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stonekeep.dme
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stonekeep.dme
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// BEGIN_INTERNALS
// END_INTERNALS
// BEGIN_FILE_DIR
#define FILE_DIR .
// END_FILE_DIR
// BEGIN_PREFERENCES
#define DEBUG
// END_PREFERENCES
// BEGIN_INCLUDE
#include "_maps\_basemap.dm"
#include "_maps\templates\bog_shack_small.dm"
#include "_maps\templates\sk_dungeons.dm"
#include "code\__byond_version_compat.dm"
#include "code\_compile_options.dm"
#include "code\rt.dm"
#include "code\world.dm"
#include "code\__DEFINES\_globals.dm"
#include "code\__DEFINES\_protect.dm"
#include "code\__DEFINES\_tick.dm"
#include "code\__DEFINES\access.dm"
#include "code\__DEFINES\achievements.dm"
#include "code\__DEFINES\admin.dm"
#include "code\__DEFINES\antagonists.dm"
#include "code\__DEFINES\atmospherics.dm"
#include "code\__DEFINES\atom_hud.dm"
#include "code\__DEFINES\callbacks.dm"
#include "code\__DEFINES\cargo.dm"
#include "code\__DEFINES\cinematics.dm"
#include "code\__DEFINES\cleaning.dm"
#include "code\__DEFINES\colors.dm"
#include "code\__DEFINES\combat.dm"
#include "code\__DEFINES\components.dm"
#include "code\__DEFINES\configuration.dm"
#include "code\__DEFINES\construction.dm"
#include "code\__DEFINES\contracts.dm"
#include "code\__DEFINES\cooldowns.dm"
#include "code\__DEFINES\cult.dm"
#include "code\__DEFINES\DNA.dm"
#include "code\__DEFINES\dye_keys.dm"
#include "code\__DEFINES\economy.dm"
#include "code\__DEFINES\events.dm"
#include "code\__DEFINES\exports.dm"
#include "code\__DEFINES\fantasy_affixes.dm"
#include "code\__DEFINES\flags.dm"
#include "code\__DEFINES\food.dm"
#include "code\__DEFINES\footsteps.dm"
#include "code\__DEFINES\forensics.dm"
#include "code\__DEFINES\hud.dm"
#include "code\__DEFINES\industrial_lifts.dm"
#include "code\__DEFINES\interaction_flags.dm"
#include "code\__DEFINES\inventory.dm"
#include "code\__DEFINES\is_helpers.dm"
#include "code\__DEFINES\jobs.dm"
#include "code\__DEFINES\language.dm"
#include "code\__DEFINES\layers.dm"
#include "code\__DEFINES\lighting.dm"
#include "code\__DEFINES\logging.dm"
#include "code\__DEFINES\machines.dm"
#include "code\__DEFINES\maps.dm"
#include "code\__DEFINES\materials.dm"
#include "code\__DEFINES\maths.dm"
#include "code\__DEFINES\MC.dm"
#include "code\__DEFINES\mecha.dm"
#include "code\__DEFINES\medical.dm"
#include "code\__DEFINES\melee.dm"
#include "code\__DEFINES\menu.dm"
#include "code\__DEFINES\migrants.dm"
#include "code\__DEFINES\misc.dm"
#include "code\__DEFINES\mob_timers.dm"
#include "code\__DEFINES\mobs.dm"
#include "code\__DEFINES\monkeys.dm"
#include "code\__DEFINES\move_force.dm"
#include "code\__DEFINES\movement.dm"
#include "code\__DEFINES\movespeed_modification.dm"
#include "code\__DEFINES\multi_z.dm"
#include "code\__DEFINES\musicsystem.dm"
#include "code\__DEFINES\nanites.dm"
#include "code\__DEFINES\networks.dm"
#include "code\__DEFINES\obj_flags.dm"
#include "code\__DEFINES\particle_weather.dm"
#include "code\__DEFINES\pollution.dm"
#include "code\__DEFINES\preferences.dm"
#include "code\__DEFINES\procpath.dm"
#include "code\__DEFINES\profile.dm"
#include "code\__DEFINES\qdel.dm"
#include "code\__DEFINES\radio.dm"
#include "code\__DEFINES\reactions.dm"
#include "code\__DEFINES\reagents.dm"
#include "code\__DEFINES\reagents_specific_heat.dm"
#include "code\__DEFINES\research.dm"
#include "code\__DEFINES\robots.dm"
#include "code\__DEFINES\roguetown.dm"
#include "code\__DEFINES\role_preferences.dm"
#include "code\__DEFINES\rust_g.dm"
#include "code\__DEFINES\say.dm"
#include "code\__DEFINES\shuttles.dm"
#include "code\__DEFINES\sight.dm"
#include "code\__DEFINES\skills.dm"
#include "code\__DEFINES\sleep.dm"
#include "code\__DEFINES\sound.dm"
#include "code\__DEFINES\spaceman_dmm.dm"
#include "code\__DEFINES\span.dm"
#include "code\__DEFINES\stat.dm"
#include "code\__DEFINES\stat_tracking.dm"
#include "code\__DEFINES\status_effects.dm"
#include "code\__DEFINES\subsystems.dm"
#include "code\__DEFINES\tgs.config.dm"
#include "code\__DEFINES\tgs.dm"
#include "code\__DEFINES\tgui.dm"
#include "code\__DEFINES\time.dm"
#include "code\__DEFINES\tools.dm"
#include "code\__DEFINES\traits.dm"
#include "code\__DEFINES\turf_flags.dm"
#include "code\__DEFINES\typeids.dm"
#include "code\__DEFINES\vehicles.dm"
#include "code\__DEFINES\vv.dm"
#include "code\__DEFINES\wall_dents.dm"
#include "code\__DEFINES\weaponsounds.dm"
#include "code\__DEFINES\weather.dm"
#include "code\__DEFINES\wires.dm"
#include "code\__DEFINES\ai\_ai.dm"
#include "code\__DEFINES\ai\hostile.dm"
#include "code\__DEFINES\customization\body_markings.dm"
#include "code\__DEFINES\customization\hair_gradients.dm"
#include "code\__DEFINES\customization\mob_descriptors.dm"
#include "code\__DEFINES\customization\organ_customization.dm"
#include "code\__DEFINES\customization\sprite_accessory.dm"
#include "code\__DEFINES\dcs\signals\signals_movable.dm"
#include "code\__DEFINES\dcs\signals\signals_tram.dm"
#include "code\__DEFINES\dcs\signals\signals_mob\signals_living.dm"
#include "code\__DEFINES\dcs\signals\signals_mob\signals_mob.dm"
#include "code\__DEFINES\dcs\signals_atoms\lighting.dm"
#include "code\__DEFINES\dcs\signals_atoms\movable_lighting.dm"
#include "code\__DEFINES\dcs\signals_atoms\signals_atom.dm"
#include "code\__HELPERS\_lists.dm"
#include "code\__HELPERS\_logging.dm"
#include "code\__HELPERS\_string_lists.dm"
#include "code\__HELPERS\areas.dm"
#include "code\__HELPERS\AStar.dm"
#include "code\__HELPERS\auxtools.dm"
#include "code\__HELPERS\chat.dm"
#include "code\__HELPERS\cmp.dm"
#include "code\__HELPERS\config.dm"
#include "code\__HELPERS\customization.dm"
#include "code\__HELPERS\dates.dm"
#include "code\__HELPERS\dna.dm"
#include "code\__HELPERS\files.dm"
#include "code\__HELPERS\game.dm"
#include "code\__HELPERS\global_lists.dm"
#include "code\__HELPERS\heap.dm"
#include "code\__HELPERS\icon_smoothing.dm"
#include "code\__HELPERS\icons.dm"
#include "code\__HELPERS\level_traits.dm"
#include "code\__HELPERS\lordcolor.dm"
#include "code\__HELPERS\matrices.dm"
#include "code\__HELPERS\medical.dm"
#include "code\__HELPERS\mobs.dm"
