Spanish version no longer crashes.
- Stuck event no longer targets cards it shouldn't.
- Fluid Movement now interacts properly with Calipers.
0.4.11 Oh God Everything Is Flooding 2: Electrical Outage Boogaloo
Power's back and so am I; here's an update for the mod.
New Content:
- New Relic in Dead Man's Rings event: Ring of Misfortune
Bug Fixes:
- Fixed crash on rest site with Chameleon Ring and Dead Branch relics.
- Fixed Chewing Gum crash.
- Fixed Divine Protection damaging you unfairly if you have Mark of the Bloom.