Gothic engine documentation #257
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This should be enough to get started: https://ataulien.github.io/Inside-Gothic/ |
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Here we don't do actual source-code reverse-engineering, since there is little value in it. We do only file-format reverse-engineering and implementation of script-api entry-points. For "here the X function is stored in memory (exact address) what does Y instruction does", sort of things you can take a look at Ikarus: |
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Hello! So I'm doing some reverse engineering for the gothic 2 game and I was wondering if you can provide some documentation or info to help me speed things up. Any help would be appreciated ! ;)
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