#include "code\__HELPERS\mouse_control.dm"
#include "code\__HELPERS\names.dm"
#include "code\__HELPERS\priority_announce.dm"
#include "code\__HELPERS\pronouns.dm"
#include "code\__HELPERS\qdel.dm"
#include "code\__HELPERS\radio.dm"
#include "code\__HELPERS\reagents.dm"
#include "code\__HELPERS\records.dm"
#include "code\__HELPERS\roundend.dm"
#include "code\__HELPERS\sanitize_values.dm"
#include "code\__HELPERS\shell.dm"
#include "code\__HELPERS\stat_tracking.dm"
#include "code\__HELPERS\stonekeep.dm"
#include "code\__HELPERS\text.dm"
#include "code\__HELPERS\time.dm"
#include "code\__HELPERS\type2type.dm"
#include "code\__HELPERS\type_processing.dm"
#include "code\__HELPERS\typelists.dm"
#include "code\__HELPERS\unsorted.dm"
#include "code\__HELPERS\view.dm"
#include "code\__HELPERS\sorts\__main.dm"
#include "code\__HELPERS\sorts\InsertSort.dm"
#include "code\__HELPERS\sorts\MergeSort.dm"
#include "code\__HELPERS\sorts\TimSort.dm"
#include "code\_globalvars\bitfields.dm"
#include "code\_globalvars\configuration.dm"
#include "code\_globalvars\game_modes.dm"
#include "code\_globalvars\genetics.dm"
#include "code\_globalvars\logging.dm"
#include "code\_globalvars\migrants.dm"
#include "code\_globalvars\misc.dm"
#include "code\_globalvars\plant_defs.dm"
#include "code\_globalvars\regexes.dm"
#include "code\_globalvars\roguetown.dm"
#include "code\_globalvars\traits.dm"
#include "code\_globalvars\customization\body_markings.dm"
#include "code\_globalvars\customization\hair_gradients.dm"
#include "code\_globalvars\customization\organ_customization.dm"
#include "code\_globalvars\customization\sprite_accessory.dm"
#include "code\_globalvars\lists\achievements.dm"
#include "code\_globalvars\lists\admin.dm"
#include "code\_globalvars\lists\client.dm"
#include "code\_globalvars\lists\flavor_misc.dm"
#include "code\_globalvars\lists\keybindings.dm"
#include "code\_globalvars\lists\mapping.dm"
#include "code\_globalvars\lists\mobs.dm"
#include "code\_globalvars\lists\names.dm"
#include "code\_globalvars\lists\objects.dm"
#include "code\_globalvars\lists\poll_ignore.dm"
#include "code\_globalvars\lists\surgery.dm"
#include "code\_globalvars\lists\typecache.dm"
#include "code\_globalvars\lists\wounds.dm"
#include "code\_js\byjax.dm"
#include "code\_js\menus.dm"
#include "code\_onclick\adjacent.dm"
#include "code\_onclick\click.dm"
#include "code\_onclick\drag_drop.dm"
#include "code\_onclick\item_attack.dm"
#include "code\_onclick\observer.dm"
#include "code\_onclick\other_mobs.dm"
#include "code\_onclick\telekinesis.dm"
#include "code\_onclick\hud\_defines.dm"
#include "code\_onclick\hud\action_button.dm"
#include "code\_onclick\hud\alert.dm"
#include "code\_onclick\hud\clickdelay.dm"
#include "code\_onclick\hud\constructs.dm"
#include "code\_onclick\hud\credits.dm"
#include "code\_onclick\hud\devil.dm"
#include "code\_onclick\hud\fullscreen.dm"
#include "code\_onclick\hud\generic_dextrous.dm"
#include "code\_onclick\hud\ghost.dm"
#include "code\_onclick\hud\hud.dm"
#include "code\_onclick\hud\human.dm"
#include "code\_onclick\hud\monkey.dm"
#include "code\_onclick\hud\mouseover.dm"
#include "code\_onclick\hud\movable_screen_objects.dm"
#include "code\_onclick\hud\parallax.dm"
#include "code\_onclick\hud\picture_in_picture.dm"
#include "code\_onclick\hud\plane_master.dm"
#include "code\_onclick\hud\radial.dm"
#include "code\_onclick\hud\radial_persistent.dm"
#include "code\_onclick\hud\screen_objects.dm"
#include "code\_onclick\hud\spirit.dm"
#include "code\controllers\admin.dm"
#include "code\controllers\controller.dm"
#include "code\controllers\failsafe.dm"
#include "code\controllers\globals.dm"
#include "code\controllers\master.dm"
#include "code\controllers\subsystem.dm"
#include "code\controllers\configuration\config_entry.dm"
#include "code\controllers\configuration\configuration.dm"
#include "code\controllers\configuration\entries\comms.dm"
#include "code\controllers\configuration\entries\dbconfig.dm"
#include "code\controllers\configuration\entries\game_options.dm"
#include "code\controllers\configuration\entries\general.dm"
#include "code\controllers\subsystem\achievements.dm"
#include "code\controllers\subsystem\acid.dm"
#include "code\controllers\subsystem\adjacent_air.dm"
#include "code\controllers\subsystem\ai_controller.dm"
#include "code\controllers\subsystem\air.dm"
#include "code\controllers\subsystem\assets.dm"
#include "code\controllers\subsystem\atoms.dm"
#include "code\controllers\subsystem\augury.dm"
#include "code\controllers\subsystem\blackbox.dm"
#include "code\controllers\subsystem\chat.dm"
#include "code\controllers\subsystem\communications.dm"
#include "code\controllers\subsystem\dbcore.dm"
#include "code\controllers\subsystem\dcs.dm"
#include "code\controllers\subsystem\discord.dm"
#include "code\controllers\subsystem\economy.dm"
#include "code\controllers\subsystem\events.dm"
#include "code\controllers\subsystem\familytree.dm"
#include "code\controllers\subsystem\fire_burning.dm"
#include "code\controllers\subsystem\garbage.dm"
#include "code\controllers\subsystem\icon_smooth.dm"
#include "code\controllers\subsystem\idlenpcpool.dm"
#include "code\controllers\subsystem\input.dm"
#include "code\controllers\subsystem\ipintel.dm"
#include "code\controllers\subsystem\job.dm"
#include "code\controllers\subsystem\language.dm"
#include "code\controllers\subsystem\librarian.dm"
#include "code\controllers\subsystem\lighting.dm"
#include "code\controllers\subsystem\lobby.dm"
#include "code\controllers\subsystem\machines.dm"
#include "code\controllers\subsystem\mapping.dm"
#include "code\controllers\subsystem\materials.dm"
#include "code\controllers\subsystem\merchant.dm"
#include "code\controllers\subsystem\minor_mapping.dm"
#include "code\controllers\subsystem\mobs.dm"
#include "code\controllers\subsystem\moods.dm"
#include "code\controllers\subsystem\music_update.dm"
#include "code\controllers\subsystem\nightshift.dm"
#include "code\controllers\subsystem\npcpool.dm"
#include "code\controllers\subsystem\overlays.dm"
#include "code\controllers\subsystem\parallax.dm"
#include "code\controllers\subsystem\particle_weather.dm"
#include "code\controllers\subsystem\particle_weather_outdoors.dm"
#include "code\controllers\subsystem\pathfinder.dm"
#include "code\controllers\subsystem\persistence.dm"
#include "code\controllers\subsystem\ping.dm"
#include "code\controllers\subsystem\pollution.dm"
#include "code\controllers\subsystem\radio.dm"
#include "code\controllers\subsystem\rogueroundsplayed.dm"
#include "code\controllers\subsystem\runechat.dm"
#include "code\controllers\subsystem\server_maint.dm"
#include "code\controllers\subsystem\shuttle.dm"
#include "code\controllers\subsystem\skills.dm"
#include "code\controllers\subsystem\spacedrift.dm"
#include "code\controllers\subsystem\stickyban.dm"
#include "code\controllers\subsystem\sun.dm"
#include "code\controllers\subsystem\tgui.dm"
#include "code\controllers\subsystem\throwing.dm"
#include "code\controllers\subsystem\ticker.dm"
#include "code\controllers\subsystem\time_track.dm"
#include "code\controllers\subsystem\timer.dm"
#include "code\controllers\subsystem\title.dm"
#include "code\controllers\subsystem\traumas.dm"
#include "code\controllers\subsystem\treestuff.dm"
#include "code\controllers\subsystem\vis_overlays.dm"
#include "code\controllers\subsystem\vote.dm"
#include "code\controllers\subsystem\weather.dm"
#include "code\controllers\subsystem\processing\ai_avoidance.dm"
#include "code\controllers\subsystem\processing\ai_behaviors.dm"
#include "code\controllers\subsystem\processing\ai_movement.dm"
#include "code\controllers\subsystem\processing\fastprocess.dm"
#include "code\controllers\subsystem\processing\fields.dm"
#include "code\controllers\subsystem\processing\fluids.dm"
#include "code\controllers\subsystem\processing\haunting.dm"
#include "code\controllers\subsystem\processing\huds.dm"
#include "code\controllers\subsystem\processing\incone.dm"
#include "code\controllers\subsystem\processing\mousecharge.dm"
#include "code\controllers\subsystem\processing\obj.dm"
#include "code\controllers\subsystem\processing\pollutants.dm"
#include "code\controllers\subsystem\processing\processing.dm"
#include "code\controllers\subsystem\processing\projectiles.dm"
#include "code\controllers\subsystem\processing\sex.dm"
#include "code\controllers\subsystem\processing\tram.dm"
#include "code\controllers\subsystem\processing\wet_floors.dm"
#include "code\controllers\subsystem\rogue\crediticons.dm"
#include "code\controllers\subsystem\rogue\damoverlays.dm"
#include "code\controllers\subsystem\rogue\devotion.dm"
#include "code\controllers\subsystem\rogue\humannpc.dm"
#include "code\controllers\subsystem\rogue\migration.dm"
#include "code\controllers\subsystem\rogue\pollutants.dm"
#include "code\controllers\subsystem\rogue\roguemachine.dm"
#include "code\controllers\subsystem\rogue\roguerot.dm"
#include "code\controllers\subsystem\rogue\soundloopers.dm"
#include "code\controllers\subsystem\rogue\todchange.dm"
#include "code\controllers\subsystem\rogue\treasury.dm"
#include "code\controllers\subsystem\rogue\water_level.dm"
#include "code\controllers\subsystem\rogue\role_class_handler\role_class_handler.dm"
#include "code\controllers\subsystem\rogue\role_class_handler\class_select_handler\class_select_handler.dm"
#include "code\controllers\subsystem\rogue\triumphs\triumph_adjust_procs.dm"
#include "code\controllers\subsystem\rogue\triumphs\triumph_buy_menu.dm"
#include "code\controllers\subsystem\rogue\triumphs\triumphs.dm"
#include "code\controllers\subsystem\rogue\triumphs\triumphs_unsorted.dm"
#include "code\controllers\subsystem\rogue\triumphs\triumph_buy_datums\triumph_buy_datums.dm"
#include "code\controllers\subsystem\rogue\triumphs\triumph_buy_datums\character\pick_any_class.dm"
#include "code\datums\action.dm"
#include "code\datums\armor.dm"
#include "code\datums\beam.dm"
#include "code\datums\browser.dm"
#include "code\datums\callback.dm"
#include "code\datums\chatmessage.dm"
#include "code\datums\cinematic.dm"
#include "code\datums\dash_weapon.dm"
#include "code\datums\datacore.dm"
#include "code\datums\datum.dm"
#include "code\datums\datumvars.dm"
#include "code\datums\dna.dm"
#include "code\datums\dog_fashion.dm"
#include "code\datums\embedding_behavior.dm"
#include "code\datums\emotes.dm"
#include "code\datums\explosion.dm"
#include "code\datums\forced_movement.dm"
#include "code\datums\heritage.dm"
#include "code\datums\hud.dm"
#include "code\datums\map_config.dm"
#include "code\datums\mind.dm"
#include "code\datums\movement_detector.dm"
#include "code\datums\mutable_appearance.dm"
#include "code\datums\numbered_display.dm"
#include "code\datums\outdoor_datum.dm"
#include "code\datums\outfit.dm"
#include "code\datums\pollutant.dm"
#include "code\datums\pollution.dm"
#include "code\datums\position_point_vector.dm"
#include "code\datums\profiling.dm"
#include "code\datums\progressbar.dm"
#include "code\datums\recipe.dm"
#include "code\datums\ruins.dm"
#include "code\datums\saymode.dm"
#include "code\datums\shuttles.dm"
#include "code\datums\sleep_advancement.dm"
#include "code\datums\soullink.dm"
#include "code\datums\spawners_menu.dm"
#include "code\datums\verbs.dm"
#include "code\datums\weakrefs.dm"
#include "code\datums\world_topic.dm"
#include "code\datums\achievements\_achievement_data.dm"
#include "code\datums\achievements\_awards.dm"
#include "code\datums\achievements\boss_achievements.dm"
#include "code\datums\achievements\boss_scores.dm"
#include "code\datums\achievements\misc_achievements.dm"
#include "code\datums\ai\_ai_behaviour.dm"
#include "code\datums\ai\_ai_controller.dm"
#include "code\datums\ai\_ai_idle_behavior.dm"
#include "code\datums\ai\ai_movement\_ai_movement.dm"
#include "code\datums\ai\ai_movement\_ai_planning_subtree.dm"
#include "code\datums\ai\ai_movement\astar_movement.dm"
#include "code\datums\ai\ai_movement\basic_avoidance.dm"
#include "code\datums\ai\ai_movement\dumb_movement.dm"
#include "code\datums\ai\behaviours\consume.dm"
#include "code\datums\ai\behaviours\find_and_set.dm"
#include "code\datums\ai\behaviours\follow.dm"
#include "code\datums\ai\behaviours\hunger.dm"
#include "code\datums\ai\behaviours\nearest_targetting.dm"
#include "code\datums\ai\behaviours\perform_emote.dm"
#include "code\datums\ai\behaviours\perform_speech.dm"
#include "code\datums\ai\behaviours\resist.dm"
#include "code\datums\ai\behaviours\run_from_target.dm"
#include "code\datums\ai\behaviours\use_in_hand.dm"
#include "code\datums\ai\behaviours\use_on_object.dm"
#include "code\datums\ai\behaviours\wak_to_target.dm"
#include "code\datums\ai\behaviours\eat_food\eat_body.dm"
#include "code\datums\ai\behaviours\hostile\attack.dm"
#include "code\datums\ai\behaviours\hostile\find_potential_targets.dm"
#include "code\datums\ai\behaviours\hostile\melee_attack.dm"
#include "code\datums\ai\controllers\big_rat.dm"
#include "code\datums\ai\controllers\bog_bug.dm"
#include "code\datums\ai\controllers\bog_troll.dm"
#include "code\datums\ai\controllers\headless.dm"
#include "code\datums\ai\controllers\mimic.dm"
#include "code\datums\ai\controllers\minoutaur.dm"
#include "code\datums\ai\controllers\mole.dm"
#include "code\datums\ai\controllers\spider.dm"
#include "code\datums\ai\controllers\troll.dm"
#include "code\datums\ai\controllers\volf.dm"
#include "code\datums\ai\hostile\_hostile_controller.dm"
#include "code\datums\ai\hostile\testing_orc.dm"
#include "code\datums\ai\idle_behaviors\nothing.dm"
#include "code\datums\ai\idle_behaviors\random_walk.dm"
#include "code\datums\ai\subtrees\eat_body.dm"
#include "code\datums\ai\subtrees\find_food.dm"
#include "code\datums\ai\subtrees\flee_nearest_target.dm"
#include "code\datums\ai\subtrees\flee_target.dm"
#include "code\datums\ai\subtrees\random_speech.dm"
#include "code\datums\ai\subtrees\retaliate_subtree.dm"
#include "code\datums\ai\subtrees\simple_find_target.dm"
#include "code\datums\ai\subtrees\simple_melee_subtree.dm"
#include "code\datums\ai\targetting_datum\simpe_targetting_datum.dm"
#include "code\datums\ai\targetting_datum\simple_targetting_allow_item.dm"
#include "code\datums\atmosphere\_atmosphere.dm"
#include "code\datums\atmosphere\planetary.dm"
#include "code\datums\brain_damage\brain_trauma.dm"
#include "code\datums\brain_damage\hypnosis.dm"
#include "code\datums\brain_damage\imaginary_friend.dm"
#include "code\datums\brain_damage\magic.dm"
#include "code\datums\brain_damage\mild.dm"
#include "code\datums\brain_damage\phobia.dm"
#include "code\datums\brain_damage\severe.dm"
#include "code\datums\brain_damage\special.dm"
#include "code\datums\brain_damage\split_personality.dm"
#include "code\datums\character_flaw\_character_flaw.dm"
#include "code\datums\character_flaw\addiction.dm"
#include "code\datums\character_flaw\limbloss.dm"
#include "code\datums\components\_component.dm"
#include "code\datums\components\anti_magic.dm"
#include "code\datums\components\art.dm"
#include "code\datums\components\bane.dm"
#include "code\datums\components\beauty.dm"
#include "code\datums\components\beetlejuice.dm"
#include "code\datums\components\butchering.dm"
#include "code\datums\components\caltrop.dm"
#include "code\datums\components\construction.dm"
#include "code\datums\components\creamed.dm"
#include "code\datums\components\deadchat_control.dm"
#include "code\datums\components\decal.dm"
#include "code\datums\components\dejavu.dm"
#include "code\datums\components\earprotection.dm"
#include "code\datums\components\edit_complainer.dm"
#include "code\datums\components\empprotection.dm"
#include "code\datums\components\explodable.dm"
#include "code\datums\components\footstep.dm"
#include "code\datums\components\forced_gravity.dm"
#include "code\datums\components\forensics.dm"
#include "code\datums\components\gps.dm"
#include "code\datums\components\igniter.dm"
#include "code\datums\components\jousting.dm"
#include "code\datums\components\knockback.dm"
#include "code\datums\components\knockoff.dm"
#include "code\datums\components\lifesteal.dm"
#include "code\datums\components\lockon_aiming.dm"
#include "code\datums\components\magnetic_catch.dm"
#include "code\datums\components\material_container.dm"
#include "code\datums\components\mirage_border.dm"
#include "code\datums\components\mood.dm"
#include "code\datums\components\movable_lighting.dm"
#include "code\datums\components\orbiter.dm"
#include "code\datums\components\pollutant.dm"
#include "code\datums\components\punchcooldown.dm"
#include "code\datums\components\riding.dm"
#include "code\datums\components\rotation.dm"
#include "code\datums\components\rotting.dm"
#include "code\datums\components\shrapnel.dm"
#include "code\datums\components\shrink.dm"
#include "code\datums\components\sizzle.dm"
#include "code\datums\components\slippery.dm"
#include "code\datums\components\soulstoned.dm"
#include "code\datums\components\spawner.dm"
#include "code\datums\components\spill.dm"
#include "code\datums\components\squeak.dm"
#include "code\datums\components\summoning.dm"
#include "code\datums\components\swarming.dm"
#include "code\datums\components\tactical.dm"
#include "code\datums\components\temporary_pollutor.dm"
#include "code\datums\components\tether.dm"
#include "code\datums\components\waddling.dm"
#include "code\datums\components\wearertargeting.dm"
#include "code\datums\components\wet_floor.dm"
#include "code\datums\components\crafting\crafting.dm"
#include "code\datums\components\crafting\guncrafting.dm"
#include "code\datums\components\crafting\recipes.dm"
#include "code\datums\components\decals\blood.dm"
#include "code\datums\components\storage\storage.dm"
#include "code\datums\components\storage\concrete\_concrete.dm"
#include "code\datums\components\storage\concrete\stack.dm"
#include "code\datums\elements\_element.dm"
#include "code\datums\elements\ai_flee_when_hurt.dm"
#include "code\datums\elements\bed_tuckable.dm"
#include "code\datums\elements\cleaning.dm"
#include "code\datums\elements\earhealing.dm"
#include "code\datums\elements\firestacker.dm"
#include "code\datums\elements\relay_attackers.dm"
#include "code\datums\elements\retaliate.dm"
#include "code\datums\elements\snail_crawl.dm"
#include "code\datums\gods\_faith.dm"
#include "code\datums\gods\_patron.dm"
#include "code\datums\gods\faiths\atheism.dm"
#include "code\datums\gods\faiths\divine_pantheon.dm"
#include "code\datums\gods\faiths\forgotten.dm"
#include "code\datums\gods\faiths\inhumen_pantheon.dm"
#include "code\datums\gods\patrons\atheism.dm"
#include "code\datums\gods\patrons\divine_pantheon.dm"
#include "code\datums\gods\patrons\forgotten.dm"
#include "code\datums\gods\patrons\inhumen_pantheon.dm"
#include "code\datums\helper_datums\events.dm"
#include "code\datums\helper_datums\getrev.dm"
#include "code\datums\helper_datums\icon_snapshot.dm"
#include "code\datums\helper_datums\teleport.dm"
#include "code\datums\keybinding\_defines.dm"
#include "code\datums\keybinding\_keybindings.dm"
#include "code\datums\keybinding\admin.dm"
#include "code\datums\keybinding\carbon.dm"
#include "code\datums\keybinding\client.dm"
#include "code\datums\keybinding\emote.dm"
#include "code\datums\keybinding\ghost_keybinds.dm"
#include "code\datums\keybinding\human.dm"
#include "code\datums\keybinding\living.dm"
#include "code\datums\keybinding\mob.dm"
#include "code\datums\keybinding\movement.dm"
#include "code\datums\looping_sounds\_looping_sound.dm"
#include "code\datums\looping_sounds\item_sounds.dm"
#include "code\datums\looping_sounds\weather.dm"
#include "code\datums\martial\_martial.dm"
#include "code\datums\materials\_material.dm"
#include "code\datums\migrants\migrant_assignment.dm"
#include "code\datums\migrants\migrant_job.dm"
#include "code\datums\migrants\migrant_pref.dm"
#include "code\datums\migrants\migrant_role.dm"
#include "code\datums\migrants\migrant_wave.dm"
#include "code\datums\migrants\waves\heartfell_wave.dm"
#include "code\datums\mob_descriptors\mob_descriptor.dm"
#include "code\datums\mob_descriptors\descriptors\body.dm"
#include "code\datums\mob_descriptors\descriptors\face.dm"
#include "code\datums\mob_descriptors\descriptors\height.dm"
#include "code\datums\mob_descriptors\descriptors\other.dm"
#include "code\datums\mob_descriptors\descriptors\prominent.dm"
#include "code\datums\mob_descriptors\descriptors\skin.dm"
#include "code\datums\mob_descriptors\descriptors\stature.dm"
#include "code\datums\mob_descriptors\descriptors\voice.dm"
#include "code\datums\mood_events\_mood_event.dm"
#include "code\datums\mood_events\beauty_events.dm"
#include "code\datums\mood_events\drink_events.dm"
#include "code\datums\mood_events\drug_events.dm"
#include "code\datums\mood_events\generic_negative_events.dm"
#include "code\datums\mood_events\generic_positive_events.dm"
#include "code\datums\mood_events\needs_events.dm"
#include "code\datums\particle_weathers\_base.dm"
#include "code\datums\particle_weathers\datum_types\rain.dm"
#include "code\datums\particle_weathers\datum_types\snow_storm.dm"
#include "code\datums\particle_weathers\sounds\looping_sounds.dm"
#include "code\datums\pollutants\foods.dm"
#include "code\datums\pollutants\generic.dm"
#include "code\datums\skills\_skill.dm"
#include "code\datums\skills\combat.dm"
#include "code\datums\skills\craft.dm"
#include "code\datums\skills\labor.dm"
#include "code\datums\skills\magic.dm"
#include "code\datums\skills\mining.dm"
#include "code\datums\skills\misc.dm"
#include "code\datums\status_effects\buffs.dm"
#include "code\datums\status_effects\debuffs.dm"
#include "code\datums\status_effects\gas.dm"
#include "code\datums\status_effects\neutral.dm"
#include "code\datums\status_effects\status_effect.dm"
#include "code\datums\status_effects\debuffs\silenced.dm"
#include "code\datums\status_effects\rogue\alerts.dm"
#include "code\datums\status_effects\rogue\debuff.dm"
#include "code\datums\status_effects\rogue\roguebuff.dm"
#include "code\datums\status_effects\rogue\roguestatus.dm"
#include "code\datums\stress\_stressevent.dm"
#include "code\datums\stress\negative_events.dm"
#include "code\datums\stress\positive_events.dm"
#include "code\datums\weather\weather.dm"
#include "code\datums\weather\weather_types\floor_is_lava.dm"
#include "code\datums\weather\weather_types\roguetown\fog.dm"
#include "code\datums\weather\weather_types\roguetown\rain.dm"
#include "code\datums\wounds\_wound.dm"
#include "code\datums\wounds\arteries.dm"
#include "code\datums\wounds\bites.dm"
#include "code\datums\wounds\bruises.dm"
#include "code\datums\wounds\dislocations.dm"
#include "code\datums\wounds\dismemberment.dm"
#include "code\datums\wounds\fractures.dm"
#include "code\datums\wounds\punctures.dm"
#include "code\datums\wounds\slashes.dm"
#include "code\datums\wounds\special.dm"
#include "code\game\alternate_appearance.dm"
#include "code\game\atoms.dm"
#include "code\game\atoms_movable.dm"
#include "code\game\communications.dm"
#include "code\game\data_huds.dm"
#include "code\game\say.dm"
#include "code\game\sound.dm"
#include "code\game\world.dm"
#include "code\game\area\areas.dm"
#include "code\game\area\roguetownareas.dm"
#include "code\game\area\areas\centcom.dm"
#include "code\game\area\areas\shuttles.dm"
#include "code\game\area\areas\ruins\_ruins.dm"
#include "code\game\area\areas\ruins\templates.dm"
#include "code\game\gamemodes\game_mode.dm"
#include "code\game\gamemodes\objective.dm"
#include "code\game\gamemodes\objective_items.dm"
#include "code\game\gamemodes\objectives_rogue.dm"
#include "code\game\gamemodes\dynamic\dynamic.dm"
#include "code\game\gamemodes\dynamic\dynamic_rulesets.dm"
#include "code\game\gamemodes\dynamic\dynamic_rulesets_latejoin.dm"
#include "code\game\gamemodes\dynamic\dynamic_rulesets_midround.dm"
#include "code\game\gamemodes\dynamic\dynamic_rulesets_roundstart.dm"
#include "code\game\gamemodes\extended\extended.dm"
#include "code\game\gamemodes\roguetown\chaosmode.dm"
#include "code\game\gamemodes\roguetown\roguetown.dm"
#include "code\game\gamemodes\roguetown\roguewar.dm"
#include "code\game\gamemodes\sandbox\h_sandbox.dm"
#include "code\game\gamemodes\sandbox\sandbox.dm"
#include "code\game\gamemodes\traitor\traitor.dm"
#include "code\game\machinery\_machinery.dm"
#include "code\game\machinery\trams_and_elevators\industrial_lift.dm"
#include "code\game\machinery\trams_and_elevators\lift_master.dm"
#include "code\game\machinery\trams_and_elevators\tram\cargo_line.dm"
#include "code\game\machinery\trams_and_elevators\tram\setup_cargo_tram.dm"
#include "code\game\machinery\trams_and_elevators\tram\tram_landmark.dm"
#include "code\game\machinery\trams_and_elevators\tram\tram_landmark_setnext.dm"
#include "code\game\machinery\trams_and_elevators\tram\tram_lift_master.dm"
#include "code\game\machinery\trams_and_elevators\tram\tram_machinery.dm"
#include "code\game\objects\buckling.dm"
#include "code\game\objects\empulse.dm"
#include "code\game\objects\examine.dm"
#include "code\game\objects\fluff.dm"
#include "code\game\objects\inhands_rogue.dm"
#include "code\game\objects\items.dm"
#include "code\game\objects\obj_defense.dm"
#include "code\game\objects\objs.dm"
#include "code\game\objects\shapeshift_holder.dm"
#include "code\game\objects\structures.dm"
#include "code\game\objects\effects\alien_acid.dm"
#include "code\game\objects\effects\blessing.dm"
#include "code\game\objects\effects\bump_teleporter.dm"
#include "code\game\objects\effects\countdown.dm"
#include "code\game\objects\effects\effects.dm"
#include "code\game\objects\effects\forcefields.dm"
#include "code\game\objects\effects\glowshroom.dm"
#include "code\game\objects\effects\landmarks.dm"
#include "code\game\objects\effects\light_effect.dm"
#include "code\game\objects\effects\mines.dm"
#include "code\game\objects\effects\misc.dm"
#include "code\game\objects\effects\overlays.dm"
#include "code\game\objects\effects\portals.dm"
#include "code\game\objects\effects\proximity.dm"
#include "code\game\objects\effects\step_triggers.dm"
#include "code\game\objects\effects\wormhole.dm"
#include "code\game\objects\effects\decals\cleanable.dm"
#include "code\game\objects\effects\decals\crayon.dm"
#include "code\game\objects\effects\decals\decal.dm"
#include "code\game\objects\effects\decals\misc.dm"
#include "code\game\objects\effects\decals\remains.dm"
#include "code\game\objects\effects\decals\cleanable\aliens.dm"
#include "code\game\objects\effects\decals\cleanable\food.dm"
#include "code\game\objects\effects\decals\cleanable\humans.dm"
#include "code\game\objects\effects\decals\cleanable\misc.dm"
#include "code\game\objects\effects\decals\cleanable\robots.dm"
#include "code\game\objects\effects\decals\turfdecal\dirt.dm"
#include "code\game\objects\effects\decals\turfdecal\markings.dm"
#include "code\game\objects\effects\decals\turfdecal\tilecoloring.dm"
#include "code\game\objects\effects\decals\turfdecal\weather.dm"
#include "code\game\objects\effects\effect_system\effect_shield.dm"
#include "code\game\objects\effects\effect_system\effect_system.dm"
#include "code\game\objects\effects\effect_system\effects_explosion.dm"
#include "code\game\objects\effects\effect_system\effects_foam.dm"
#include "code\game\objects\effects\effect_system\effects_other.dm"
#include "code\game\objects\effects\effect_system\effects_smoke.dm"
#include "code\game\objects\effects\effect_system\effects_sparks.dm"
#include "code\game\objects\effects\effect_system\effects_water.dm"
#include "code\game\objects\effects\particles\weather.dm"
#include "code\game\objects\effects\spawners\gibspawner.dm"
#include "code\game\objects\effects\spawners\lootdrop.dm"
#include "code\game\objects\effects\spawners\roguemapgen.dm"
#include "code\game\objects\effects\spawners\structure.dm"
#include "code\game\objects\effects\spawners\traps.dm"
#include "code\game\objects\effects\temporary_visuals\cult.dm"
#include "code\game\objects\effects\temporary_visuals\miscellaneous.dm"
#include "code\game\objects\effects\temporary_visuals\temporary_visual.dm"
#include "code\game\objects\effects\temporary_visuals\projectiles\impact.dm"
#include "code\game\objects\effects\temporary_visuals\projectiles\muzzle.dm"
#include "code\game\objects\effects\temporary_visuals\projectiles\projectile_effects.dm"
#include "code\game\objects\effects\temporary_visuals\projectiles\tracer.dm"
#include "code\game\objects\items\beartraps.dm"
#include "code\game\objects\items\bedsheets.dm"
#include "code\game\objects\items\boxes.dm"
#include "code\game\objects\items\candle.dm"
#include "code\game\objects\items\cigs_lighters.dm"
#include "code\game\objects\items\cosmetics.dm"
#include "code\game\objects\items\courtroom.dm"
#include "code\game\objects\items\debug_items.dm"
#include "code\game\objects\items\dice.dm"
#include "code\game\objects\items\flight_potion.dm"
#include "code\game\objects\items\granters.dm"
#include "code\game\objects\items\honeycomb.dm"
#include "code\game\objects\items\hot_potato.dm"
#include "code\game\objects\items\hourglass.dm"
#include "code\game\objects\items\kitchen.dm"
#include "code\game\objects\items\manuals.dm"
#include "code\game\objects\items\scrolls.dm"
#include "code\game\objects\items\sharpener.dm"
#include "code\game\objects\items\shooting_range.dm"
#include "code\game\objects\items\soap.dm"
#include "code\game\objects\items\taster.dm"
#include "code\game\objects\items\toys.dm"
#include "code\game\objects\items\trash.dm"
#include "code\game\objects\items\weaponry.dm"
#include "code\game\objects\items\devices\flashlight.dm"
#include "code\game\objects\items\devices\reverse_bear_trap.dm"
#include "code\game\objects\items\melee\misc.dm"
#include "code\game\objects\items\melee\transforming.dm"
#include "code\game\objects\items\rogueitems\bags.dm"
#include "code\game\objects\items\rogueitems\bait.dm"
#include "code\game\objects\items\rogueitems\bells.dm"
#include "code\game\objects\items\rogueitems\bombs.dm"
#include "code\game\objects\items\rogueitems\books.dm"
#include "code\game\objects\items\rogueitems\broom.dm"
#include "code\game\objects\items\rogueitems\coins.dm"
#include "code\game\objects\items\rogueitems\cup.dm"
#include "code\game\objects\items\rogueitems\dmusicbox.dm"
#include "code\game\objects\items\rogueitems\flintsparker.dm"
#include "code\game\objects\items\rogueitems\gems.dm"
#include "code\game\objects\items\rogueitems\keyrings.dm"
#include "code\game\objects\items\rogueitems\keys.dm"
#include "code\game\objects\items\rogueitems\literary.dm"
#include "code\game\objects\items\rogueitems\magic.dm"
#include "code\game\objects\items\rogueitems\mimery_book.dm"
#include "code\game\objects\items\rogueitems\natural.dm"
#include "code\game\objects\items\rogueitems\needle.dm"
#include "code\game\objects\items\rogueitems\painting.dm"
#include "code\game\objects\items\rogueitems\perfume.dm"
#include "code\game\objects\items\rogueitems\ropechainbola.dm"
#include "code\game\objects\items\rogueitems\signal_horn.dm"
#include "code\game\objects\items\rogueitems\undies.dm"
#include "code\game\objects\items\rogueitems\waterskins.dm"
#include "code\game\objects\items\rogueitems\natural\animals.dm"
#include "code\game\objects\items\rogueitems\natural\ash.dm"
#include "code\game\objects\items\rogueitems\natural\clothfibersthorn.dm"
#include "code\game\objects\items\rogueitems\natural\dirtclod.dm"
#include "code\game\objects\items\rogueitems\natural\feather.dm"
#include "code\game\objects\items\rogueitems\natural\glass.dm"
#include "code\game\objects\items\rogueitems\natural\poo.dm"
#include "code\game\objects\items\rogueitems\natural\stones.dm"
#include "code\game\objects\items\rogueitems\natural\wood.dm"
#include "code\game\objects\items\rogueweapons\integrity.dm"
#include "code\game\objects\items\rogueweapons\intents.dm"
#include "code\game\objects\items\rogueweapons\rmb_intents.dm"
#include "code\game\objects\items\rogueweapons\rogueweapon.dm"
#include "code\game\objects\items\rogueweapons\shields.dm"
#include "code\game\objects\items\rogueweapons\melee\axes.dm"
#include "code\game\objects\items\rogueweapons\melee\blunt.dm"
#include "code\game\objects\items\rogueweapons\melee\flail.dm"
#include "code\game\objects\items\rogueweapons\melee\knives.dm"
#include "code\game\objects\items\rogueweapons\melee\polearms.dm"
#include "code\game\objects\items\rogueweapons\melee\special.dm"
#include "code\game\objects\items\rogueweapons\melee\swords.dm"
#include "code\game\objects\items\rogueweapons\melee\whips.dm"
#include "code\game\objects\items\rogueweapons\ranged\ammo.dm"
#include "code\game\objects\items\rogueweapons\ranged\blowgun.dm"
#include "code\game\objects\items\rogueweapons\ranged\bows.dm"
#include "code\game\objects\items\rogueweapons\ranged\crossbows.dm"
#include "code\game\objects\items\rogueweapons\ranged\flintlock.dm"
#include "code\game\objects\items\rogueweapons\ranged\slings.dm"
#include "code\game\objects\items\stacks\cash.dm"
#include "code\game\objects\items\stacks\stack.dm"
#include "code\game\objects\items\stacks\sheets\hides.dm"
#include "code\game\objects\items\stacks\sheets\sheets.dm"
#include "code\game\objects\items\storage\backpack.dm"
#include "code\game\objects\items\storage\bag.dm"
#include "code\game\objects\items\storage\belt.dm"
#include "code\game\objects\items\storage\book.dm"
#include "code\game\objects\items\storage\fancy.dm"
#include "code\game\objects\items\storage\storage.dm"
#include "code\game\objects\lighting\_base_light.dm"
#include "code\game\objects\lighting\_base_roguelight.dm"
#include "code\game\objects\lighting\_base_roguestreet.dm"
#include "code\game\objects\lighting\lantern_post.dm"
#include "code\game\objects\lighting\rogue_fires.dm"
#include "code\game\objects\lighting\sunlight.dm"
#include "code\game\objects\structures\artstuff.dm"
#include "code\game\objects\structures\barricades.dm"
#include "code\game\objects\structures\bearpelt.dm"
#include "code\game\objects\structures\curtain.dm"
#include "code\game\objects\structures\deer_trophy.dm"
#include "code\game\objects\structures\displaycase.dm"
#include "code\game\objects\structures\divine.dm"
#include "code\game\objects\structures\dock_bell.dm"
#include "code\game\objects\structures\dystation.dm"
#include "code\game\objects\structures\fence.dm"
#include "code\game\objects\structures\fireaxe.dm"
#include "code\game\objects\structures\fluff.dm"
#include "code\game\objects\structures\guillotine.dm"
#include "code\game\objects\structures\hell.dm"
#include "code\game\objects\structures\kitchen_spike.dm"
#include "code\game\objects\structures\ladders.dm"
#include "code\game\objects\structures\life_candle.dm"
#include "code\game\objects\structures\maneater.dm"
#include "code\game\objects\structures\mannequin.dm"
#include "code\game\objects\structures\memorial.dm"
#include "code\game\objects\structures\mineral_doors.dm"
#include "code\game\objects\structures\mirror.dm"
#include "code\game\objects\structures\noticeboard.dm"
#include "code\game\objects\structures\pillory.dm"
#include "code\game\objects\structures\plastic_flaps.dm"
#include "code\game\objects\structures\roguetent.dm"
#include "code\game\objects\structures\roguewindow.dm"
#include "code\game\objects\structures\spawner.dm"
#include "code\game\objects\structures\spirit_board.dm"
#include "code\game\objects\structures\stairs.dm"
#include "code\game\objects\structures\statues.dm"
#include "code\game\objects\structures\tables_racks.dm"
#include "code\game\objects\structures\target_stake.dm"
#include "code\game\objects\structures\toilet.dm"
#include "code\game\objects\structures\traps.dm"
#include "code\game\objects\structures\traveltile.dm"
#include "code\game\objects\structures\walldeco.dm"
#include "code\game\objects\structures\well.dm"
#include "code\game\objects\structures\beds_chairs\bed.dm"
#include "code\game\objects\structures\beds_chairs\chair.dm"
#include "code\game\objects\structures\beds_chairs\pew.dm"
#include "code\game\objects\structures\beds_chairs\roguechair.dm"
#include "code\game\objects\structures\beds_chairs\sofa.dm"
#include "code\game\objects\structures\crates_lockers\closets.dm"
#include "code\game\objects\structures\crates_lockers\crates.dm"
#include "code\game\objects\structures\crates_lockers\roguetown.dm"
#include "code\game\objects\structures\decorations\bones.dm"
#include "code\game\objects\structures\decorations\stone_path.dm"
#include "code\game\objects\structures\roguetown\bell.dm"
#include "code\game\objects\structures\roguetown\gate.dm"
#include "code\game\objects\structures\roguetown\handcart.dm"
#include "code\game\objects\structures\roguetown\musicbox.dm"
#include "code\game\objects\structures\roguetown\newtree.dm"
#include "code\game\objects\structures\roguetown\portal.dm"
#include "code\game\objects\structures\roguetown\redstone.dm"
#include "code\game\objects\structures\roguetown\rogueflora.dm"
#include "code\game\turfs\baseturf_skipover.dm"
#include "code\game\turfs\change_turf.dm"
#include "code\game\turfs\turf.dm"
#include "code\game\turfs\turf_defense.dm"
#include "code\game\turfs\closed\_closed.dm"
#include "code\game\turfs\closed\minerals.dm"
#include "code\game\turfs\closed\transparent.dm"
#include "code\game\turfs\closed\walls.dm"
#include "code\game\turfs\closed\wall\mineral_walls.dm"
#include "code\game\turfs\closed\wall\roguewalls.dm"
#include "code\game\turfs\open\_open.dm"
#include "code\game\turfs\open\floor.dm"
#include "code\game\turfs\open\lava.dm"
#include "code\game\turfs\open\openspace.dm"
#include "code\game\turfs\open\pollutants.dm"
#include "code\game\turfs\open\river.dm"
#include "code\game\turfs\open\transparent.dm"
#include "code\game\turfs\open\water.dm"
#include "code\game\turfs\open\floor\carpet.dm"
#include "code\game\turfs\open\floor\roguefloor.dm"
#include "code\modules\admin\admin.dm"
#include "code\modules\admin\admin_investigate.dm"
#include "code\modules\admin\admin_ranks.dm"
#include "code\modules\admin\admin_verbs.dm"
#include "code\modules\admin\adminmenu.dm"
#include "code\modules\admin\antag_panel.dm"
#include "code\modules\admin\blacklist.dm"
#include "code\modules\admin\chat_commands.dm"
#include "code\modules\admin\check_antagonists.dm"
#include "code\modules\admin\create_mob.dm"
#include "code\modules\admin\create_object.dm"
#include "code\modules\admin\create_turf.dm"
#include "code\modules\admin\crowns.dm"
#include "code\modules\admin\fun_balloon.dm"
#include "code\modules\admin\holder2.dm"
#include "code\modules\admin\ipintel.dm"
#include "code\modules\admin\IsBanned.dm"
#include "code\modules\admin\outfits.dm"
#include "code\modules\admin\patreon.dm"
#include "code\modules\admin\permissionedit.dm"
#include "code\modules\admin\player_curses.dm"
#include "code\modules\admin\player_panel.dm"
#include "code\modules\admin\playerquality.dm"
#include "code\modules\admin\poll_management.dm"
#include "code\modules\admin\secrets.dm"
#include "code\modules\admin\sound_emitter.dm"
#include "code\modules\admin\sql_ban_system.dm"
#include "code\modules\admin\sql_message_system.dm"
#include "code\modules\admin\stickyban.dm"
#include "code\modules\admin\team_panel.dm"
#include "code\modules\admin\topic.dm"
#include "code\modules\admin\whitelist.dm"
#include "code\modules\admin\callproc\callproc.dm"
#include "code\modules\admin\verbs\adminhelp.dm"
#include "code\modules\admin\verbs\adminjump.dm"
#include "code\modules\admin\verbs\adminpm.dm"
#include "code\modules\admin\verbs\adminsay.dm"
#include "code\modules\admin\verbs\beakerpanel.dm"
#include "code\modules\admin\verbs\bluespacearty.dm"
#include "code\modules\admin\verbs\BrokenInhands.dm"
#include "code\modules\admin\verbs\cinematic.dm"
#include "code\modules\admin\verbs\deadsay.dm"
#include "code\modules\admin\verbs\debug.dm"
#include "code\modules\admin\verbs\diagnostics.dm"
#include "code\modules\admin\verbs\fix_air.dm"
#include "code\modules\admin\verbs\fps.dm"
#include "code\modules\admin\verbs\getlogs.dm"
#include "code\modules\admin\verbs\individual_logging.dm"
#include "code\modules\admin\verbs\manipulate_organs.dm"
#include "code\modules\admin\verbs\map_template_loadverb.dm"
#include "code\modules\admin\verbs\mapping.dm"
#include "code\modules\admin\verbs\maprotation.dm"
#include "code\modules\admin\verbs\panicbunker.dm"
#include "code\modules\admin\verbs\playsound.dm"
#include "code\modules\admin\verbs\possess.dm"
#include "code\modules\admin\verbs\pray.dm"
#include "code\modules\admin\verbs\randomverbs.dm"
#include "code\modules\admin\verbs\reestablish_db_connection.dm"
#include "code\modules\admin\verbs\schizohelp.dm"
#include "code\modules\admin\verbs\shuttlepanel.dm"
#include "code\modules\admin\verbs\SDQL2\SDQL_2.dm"
#include "code\modules\admin\verbs\SDQL2\SDQL_2_parser.dm"
#include "code\modules\admin\verbs\SDQL2\SDQL_2_wrappers.dm"
#include "code\modules\admin\view_variables\admin_delete.dm"
#include "code\modules\admin\view_variables\debug_variables.dm"
#include "code\modules\admin\view_variables\get_variables.dm"
#include "code\modules\admin\view_variables\mark_datum.dm"
#include "code\modules\admin\view_variables\mass_edit_variables.dm"
#include "code\modules\admin\view_variables\modify_variables.dm"
#include "code\modules\admin\view_variables\topic.dm"
#include "code\modules\admin\view_variables\topic_basic.dm"
#include "code\modules\admin\view_variables\topic_list.dm"
#include "code\modules\admin\view_variables\view_variables.dm"
#include "code\modules\antagonists\_common\antag_datum.dm"
#include "code\modules\antagonists\_common\antag_helpers.dm"
#include "code\modules\antagonists\_common\antag_hud.dm"
#include "code\modules\antagonists\_common\antag_spawner.dm"
#include "code\modules\antagonists\_common\antag_team.dm"
#include "code\modules\antagonists\greentext\greentext.dm"
#include "code\modules\antagonists\roguetown\roleobjs\prisoner.dm"
#include "code\modules\antagonists\roguetown\roleobjs\purishep.dm"
#include "code\modules\antagonists\roguetown\roleobjs\skeleton.dm"
#include "code\modules\antagonists\roguetown\villain\assassin.dm"
#include "code\modules\antagonists\roguetown\villain\bandit.dm"
#include "code\modules\antagonists\roguetown\villain\choosename.dm"
#include "code\modules\antagonists\roguetown\villain\lich.dm"
#include "code\modules\antagonists\roguetown\villain\maniac.dm"
#include "code\modules\antagonists\roguetown\villain\peasantrebel.dm"
#include "code\modules\antagonists\roguetown\villain\vampire.dm"
#include "code\modules\antagonists\roguetown\villain\vampirelord.dm"
#include "code\modules\antagonists\roguetown\villain\werewolf.dm"
#include "code\modules\antagonists\roguetown\villain\zizocult.dm"
#include "code\modules\antagonists\roguetown\villain\zomble.dm"
#include "code\modules\antagonists\traitor\datum_traitor.dm"
#include "code\modules\atmospherics\environmental\LINDA_fire.dm"
#include "code\modules\atmospherics\environmental\LINDA_system.dm"
#include "code\modules\atmospherics\environmental\LINDA_turf_tile.dm"
#include "code\modules\atmospherics\gasmixtures\gas_mixture.dm"
#include "code\modules\atmospherics\gasmixtures\gas_types.dm"
#include "code\modules\atmospherics\gasmixtures\immutable_mixtures.dm"
#include "code\modules\atmospherics\gasmixtures\reactions.dm"
#include "code\modules\awaymissions\corpse.dm"
#include "code\modules\awaymissions\zlevel.dm"